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      1 //===- tools/dsymutil/DebugMap.h - Generic debug map representation -------===//
      2 //
      3 //                             The LLVM Linker
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 ///
     10 /// \file
     11 ///
     12 /// This file contains the class declaration of the DebugMap
     13 /// entity. A DebugMap lists all the object files linked together to
     14 /// produce an executable along with the linked address of all the
     15 /// atoms used in these object files.
     16 /// The DebugMap is an input to the DwarfLinker class that will
     17 /// extract the Dwarf debug information from the referenced object
     18 /// files and link their usefull debug info together.
     19 ///
     20 //===----------------------------------------------------------------------===//
     21 #ifndef LLVM_TOOLS_DSYMUTIL_DEBUGMAP_H
     22 #define LLVM_TOOLS_DSYMUTIL_DEBUGMAP_H
     23 
     24 #include "llvm/ADT/DenseMap.h"
     25 #include "llvm/ADT/StringMap.h"
     26 #include "llvm/ADT/Triple.h"
     27 #include "llvm/ADT/iterator_range.h"
     28 #include "llvm/Object/ObjectFile.h"
     29 #include "llvm/Support/ErrorOr.h"
     30 #include "llvm/Support/Format.h"
     31 #include <vector>
     32 
     33 namespace llvm {
     34 class raw_ostream;
     35 
     36 namespace dsymutil {
     37 class DebugMapObject;
     38 
     39 /// \brief The DebugMap object stores the list of object files to
     40 /// query for debug information along with the mapping between the
     41 /// symbols' addresses in the object file to their linked address in
     42 /// the linked binary.
     43 ///
     44 /// A DebugMap producer could look like this:
     45 /// DebugMap *DM = new DebugMap();
     46 /// for (const auto &Obj: LinkedObjects) {
     47 ///     DebugMapObject &DMO = DM->addDebugMapObject(Obj.getPath());
     48 ///     for (const auto &Sym: Obj.getLinkedSymbols())
     49 ///         DMO.addSymbol(Sym.getName(), Sym.getObjectFileAddress(),
     50 ///                       Sym.getBinaryAddress());
     51 /// }
     52 ///
     53 /// A DebugMap consumer can then use the map to link the debug
     54 /// information. For example something along the lines of:
     55 /// for (const auto &DMO: DM->objects()) {
     56 ///     auto Obj = createBinary(DMO.getObjectFilename());
     57 ///     for (auto &DIE: Obj.getDwarfDIEs()) {
     58 ///         if (SymbolMapping *Sym = DMO.lookup(DIE.getName()))
     59 ///             DIE.relocate(Sym->ObjectAddress, Sym->BinaryAddress);
     60 ///         else
     61 ///             DIE.discardSubtree();
     62 ///     }
     63 /// }
     64 class DebugMap {
     65   Triple BinaryTriple;
     66   typedef std::vector<std::unique_ptr<DebugMapObject>> ObjectContainer;
     67   ObjectContainer Objects;
     68 
     69 public:
     70   DebugMap(const Triple &BinaryTriple) : BinaryTriple(BinaryTriple) {}
     71 
     72   typedef ObjectContainer::const_iterator const_iterator;
     73 
     74   iterator_range<const_iterator> objects() const {
     75     return make_range(begin(), end());
     76   }
     77 
     78   const_iterator begin() const { return Objects.begin(); }
     79 
     80   const_iterator end() const { return Objects.end(); }
     81 
     82   /// This function adds an DebugMapObject to the list owned by this
     83   /// debug map.
     84   DebugMapObject &addDebugMapObject(StringRef ObjectFilePath);
     85 
     86   const Triple &getTriple() const { return BinaryTriple; }
     87 
     88   void print(raw_ostream &OS) const;
     89 
     90 #ifndef NDEBUG
     91   void dump() const;
     92 #endif
     93 };
     94 
     95 /// \brief The DebugMapObject represents one object file described by
     96 /// the DebugMap. It contains a list of mappings between addresses in
     97 /// the object file and in the linked binary for all the linked atoms
     98 /// in this object file.
     99 class DebugMapObject {
    100 public:
    101   struct SymbolMapping {
    102     uint64_t ObjectAddress;
    103     uint64_t BinaryAddress;
    104     uint32_t Size;
    105     SymbolMapping(uint64_t ObjectAddress, uint64_t BinaryAddress, uint32_t Size)
    106         : ObjectAddress(ObjectAddress), BinaryAddress(BinaryAddress),
    107           Size(Size) {}
    108   };
    109 
    110   typedef StringMapEntry<SymbolMapping> DebugMapEntry;
    111 
    112   /// \brief Adds a symbol mapping to this DebugMapObject.
    113   /// \returns false if the symbol was already registered. The request
    114   /// is discarded in this case.
    115   bool addSymbol(llvm::StringRef SymName, uint64_t ObjectAddress,
    116                  uint64_t LinkedAddress, uint32_t Size);
    117 
    118   /// \brief Lookup a symbol mapping.
    119   /// \returns null if the symbol isn't found.
    120   const DebugMapEntry *lookupSymbol(StringRef SymbolName) const;
    121 
    122   /// \brief Lookup an objectfile address.
    123   /// \returns null if the address isn't found.
    124   const DebugMapEntry *lookupObjectAddress(uint64_t Address) const;
    125 
    126   llvm::StringRef getObjectFilename() const { return Filename; }
    127 
    128   iterator_range<StringMap<SymbolMapping>::const_iterator> symbols() const {
    129     return make_range(Symbols.begin(), Symbols.end());
    130   }
    131 
    132   void print(raw_ostream &OS) const;
    133 #ifndef NDEBUG
    134   void dump() const;
    135 #endif
    136 private:
    137   friend class DebugMap;
    138   /// DebugMapObjects can only be constructed by the owning DebugMap.
    139   DebugMapObject(StringRef ObjectFilename);
    140 
    141   std::string Filename;
    142   StringMap<SymbolMapping> Symbols;
    143   DenseMap<uint64_t, DebugMapEntry *> AddressToMapping;
    144 };
    145 }
    146 }
    147 
    148 #endif // LLVM_TOOLS_DSYMUTIL_DEBUGMAP_H
    149