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     10 <h1>Mesa 6.5.2 Release Notes / December 2, 2006</h1>
     11 
     12 <p>
     13 Mesa 6.5.2 is a 6.5 follow-on development release with a few new features
     14 but mostly consisting of bug fixes.
     15 </p>
     16 
     17 
     18 <h2>MD5 checksums</h2>
     19 <pre>
     20 11a033b078e090b3caaeb467234fe299  MesaLib-6.5.2.tar.gz
     21 e4d894181f1859651658b3704633e10d  MesaLib-6.5.2.tar.bz2
     22 63bf1d444fa738cca52ce1043e284021  MesaLib-6.5.2.zip
     23 2b8f1375d16bda5f5a2304174cd5bcf7  MesaDemos-6.5.2.tar.gz
     24 e870efe98d3a50be01ab211b9b2e25d9  MesaDemos-6.5.2.tar.bz2
     25 d92cc6f5fee5ca75af0be04f9f4908f0  MesaDemos-6.5.2.zip
     26 8d4d77e3a7132f4217bbc7c1ab157030  MesaGLUT-6.5.2.tar.gz
     27 e84edbb11c69c8e408dfadd2ed08e95b  MesaGLUT-6.5.2.tar.bz2
     28 c6d7134843ed5faf11f6686ecb5d2a2e  MesaGLUT-6.5.2.zip
     29 </pre>
     30 
     31 
     32 <h2>New features</h2>
     33 <ul>
     34 <li>New DRI memory manager system.  Currently used by the i915tex driver.
     35 Other DRI drivers will be updated to use the new memory manager in coming
     36 months.
     37 <br>
     38 To use the new driver you'll need the most recent DRM library and drivers
     39 (version 2.2 or later) and a recent xf86-video-intel driver module from X.org.
     40 <br>
     41 New features resulting from this work include:
     42 <ul>
     43 <li>EXT_framebuffer_objects, render to texture
     44 <li>ARB_pixel_buffer_objects
     45 <li>Accelerated CopyTexSubimage, DrawPixels, ReadPixels, CopyPixels
     46 <li>Accelerated texture uploads from pixel buffer objects
     47 <li>Potentially texturing directly from the pixel buffer object (zero 
     48 copy texturing).
     49 </ul>
     50 <li>New Intel i965 DRI driver
     51 <li>New <code>minstall</code> script to replace normal install program
     52 <li>Faster fragment program execution in software
     53 <li>Added (or fixed) support for <a href="http://www.opengl.org/registry/specs/SGI/make_current_read.txt">
     54     GLX_SGI_make_current_read</a> to the following drivers:
     55     <ul>
     56     <li>radeon</li>
     57     <li>savage</li>
     58     <li>mga</li>
     59     <li>tdfx</li>
     60     </ul>
     61 <li>Added support for ARB_occlusion_query to the tdfx driver (Ian
     62 Romanick).</li>
     63 </ul>
     64 
     65 <h2>Bug fixes</h2>
     66 <ul>
     67 <li>fixed invalid memory read while rendering textured points (bug 8320)
     68 <li>fixed problems with freebsd-dri configuration (bug 8344)
     69 <li>Mesa's fake glxGetCurrentContext() wasn't thread-aware
     70 <li>OPTION NV_position_invariant didn't work in NV vertex programs
     71 <li>glDrawPixels into a user-created framebuffer object could crash Xlib driver
     72 <li>Line clipping was broken in some circumstances
     73 <li>fragment.fogcoord register didn't always contain the correct value
     74 <li>RGBA logicops didn't work reliably in some DRI drivers
     75 <li>Fixed broken RGBA LogicOps in Intel DRI drivers
     76 <li>Fixed some fragment program bugs in Intel i915 DRI driver
     77 <li>Fixed glGetVertexAttribfvARB bug 8883
     78 <li>Implemented glGetUniform[fi]vARB() functions
     79 <li>Fixed glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) segfault (bug 9044)
     80 <li>Fixed some gluBuild2DMipmaps() bugs (Greg McGarragh)
     81 <li>Fixed broken "mgl" name mangling
     82 <li>Indirect rending was broken for glMap* functions (bug 8899)
     83 </ul>
     84 
     85 
     86 <h2>Internal code changes</h2>
     87 
     88 <ul>
     89 <li>The device driver functions ResizeBuffers and GetBufferSize have been
     90 decprecated.
     91 <li>OpenGL 2.0 and 2.1 support is nearly done.  We need to do quite a bit
     92 more testing of the shading language functions.
     93 </ul>
     94 
     95 
     96 <h2>To Do (someday) items</h2>
     97 <ul>
     98 <li>Switch to freeglut
     99 <li>Increase MAX_DRAWBUFFERS
    100 <li>Fix linux-glide target/driver.
    101 <li>Improved lambda and derivative calculation for frag progs.
    102 </ul>
    103 
    104 
    105 <h2>Driver Status</h2>
    106 
    107 <pre>
    108 Driver			Status
    109 ----------------------	----------------------
    110 DRI drivers		varies with the driver
    111 XMesa/GLX (on Xlib)	implements OpenGL 1.5
    112 OSMesa (off-screen)	implements OpenGL 1.5
    113 Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
    114 SVGA			implements OpenGL 1.3
    115 Wind River UGL		implements OpenGL 1.3
    116 Windows/Win32		implements OpenGL 1.5
    117 DJGPP			implements OpenGL 1.5
    118 GGI			implements OpenGL 1.3
    119 BeOS			implements OpenGL 1.5
    120 Allegro			needs updating
    121 D3D			needs updating
    122 </pre>
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