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      1 /*
      2  * Copyright 2012 Red Hat Inc.
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice shall be included in
     12  * all copies or substantial portions of the Software.
     13  *
     14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     17  * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
     18  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
     19  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     20  * SOFTWARE.
     21  *
     22  * Authors: Ben Skeggs
     23  *
     24  */
     25 
     26 #include "util/u_format_s3tc.h"
     27 
     28 #include "nouveau/nv_object.xml.h"
     29 #include "nouveau/nv_m2mf.xml.h"
     30 #include "nv30-40_3d.xml.h"
     31 #include "nv01_2d.xml.h"
     32 
     33 #include "nouveau/nouveau_fence.h"
     34 #include "nv30_screen.h"
     35 #include "nv30_context.h"
     36 #include "nv30_resource.h"
     37 #include "nv30_format.h"
     38 
     39 #define RANKINE_0397_CHIPSET 0x00000003
     40 #define RANKINE_0497_CHIPSET 0x000001e0
     41 #define RANKINE_0697_CHIPSET 0x00000010
     42 #define CURIE_4097_CHIPSET   0x00000baf
     43 #define CURIE_4497_CHIPSET   0x00005450
     44 #define CURIE_4497_CHIPSET6X 0x00000088
     45 
     46 static int
     47 nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
     48 {
     49    struct nv30_screen *screen = nv30_screen(pscreen);
     50    struct nouveau_object *eng3d = screen->eng3d;
     51 
     52    switch (param) {
     53    /* non-boolean capabilities */
     54    case PIPE_CAP_MAX_RENDER_TARGETS:
     55       return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
     56    case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
     57       return 13;
     58    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
     59       return 10;
     60    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
     61       return 13;
     62    case PIPE_CAP_MAX_COMBINED_SAMPLERS:
     63       return 16;
     64    case PIPE_CAP_GLSL_FEATURE_LEVEL:
     65       return 120;
     66    /* supported capabilities */
     67    case PIPE_CAP_TWO_SIDED_STENCIL:
     68    case PIPE_CAP_ANISOTROPIC_FILTER:
     69    case PIPE_CAP_POINT_SPRITE:
     70    case PIPE_CAP_SCALED_RESOLVE:
     71    case PIPE_CAP_OCCLUSION_QUERY:
     72    case PIPE_CAP_TIMER_QUERY:
     73    case PIPE_CAP_QUERY_TIMESTAMP:
     74    case PIPE_CAP_TEXTURE_SHADOW_MAP:
     75    case PIPE_CAP_TEXTURE_SWIZZLE:
     76    case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
     77    case PIPE_CAP_DEPTH_CLIP_DISABLE:
     78    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
     79    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
     80    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
     81    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
     82    case PIPE_CAP_USER_CONSTANT_BUFFERS:
     83    case PIPE_CAP_USER_INDEX_BUFFERS:
     84       return 1;
     85    case PIPE_CAP_USER_VERTEX_BUFFERS:
     86       return 0;
     87    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
     88       return 16;
     89    /* nv4x capabilities */
     90    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
     91    case PIPE_CAP_NPOT_TEXTURES:
     92    case PIPE_CAP_CONDITIONAL_RENDER:
     93    case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
     94    case PIPE_CAP_PRIMITIVE_RESTART:
     95       return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
     96    /* unsupported */
     97    case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
     98    case PIPE_CAP_SM3:
     99    case PIPE_CAP_INDEP_BLEND_ENABLE:
    100    case PIPE_CAP_INDEP_BLEND_FUNC:
    101    case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
    102    case PIPE_CAP_SHADER_STENCIL_EXPORT:
    103    case PIPE_CAP_TGSI_INSTANCEID:
    104    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
    105    case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
    106    case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
    107    case PIPE_CAP_MIN_TEXEL_OFFSET:
    108    case PIPE_CAP_MAX_TEXEL_OFFSET:
    109    case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
    110    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
    111    case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
    112    case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
    113    case PIPE_CAP_TEXTURE_BARRIER:
    114    case PIPE_CAP_SEAMLESS_CUBE_MAP:
    115    case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
    116    case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
    117    case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
    118    case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
    119    case PIPE_CAP_START_INSTANCE:
    120       return 0;
    121    case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
    122    case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
    123    case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
    124       return 1;
    125    default:
    126       debug_printf("unknown param %d\n", param);
    127       return 0;
    128    }
    129 }
    130 
    131 static float
    132 nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
    133 {
    134    struct nv30_screen *screen = nv30_screen(pscreen);
    135    struct nouveau_object *eng3d = screen->eng3d;
    136 
    137    switch (param) {
    138    case PIPE_CAPF_MAX_LINE_WIDTH:
    139    case PIPE_CAPF_MAX_LINE_WIDTH_AA:
    140       return 10.0;
    141    case PIPE_CAPF_MAX_POINT_WIDTH:
    142    case PIPE_CAPF_MAX_POINT_WIDTH_AA:
    143       return 64.0;
    144    case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
    145       return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
    146    case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
    147       return 15.0;
    148    default:
    149       debug_printf("unknown paramf %d\n", param);
    150       return 0;
    151    }
    152 }
    153 
    154 static int
    155 nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
    156                              enum pipe_shader_cap param)
    157 {
    158    struct nv30_screen *screen = nv30_screen(pscreen);
    159    struct nouveau_object *eng3d = screen->eng3d;
    160 
    161    switch (shader) {
    162    case PIPE_SHADER_VERTEX:
    163       switch (param) {
    164       case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
    165       case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
    166          return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
    167       case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
    168       case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
    169          return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
    170       case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
    171          return 0;
    172       case PIPE_SHADER_CAP_MAX_INPUTS:
    173          return 16;
    174       case PIPE_SHADER_CAP_MAX_CONSTS:
    175          return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6);
    176       case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
    177          return 1;
    178       case PIPE_SHADER_CAP_MAX_TEMPS:
    179          return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
    180       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
    181          return 0;
    182       case PIPE_SHADER_CAP_MAX_ADDRS:
    183          return 2;
    184       case PIPE_SHADER_CAP_MAX_PREDS:
    185       case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
    186       case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
    187       case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
    188       case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
    189       case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
    190       case PIPE_SHADER_CAP_SUBROUTINES:
    191       case PIPE_SHADER_CAP_INTEGERS:
    192          return 0;
    193       default:
    194          debug_printf("unknown vertex shader param %d\n", param);
    195          return 0;
    196       }
    197       break;
    198    case PIPE_SHADER_FRAGMENT:
    199       switch (param) {
    200       case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
    201       case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
    202       case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
    203       case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
    204          return 4096;
    205       case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
    206          return 0;
    207       case PIPE_SHADER_CAP_MAX_INPUTS:
    208          return (eng3d->oclass >= NV40_3D_CLASS) ? 12 : 10;
    209       case PIPE_SHADER_CAP_MAX_CONSTS:
    210          return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32;
    211       case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
    212          return 1;
    213       case PIPE_SHADER_CAP_MAX_TEMPS:
    214          return 32;
    215       case PIPE_SHADER_CAP_MAX_ADDRS:
    216          return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
    217       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
    218          return 16;
    219       case PIPE_SHADER_CAP_MAX_PREDS:
    220       case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
    221       case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
    222       case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
    223       case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
    224       case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
    225       case PIPE_SHADER_CAP_SUBROUTINES:
    226          return 0;
    227       default:
    228          debug_printf("unknown fragment shader param %d\n", param);
    229          return 0;
    230       }
    231       break;
    232    default:
    233       return 0;
    234    }
    235 }
    236 
    237 static boolean
    238 nv30_screen_is_format_supported(struct pipe_screen *pscreen,
    239                                 enum pipe_format format,
    240                                 enum pipe_texture_target target,
    241                                 unsigned sample_count,
    242                                 unsigned bindings)
    243 {
    244    if (sample_count > 4)
    245       return FALSE;
    246    if (!(0x00000017 & (1 << sample_count)))
    247       return FALSE;
    248 
    249    if (!util_format_s3tc_enabled) {
    250       switch (format) {
    251       case PIPE_FORMAT_DXT1_RGB:
    252       case PIPE_FORMAT_DXT1_RGBA:
    253       case PIPE_FORMAT_DXT3_RGBA:
    254       case PIPE_FORMAT_DXT5_RGBA:
    255          return FALSE;
    256       default:
    257          break;
    258       }
    259    }
    260 
    261    /* transfers & shared are always supported */
    262    bindings &= ~(PIPE_BIND_TRANSFER_READ |
    263                  PIPE_BIND_TRANSFER_WRITE |
    264                  PIPE_BIND_SHARED);
    265 
    266    return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
    267 }
    268 
    269 static void
    270 nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
    271 {
    272    struct nv30_screen *screen = nv30_screen(pscreen);
    273    struct nouveau_pushbuf *push = screen->base.pushbuf;
    274 
    275    *sequence = ++screen->base.fence.sequence;
    276 
    277    BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2);
    278    PUSH_DATA (push, 0);
    279    PUSH_DATA (push, *sequence);
    280 }
    281 
    282 static uint32_t
    283 nv30_screen_fence_update(struct pipe_screen *pscreen)
    284 {
    285    struct nv30_screen *screen = nv30_screen(pscreen);
    286    struct nv04_notify *fence = screen->fence->data;
    287    return *(uint32_t *)((char *)screen->notify->map + fence->offset);
    288 }
    289 
    290 static void
    291 nv30_screen_destroy(struct pipe_screen *pscreen)
    292 {
    293    struct nv30_screen *screen = nv30_screen(pscreen);
    294 
    295    if (screen->base.fence.current &&
    296        screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) {
    297       nouveau_fence_wait(screen->base.fence.current);
    298       nouveau_fence_ref (NULL, &screen->base.fence.current);
    299    }
    300 
    301    nouveau_object_del(&screen->query);
    302    nouveau_object_del(&screen->fence);
    303    nouveau_object_del(&screen->ntfy);
    304 
    305    nouveau_object_del(&screen->sifm);
    306    nouveau_object_del(&screen->swzsurf);
    307    nouveau_object_del(&screen->surf2d);
    308    nouveau_object_del(&screen->m2mf);
    309    nouveau_object_del(&screen->eng3d);
    310    nouveau_object_del(&screen->null);
    311 
    312    nouveau_screen_fini(&screen->base);
    313    FREE(screen);
    314 }
    315 
    316 #define FAIL_SCREEN_INIT(str, err)                    \
    317    do {                                               \
    318       NOUVEAU_ERR(str, err);                          \
    319       nv30_screen_destroy(pscreen);                   \
    320       return NULL;                                    \
    321    } while(0)
    322 
    323 struct pipe_screen *
    324 nv30_screen_create(struct nouveau_device *dev)
    325 {
    326    struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
    327    struct pipe_screen *pscreen;
    328    struct nouveau_pushbuf *push;
    329    struct nv04_fifo *fifo;
    330    unsigned oclass = 0;
    331    int ret, i;
    332 
    333    if (!screen)
    334       return NULL;
    335 
    336    switch (dev->chipset & 0xf0) {
    337    case 0x30:
    338       if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
    339          oclass = NV30_3D_CLASS;
    340       else
    341       if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
    342          oclass = NV34_3D_CLASS;
    343       else
    344       if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
    345          oclass = NV35_3D_CLASS;
    346       break;
    347    case 0x40:
    348       if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
    349          oclass = NV40_3D_CLASS;
    350       else
    351       if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
    352          oclass = NV44_3D_CLASS;
    353       break;
    354    case 0x60:
    355       if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
    356          oclass = NV44_3D_CLASS;
    357       break;
    358    default:
    359       break;
    360    }
    361 
    362    if (!oclass) {
    363       NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
    364       return NULL;
    365    }
    366 
    367    pscreen = &screen->base.base;
    368    pscreen->destroy = nv30_screen_destroy;
    369    pscreen->get_param = nv30_screen_get_param;
    370    pscreen->get_paramf = nv30_screen_get_paramf;
    371    pscreen->get_shader_param = nv30_screen_get_shader_param;
    372    pscreen->context_create = nv30_context_create;
    373    pscreen->is_format_supported = nv30_screen_is_format_supported;
    374    nv30_resource_screen_init(pscreen);
    375 
    376    screen->base.fence.emit = nv30_screen_fence_emit;
    377    screen->base.fence.update = nv30_screen_fence_update;
    378 
    379    ret = nouveau_screen_init(&screen->base, dev);
    380    if (ret)
    381       FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);
    382 
    383    screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
    384    screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
    385    if (oclass == NV40_3D_CLASS) {
    386       screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER;
    387       screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
    388    }
    389 
    390    fifo = screen->base.channel->data;
    391    push = screen->base.pushbuf;
    392    push->rsvd_kick = 16;
    393 
    394    ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
    395                             NULL, 0, &screen->null);
    396    if (ret)
    397       FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);
    398 
    399    /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
    400     * this means that the address pointed at by the DMA object must
    401     * be 4KiB aligned, which means this object needs to be the first
    402     * one allocated on the channel.
    403     */
    404    ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
    405                             NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
    406                             .length = 32 }, sizeof(struct nv04_notify),
    407                             &screen->fence);
    408    if (ret)
    409       FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);
    410 
    411    /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
    412    ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
    413                             NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
    414                             .length = 32 }, sizeof(struct nv04_notify),
    415                             &screen->ntfy);
    416    if (ret)
    417       FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);
    418 
    419    /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
    420     * the remainder of the "notifier block" assigned by the kernel for
    421     * use as query objects
    422     */
    423    ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
    424                             NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
    425                             .length = 4096 - 128 }, sizeof(struct nv04_notify),
    426                             &screen->query);
    427    if (ret)
    428       FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);
    429 
    430    ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
    431    if (ret)
    432       FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);
    433 
    434    LIST_INITHEAD(&screen->queries);
    435 
    436    /* Vertex program resources (code/data), currently 6 of the constant
    437     * slots are reserved to implement user clipping planes
    438     */
    439    if (oclass < NV40_3D_CLASS) {
    440       nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
    441       nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
    442    } else {
    443       nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
    444       nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
    445    }
    446 
    447    ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
    448    if (ret == 0)
    449       nouveau_bo_map(screen->notify, 0, screen->base.client);
    450    if (ret)
    451       FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
    452 
    453    ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
    454                             NULL, 0, &screen->eng3d);
    455    if (ret)
    456       FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);
    457 
    458    BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
    459    PUSH_DATA (push, screen->eng3d->handle);
    460    BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
    461    PUSH_DATA (push, screen->ntfy->handle);
    462    PUSH_DATA (push, fifo->vram);     /* TEXTURE0 */
    463    PUSH_DATA (push, fifo->gart);     /* TEXTURE1 */
    464    PUSH_DATA (push, fifo->vram);     /* COLOR1 */
    465    PUSH_DATA (push, screen->null->handle);  /* UNK190 */
    466    PUSH_DATA (push, fifo->vram);     /* COLOR0 */
    467    PUSH_DATA (push, fifo->vram);     /* ZETA */
    468    PUSH_DATA (push, fifo->vram);     /* VTXBUF0 */
    469    PUSH_DATA (push, fifo->gart);     /* VTXBUF1 */
    470    PUSH_DATA (push, screen->fence->handle);  /* FENCE */
    471    PUSH_DATA (push, screen->query->handle);  /* QUERY - intr 0x80 if nullobj */
    472    PUSH_DATA (push, screen->null->handle);  /* UNK1AC */
    473    PUSH_DATA (push, screen->null->handle);  /* UNK1B0 */
    474    if (screen->eng3d->oclass < NV40_3D_CLASS) {
    475       BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
    476       PUSH_DATA (push, 0x00100000);
    477       BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
    478       PUSH_DATA (push, 3);
    479 
    480       BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
    481       PUSH_DATA (push, 0);
    482       BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
    483       PUSH_DATA (push, fui(0.0));
    484       PUSH_DATA (push, fui(0.0));
    485       PUSH_DATA (push, fui(1.0));
    486       BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
    487       for (i = 0; i < 16; i++)
    488          PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);
    489 
    490       BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
    491       PUSH_DATA (push, 0);
    492    } else {
    493       BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
    494       PUSH_DATA (push, fifo->vram);
    495       PUSH_DATA (push, fifo->vram);  /* COLOR3 */
    496 
    497       BEGIN_NV04(push, SUBC_3D(0x1450), 1);
    498       PUSH_DATA (push, 0x00000004);
    499 
    500       BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
    501       PUSH_DATA (push, 0x00000010);
    502       PUSH_DATA (push, 0x01000100);
    503       PUSH_DATA (push, 0xff800006);
    504 
    505       /* vtxprog output routing */
    506       BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
    507       PUSH_DATA (push, 0x06144321);
    508       BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
    509       PUSH_DATA (push, 0xedcba987);
    510       PUSH_DATA (push, 0x0000006f);
    511       BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
    512       PUSH_DATA (push, 0x00171615);
    513       BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
    514       PUSH_DATA (push, 0x001b1a19);
    515 
    516       BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
    517       PUSH_DATA (push, 0x0020ffff);
    518       BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
    519       PUSH_DATA (push, 0x01d300d4);
    520 
    521       BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
    522       PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
    523    }
    524 
    525    ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
    526                             NULL, 0, &screen->m2mf);
    527    if (ret)
    528       FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);
    529 
    530    BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
    531    PUSH_DATA (push, screen->m2mf->handle);
    532    BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
    533    PUSH_DATA (push, screen->ntfy->handle);
    534 
    535    ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
    536                             NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
    537    if (ret)
    538       FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);
    539 
    540    BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
    541    PUSH_DATA (push, screen->surf2d->handle);
    542    BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
    543    PUSH_DATA (push, screen->ntfy->handle);
    544 
    545    if (dev->chipset < 0x40)
    546       oclass = NV30_SURFACE_SWZ_CLASS;
    547    else
    548       oclass = NV40_SURFACE_SWZ_CLASS;
    549 
    550    ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
    551                             NULL, 0, &screen->swzsurf);
    552    if (ret)
    553       FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);
    554 
    555    BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
    556    PUSH_DATA (push, screen->swzsurf->handle);
    557    BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
    558    PUSH_DATA (push, screen->ntfy->handle);
    559 
    560    if (dev->chipset < 0x40)
    561       oclass = NV30_SIFM_CLASS;
    562    else
    563       oclass = NV40_SIFM_CLASS;
    564 
    565    ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
    566                             NULL, 0, &screen->sifm);
    567    if (ret)
    568       FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);
    569 
    570    BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
    571    PUSH_DATA (push, screen->sifm->handle);
    572    BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
    573    PUSH_DATA (push, screen->ntfy->handle);
    574    BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
    575    PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
    576 
    577    nouveau_pushbuf_kick(push, push->channel);
    578 
    579    nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
    580    return pscreen;
    581 }
    582