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      1 /*
      2  * Mesa 3-D graphics library
      3  * Version:  7.9
      4  *
      5  * Copyright (C) 2010 LunarG Inc.
      6  *
      7  * Permission is hereby granted, free of charge, to any person obtaining a
      8  * copy of this software and associated documentation files (the "Software"),
      9  * to deal in the Software without restriction, including without limitation
     10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     11  * and/or sell copies of the Software, and to permit persons to whom the
     12  * Software is furnished to do so, subject to the following conditions:
     13  *
     14  * The above copyright notice and this permission notice shall be included
     15  * in all copies or substantial portions of the Software.
     16  *
     17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     20  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
     21  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
     22  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     23  *
     24  * Authors:
     25  *    Chia-I Wu <olv (at) lunarg.com>
     26  */
     27 
     28 #include "util/u_memory.h"
     29 #include "util/u_inlines.h"
     30 #include "util/u_atomic.h"
     31 #include "state_tracker/st_gl_api.h" /* for st_gl_api_create */
     32 
     33 #include "stw_st.h"
     34 #include "stw_device.h"
     35 #include "stw_framebuffer.h"
     36 #include "stw_pixelformat.h"
     37 
     38 struct stw_st_framebuffer {
     39    struct st_framebuffer_iface base;
     40 
     41    struct stw_framebuffer *fb;
     42    struct st_visual stvis;
     43 
     44    struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
     45    unsigned texture_width, texture_height;
     46    unsigned texture_mask;
     47 };
     48 
     49 static INLINE struct stw_st_framebuffer *
     50 stw_st_framebuffer(struct st_framebuffer_iface *stfb)
     51 {
     52    return (struct stw_st_framebuffer *) stfb;
     53 }
     54 
     55 /**
     56  * Remove outdated textures and create the requested ones.
     57  */
     58 static void
     59 stw_st_framebuffer_validate_locked(struct st_framebuffer_iface *stfb,
     60                                    unsigned width, unsigned height,
     61                                    unsigned mask)
     62 {
     63    struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
     64    struct pipe_resource templ;
     65    unsigned i;
     66 
     67    /* remove outdated textures */
     68    if (stwfb->texture_width != width || stwfb->texture_height != height) {
     69       for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
     70          pipe_resource_reference(&stwfb->textures[i], NULL);
     71    }
     72 
     73    memset(&templ, 0, sizeof(templ));
     74    templ.target = PIPE_TEXTURE_2D;
     75    templ.width0 = width;
     76    templ.height0 = height;
     77    templ.depth0 = 1;
     78    templ.array_size = 1;
     79    templ.last_level = 0;
     80 
     81    for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
     82       enum pipe_format format;
     83       unsigned bind;
     84 
     85       /* the texture already exists or not requested */
     86       if (stwfb->textures[i] || !(mask & (1 << i))) {
     87          /* remember the texture */
     88          if (stwfb->textures[i])
     89             mask |= (1 << i);
     90          continue;
     91       }
     92 
     93       switch (i) {
     94       case ST_ATTACHMENT_FRONT_LEFT:
     95       case ST_ATTACHMENT_BACK_LEFT:
     96          format = stwfb->stvis.color_format;
     97          bind = PIPE_BIND_DISPLAY_TARGET |
     98                 PIPE_BIND_RENDER_TARGET;
     99          break;
    100       case ST_ATTACHMENT_DEPTH_STENCIL:
    101          format = stwfb->stvis.depth_stencil_format;
    102          bind = PIPE_BIND_DEPTH_STENCIL;
    103          break;
    104       default:
    105          format = PIPE_FORMAT_NONE;
    106          break;
    107       }
    108 
    109       if (format != PIPE_FORMAT_NONE) {
    110          templ.format = format;
    111          templ.bind = bind;
    112 
    113          stwfb->textures[i] =
    114             stw_dev->screen->resource_create(stw_dev->screen, &templ);
    115       }
    116    }
    117 
    118    stwfb->texture_width = width;
    119    stwfb->texture_height = height;
    120    stwfb->texture_mask = mask;
    121 }
    122 
    123 static boolean
    124 stw_st_framebuffer_validate(struct st_framebuffer_iface *stfb,
    125                             const enum st_attachment_type *statts,
    126                             unsigned count,
    127                             struct pipe_resource **out)
    128 {
    129    struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
    130    unsigned statt_mask, i;
    131 
    132    statt_mask = 0x0;
    133    for (i = 0; i < count; i++)
    134       statt_mask |= 1 << statts[i];
    135 
    136    pipe_mutex_lock(stwfb->fb->mutex);
    137 
    138    if (stwfb->fb->must_resize || (statt_mask & ~stwfb->texture_mask)) {
    139       stw_st_framebuffer_validate_locked(&stwfb->base,
    140             stwfb->fb->width, stwfb->fb->height, statt_mask);
    141       stwfb->fb->must_resize = FALSE;
    142    }
    143 
    144    for (i = 0; i < count; i++) {
    145       out[i] = NULL;
    146       pipe_resource_reference(&out[i], stwfb->textures[statts[i]]);
    147    }
    148 
    149    stw_framebuffer_release(stwfb->fb);
    150 
    151    return TRUE;
    152 }
    153 
    154 /**
    155  * Present an attachment of the framebuffer.
    156  */
    157 static boolean
    158 stw_st_framebuffer_present_locked(HDC hdc,
    159                                   struct st_framebuffer_iface *stfb,
    160                                   enum st_attachment_type statt)
    161 {
    162    struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
    163    struct pipe_resource *resource;
    164 
    165    resource = stwfb->textures[statt];
    166    if (resource) {
    167       stw_framebuffer_present_locked(hdc, stwfb->fb, resource);
    168    }
    169 
    170    return TRUE;
    171 }
    172 
    173 static boolean
    174 stw_st_framebuffer_flush_front(struct st_framebuffer_iface *stfb,
    175                                enum st_attachment_type statt)
    176 {
    177    struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
    178 
    179    pipe_mutex_lock(stwfb->fb->mutex);
    180 
    181    return stw_st_framebuffer_present_locked(stwfb->fb->hDC, &stwfb->base, statt);
    182 }
    183 
    184 /**
    185  * Create a framebuffer interface.
    186  */
    187 struct st_framebuffer_iface *
    188 stw_st_create_framebuffer(struct stw_framebuffer *fb)
    189 {
    190    struct stw_st_framebuffer *stwfb;
    191 
    192    stwfb = CALLOC_STRUCT(stw_st_framebuffer);
    193    if (!stwfb)
    194       return NULL;
    195 
    196    stwfb->fb = fb;
    197    stwfb->stvis = fb->pfi->stvis;
    198 
    199    stwfb->base.visual = &stwfb->stvis;
    200    p_atomic_set(&stwfb->base.stamp, 1);
    201    stwfb->base.flush_front = stw_st_framebuffer_flush_front;
    202    stwfb->base.validate = stw_st_framebuffer_validate;
    203 
    204    return &stwfb->base;
    205 }
    206 
    207 /**
    208  * Destroy a framebuffer interface.
    209  */
    210 void
    211 stw_st_destroy_framebuffer_locked(struct st_framebuffer_iface *stfb)
    212 {
    213    struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
    214    int i;
    215 
    216    for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
    217       pipe_resource_reference(&stwfb->textures[i], NULL);
    218 
    219    FREE(stwfb);
    220 }
    221 
    222 /**
    223  * Swap the buffers of the given framebuffer.
    224  */
    225 boolean
    226 stw_st_swap_framebuffer_locked(HDC hdc, struct st_framebuffer_iface *stfb)
    227 {
    228    struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
    229    unsigned front = ST_ATTACHMENT_FRONT_LEFT, back = ST_ATTACHMENT_BACK_LEFT;
    230    struct pipe_resource *ptex;
    231    unsigned mask;
    232 
    233    /* swap the textures */
    234    ptex = stwfb->textures[front];
    235    stwfb->textures[front] = stwfb->textures[back];
    236    stwfb->textures[back] = ptex;
    237 
    238    /* convert to mask */
    239    front = 1 << front;
    240    back = 1 << back;
    241 
    242    /* swap the bits in mask */
    243    mask = stwfb->texture_mask & ~(front | back);
    244    if (stwfb->texture_mask & front)
    245       mask |= back;
    246    if (stwfb->texture_mask & back)
    247       mask |= front;
    248    stwfb->texture_mask = mask;
    249 
    250    front = ST_ATTACHMENT_FRONT_LEFT;
    251    return stw_st_framebuffer_present_locked(hdc, &stwfb->base, front);
    252 }
    253 
    254 /**
    255  * Create an st_api of the state tracker.
    256  */
    257 struct st_api *
    258 stw_st_create_api(void)
    259 {
    260    return st_gl_api_create();
    261 }
    262