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      1 /*
      2  * Mesa 3-D graphics library
      3  * Version:  7.5
      4  *
      5  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
      6  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
      7  *
      8  * Permission is hereby granted, free of charge, to any person obtaining a
      9  * copy of this software and associated documentation files (the "Software"),
     10  * to deal in the Software without restriction, including without limitation
     11  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     12  * and/or sell copies of the Software, and to permit persons to whom the
     13  * Software is furnished to do so, subject to the following conditions:
     14  *
     15  * The above copyright notice and this permission notice shall be included
     16  * in all copies or substantial portions of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     20  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     21  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
     22  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
     23  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     24  */
     25 
     26 
     27 #ifndef LIGHT_H
     28 #define LIGHT_H
     29 
     30 
     31 #include "glheader.h"
     32 #include "mfeatures.h"
     33 
     34 struct gl_context;
     35 struct gl_light;
     36 struct gl_material;
     37 
     38 extern void GLAPIENTRY
     39 _mesa_ShadeModel( GLenum mode );
     40 
     41 extern void GLAPIENTRY
     42 _mesa_ProvokingVertexEXT(GLenum mode);
     43 
     44 
     45 #if _HAVE_FULL_GL
     46 extern void GLAPIENTRY
     47 _mesa_ColorMaterial( GLenum face, GLenum mode );
     48 
     49 extern void GLAPIENTRY
     50 _mesa_Lightf( GLenum light, GLenum pname, GLfloat param );
     51 
     52 extern void GLAPIENTRY
     53 _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params );
     54 
     55 extern void GLAPIENTRY
     56 _mesa_Lightiv( GLenum light, GLenum pname, const GLint *params );
     57 
     58 extern void GLAPIENTRY
     59 _mesa_Lighti( GLenum light, GLenum pname, GLint param );
     60 
     61 extern void GLAPIENTRY
     62 _mesa_LightModelf( GLenum pname, GLfloat param );
     63 
     64 extern void GLAPIENTRY
     65 _mesa_LightModelfv( GLenum pname, const GLfloat *params );
     66 
     67 extern void GLAPIENTRY
     68 _mesa_LightModeli( GLenum pname, GLint param );
     69 
     70 extern void GLAPIENTRY
     71 _mesa_LightModeliv( GLenum pname, const GLint *params );
     72 
     73 extern void GLAPIENTRY
     74 _mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params );
     75 
     76 extern void GLAPIENTRY
     77 _mesa_GetLightiv( GLenum light, GLenum pname, GLint *params );
     78 
     79 extern void GLAPIENTRY
     80 _mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
     81 
     82 extern void GLAPIENTRY
     83 _mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params );
     84 
     85 
     86 extern void
     87 _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *params);
     88 
     89 
     90 extern GLuint _mesa_material_bitmask( struct gl_context *ctx,
     91                                       GLenum face, GLenum pname,
     92                                       GLuint legal,
     93                                       const char * );
     94 
     95 extern void _mesa_update_lighting( struct gl_context *ctx );
     96 
     97 extern void _mesa_update_tnl_spaces( struct gl_context *ctx, GLuint new_state );
     98 
     99 extern void _mesa_update_material( struct gl_context *ctx,
    100                                    GLuint bitmask );
    101 
    102 extern void _mesa_update_color_material( struct gl_context *ctx,
    103                                          const GLfloat rgba[4] );
    104 
    105 extern void _mesa_init_lighting( struct gl_context *ctx );
    106 
    107 extern void _mesa_free_lighting_data( struct gl_context *ctx );
    108 
    109 extern void _mesa_allow_light_in_model( struct gl_context *ctx, GLboolean flag );
    110 
    111 #else
    112 #define _mesa_update_color_material( c, r ) ((void)0)
    113 #define _mesa_material_bitmask( c, f, p, l, s ) 0
    114 #define _mesa_init_lighting( c ) ((void)0)
    115 #define _mesa_free_lighting_data( c ) ((void)0)
    116 #define _mesa_update_lighting( c ) ((void)0)
    117 #define _mesa_update_tnl_spaces( c, n ) ((void)0)
    118 #define GET_SHINE_TAB_ENTRY( table, dp, result )  ((result)=0)
    119 #endif
    120 
    121 #endif
    122