1 /* 2 * Mesa 3-D graphics library 3 * Version: 7.1 4 * 5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 #define DEBUG_PARSING 0 26 27 /** 28 * \file arbprogparse.c 29 * ARB_*_program parser core 30 * \author Karl Rasche 31 */ 32 33 /** 34 Notes on program parameters, etc. 35 36 The instructions we emit will use six kinds of source registers: 37 38 PROGRAM_INPUT - input registers 39 PROGRAM_TEMPORARY - temp registers 40 PROGRAM_ADDRESS - address/indirect register 41 PROGRAM_SAMPLER - texture sampler 42 PROGRAM_CONSTANT - indexes into program->Parameters, a known constant/literal 43 PROGRAM_STATE_VAR - indexes into program->Parameters, and may actually be: 44 + a state variable, like "state.fog.color", or 45 + a pointer to a "program.local[k]" parameter, or 46 + a pointer to a "program.env[k]" parameter 47 48 Basically, all the program.local[] and program.env[] values will get mapped 49 into the unified gl_program->Parameters array. This solves the problem of 50 having three separate program parameter arrays. 51 */ 52 53 54 #include "main/glheader.h" 55 #include "main/imports.h" 56 #include "main/context.h" 57 #include "main/mtypes.h" 58 #include "arbprogparse.h" 59 #include "programopt.h" 60 #include "prog_parameter.h" 61 #include "prog_statevars.h" 62 #include "prog_instruction.h" 63 #include "program_parser.h" 64 65 66 void 67 _mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target, 68 const GLvoid *str, GLsizei len, 69 struct gl_fragment_program *program) 70 { 71 struct gl_program prog; 72 struct asm_parser_state state; 73 GLuint i; 74 75 ASSERT(target == GL_FRAGMENT_PROGRAM_ARB); 76 77 memset(&prog, 0, sizeof(prog)); 78 memset(&state, 0, sizeof(state)); 79 state.prog = &prog; 80 81 if (!_mesa_parse_arb_program(ctx, target, (const GLubyte*) str, len, 82 &state)) { 83 /* Error in the program. Just return. */ 84 return; 85 } 86 87 if (program->Base.String != NULL) 88 free(program->Base.String); 89 90 /* Copy the relevant contents of the arb_program struct into the 91 * fragment_program struct. 92 */ 93 program->Base.String = prog.String; 94 program->Base.NumInstructions = prog.NumInstructions; 95 program->Base.NumTemporaries = prog.NumTemporaries; 96 program->Base.NumParameters = prog.NumParameters; 97 program->Base.NumAttributes = prog.NumAttributes; 98 program->Base.NumAddressRegs = prog.NumAddressRegs; 99 program->Base.NumNativeInstructions = prog.NumNativeInstructions; 100 program->Base.NumNativeTemporaries = prog.NumNativeTemporaries; 101 program->Base.NumNativeParameters = prog.NumNativeParameters; 102 program->Base.NumNativeAttributes = prog.NumNativeAttributes; 103 program->Base.NumNativeAddressRegs = prog.NumNativeAddressRegs; 104 program->Base.NumAluInstructions = prog.NumAluInstructions; 105 program->Base.NumTexInstructions = prog.NumTexInstructions; 106 program->Base.NumTexIndirections = prog.NumTexIndirections; 107 program->Base.NumNativeAluInstructions = prog.NumAluInstructions; 108 program->Base.NumNativeTexInstructions = prog.NumTexInstructions; 109 program->Base.NumNativeTexIndirections = prog.NumTexIndirections; 110 program->Base.InputsRead = prog.InputsRead; 111 program->Base.OutputsWritten = prog.OutputsWritten; 112 program->Base.IndirectRegisterFiles = prog.IndirectRegisterFiles; 113 for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) { 114 program->Base.TexturesUsed[i] = prog.TexturesUsed[i]; 115 if (prog.TexturesUsed[i]) 116 program->Base.SamplersUsed |= (1 << i); 117 } 118 program->Base.ShadowSamplers = prog.ShadowSamplers; 119 program->OriginUpperLeft = state.option.OriginUpperLeft; 120 program->PixelCenterInteger = state.option.PixelCenterInteger; 121 122 program->UsesKill = state.fragment.UsesKill; 123 program->UsesDFdy = state.fragment.UsesDFdy; 124 125 if (program->Base.Instructions) 126 free(program->Base.Instructions); 127 program->Base.Instructions = prog.Instructions; 128 129 if (program->Base.Parameters) 130 _mesa_free_parameter_list(program->Base.Parameters); 131 program->Base.Parameters = prog.Parameters; 132 133 /* Append fog instructions now if the program has "OPTION ARB_fog_exp" 134 * or similar. We used to leave this up to drivers, but it appears 135 * there's no hardware that wants to do fog in a discrete stage separate 136 * from the fragment shader. 137 */ 138 if (state.option.Fog != OPTION_NONE) { 139 static const GLenum fog_modes[4] = { 140 GL_NONE, GL_EXP, GL_EXP2, GL_LINEAR 141 }; 142 143 /* XXX: we should somehow recompile this to remove clamping if disabled 144 * On the ATI driver, this is unclampled if fragment clamping is disabled 145 */ 146 _mesa_append_fog_code(ctx, program, fog_modes[state.option.Fog], GL_TRUE); 147 } 148 149 #if DEBUG_FP 150 printf("____________Fragment program %u ________\n", program->Base.Id); 151 _mesa_print_program(&program->Base); 152 #endif 153 } 154 155 156 157 /** 158 * Parse the vertex program string. If success, update the given 159 * vertex_program object with the new program. Else, leave the vertex_program 160 * object unchanged. 161 */ 162 void 163 _mesa_parse_arb_vertex_program(struct gl_context *ctx, GLenum target, 164 const GLvoid *str, GLsizei len, 165 struct gl_vertex_program *program) 166 { 167 struct gl_program prog; 168 struct asm_parser_state state; 169 170 ASSERT(target == GL_VERTEX_PROGRAM_ARB); 171 172 memset(&prog, 0, sizeof(prog)); 173 memset(&state, 0, sizeof(state)); 174 state.prog = &prog; 175 176 if (!_mesa_parse_arb_program(ctx, target, (const GLubyte*) str, len, 177 &state)) { 178 _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramString(bad program)"); 179 return; 180 } 181 182 if (program->Base.String != NULL) 183 free(program->Base.String); 184 185 /* Copy the relevant contents of the arb_program struct into the 186 * vertex_program struct. 187 */ 188 program->Base.String = prog.String; 189 program->Base.NumInstructions = prog.NumInstructions; 190 program->Base.NumTemporaries = prog.NumTemporaries; 191 program->Base.NumParameters = prog.NumParameters; 192 program->Base.NumAttributes = prog.NumAttributes; 193 program->Base.NumAddressRegs = prog.NumAddressRegs; 194 program->Base.NumNativeInstructions = prog.NumNativeInstructions; 195 program->Base.NumNativeTemporaries = prog.NumNativeTemporaries; 196 program->Base.NumNativeParameters = prog.NumNativeParameters; 197 program->Base.NumNativeAttributes = prog.NumNativeAttributes; 198 program->Base.NumNativeAddressRegs = prog.NumNativeAddressRegs; 199 program->Base.InputsRead = prog.InputsRead; 200 program->Base.OutputsWritten = prog.OutputsWritten; 201 program->Base.IndirectRegisterFiles = prog.IndirectRegisterFiles; 202 program->IsPositionInvariant = (state.option.PositionInvariant) 203 ? GL_TRUE : GL_FALSE; 204 205 if (program->Base.Instructions) 206 free(program->Base.Instructions); 207 program->Base.Instructions = prog.Instructions; 208 209 if (program->Base.Parameters) 210 _mesa_free_parameter_list(program->Base.Parameters); 211 program->Base.Parameters = prog.Parameters; 212 213 #if DEBUG_VP 214 printf("____________Vertex program %u __________\n", program->Base.Id); 215 _mesa_print_program(&program->Base); 216 #endif 217 } 218