Home | History | Annotate | Download | only in protobuf
      1 // Protocol Buffers - Google's data interchange format
      2 // Copyright 2008 Google Inc.  All rights reserved.
      3 // https://developers.google.com/protocol-buffers/
      4 //
      5 // Redistribution and use in source and binary forms, with or without
      6 // modification, are permitted provided that the following conditions are
      7 // met:
      8 //
      9 //     * Redistributions of source code must retain the above copyright
     10 // notice, this list of conditions and the following disclaimer.
     11 //     * Redistributions in binary form must reproduce the above
     12 // copyright notice, this list of conditions and the following disclaimer
     13 // in the documentation and/or other materials provided with the
     14 // distribution.
     15 //     * Neither the name of Google Inc. nor the names of its
     16 // contributors may be used to endorse or promote products derived from
     17 // this software without specific prior written permission.
     18 //
     19 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     20 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     21 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     22 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     23 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     24 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     25 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     26 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     27 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     28 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     29 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     30 
     31 // Authors: wink (at) google.com (Wink Saville),
     32 //          kenton (at) google.com (Kenton Varda)
     33 //  Based on original Protocol Buffers design by
     34 //  Sanjay Ghemawat, Jeff Dean, and others.
     35 //
     36 // Defines MessageLite, the abstract interface implemented by all (lite
     37 // and non-lite) protocol message objects.
     38 
     39 #ifndef GOOGLE_PROTOBUF_MESSAGE_LITE_H__
     40 #define GOOGLE_PROTOBUF_MESSAGE_LITE_H__
     41 
     42 #include <google/protobuf/stubs/common.h>
     43 
     44 namespace google {
     45 namespace protobuf {
     46 
     47 namespace io {
     48   class CodedInputStream;
     49   class CodedOutputStream;
     50   class ZeroCopyInputStream;
     51   class ZeroCopyOutputStream;
     52 }
     53 
     54 // Interface to light weight protocol messages.
     55 //
     56 // This interface is implemented by all protocol message objects.  Non-lite
     57 // messages additionally implement the Message interface, which is a
     58 // subclass of MessageLite.  Use MessageLite instead when you only need
     59 // the subset of features which it supports -- namely, nothing that uses
     60 // descriptors or reflection.  You can instruct the protocol compiler
     61 // to generate classes which implement only MessageLite, not the full
     62 // Message interface, by adding the following line to the .proto file:
     63 //
     64 //   option optimize_for = LITE_RUNTIME;
     65 //
     66 // This is particularly useful on resource-constrained systems where
     67 // the full protocol buffers runtime library is too big.
     68 //
     69 // Note that on non-constrained systems (e.g. servers) when you need
     70 // to link in lots of protocol definitions, a better way to reduce
     71 // total code footprint is to use optimize_for = CODE_SIZE.  This
     72 // will make the generated code smaller while still supporting all the
     73 // same features (at the expense of speed).  optimize_for = LITE_RUNTIME
     74 // is best when you only have a small number of message types linked
     75 // into your binary, in which case the size of the protocol buffers
     76 // runtime itself is the biggest problem.
     77 class LIBPROTOBUF_EXPORT MessageLite {
     78  public:
     79   inline MessageLite() {}
     80   virtual ~MessageLite();
     81 
     82   // Basic Operations ------------------------------------------------
     83 
     84   // Get the name of this message type, e.g. "foo.bar.BazProto".
     85   virtual string GetTypeName() const = 0;
     86 
     87   // Construct a new instance of the same type.  Ownership is passed to the
     88   // caller.
     89   virtual MessageLite* New() const = 0;
     90 
     91   // Clear all fields of the message and set them to their default values.
     92   // Clear() avoids freeing memory, assuming that any memory allocated
     93   // to hold parts of the message will be needed again to hold the next
     94   // message.  If you actually want to free the memory used by a Message,
     95   // you must delete it.
     96   virtual void Clear() = 0;
     97 
     98   // Quickly check if all required fields have values set.
     99   virtual bool IsInitialized() const = 0;
    100 
    101   // This is not implemented for Lite messages -- it just returns "(cannot
    102   // determine missing fields for lite message)".  However, it is implemented
    103   // for full messages.  See message.h.
    104   virtual string InitializationErrorString() const;
    105 
    106   // If |other| is the exact same class as this, calls MergeFrom().  Otherwise,
    107   // results are undefined (probably crash).
    108   virtual void CheckTypeAndMergeFrom(const MessageLite& other) = 0;
    109 
    110   // Parsing ---------------------------------------------------------
    111   // Methods for parsing in protocol buffer format.  Most of these are
    112   // just simple wrappers around MergeFromCodedStream().  Clear() will be called
    113   // before merging the input.
    114 
    115   // Fill the message with a protocol buffer parsed from the given input
    116   // stream.  Returns false on a read error or if the input is in the
    117   // wrong format.
    118   bool ParseFromCodedStream(io::CodedInputStream* input);
    119   // Like ParseFromCodedStream(), but accepts messages that are missing
    120   // required fields.
    121   bool ParsePartialFromCodedStream(io::CodedInputStream* input);
    122   // Read a protocol buffer from the given zero-copy input stream.  If
    123   // successful, the entire input will be consumed.
    124   bool ParseFromZeroCopyStream(io::ZeroCopyInputStream* input);
    125   // Like ParseFromZeroCopyStream(), but accepts messages that are missing
    126   // required fields.
    127   bool ParsePartialFromZeroCopyStream(io::ZeroCopyInputStream* input);
    128   // Read a protocol buffer from the given zero-copy input stream, expecting
    129   // the message to be exactly "size" bytes long.  If successful, exactly
    130   // this many bytes will have been consumed from the input.
    131   bool ParseFromBoundedZeroCopyStream(io::ZeroCopyInputStream* input, int size);
    132   // Like ParseFromBoundedZeroCopyStream(), but accepts messages that are
    133   // missing required fields.
    134   bool ParsePartialFromBoundedZeroCopyStream(io::ZeroCopyInputStream* input,
    135                                              int size);
    136   // Parse a protocol buffer contained in a string.
    137   bool ParseFromString(const string& data);
    138   // Like ParseFromString(), but accepts messages that are missing
    139   // required fields.
    140   bool ParsePartialFromString(const string& data);
    141   // Parse a protocol buffer contained in an array of bytes.
    142   bool ParseFromArray(const void* data, int size);
    143   // Like ParseFromArray(), but accepts messages that are missing
    144   // required fields.
    145   bool ParsePartialFromArray(const void* data, int size);
    146 
    147 
    148   // Reads a protocol buffer from the stream and merges it into this
    149   // Message.  Singular fields read from the input overwrite what is
    150   // already in the Message and repeated fields are appended to those
    151   // already present.
    152   //
    153   // It is the responsibility of the caller to call input->LastTagWas()
    154   // (for groups) or input->ConsumedEntireMessage() (for non-groups) after
    155   // this returns to verify that the message's end was delimited correctly.
    156   //
    157   // ParsefromCodedStream() is implemented as Clear() followed by
    158   // MergeFromCodedStream().
    159   bool MergeFromCodedStream(io::CodedInputStream* input);
    160 
    161   // Like MergeFromCodedStream(), but succeeds even if required fields are
    162   // missing in the input.
    163   //
    164   // MergeFromCodedStream() is just implemented as MergePartialFromCodedStream()
    165   // followed by IsInitialized().
    166   virtual bool MergePartialFromCodedStream(io::CodedInputStream* input) = 0;
    167 
    168 
    169   // Serialization ---------------------------------------------------
    170   // Methods for serializing in protocol buffer format.  Most of these
    171   // are just simple wrappers around ByteSize() and SerializeWithCachedSizes().
    172 
    173   // Write a protocol buffer of this message to the given output.  Returns
    174   // false on a write error.  If the message is missing required fields,
    175   // this may GOOGLE_CHECK-fail.
    176   bool SerializeToCodedStream(io::CodedOutputStream* output) const;
    177   // Like SerializeToCodedStream(), but allows missing required fields.
    178   bool SerializePartialToCodedStream(io::CodedOutputStream* output) const;
    179   // Write the message to the given zero-copy output stream.  All required
    180   // fields must be set.
    181   bool SerializeToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
    182   // Like SerializeToZeroCopyStream(), but allows missing required fields.
    183   bool SerializePartialToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
    184   // Serialize the message and store it in the given string.  All required
    185   // fields must be set.
    186   bool SerializeToString(string* output) const;
    187   // Like SerializeToString(), but allows missing required fields.
    188   bool SerializePartialToString(string* output) const;
    189   // Serialize the message and store it in the given byte array.  All required
    190   // fields must be set.
    191   bool SerializeToArray(void* data, int size) const;
    192   // Like SerializeToArray(), but allows missing required fields.
    193   bool SerializePartialToArray(void* data, int size) const;
    194 
    195   // Make a string encoding the message. Is equivalent to calling
    196   // SerializeToString() on a string and using that.  Returns the empty
    197   // string if SerializeToString() would have returned an error.
    198   // Note: If you intend to generate many such strings, you may
    199   // reduce heap fragmentation by instead re-using the same string
    200   // object with calls to SerializeToString().
    201   string SerializeAsString() const;
    202   // Like SerializeAsString(), but allows missing required fields.
    203   string SerializePartialAsString() const;
    204 
    205   // Like SerializeToString(), but appends to the data to the string's existing
    206   // contents.  All required fields must be set.
    207   bool AppendToString(string* output) const;
    208   // Like AppendToString(), but allows missing required fields.
    209   bool AppendPartialToString(string* output) const;
    210 
    211   // Computes the serialized size of the message.  This recursively calls
    212   // ByteSize() on all embedded messages.  If a subclass does not override
    213   // this, it MUST override SetCachedSize().
    214   virtual int ByteSize() const = 0;
    215 
    216   // Serializes the message without recomputing the size.  The message must
    217   // not have changed since the last call to ByteSize(); if it has, the results
    218   // are undefined.
    219   virtual void SerializeWithCachedSizes(
    220       io::CodedOutputStream* output) const = 0;
    221 
    222   // Like SerializeWithCachedSizes, but writes directly to *target, returning
    223   // a pointer to the byte immediately after the last byte written.  "target"
    224   // must point at a byte array of at least ByteSize() bytes.
    225   virtual uint8* SerializeWithCachedSizesToArray(uint8* target) const;
    226 
    227   // Returns the result of the last call to ByteSize().  An embedded message's
    228   // size is needed both to serialize it (because embedded messages are
    229   // length-delimited) and to compute the outer message's size.  Caching
    230   // the size avoids computing it multiple times.
    231   //
    232   // ByteSize() does not automatically use the cached size when available
    233   // because this would require invalidating it every time the message was
    234   // modified, which would be too hard and expensive.  (E.g. if a deeply-nested
    235   // sub-message is changed, all of its parents' cached sizes would need to be
    236   // invalidated, which is too much work for an otherwise inlined setter
    237   // method.)
    238   virtual int GetCachedSize() const = 0;
    239 
    240  private:
    241   GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(MessageLite);
    242 };
    243 
    244 }  // namespace protobuf
    245 
    246 }  // namespace google
    247 #endif  // GOOGLE_PROTOBUF_MESSAGE_LITE_H__
    248