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      1 
      2 /*
      3  * Copyright 2006 The Android Open Source Project
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 
     10 #include "SkPathParts.h"
     11 #include "SkAnimateMaker.h"
     12 #include "SkDrawMatrix.h"
     13 #include "SkDrawRectangle.h"
     14 #include "SkDrawPath.h"
     15 
     16 SkPathPart::SkPathPart() : fPath(NULL) {
     17 }
     18 
     19 void SkPathPart::dirty() {
     20     fPath->dirty();
     21 }
     22 
     23 SkDisplayable* SkPathPart::getParent() const {
     24     return fPath;
     25 }
     26 
     27 bool SkPathPart::setParent(SkDisplayable* parent) {
     28     SkASSERT(parent != NULL);
     29     if (parent->isPath() == false)
     30         return true;
     31     fPath = (SkDrawPath*) parent;
     32     return false;
     33 }
     34 
     35 // MoveTo
     36 #if SK_USE_CONDENSED_INFO == 0
     37 
     38 const SkMemberInfo SkMoveTo::fInfo[] = {
     39     SK_MEMBER(x, Float),
     40     SK_MEMBER(y, Float)
     41 };
     42 
     43 #endif
     44 
     45 DEFINE_GET_MEMBER(SkMoveTo);
     46 
     47 SkMoveTo::SkMoveTo() : x(0), y(0) {
     48 }
     49 
     50 bool SkMoveTo::add() {
     51     fPath->fPath.moveTo(x, y);
     52     return false;
     53 }
     54 
     55 
     56 // RMoveTo
     57 #if SK_USE_CONDENSED_INFO == 0
     58 
     59 const SkMemberInfo SkRMoveTo::fInfo[] = {
     60     SK_MEMBER_INHERITED
     61 };
     62 
     63 #endif
     64 
     65 DEFINE_GET_MEMBER(SkRMoveTo);
     66 
     67 bool SkRMoveTo::add() {
     68     fPath->fPath.rMoveTo(x, y);
     69     return false;
     70 }
     71 
     72 
     73 // LineTo
     74 #if SK_USE_CONDENSED_INFO == 0
     75 
     76 const SkMemberInfo SkLineTo::fInfo[] = {
     77     SK_MEMBER(x, Float),
     78     SK_MEMBER(y, Float)
     79 };
     80 
     81 #endif
     82 
     83 DEFINE_GET_MEMBER(SkLineTo);
     84 
     85 SkLineTo::SkLineTo() : x(0), y(0) {
     86 }
     87 
     88 bool SkLineTo::add() {
     89     fPath->fPath.lineTo(x, y);
     90     return false;
     91 }
     92 
     93 
     94 // RLineTo
     95 #if SK_USE_CONDENSED_INFO == 0
     96 
     97 const SkMemberInfo SkRLineTo::fInfo[] = {
     98     SK_MEMBER_INHERITED
     99 };
    100 
    101 #endif
    102 
    103 DEFINE_GET_MEMBER(SkRLineTo);
    104 
    105 bool SkRLineTo::add() {
    106     fPath->fPath.rLineTo(x, y);
    107     return false;
    108 }
    109 
    110 
    111 // QuadTo
    112 #if SK_USE_CONDENSED_INFO == 0
    113 
    114 const SkMemberInfo SkQuadTo::fInfo[] = {
    115     SK_MEMBER(x1, Float),
    116     SK_MEMBER(x2, Float),
    117     SK_MEMBER(y1, Float),
    118     SK_MEMBER(y2, Float)
    119 };
    120 
    121 #endif
    122 
    123 DEFINE_GET_MEMBER(SkQuadTo);
    124 
    125 SkQuadTo::SkQuadTo() : x1(0), y1(0), x2(0), y2(0) {
    126 }
    127 
    128 bool SkQuadTo::add() {
    129     fPath->fPath.quadTo(x1, y1, x2, y2);
    130     return false;
    131 }
    132 
    133 
    134 // RQuadTo
    135 #if SK_USE_CONDENSED_INFO == 0
    136 
    137 const SkMemberInfo SkRQuadTo::fInfo[] = {
    138     SK_MEMBER_INHERITED
    139 };
    140 
    141 #endif
    142 
    143 DEFINE_GET_MEMBER(SkRQuadTo);
    144 
    145 bool SkRQuadTo::add() {
    146     fPath->fPath.rQuadTo(x1, y1, x2, y2);
    147     return false;
    148 }
    149 
    150 
    151 // CubicTo
    152 #if SK_USE_CONDENSED_INFO == 0
    153 
    154 const SkMemberInfo SkCubicTo::fInfo[] = {
    155     SK_MEMBER(x1, Float),
    156     SK_MEMBER(x2, Float),
    157     SK_MEMBER(x3, Float),
    158     SK_MEMBER(y1, Float),
    159     SK_MEMBER(y2, Float),
    160     SK_MEMBER(y3, Float)
    161 };
    162 
    163 #endif
    164 
    165 DEFINE_GET_MEMBER(SkCubicTo);
    166 
    167 SkCubicTo::SkCubicTo() : x1(0), y1(0), x2(0), y2(0), x3(0), y3(0) {
    168 }
    169 
    170 bool SkCubicTo::add() {
    171     fPath->fPath.cubicTo(x1, y1, x2, y2, x3, y3);
    172     return false;
    173 }
    174 
    175 
    176 // RCubicTo
    177 #if SK_USE_CONDENSED_INFO == 0
    178 
    179 const SkMemberInfo SkRCubicTo::fInfo[] = {
    180     SK_MEMBER_INHERITED
    181 };
    182 
    183 #endif
    184 
    185 DEFINE_GET_MEMBER(SkRCubicTo);
    186 
    187 bool SkRCubicTo::add() {
    188     fPath->fPath.rCubicTo(x1, y1, x2, y2, x3, y3);
    189     return false;
    190 }
    191 
    192 
    193 // SkClose
    194 bool SkClose::add() {
    195     fPath->fPath.close();
    196     return false;
    197 }
    198 
    199 
    200 // SkAddGeom
    201 #if SK_USE_CONDENSED_INFO == 0
    202 
    203 const SkMemberInfo SkAddGeom::fInfo[] = {
    204     SK_MEMBER(direction, PathDirection)
    205 };
    206 
    207 #endif
    208 
    209 DEFINE_GET_MEMBER(SkAddGeom);
    210 
    211 SkAddGeom::SkAddGeom() : direction(SkPath::kCCW_Direction) {
    212 }
    213 
    214 #if SK_USE_CONDENSED_INFO == 0
    215 
    216 const SkMemberInfo SkAddRect::fInfo[] = {
    217     SK_MEMBER_INHERITED,
    218     SK_MEMBER_ALIAS(bottom, fRect.fBottom, Float),
    219     SK_MEMBER_ALIAS(left, fRect.fLeft, Float),
    220     SK_MEMBER_ALIAS(right, fRect.fRight, Float),
    221     SK_MEMBER_ALIAS(top, fRect.fTop, Float)
    222 };
    223 
    224 #endif
    225 
    226 DEFINE_GET_MEMBER(SkAddRect);
    227 
    228 SkAddRect::SkAddRect() {
    229     fRect.setEmpty();
    230 }
    231 
    232 bool SkAddRect::add() {
    233     fPath->fPath.addRect(fRect, (SkPath::Direction) direction);
    234     return false;
    235 }
    236 
    237 
    238 #if SK_USE_CONDENSED_INFO == 0
    239 
    240 const SkMemberInfo SkAddOval::fInfo[] = {
    241     SK_MEMBER_INHERITED
    242 };
    243 
    244 #endif
    245 
    246 DEFINE_GET_MEMBER(SkAddOval);
    247 
    248 bool SkAddOval::add() {
    249     fPath->fPath.addOval(fRect,  (SkPath::Direction) direction);
    250     return false;
    251 }
    252 
    253 
    254 #if SK_USE_CONDENSED_INFO == 0
    255 
    256 const SkMemberInfo SkAddCircle::fInfo[] = {
    257     SK_MEMBER_INHERITED,
    258     SK_MEMBER(radius, Float),
    259     SK_MEMBER(x, Float),
    260     SK_MEMBER(y, Float)
    261 };
    262 
    263 #endif
    264 
    265 DEFINE_GET_MEMBER(SkAddCircle);
    266 
    267 SkAddCircle::SkAddCircle() : radius(0), x(0), y(0) {
    268 }
    269 
    270 bool SkAddCircle::add() {
    271     fPath->fPath.addCircle(x, y, radius,  (SkPath::Direction) direction);
    272     return false;
    273 }
    274 
    275 
    276 #if SK_USE_CONDENSED_INFO == 0
    277 
    278 const SkMemberInfo SkAddRoundRect::fInfo[] = {
    279     SK_MEMBER_INHERITED,
    280     SK_MEMBER(rx, Float),
    281     SK_MEMBER(ry, Float)
    282 };
    283 
    284 #endif
    285 
    286 DEFINE_GET_MEMBER(SkAddRoundRect);
    287 
    288 SkAddRoundRect::SkAddRoundRect() : rx(0), ry(0) {
    289 }
    290 
    291 bool SkAddRoundRect::add() {
    292     fPath->fPath.addRoundRect(fRect, rx, ry,  (SkPath::Direction) direction);
    293     return false;
    294 }
    295 
    296 
    297 #if SK_USE_CONDENSED_INFO == 0
    298 
    299 const SkMemberInfo SkAddPath::fInfo[] = {
    300     SK_MEMBER(matrix, Matrix),
    301     SK_MEMBER(path, Path)
    302 };
    303 
    304 #endif
    305 
    306 DEFINE_GET_MEMBER(SkAddPath);
    307 
    308 SkAddPath::SkAddPath() : matrix(NULL), path(NULL) {
    309 }
    310 
    311 bool SkAddPath::add() {
    312     SkASSERT (path != NULL);
    313     if (matrix)
    314         fPath->fPath.addPath(path->fPath, matrix->getMatrix());
    315     else
    316         fPath->fPath.addPath(path->fPath);
    317     return false;
    318 }
    319