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      1 #ifndef SkBitmapProcState_utils_DEFINED
      2 #define SkBitmapProcState_utils_DEFINED
      3 
      4 // Helper to ensure that when we shift down, we do it w/o sign-extension
      5 // so the caller doesn't have to manually mask off the top 16 bits
      6 //
      7 static unsigned SK_USHIFT16(unsigned x) {
      8     return x >> 16;
      9 }
     10 
     11 /*
     12  *  The decal_ functions require that
     13  *  1. dx > 0
     14  *  2. [fx, fx+dx, fx+2dx, fx+3dx, ... fx+(count-1)dx] are all <= maxX
     15  *
     16  *  In addition, we use SkFractionalInt to keep more fractional precision than
     17  *  just SkFixed, so we will abort the decal_ call if dx is very small, since
     18  *  the decal_ function just operates on SkFixed. If that were changed, we could
     19  *  skip the very_small test here.
     20  */
     21 static inline bool can_truncate_to_fixed_for_decal(SkFractionalInt frX,
     22                                                    SkFractionalInt frDx,
     23                                                    int count, unsigned max) {
     24     SkFixed dx = SkFractionalIntToFixed(frDx);
     25 
     26     // if decal_ kept SkFractionalInt precision, this would just be dx <= 0
     27     // I just made up the 1/256. Just don't want to perceive accumulated error
     28     // if we truncate frDx and lose its low bits.
     29     if (dx <= SK_Fixed1 / 256) {
     30         return false;
     31     }
     32 
     33     // We cast to unsigned so we don't have to check for negative values, which
     34     // will now appear as very large positive values, and thus fail our test!
     35     SkFixed fx = SkFractionalIntToFixed(frX);
     36     return (unsigned)SkFixedFloorToInt(fx) <= max &&
     37            (unsigned)SkFixedFloorToInt(fx + dx * (count - 1)) < max;
     38 }
     39 
     40 #endif /* #ifndef SkBitmapProcState_utils_DEFINED */
     41