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      1 /*
      2  * Copyright 2013 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkAlphaThresholdFilter.h"
      9 #include "SkBitmap.h"
     10 #include "SkReadBuffer.h"
     11 #include "SkWriteBuffer.h"
     12 #include "SkRegion.h"
     13 
     14 class SK_API SkAlphaThresholdFilterImpl : public SkImageFilter {
     15 public:
     16     SkAlphaThresholdFilterImpl(const SkRegion& region, SkScalar innerThreshold,
     17                                SkScalar outerThreshold, SkImageFilter* input);
     18 
     19     SK_TO_STRING_OVERRIDE()
     20     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkAlphaThresholdFilterImpl)
     21 
     22 protected:
     23     void flatten(SkWriteBuffer&) const override;
     24 
     25     virtual bool onFilterImage(Proxy*, const SkBitmap& src, const Context&,
     26                                SkBitmap* result, SkIPoint* offset) const override;
     27 #if SK_SUPPORT_GPU
     28     virtual bool asFragmentProcessor(GrFragmentProcessor**, GrTexture*, const SkMatrix&,
     29                                      const SkIRect& bounds) const override;
     30 #endif
     31 
     32 private:
     33     SkRegion fRegion;
     34     SkScalar fInnerThreshold;
     35     SkScalar fOuterThreshold;
     36     typedef SkImageFilter INHERITED;
     37 };
     38 
     39 SkImageFilter* SkAlphaThresholdFilter::Create(const SkRegion& region,
     40                                               SkScalar innerThreshold,
     41                                               SkScalar outerThreshold,
     42                                               SkImageFilter* input) {
     43     return SkNEW_ARGS(SkAlphaThresholdFilterImpl, (region, innerThreshold, outerThreshold, input));
     44 }
     45 
     46 #if SK_SUPPORT_GPU
     47 #include "GrContext.h"
     48 #include "GrCoordTransform.h"
     49 #include "GrFragmentProcessor.h"
     50 #include "GrInvariantOutput.h"
     51 #include "GrTextureAccess.h"
     52 #include "effects/GrPorterDuffXferProcessor.h"
     53 
     54 #include "SkGr.h"
     55 
     56 #include "gl/GrGLProcessor.h"
     57 #include "gl/builders/GrGLProgramBuilder.h"
     58 
     59 class AlphaThresholdEffect : public GrFragmentProcessor {
     60 
     61 public:
     62     static GrFragmentProcessor* Create(GrTexture* texture,
     63                                        GrTexture* maskTexture,
     64                                        float innerThreshold,
     65                                        float outerThreshold) {
     66         return SkNEW_ARGS(AlphaThresholdEffect, (texture,
     67                                                  maskTexture,
     68                                                  innerThreshold,
     69                                                  outerThreshold));
     70     }
     71 
     72     virtual ~AlphaThresholdEffect() {};
     73 
     74     const char* name() const override { return "Alpha Threshold"; }
     75 
     76     float innerThreshold() const { return fInnerThreshold; }
     77     float outerThreshold() const { return fOuterThreshold; }
     78 
     79     void getGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;
     80 
     81     GrGLFragmentProcessor* createGLInstance() const override;
     82 
     83 private:
     84     AlphaThresholdEffect(GrTexture* texture,
     85                          GrTexture* maskTexture,
     86                          float innerThreshold,
     87                          float outerThreshold)
     88         : fInnerThreshold(innerThreshold)
     89         , fOuterThreshold(outerThreshold)
     90         , fImageCoordTransform(kLocal_GrCoordSet,
     91                                GrCoordTransform::MakeDivByTextureWHMatrix(texture), texture,
     92                                GrTextureParams::kNone_FilterMode)
     93         , fImageTextureAccess(texture)
     94         , fMaskCoordTransform(kLocal_GrCoordSet,
     95                               GrCoordTransform::MakeDivByTextureWHMatrix(maskTexture), maskTexture,
     96                               GrTextureParams::kNone_FilterMode)
     97         , fMaskTextureAccess(maskTexture) {
     98         this->initClassID<AlphaThresholdEffect>();
     99         this->addCoordTransform(&fImageCoordTransform);
    100         this->addTextureAccess(&fImageTextureAccess);
    101         this->addCoordTransform(&fMaskCoordTransform);
    102         this->addTextureAccess(&fMaskTextureAccess);
    103     }
    104 
    105     bool onIsEqual(const GrFragmentProcessor&) const override;
    106 
    107     void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
    108 
    109     GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
    110 
    111     float fInnerThreshold;
    112     float fOuterThreshold;
    113     GrCoordTransform fImageCoordTransform;
    114     GrTextureAccess  fImageTextureAccess;
    115     GrCoordTransform fMaskCoordTransform;
    116     GrTextureAccess  fMaskTextureAccess;
    117 
    118     typedef GrFragmentProcessor INHERITED;
    119 };
    120 
    121 class GrGLAlphaThresholdEffect : public GrGLFragmentProcessor {
    122 public:
    123     GrGLAlphaThresholdEffect(const GrFragmentProcessor&) {}
    124 
    125     virtual void emitCode(GrGLFPBuilder*,
    126                           const GrFragmentProcessor&,
    127                           const char* outputColor,
    128                           const char* inputColor,
    129                           const TransformedCoordsArray&,
    130                           const TextureSamplerArray&) override;
    131 
    132     void setData(const GrGLProgramDataManager&, const GrProcessor&) override;
    133 
    134 private:
    135 
    136     GrGLProgramDataManager::UniformHandle fInnerThresholdVar;
    137     GrGLProgramDataManager::UniformHandle fOuterThresholdVar;
    138 
    139     typedef GrGLFragmentProcessor INHERITED;
    140 };
    141 
    142 void GrGLAlphaThresholdEffect::emitCode(GrGLFPBuilder* builder,
    143                                         const GrFragmentProcessor&,
    144                                         const char* outputColor,
    145                                         const char* inputColor,
    146                                         const TransformedCoordsArray& coords,
    147                                         const TextureSamplerArray& samplers) {
    148     fInnerThresholdVar = builder->addUniform(
    149         GrGLProgramBuilder::kFragment_Visibility,
    150         kFloat_GrSLType, kDefault_GrSLPrecision,
    151         "inner_threshold");
    152     fOuterThresholdVar = builder->addUniform(
    153         GrGLProgramBuilder::kFragment_Visibility,
    154         kFloat_GrSLType, kDefault_GrSLPrecision,
    155         "outer_threshold");
    156 
    157     GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
    158     SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0);
    159     SkString maskCoords2D = fsBuilder->ensureFSCoords2D(coords, 1);
    160 
    161     fsBuilder->codeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str());
    162     fsBuilder->codeAppendf("\t\tvec2 mask_coord = %s;\n", maskCoords2D.c_str());
    163     fsBuilder->codeAppend("\t\tvec4 input_color = ");
    164     fsBuilder->appendTextureLookup(samplers[0], "coord");
    165     fsBuilder->codeAppend(";\n");
    166     fsBuilder->codeAppend("\t\tvec4 mask_color = ");
    167     fsBuilder->appendTextureLookup(samplers[1], "mask_coord");
    168     fsBuilder->codeAppend(";\n");
    169 
    170     fsBuilder->codeAppendf("\t\tfloat inner_thresh = %s;\n",
    171                            builder->getUniformCStr(fInnerThresholdVar));
    172     fsBuilder->codeAppendf("\t\tfloat outer_thresh = %s;\n",
    173                            builder->getUniformCStr(fOuterThresholdVar));
    174     fsBuilder->codeAppend("\t\tfloat mask = mask_color.a;\n");
    175 
    176     fsBuilder->codeAppend("vec4 color = input_color;\n");
    177     fsBuilder->codeAppend("\t\tif (mask < 0.5) {\n"
    178                           "\t\t\tif (color.a > outer_thresh) {\n"
    179                           "\t\t\t\tfloat scale = outer_thresh / color.a;\n"
    180                           "\t\t\t\tcolor.rgb *= scale;\n"
    181                           "\t\t\t\tcolor.a = outer_thresh;\n"
    182                           "\t\t\t}\n"
    183                           "\t\t} else if (color.a < inner_thresh) {\n"
    184                           "\t\t\tfloat scale = inner_thresh / max(0.001, color.a);\n"
    185                           "\t\t\tcolor.rgb *= scale;\n"
    186                           "\t\t\tcolor.a = inner_thresh;\n"
    187                           "\t\t}\n");
    188 
    189     fsBuilder->codeAppendf("%s = %s;\n", outputColor,
    190                            (GrGLSLExpr4(inputColor) * GrGLSLExpr4("color")).c_str());
    191 }
    192 
    193 void GrGLAlphaThresholdEffect::setData(const GrGLProgramDataManager& pdman,
    194                                        const GrProcessor& proc) {
    195     const AlphaThresholdEffect& alpha_threshold = proc.cast<AlphaThresholdEffect>();
    196     pdman.set1f(fInnerThresholdVar, alpha_threshold.innerThreshold());
    197     pdman.set1f(fOuterThresholdVar, alpha_threshold.outerThreshold());
    198 }
    199 
    200 /////////////////////////////////////////////////////////////////////
    201 
    202 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(AlphaThresholdEffect);
    203 
    204 GrFragmentProcessor* AlphaThresholdEffect::TestCreate(SkRandom* random,
    205                                            GrContext* context,
    206                                            const GrDrawTargetCaps&,
    207                                            GrTexture** textures) {
    208     GrTexture* bmpTex = textures[GrProcessorUnitTest::kSkiaPMTextureIdx];
    209     GrTexture* maskTex = textures[GrProcessorUnitTest::kAlphaTextureIdx];
    210     float inner_thresh = random->nextUScalar1();
    211     float outer_thresh = random->nextUScalar1();
    212     return AlphaThresholdEffect::Create(bmpTex, maskTex, inner_thresh, outer_thresh);
    213 }
    214 
    215 ///////////////////////////////////////////////////////////////////////////////
    216 
    217 void AlphaThresholdEffect::getGLProcessorKey(const GrGLSLCaps& caps,
    218                                              GrProcessorKeyBuilder* b) const {
    219     GrGLAlphaThresholdEffect::GenKey(*this, caps, b);
    220 }
    221 
    222 GrGLFragmentProcessor* AlphaThresholdEffect::createGLInstance() const {
    223     return SkNEW_ARGS(GrGLAlphaThresholdEffect, (*this));
    224 }
    225 
    226 bool AlphaThresholdEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
    227     const AlphaThresholdEffect& s = sBase.cast<AlphaThresholdEffect>();
    228     return (this->fInnerThreshold == s.fInnerThreshold &&
    229             this->fOuterThreshold == s.fOuterThreshold);
    230 }
    231 
    232 void AlphaThresholdEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
    233     if (GrPixelConfigIsAlphaOnly(this->texture(0)->config())) {
    234         inout->mulByUnknownSingleComponent();
    235     } else if (GrPixelConfigIsOpaque(this->texture(0)->config()) && fOuterThreshold >= 1.f) {
    236         inout->mulByUnknownOpaqueFourComponents();
    237     } else {
    238         inout->mulByUnknownFourComponents();
    239     }
    240 }
    241 
    242 #endif
    243 
    244 SkFlattenable* SkAlphaThresholdFilterImpl::CreateProc(SkReadBuffer& buffer) {
    245     SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1);
    246     SkScalar inner = buffer.readScalar();
    247     SkScalar outer = buffer.readScalar();
    248     SkRegion rgn;
    249     buffer.readRegion(&rgn);
    250     return SkAlphaThresholdFilter::Create(rgn, inner, outer, common.getInput(0));
    251 }
    252 
    253 SkAlphaThresholdFilterImpl::SkAlphaThresholdFilterImpl(const SkRegion& region,
    254                                                        SkScalar innerThreshold,
    255                                                        SkScalar outerThreshold,
    256                                                        SkImageFilter* input)
    257     : INHERITED(1, &input)
    258     , fRegion(region)
    259     , fInnerThreshold(innerThreshold)
    260     , fOuterThreshold(outerThreshold) {
    261 }
    262 
    263 #if SK_SUPPORT_GPU
    264 bool SkAlphaThresholdFilterImpl::asFragmentProcessor(GrFragmentProcessor** fp,
    265                                                      GrTexture* texture,
    266                                                      const SkMatrix& in_matrix,
    267                                                      const SkIRect&) const {
    268     if (fp) {
    269         GrContext* context = texture->getContext();
    270         GrSurfaceDesc maskDesc;
    271         if (context->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) {
    272             maskDesc.fConfig = kAlpha_8_GrPixelConfig;
    273         } else {
    274             maskDesc.fConfig = kRGBA_8888_GrPixelConfig;
    275         }
    276         maskDesc.fFlags = kRenderTarget_GrSurfaceFlag;
    277         // Add one pixel of border to ensure that clamp mode will be all zeros
    278         // the outside.
    279         maskDesc.fWidth = texture->width();
    280         maskDesc.fHeight = texture->height();
    281         SkAutoTUnref<GrTexture> maskTexture(context->textureProvider()->refScratchTexture(
    282             maskDesc, GrTextureProvider::kApprox_ScratchTexMatch));
    283         if (!maskTexture) {
    284             return false;
    285         }
    286 
    287         {
    288             GrPaint grPaint;
    289             grPaint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
    290             SkRegion::Iterator iter(fRegion);
    291             context->clear(NULL, 0x0, true, maskTexture->asRenderTarget());
    292 
    293             while (!iter.done()) {
    294                 SkRect rect = SkRect::Make(iter.rect());
    295                 context->drawRect(maskTexture->asRenderTarget(), GrClip::WideOpen(), grPaint,
    296                                   in_matrix, rect);
    297                 iter.next();
    298             }
    299         }
    300 
    301         *fp = AlphaThresholdEffect::Create(texture,
    302                                            maskTexture,
    303                                            fInnerThreshold,
    304                                            fOuterThreshold);
    305     }
    306     return true;
    307 }
    308 #endif
    309 
    310 void SkAlphaThresholdFilterImpl::flatten(SkWriteBuffer& buffer) const {
    311     this->INHERITED::flatten(buffer);
    312     buffer.writeScalar(fInnerThreshold);
    313     buffer.writeScalar(fOuterThreshold);
    314     buffer.writeRegion(fRegion);
    315 }
    316 
    317 bool SkAlphaThresholdFilterImpl::onFilterImage(Proxy*, const SkBitmap& src,
    318                                                const Context& ctx, SkBitmap* dst,
    319                                                SkIPoint* offset) const {
    320     SkASSERT(src.colorType() == kN32_SkColorType);
    321 
    322     if (src.colorType() != kN32_SkColorType) {
    323         return false;
    324     }
    325 
    326     SkMatrix localInverse;
    327     if (!ctx.ctm().invert(&localInverse)) {
    328         return false;
    329     }
    330 
    331     SkAutoLockPixels alp(src);
    332     SkASSERT(src.getPixels());
    333     if (!src.getPixels() || src.width() <= 0 || src.height() <= 0) {
    334         return false;
    335     }
    336 
    337     if (!dst->tryAllocPixels(src.info())) {
    338         return false;
    339     }
    340 
    341     U8CPU innerThreshold = (U8CPU)(fInnerThreshold * 0xFF);
    342     U8CPU outerThreshold = (U8CPU)(fOuterThreshold * 0xFF);
    343     SkColor* sptr = src.getAddr32(0, 0);
    344     SkColor* dptr = dst->getAddr32(0, 0);
    345     int width = src.width(), height = src.height();
    346     for (int y = 0; y < height; ++y) {
    347         for (int x = 0; x < width; ++x) {
    348             const SkColor& source = sptr[y * width + x];
    349             SkColor output_color(source);
    350             SkPoint position;
    351             localInverse.mapXY((SkScalar)x, (SkScalar)y, &position);
    352             if (fRegion.contains((int32_t)position.x(), (int32_t)position.y())) {
    353                 if (SkColorGetA(source) < innerThreshold) {
    354                     U8CPU alpha = SkColorGetA(source);
    355                     if (alpha == 0)
    356                         alpha = 1;
    357                     float scale = (float)innerThreshold / alpha;
    358                     output_color = SkColorSetARGB(innerThreshold,
    359                                                   (U8CPU)(SkColorGetR(source) * scale),
    360                                                   (U8CPU)(SkColorGetG(source) * scale),
    361                                                   (U8CPU)(SkColorGetB(source) * scale));
    362                 }
    363             } else {
    364                 if (SkColorGetA(source) > outerThreshold) {
    365                     float scale = (float)outerThreshold / SkColorGetA(source);
    366                     output_color = SkColorSetARGB(outerThreshold,
    367                                                   (U8CPU)(SkColorGetR(source) * scale),
    368                                                   (U8CPU)(SkColorGetG(source) * scale),
    369                                                   (U8CPU)(SkColorGetB(source) * scale));
    370                 }
    371             }
    372             dptr[y * dst->width() + x] = output_color;
    373         }
    374     }
    375 
    376     return true;
    377 }
    378 
    379 #ifndef SK_IGNORE_TO_STRING
    380 void SkAlphaThresholdFilterImpl::toString(SkString* str) const {
    381     str->appendf("SkAlphaThresholdImageFilter: (");
    382     str->appendf("inner: %f outer: %f", fInnerThreshold, fOuterThreshold);
    383     str->append(")");
    384 }
    385 #endif
    386 
    387