1 /* 2 * Copyright 2015 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "GrBatch.h" 9 #include "GrBatchTarget.h" 10 #include "GrResourceProvider.h" 11 12 #include "GrMemoryPool.h" 13 #include "SkSpinlock.h" 14 15 // TODO I noticed a small benefit to using a larger exclusive pool for batches. Its very small, 16 // but seems to be mostly consistent. There is a lot in flux right now, but we should really 17 // revisit this when batch is everywhere 18 19 20 // We use a global pool protected by a mutex(spinlock). Chrome may use the same GrContext on 21 // different threads. The GrContext is not used concurrently on different threads and there is a 22 // memory barrier between accesses of a context on different threads. Also, there may be multiple 23 // GrContexts and those contexts may be in use concurrently on different threads. 24 namespace { 25 SK_DECLARE_STATIC_SPINLOCK(gBatchSpinlock); 26 class MemoryPoolAccessor { 27 public: 28 MemoryPoolAccessor() { gBatchSpinlock.acquire(); } 29 30 ~MemoryPoolAccessor() { gBatchSpinlock.release(); } 31 32 GrMemoryPool* pool() const { 33 static GrMemoryPool gPool(16384, 16384); 34 return &gPool; 35 } 36 }; 37 } 38 39 int32_t GrBatch::gCurrBatchClassID = GrBatch::kIllegalBatchClassID; 40 41 void* GrBatch::operator new(size_t size) { 42 return MemoryPoolAccessor().pool()->allocate(size); 43 } 44 45 void GrBatch::operator delete(void* target) { 46 return MemoryPoolAccessor().pool()->release(target); 47 } 48 49 void* GrBatch::InstancedHelper::init(GrBatchTarget* batchTarget, GrPrimitiveType primType, 50 size_t vertexStride, const GrIndexBuffer* indexBuffer, 51 int verticesPerInstance, int indicesPerInstance, 52 int instancesToDraw) { 53 SkASSERT(batchTarget); 54 if (!indexBuffer) { 55 return NULL; 56 } 57 const GrVertexBuffer* vertexBuffer; 58 int firstVertex; 59 int vertexCount = verticesPerInstance * instancesToDraw; 60 void* vertices = batchTarget->makeVertSpace(vertexStride, vertexCount, 61 &vertexBuffer, &firstVertex); 62 if (!vertices) { 63 SkDebugf("Vertices could not be allocated for instanced rendering."); 64 return NULL; 65 } 66 SkASSERT(vertexBuffer); 67 size_t ibSize = indexBuffer->gpuMemorySize(); 68 int maxInstancesPerDraw = static_cast<int>(ibSize / (sizeof(uint16_t) * indicesPerInstance)); 69 70 fVertices.initInstanced(primType, vertexBuffer, indexBuffer, 71 firstVertex, verticesPerInstance, indicesPerInstance, instancesToDraw, 72 maxInstancesPerDraw); 73 return vertices; 74 } 75 76 void* GrBatch::QuadHelper::init(GrBatchTarget* batchTarget, size_t vertexStride, int quadsToDraw) { 77 SkAutoTUnref<const GrIndexBuffer> quadIndexBuffer( 78 batchTarget->resourceProvider()->refQuadIndexBuffer()); 79 if (!quadIndexBuffer) { 80 SkDebugf("Could not get quad index buffer."); 81 return NULL; 82 } 83 return this->INHERITED::init(batchTarget, kTriangles_GrPrimitiveType, vertexStride, 84 quadIndexBuffer, kVerticesPerQuad, kIndicesPerQuad, quadsToDraw); 85 } 86