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      1 /*
      2  * Copyright 2014
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef SkTextureCompression_opts_DEFINED
      9 #define SkTextureCompression_opts_DEFINED
     10 
     11 #include "SkTextureCompressor.h"
     12 #include "SkImageInfo.h"
     13 
     14 SkTextureCompressor::CompressionProc
     15 SkTextureCompressorGetPlatformProc(SkColorType colorType, SkTextureCompressor::Format fmt);
     16 
     17 // Returns true if dimX and dimY are set to the block size of the supplied
     18 // compression format according to how the platform can consume them. Returns false otherwise.
     19 bool SkTextureCompressorGetPlatformDims(SkTextureCompressor::Format fmt, int* dimX, int* dimY);
     20 
     21 #endif  // SkTextureCompression_opts_DEFINED
     22