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      1 /*
      2  * Copyright 2012 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkBitmap.h"
      9 #include "SkCanvas.h"
     10 #include "SkDashPathEffect.h"
     11 #include "SkSurface.h"
     12 #include "Test.h"
     13 
     14 // test that we can draw an aa-rect at coordinates > 32K (bigger than fixedpoint)
     15 static void test_big_aa_rect(skiatest::Reporter* reporter) {
     16     SkBitmap output;
     17     SkPMColor pixel[1];
     18     output.installPixels(SkImageInfo::MakeN32Premul(1, 1), pixel, 4);
     19 
     20     SkSurface* surf = SkSurface::NewRasterN32Premul(300, 33300);
     21     SkCanvas* canvas = surf->getCanvas();
     22 
     23     SkRect r = { 0, 33000, 300, 33300 };
     24     int x = SkScalarRoundToInt(r.left());
     25     int y = SkScalarRoundToInt(r.top());
     26 
     27     // check that the pixel in question starts as transparent (by the surface)
     28     if (canvas->readPixels(&output, x, y)) {
     29         REPORTER_ASSERT(reporter, 0 == pixel[0]);
     30     } else {
     31         REPORTER_ASSERT_MESSAGE(reporter, false, "readPixels failed");
     32     }
     33 
     34     SkPaint paint;
     35     paint.setAntiAlias(true);
     36     paint.setColor(SK_ColorWHITE);
     37 
     38     canvas->drawRect(r, paint);
     39 
     40     // Now check that it is BLACK
     41     if (canvas->readPixels(&output, x, y)) {
     42         // don't know what swizzling PMColor did, but white should always
     43         // appear the same.
     44         REPORTER_ASSERT(reporter, 0xFFFFFFFF == pixel[0]);
     45     } else {
     46         REPORTER_ASSERT_MESSAGE(reporter, false, "readPixels failed");
     47     }
     48     surf->unref();
     49 }
     50 
     51 ///////////////////////////////////////////////////////////////////////////////
     52 
     53 static void moveToH(SkPath* path, const uint32_t raw[]) {
     54     const float* fptr = (const float*)raw;
     55     path->moveTo(fptr[0], fptr[1]);
     56 }
     57 
     58 static void cubicToH(SkPath* path, const uint32_t raw[]) {
     59     const float* fptr = (const float*)raw;
     60     path->cubicTo(fptr[0], fptr[1], fptr[2], fptr[3], fptr[4], fptr[5]);
     61 }
     62 
     63 // This used to assert, because we performed a cast (int)(pt[0].fX * scale) to
     64 // arrive at an int (SkFDot6) rather than calling sk_float_round2int. The assert
     65 // was that the initial line-segment produced by the cubic was not monotonically
     66 // going down (i.e. the initial DY was negative). By rounding the floats, we get
     67 // the more proper result.
     68 //
     69 // http://code.google.com/p/chromium/issues/detail?id=131181
     70 //
     71 
     72 // we're not calling this test anymore; is that for a reason?
     73 
     74 static void test_crbug131181() {
     75     /*
     76      fX = 18.8943768,
     77      fY = 129.121277
     78      }, {
     79      fX = 18.8937435,
     80      fY = 129.121689
     81      }, {
     82      fX = 18.8950119,
     83      fY = 129.120422
     84      }, {
     85      fX = 18.5030727,
     86      fY = 129.13121
     87      */
     88     uint32_t data[] = {
     89         0x419727af, 0x43011f0c, 0x41972663, 0x43011f27,
     90         0x419728fc, 0x43011ed4, 0x4194064b, 0x43012197
     91     };
     92 
     93     SkPath path;
     94     moveToH(&path, &data[0]);
     95     cubicToH(&path, &data[2]);
     96 
     97     SkAutoTUnref<SkSurface> surface(SkSurface::NewRasterN32Premul(640, 480));
     98 
     99     SkPaint paint;
    100     paint.setAntiAlias(true);
    101     surface->getCanvas()->drawPath(path, paint);
    102 }
    103 
    104 // This used to assert in debug builds (and crash writing bad memory in release)
    105 // because we overflowed an intermediate value (B coefficient) setting up our
    106 // stepper for the quadratic. Now we bias that value by 1/2 so we don't overflow
    107 static void test_crbug_140803() {
    108     SkBitmap bm;
    109     bm.allocN32Pixels(2700, 30*1024);
    110     SkCanvas canvas(bm);
    111 
    112     SkPath path;
    113     path.moveTo(2762, 20);
    114     path.quadTo(11, 21702, 10, 21706);
    115     SkPaint paint;
    116     paint.setAntiAlias(true);
    117     canvas.drawPath(path, paint);
    118 }
    119 
    120 // Need to exercise drawing an inverse-path whose bounds intersect the clip,
    121 // but whose edges do not (since its a quad which draws only in the bottom half
    122 // of its bounds).
    123 // In the debug build, we used to assert in this case, until it was fixed.
    124 //
    125 static void test_inversepathwithclip() {
    126     SkPath path;
    127 
    128     path.moveTo(0, 20);
    129     path.quadTo(10, 10, 20, 20);
    130     path.toggleInverseFillType();
    131 
    132     SkPaint paint;
    133 
    134     SkAutoTUnref<SkSurface> surface(SkSurface::NewRasterN32Premul(640, 480));
    135     SkCanvas* canvas = surface->getCanvas();
    136     canvas->save();
    137     canvas->clipRect(SkRect::MakeWH(19, 11));
    138 
    139     paint.setAntiAlias(false);
    140     canvas->drawPath(path, paint);
    141     paint.setAntiAlias(true);
    142     canvas->drawPath(path, paint);
    143 
    144     canvas->restore();
    145 
    146     // Now do the test again, with the path flipped, so we only draw in the
    147     // top half of our bounds, and have the clip intersect our bounds at the
    148     // bottom.
    149     path.reset();   // preserves our filltype
    150     path.moveTo(0, 10);
    151     path.quadTo(10, 20, 20, 10);
    152     canvas->clipRect(SkRect::MakeXYWH(0, 19, 19, 11));
    153 
    154     paint.setAntiAlias(false);
    155     canvas->drawPath(path, paint);
    156     paint.setAntiAlias(true);
    157     canvas->drawPath(path, paint);
    158 }
    159 
    160 static void test_bug533() {
    161     /*
    162         http://code.google.com/p/skia/issues/detail?id=533
    163         This particular test/bug only applies to the float case, where the
    164         coordinates are very large.
    165      */
    166     SkPath path;
    167     path.moveTo(64, 3);
    168     path.quadTo(-329936, -100000000, 1153, 330003);
    169 
    170     SkPaint paint;
    171     paint.setAntiAlias(true);
    172 
    173     SkAutoTUnref<SkSurface> surface(SkSurface::NewRasterN32Premul(640, 480));
    174     surface->getCanvas()->drawPath(path, paint);
    175 }
    176 
    177 static void test_crbug_140642() {
    178     /*
    179      *  We used to see this construct, and due to rounding as we accumulated
    180      *  our length, the loop where we apply the phase would run off the end of
    181      *  the array, since it relied on just -= each interval value, which did not
    182      *  behave as "expected". Now the code explicitly checks for walking off the
    183      *  end of that array.
    184 
    185      *  A different (better) fix might be to rewrite dashing to do all of its
    186      *  length/phase/measure math using double, but this may need to be
    187      *  coordinated with SkPathMeasure, to be consistent between the two.
    188 
    189      <path stroke="mintcream" stroke-dasharray="27734 35660 2157846850 247"
    190            stroke-dashoffset="-248.135982067">
    191      */
    192 
    193     const SkScalar vals[] = { 27734, 35660, 2157846850.0f, 247 };
    194     SkAutoTUnref<SkDashPathEffect> dontAssert(SkDashPathEffect::Create(vals, 4, -248.135982067f));
    195 }
    196 
    197 static void test_crbug_124652() {
    198     /*
    199         http://code.google.com/p/chromium/issues/detail?id=124652
    200         This particular test/bug only applies to the float case, where
    201         large values can "swamp" small ones.
    202      */
    203     SkScalar intervals[2] = {837099584, 33450};
    204     SkAutoTUnref<SkDashPathEffect> dash(SkDashPathEffect::Create(intervals, 2, -10));
    205 }
    206 
    207 static void test_bigcubic() {
    208     SkPath path;
    209     path.moveTo(64, 3);
    210     path.cubicTo(-329936, -100000000, -329936, 100000000, 1153, 330003);
    211 
    212     SkPaint paint;
    213     paint.setAntiAlias(true);
    214 
    215     SkAutoTUnref<SkSurface> surface(SkSurface::NewRasterN32Premul(640, 480));
    216     surface->getCanvas()->drawPath(path, paint);
    217 }
    218 
    219 // we used to assert if the bounds of the device (clip) was larger than 32K
    220 // even when the path itself was smaller. We just draw and hope in the debug
    221 // version to not assert.
    222 static void test_giantaa() {
    223     const int W = 400;
    224     const int H = 400;
    225     SkAutoTUnref<SkSurface> surface(SkSurface::NewRasterN32Premul(33000, 10));
    226 
    227     SkPaint paint;
    228     paint.setAntiAlias(true);
    229     SkPath path;
    230     path.addOval(SkRect::MakeXYWH(-10, -10, 20 + W, 20 + H));
    231     surface->getCanvas()->drawPath(path, paint);
    232 }
    233 
    234 // Extremely large path_length/dash_length ratios may cause infinite looping
    235 // in SkDashPathEffect::filterPath() due to single precision rounding.
    236 // The test is quite expensive, but it should get much faster after the fix
    237 // for http://crbug.com/165432 goes in.
    238 static void test_infinite_dash(skiatest::Reporter* reporter) {
    239     SkPath path;
    240     path.moveTo(0, 0);
    241     path.lineTo(5000000, 0);
    242 
    243     SkScalar intervals[] = { 0.2f, 0.2f };
    244     SkAutoTUnref<SkDashPathEffect> dash(SkDashPathEffect::Create(intervals, 2, 0));
    245 
    246     SkPath filteredPath;
    247     SkPaint paint;
    248     paint.setStyle(SkPaint::kStroke_Style);
    249     paint.setPathEffect(dash);
    250 
    251     paint.getFillPath(path, &filteredPath);
    252     // If we reach this, we passed.
    253     REPORTER_ASSERT(reporter, true);
    254 }
    255 
    256 // http://crbug.com/165432
    257 // Limit extreme dash path effects to avoid exhausting the system memory.
    258 static void test_crbug_165432(skiatest::Reporter* reporter) {
    259     SkPath path;
    260     path.moveTo(0, 0);
    261     path.lineTo(10000000, 0);
    262 
    263     SkScalar intervals[] = { 0.5f, 0.5f };
    264     SkAutoTUnref<SkDashPathEffect> dash(SkDashPathEffect::Create(intervals, 2, 0));
    265 
    266     SkPaint paint;
    267     paint.setStyle(SkPaint::kStroke_Style);
    268     paint.setPathEffect(dash);
    269 
    270     SkPath filteredPath;
    271     SkStrokeRec rec(paint);
    272     REPORTER_ASSERT(reporter, !dash->filterPath(&filteredPath, path, &rec, NULL));
    273     REPORTER_ASSERT(reporter, filteredPath.isEmpty());
    274 }
    275 
    276 DEF_TEST(DrawPath, reporter) {
    277     test_giantaa();
    278     test_bug533();
    279     test_bigcubic();
    280     test_crbug_124652();
    281     test_crbug_140642();
    282     test_crbug_140803();
    283     test_inversepathwithclip();
    284     // why?
    285     if (false) test_crbug131181();
    286     test_infinite_dash(reporter);
    287     test_crbug_165432(reporter);
    288     test_big_aa_rect(reporter);
    289 }
    290