1 /* 2 * Copyright 2014 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #if SK_SUPPORT_GPU 9 #include "Test.h" 10 #include "gl/GrGLSLPrettyPrint.h" 11 12 #define ASSERT(x) REPORTER_ASSERT(r, x) 13 14 const SkString input1("#this is not a realshader\nvec4 some stuff;outside of a function;" 15 "int i(int b, int c) { { some stuff;} fake block; //comments\n return i;}" 16 "void main()"); 17 const SkString input2("{nowin a function;{indenting;{abit more;dreadedfor((;;)(;)((;;);)){" 18 "doingstuff" 19 ";for(;;;){and more stufff;mixed garbage\n\n\t\t\t\t\n/*using this" 20 " comment\n is"); 21 const SkString input3(" dangerous\ndo so at your own\n risk*/;\n\n\t\t\t\n" 22 "//a comment"); 23 const SkString input4("breaking in comment"); 24 const SkString input5("continuing the comment"); 25 const SkString input6("\n}}a; little ; love; for ; leading; spaces;} " 26 "an struct = { int a; int b; };" 27 "int[5] arr = int[5](1,2,3,4,5);} some code at the bottom; for(;;) {} }"); 28 29 const SkString output1( 30 " 1\t#this is not a realshader\n" 31 " 2\tvec4 some stuff;\n" 32 " 3\toutside of a function;\n" 33 " 4\tint i(int b, int c) \n" 34 " 5\t{\n" 35 " 6\t\t{\n" 36 " 7\t\t\tsome stuff;\n" 37 " 8\t\t}\n" 38 " 9\t\tfake block;\n" 39 " 10\t\t//comments\n" 40 " 11\t\treturn i;\n" 41 " 12\t}\n" 42 " 13\tvoid main()\n" 43 " 14\t{\n" 44 " 15\t\tnowin a function;\n" 45 " 16\t\t{\n" 46 " 17\t\t\tindenting;\n" 47 " 18\t\t\t{\n" 48 " 19\t\t\t\tabit more;\n" 49 " 20\t\t\t\tdreadedfor((;;)(;)((;;);))\n" 50 " 21\t\t\t\t{\n" 51 " 22\t\t\t\t\tdoingstuff;\n" 52 " 23\t\t\t\t\tfor(;;;)\n" 53 " 24\t\t\t\t\t{\n" 54 " 25\t\t\t\t\t\tand more stufff;\n" 55 " 26\t\t\t\t\t\tmixed garbage/*using this comment\n" 56 " 27\t\t\t\t\t\t is dangerous\n" 57 " 28\t\t\t\t\t\tdo so at your own\n" 58 " 29\t\t\t\t\t\t risk*/;\n" 59 " 30\t\t\t\t\t\t//a commentbreaking in commentcontinuing the comment\n" 60 " 31\t\t\t\t\t}\n" 61 " 32\t\t\t\t}\n" 62 " 33\t\t\t\ta;\n" 63 " 34\t\t\t\tlittle ;\n" 64 " 35\t\t\t\tlove;\n" 65 " 36\t\t\t\tfor ;\n" 66 " 37\t\t\t\tleading;\n" 67 " 38\t\t\t\tspaces;\n" 68 " 39\t\t\t}\n" 69 " 40\t\t\tan struct = \n" 70 " 41\t\t\t{\n" 71 " 42\t\t\t\tint a;\n" 72 " 43\t\t\t\tint b;\n" 73 " 44\t\t\t}\n" 74 " 45\t\t\t;\n" 75 " 46\t\t\tint[5] arr = int[5](1,2,3,4,5);\n" 76 " 47\t\t}\n" 77 " 48\t\tsome code at the bottom;\n" 78 " 49\t\tfor(;;) \n" 79 " 50\t\t{\n" 80 " 51\t\t}\n" 81 " 52\t}\n" 82 " 53\t"); 83 84 const SkString neg1("{;;{{{{;;;{{{{{{{{{{{"); 85 const SkString neg2("###\n##\n#####(((((((((((((unbalanced verything;;;"); 86 const SkString neg3("}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}" 87 ";;;;;;/////"); 88 89 DEF_TEST(GrGLSLPrettyPrint, r) { 90 SkTArray<const char*> testStr; 91 SkTArray<int> lengths; 92 testStr.push_back(input1.c_str()); 93 lengths.push_back((int)input1.size()); 94 testStr.push_back(input2.c_str()); 95 lengths.push_back((int)input2.size()); 96 testStr.push_back(input3.c_str()); 97 lengths.push_back((int)input3.size()); 98 testStr.push_back(input4.c_str()); 99 lengths.push_back((int)input4.size()); 100 testStr.push_back(input5.c_str()); 101 lengths.push_back((int)input5.size()); 102 testStr.push_back(input6.c_str()); 103 lengths.push_back((int)input6.size()); 104 105 SkString test = GrGLSLPrettyPrint::PrettyPrintGLSL(testStr.begin(), lengths.begin(), 106 testStr.count(), true); 107 ASSERT(output1 == test); 108 109 testStr.reset(); 110 lengths.reset(); 111 testStr.push_back(neg1.c_str()); 112 lengths.push_back((int)neg1.size()); 113 testStr.push_back(neg2.c_str()); 114 lengths.push_back((int)neg2.size()); 115 testStr.push_back(neg3.c_str()); 116 lengths.push_back((int)neg3.size()); 117 118 // Just test we don't crash with garbage input 119 ASSERT(GrGLSLPrettyPrint::PrettyPrintGLSL(testStr.begin(), lengths.begin(), 1, 120 true).c_str() != NULL); 121 } 122 123 #endif 124