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      1 // Copyright 2012 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef V8_X64_REGEXP_MACRO_ASSEMBLER_X64_H_
      6 #define V8_X64_REGEXP_MACRO_ASSEMBLER_X64_H_
      7 
      8 #include "src/macro-assembler.h"
      9 #include "src/x64/assembler-x64-inl.h"
     10 #include "src/x64/assembler-x64.h"
     11 #include "src/x64/macro-assembler-x64.h"
     12 
     13 namespace v8 {
     14 namespace internal {
     15 
     16 #ifndef V8_INTERPRETED_REGEXP
     17 
     18 class RegExpMacroAssemblerX64: public NativeRegExpMacroAssembler {
     19  public:
     20   RegExpMacroAssemblerX64(Mode mode, int registers_to_save, Zone* zone);
     21   virtual ~RegExpMacroAssemblerX64();
     22   virtual int stack_limit_slack();
     23   virtual void AdvanceCurrentPosition(int by);
     24   virtual void AdvanceRegister(int reg, int by);
     25   virtual void Backtrack();
     26   virtual void Bind(Label* label);
     27   virtual void CheckAtStart(Label* on_at_start);
     28   virtual void CheckCharacter(uint32_t c, Label* on_equal);
     29   virtual void CheckCharacterAfterAnd(uint32_t c,
     30                                       uint32_t mask,
     31                                       Label* on_equal);
     32   virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
     33   virtual void CheckCharacterLT(uc16 limit, Label* on_less);
     34   // A "greedy loop" is a loop that is both greedy and with a simple
     35   // body. It has a particularly simple implementation.
     36   virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
     37   virtual void CheckNotAtStart(Label* on_not_at_start);
     38   virtual void CheckNotBackReference(int start_reg, Label* on_no_match);
     39   virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
     40                                                Label* on_no_match);
     41   virtual void CheckNotCharacter(uint32_t c, Label* on_not_equal);
     42   virtual void CheckNotCharacterAfterAnd(uint32_t c,
     43                                          uint32_t mask,
     44                                          Label* on_not_equal);
     45   virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
     46                                               uc16 minus,
     47                                               uc16 mask,
     48                                               Label* on_not_equal);
     49   virtual void CheckCharacterInRange(uc16 from,
     50                                      uc16 to,
     51                                      Label* on_in_range);
     52   virtual void CheckCharacterNotInRange(uc16 from,
     53                                         uc16 to,
     54                                         Label* on_not_in_range);
     55   virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set);
     56 
     57   // Checks whether the given offset from the current position is before
     58   // the end of the string.
     59   virtual void CheckPosition(int cp_offset, Label* on_outside_input);
     60   virtual bool CheckSpecialCharacterClass(uc16 type,
     61                                           Label* on_no_match);
     62   virtual void Fail();
     63   virtual Handle<HeapObject> GetCode(Handle<String> source);
     64   virtual void GoTo(Label* label);
     65   virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
     66   virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
     67   virtual void IfRegisterEqPos(int reg, Label* if_eq);
     68   virtual IrregexpImplementation Implementation();
     69   virtual void LoadCurrentCharacter(int cp_offset,
     70                                     Label* on_end_of_input,
     71                                     bool check_bounds = true,
     72                                     int characters = 1);
     73   virtual void PopCurrentPosition();
     74   virtual void PopRegister(int register_index);
     75   virtual void PushBacktrack(Label* label);
     76   virtual void PushCurrentPosition();
     77   virtual void PushRegister(int register_index,
     78                             StackCheckFlag check_stack_limit);
     79   virtual void ReadCurrentPositionFromRegister(int reg);
     80   virtual void ReadStackPointerFromRegister(int reg);
     81   virtual void SetCurrentPositionFromEnd(int by);
     82   virtual void SetRegister(int register_index, int to);
     83   virtual bool Succeed();
     84   virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
     85   virtual void ClearRegisters(int reg_from, int reg_to);
     86   virtual void WriteStackPointerToRegister(int reg);
     87 
     88   static Result Match(Handle<Code> regexp,
     89                       Handle<String> subject,
     90                       int* offsets_vector,
     91                       int offsets_vector_length,
     92                       int previous_index,
     93                       Isolate* isolate);
     94 
     95   static Result Execute(Code* code,
     96                         String* input,
     97                         int start_offset,
     98                         const byte* input_start,
     99                         const byte* input_end,
    100                         int* output,
    101                         bool at_start);
    102 
    103   // Called from RegExp if the stack-guard is triggered.
    104   // If the code object is relocated, the return address is fixed before
    105   // returning.
    106   static int CheckStackGuardState(Address* return_address,
    107                                   Code* re_code,
    108                                   Address re_frame);
    109 
    110  private:
    111   // Offsets from rbp of function parameters and stored registers.
    112   static const int kFramePointer = 0;
    113   // Above the frame pointer - function parameters and return address.
    114   static const int kReturn_eip = kFramePointer + kRegisterSize;
    115   static const int kFrameAlign = kReturn_eip + kRegisterSize;
    116 
    117 #ifdef _WIN64
    118   // Parameters (first four passed as registers, but with room on stack).
    119   // In Microsoft 64-bit Calling Convention, there is room on the callers
    120   // stack (before the return address) to spill parameter registers. We
    121   // use this space to store the register passed parameters.
    122   static const int kInputString = kFrameAlign;
    123   // StartIndex is passed as 32 bit int.
    124   static const int kStartIndex = kInputString + kRegisterSize;
    125   static const int kInputStart = kStartIndex + kRegisterSize;
    126   static const int kInputEnd = kInputStart + kRegisterSize;
    127   static const int kRegisterOutput = kInputEnd + kRegisterSize;
    128   // For the case of global regular expression, we have room to store at least
    129   // one set of capture results.  For the case of non-global regexp, we ignore
    130   // this value. NumOutputRegisters is passed as 32-bit value.  The upper
    131   // 32 bit of this 64-bit stack slot may contain garbage.
    132   static const int kNumOutputRegisters = kRegisterOutput + kRegisterSize;
    133   static const int kStackHighEnd = kNumOutputRegisters + kRegisterSize;
    134   // DirectCall is passed as 32 bit int (values 0 or 1).
    135   static const int kDirectCall = kStackHighEnd + kRegisterSize;
    136   static const int kIsolate = kDirectCall + kRegisterSize;
    137 #else
    138   // In AMD64 ABI Calling Convention, the first six integer parameters
    139   // are passed as registers, and caller must allocate space on the stack
    140   // if it wants them stored. We push the parameters after the frame pointer.
    141   static const int kInputString = kFramePointer - kRegisterSize;
    142   static const int kStartIndex = kInputString - kRegisterSize;
    143   static const int kInputStart = kStartIndex - kRegisterSize;
    144   static const int kInputEnd = kInputStart - kRegisterSize;
    145   static const int kRegisterOutput = kInputEnd - kRegisterSize;
    146 
    147   // For the case of global regular expression, we have room to store at least
    148   // one set of capture results.  For the case of non-global regexp, we ignore
    149   // this value.
    150   static const int kNumOutputRegisters = kRegisterOutput - kRegisterSize;
    151   static const int kStackHighEnd = kFrameAlign;
    152   static const int kDirectCall = kStackHighEnd + kRegisterSize;
    153   static const int kIsolate = kDirectCall + kRegisterSize;
    154 #endif
    155 
    156 #ifdef _WIN64
    157   // Microsoft calling convention has three callee-saved registers
    158   // (that we are using). We push these after the frame pointer.
    159   static const int kBackup_rsi = kFramePointer - kRegisterSize;
    160   static const int kBackup_rdi = kBackup_rsi - kRegisterSize;
    161   static const int kBackup_rbx = kBackup_rdi - kRegisterSize;
    162   static const int kLastCalleeSaveRegister = kBackup_rbx;
    163 #else
    164   // AMD64 Calling Convention has only one callee-save register that
    165   // we use. We push this after the frame pointer (and after the
    166   // parameters).
    167   static const int kBackup_rbx = kNumOutputRegisters - kRegisterSize;
    168   static const int kLastCalleeSaveRegister = kBackup_rbx;
    169 #endif
    170 
    171   static const int kSuccessfulCaptures = kLastCalleeSaveRegister - kPointerSize;
    172   // When adding local variables remember to push space for them in
    173   // the frame in GetCode.
    174   static const int kInputStartMinusOne = kSuccessfulCaptures - kPointerSize;
    175 
    176   // First register address. Following registers are below it on the stack.
    177   static const int kRegisterZero = kInputStartMinusOne - kPointerSize;
    178 
    179   // Initial size of code buffer.
    180   static const size_t kRegExpCodeSize = 1024;
    181 
    182   // Load a number of characters at the given offset from the
    183   // current position, into the current-character register.
    184   void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
    185 
    186   // Check whether preemption has been requested.
    187   void CheckPreemption();
    188 
    189   // Check whether we are exceeding the stack limit on the backtrack stack.
    190   void CheckStackLimit();
    191 
    192   // Generate a call to CheckStackGuardState.
    193   void CallCheckStackGuardState();
    194 
    195   // The rbp-relative location of a regexp register.
    196   Operand register_location(int register_index);
    197 
    198   // The register containing the current character after LoadCurrentCharacter.
    199   inline Register current_character() { return rdx; }
    200 
    201   // The register containing the backtrack stack top. Provides a meaningful
    202   // name to the register.
    203   inline Register backtrack_stackpointer() { return rcx; }
    204 
    205   // The registers containing a self pointer to this code's Code object.
    206   inline Register code_object_pointer() { return r8; }
    207 
    208   // Byte size of chars in the string to match (decided by the Mode argument)
    209   inline int char_size() { return static_cast<int>(mode_); }
    210 
    211   // Equivalent to a conditional branch to the label, unless the label
    212   // is NULL, in which case it is a conditional Backtrack.
    213   void BranchOrBacktrack(Condition condition, Label* to);
    214 
    215   void MarkPositionForCodeRelativeFixup() {
    216     code_relative_fixup_positions_.Add(masm_.pc_offset(), zone());
    217   }
    218 
    219   void FixupCodeRelativePositions();
    220 
    221   // Call and return internally in the generated code in a way that
    222   // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
    223   inline void SafeCall(Label* to);
    224   inline void SafeCallTarget(Label* label);
    225   inline void SafeReturn();
    226 
    227   // Pushes the value of a register on the backtrack stack. Decrements the
    228   // stack pointer (rcx) by a word size and stores the register's value there.
    229   inline void Push(Register source);
    230 
    231   // Pushes a value on the backtrack stack. Decrements the stack pointer (rcx)
    232   // by a word size and stores the value there.
    233   inline void Push(Immediate value);
    234 
    235   // Pushes the Code object relative offset of a label on the backtrack stack
    236   // (i.e., a backtrack target). Decrements the stack pointer (rcx)
    237   // by a word size and stores the value there.
    238   inline void Push(Label* label);
    239 
    240   // Pops a value from the backtrack stack. Reads the word at the stack pointer
    241   // (rcx) and increments it by a word size.
    242   inline void Pop(Register target);
    243 
    244   // Drops the top value from the backtrack stack without reading it.
    245   // Increments the stack pointer (rcx) by a word size.
    246   inline void Drop();
    247 
    248   inline void ReadPositionFromRegister(Register dst, int reg);
    249 
    250   Isolate* isolate() const { return masm_.isolate(); }
    251 
    252   MacroAssembler masm_;
    253   MacroAssembler::NoRootArrayScope no_root_array_scope_;
    254 
    255   ZoneList<int> code_relative_fixup_positions_;
    256 
    257   // Which mode to generate code for (LATIN1 or UC16).
    258   Mode mode_;
    259 
    260   // One greater than maximal register index actually used.
    261   int num_registers_;
    262 
    263   // Number of registers to output at the end (the saved registers
    264   // are always 0..num_saved_registers_-1)
    265   int num_saved_registers_;
    266 
    267   // Labels used internally.
    268   Label entry_label_;
    269   Label start_label_;
    270   Label success_label_;
    271   Label backtrack_label_;
    272   Label exit_label_;
    273   Label check_preempt_label_;
    274   Label stack_overflow_label_;
    275 };
    276 
    277 #endif  // V8_INTERPRETED_REGEXP
    278 
    279 }}  // namespace v8::internal
    280 
    281 #endif  // V8_X64_REGEXP_MACRO_ASSEMBLER_X64_H_
    282