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      1 // Copyright 2012 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef V8_X64_SIMULATOR_X64_H_
      6 #define V8_X64_SIMULATOR_X64_H_
      7 
      8 #include "src/allocation.h"
      9 
     10 namespace v8 {
     11 namespace internal {
     12 
     13 // Since there is no simulator for the x64 architecture the only thing we can
     14 // do is to call the entry directly.
     15 // TODO(X64): Don't pass p0, since it isn't used?
     16 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \
     17   (entry(p0, p1, p2, p3, p4))
     18 
     19 typedef int (*regexp_matcher)(String*, int, const byte*,
     20                               const byte*, int*, int, Address, int, Isolate*);
     21 
     22 // Call the generated regexp code directly. The code at the entry address should
     23 // expect eight int/pointer sized arguments and return an int.
     24 #define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6, p7, p8) \
     25   (FUNCTION_CAST<regexp_matcher>(entry)(p0, p1, p2, p3, p4, p5, p6, p7, p8))
     26 
     27 // The stack limit beyond which we will throw stack overflow errors in
     28 // generated code. Because generated code on x64 uses the C stack, we
     29 // just use the C stack limit.
     30 class SimulatorStack : public v8::internal::AllStatic {
     31  public:
     32   static inline uintptr_t JsLimitFromCLimit(Isolate* isolate,
     33                                             uintptr_t c_limit) {
     34     return c_limit;
     35   }
     36 
     37   static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) {
     38     return try_catch_address;
     39   }
     40 
     41   static inline void UnregisterCTryCatch() { }
     42 };
     43 
     44 } }  // namespace v8::internal
     45 
     46 #endif  // V8_X64_SIMULATOR_X64_H_
     47