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      1 
      2 /*--------------------------------------------------------------------*/
      3 /*--- A simple pool (memory) allocator.       pub_tool_poolalloc.h ---*/
      4 /*--------------------------------------------------------------------*/
      5 
      6 /*
      7    This file is part of Valgrind, a dynamic binary instrumentation
      8    framework.
      9 
     10    Copyright (C) 2011-2013 OpenWorks LLP info (at) open-works.co.uk,
     11                            Philippe Waroquiers philippe.waroquiers (at) skynet.be
     12 
     13    This program is free software; you can redistribute it and/or
     14    modify it under the terms of the GNU General Public License as
     15    published by the Free Software Foundation; either version 2 of the
     16    License, or (at your option) any later version.
     17 
     18    This program is distributed in the hope that it will be useful, but
     19    WITHOUT ANY WARRANTY; without even the implied warranty of
     20    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     21    General Public License for more details.
     22 
     23    You should have received a copy of the GNU General Public License
     24    along with this program; if not, write to the Free Software
     25    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
     26    02111-1307, USA.
     27 
     28    The GNU General Public License is contained in the file COPYING.
     29 */
     30 
     31 #ifndef __PUB_TOOL_POOLALLOC_H
     32 #define __PUB_TOOL_POOLALLOC_H
     33 
     34 #include "pub_tool_basics.h"   // UWord
     35 
     36 //--------------------------------------------------------------------
     37 // PURPOSE: Provides efficient allocation and free of elements of
     38 // the same size.
     39 // This pool allocator manages elements alloc/free by allocating
     40 // "pools" of many elements from a lower level allocator (typically
     41 // pub_tool_mallocfree.h).
     42 // Single elements can then be allocated and released from these pools.
     43 // A pool allocator is faster and has less memory overhead than
     44 // calling directly pub_tool_mallocfree.h
     45 // Note: the pools of elements are not freed, even if all the
     46 // single elements have been freed. The only way to free the underlying
     47 // pools of elements is to delete the pool allocator.
     48 //--------------------------------------------------------------------
     49 
     50 
     51 typedef  struct _PoolAlloc  PoolAlloc;
     52 
     53 /* Create new PoolAlloc, using given allocation and free function, and
     54    for elements of the specified size.  alloc_fn must not return NULL (that
     55    is, if it returns it must have succeeded.)
     56    This function never returns NULL. */
     57 extern PoolAlloc* VG_(newPA) ( UWord  elemSzB,
     58                                UWord  nPerPool,
     59                                void*  (*alloc)(const HChar*, SizeT),
     60                                const  HChar* cc,
     61                                void   (*free_fn)(void*) );
     62 
     63 
     64 /* Free all memory associated with a PoolAlloc. */
     65 extern void VG_(deletePA) ( PoolAlloc* pa);
     66 
     67 /* Allocates an element from pa. The function never returns NULL. */
     68 extern void* VG_(allocEltPA) ( PoolAlloc* pa);
     69 
     70 /* Free element of pa. */
     71 extern void VG_(freeEltPA) ( PoolAlloc* pa, void* p);
     72 
     73 /* A pool allocator can be shared between multiple data structures.
     74    For example, multiple OSet* can allocate/free nodes from the same
     75    pool allocator.
     76    The Pool Allocator provides support to use a ref counter
     77    to detect a pool allocator is not needed anymore.
     78    It is the caller responsibility to call VG_(addRefPA) for
     79    each new reference to a pool and VG_(releasePA) when such a reference
     80    disappears.
     81    VG_(releasePA) will automatically call VG_(deletePA)
     82    to delete the PA when the ref counter drops to 0. */
     83 
     84 // VG_(addRefPA) indicates there is a new reference to pa.
     85 extern void VG_(addRefPA) ( PoolAlloc* pa);
     86 
     87 // VG_(releasePA) decrements the pa reference count and deletes the pa if that
     88 // reference count has dropped to zero. Returns the new value of the reference
     89 // count.
     90 extern UWord VG_(releasePA) ( PoolAlloc* pa);
     91 
     92 // How many elements are managed by the pool 'pa'. This includes
     93 // the elements allocated by VG_(allocEltPA), the elements freed by
     94 // VG_(freeEltPA) and the elements that are in a block and have not
     95 // yet been allocated.
     96 extern UWord VG_(sizePA) ( PoolAlloc* pa);
     97 #endif   // __PUB_TOOL_POOLALLOC_
     98 
     99 /*--------------------------------------------------------------------*/
    100 /*--- end                                    pub_tool_poolalloc.h  ---*/
    101 /*--------------------------------------------------------------------*/
    102