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      1 /*
      2  * Copyright (C) 2014 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #pragma version(1)
     18 #pragma rs java_package_name(com.android.rs.cppbasic)
     19 #pragma rs_fp_relaxed
     20 
     21 const static float3 gMonoMult = {0.299f, 0.587f, 0.114f};
     22 
     23 // global variables (parameters accessible to application code)
     24 float gSaturation = 1.0f;
     25 
     26 void root(const uchar4 *v_in, uchar4 *v_out) {
     27     v_out->x = v_in->x; // don't modify A
     28 
     29     // get RGB, scale 0-255 uchar to 0-1.0 float
     30     float3 rgb = {v_in->y * 0.003921569f, v_in->z * 0.003921569f,
     31             v_in->w * 0.003921569f};
     32 
     33     // apply saturation filter
     34     float3 result = dot(rgb, gMonoMult);
     35     result = mix(result, rgb, gSaturation);
     36 
     37     v_out->y = (uchar)clamp((result.r * 255.f + 0.5f), 0.f, 255.f);
     38     v_out->z = (uchar)clamp((result.g * 255.f + 0.5f), 0.f, 255.f);
     39     v_out->w = (uchar)clamp((result.b * 255.f + 0.5f), 0.f, 255.f);
     40 }
     41