1 /* 2 * Copyright (C) 2008 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 //#define LOG_NDEBUG 0 18 #define LOG_TAG "ToneGenerator" 19 20 #include <math.h> 21 #include <utils/Log.h> 22 #include <cutils/properties.h> 23 #include "media/ToneGenerator.h" 24 25 26 namespace android { 27 28 29 // Descriptors for all available tones (See ToneGenerator::ToneDescriptor class declaration for details) 30 const ToneGenerator::ToneDescriptor ToneGenerator::sToneDescriptors[] = { 31 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 941, 0 }, 0, 0}, 32 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 33 .repeatCnt = ToneGenerator::TONEGEN_INF, 34 .repeatSegment = 0 }, // TONE_DTMF_0 35 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 697, 0 }, 0, 0 }, 36 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 37 .repeatCnt = ToneGenerator::TONEGEN_INF, 38 .repeatSegment = 0 }, // TONE_DTMF_1 39 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 697, 0 }, 0, 0 }, 40 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 41 .repeatCnt = ToneGenerator::TONEGEN_INF, 42 .repeatSegment = 0 }, // TONE_DTMF_2 43 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 697, 0 }, 0, 0 }, 44 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 45 .repeatCnt = ToneGenerator::TONEGEN_INF, 46 .repeatSegment = 0 }, // TONE_DTMF_3 47 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 770, 0 }, 0, 0 }, 48 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 49 .repeatCnt = ToneGenerator::TONEGEN_INF, 50 .repeatSegment = 0 }, // TONE_DTMF_4 51 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 770, 0 }, 0, 0 }, 52 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 53 .repeatCnt = ToneGenerator::TONEGEN_INF, 54 .repeatSegment = 0 }, // TONE_DTMF_5 55 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 770, 0 }, 0, 0 }, 56 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 57 .repeatCnt = ToneGenerator::TONEGEN_INF, 58 .repeatSegment = 0 }, // TONE_DTMF_6 59 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 852, 0 }, 0, 0 }, 60 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 61 .repeatCnt = ToneGenerator::TONEGEN_INF, 62 .repeatSegment = 0 }, // TONE_DTMF_7 63 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 852, 0 }, 0, 0 }, 64 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 65 .repeatCnt = ToneGenerator::TONEGEN_INF, 66 .repeatSegment = 0 }, // TONE_DTMF_8 67 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 852, 0 }, 0, 0 }, 68 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 69 .repeatCnt = ToneGenerator::TONEGEN_INF, 70 .repeatSegment = 0 }, // TONE_DTMF_9 71 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 941, 0 }, 0, 0 }, 72 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 73 .repeatCnt = ToneGenerator::TONEGEN_INF, 74 .repeatSegment = 0 }, // TONE_DTMF_S 75 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 941, 0 }, 0, 0 }, 76 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 77 .repeatCnt = ToneGenerator::TONEGEN_INF, 78 .repeatSegment = 0 }, // TONE_DTMF_P 79 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 697, 0 }, 0, 0 }, 80 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 81 .repeatCnt = ToneGenerator::TONEGEN_INF, 82 .repeatSegment = 0 }, // TONE_DTMF_A 83 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 770, 0 }, 0, 0 }, 84 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 85 .repeatCnt = ToneGenerator::TONEGEN_INF, 86 .repeatSegment = 0 }, // TONE_DTMF_B 87 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 852, 0 }, 0, 0 }, 88 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 89 .repeatCnt = ToneGenerator::TONEGEN_INF, 90 .repeatSegment = 0 }, // TONE_DTMF_C 91 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 941, 0 }, 0, 0 }, 92 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 93 .repeatCnt = ToneGenerator::TONEGEN_INF, 94 .repeatSegment = 0 }, // TONE_DTMF_D 95 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0 }, 96 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 97 .repeatCnt = ToneGenerator::TONEGEN_INF, 98 .repeatSegment = 0 }, // TONE_SUP_DIAL 99 { .segments = { { .duration = 500 , .waveFreq = { 425, 0 }, 0, 0}, 100 { .duration = 500, .waveFreq = { 0 }, 0, 0}, 101 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 102 .repeatCnt = ToneGenerator::TONEGEN_INF, 103 .repeatSegment = 0 }, // TONE_SUP_BUSY 104 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 105 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 106 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 107 .repeatCnt = ToneGenerator::TONEGEN_INF, 108 .repeatSegment = 0 }, // TONE_SUP_CONGESTION 109 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 110 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 111 .repeatCnt = 0, 112 .repeatSegment = 0 }, // TONE_SUP_RADIO_ACK 113 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0}, 114 { .duration = 200, .waveFreq = { 0 }, 0, 0}, 115 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 116 .repeatCnt = 2, 117 .repeatSegment = 0 }, // TONE_SUP_RADIO_NOTAVAIL 118 { .segments = { { .duration = 330, .waveFreq = { 950, 1400, 1800, 0 }, 0, 0}, 119 { .duration = 1000, .waveFreq = { 0 }, 0, 0}, 120 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 121 .repeatCnt = ToneGenerator::TONEGEN_INF, 122 .repeatSegment = 0 }, // TONE_SUP_ERROR 123 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 124 { .duration = 600, .waveFreq = { 0 }, 0, 0 }, 125 { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 126 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 127 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 128 .repeatCnt = ToneGenerator::TONEGEN_INF, 129 .repeatSegment = 0 }, // TONE_SUP_CALL_WAITING 130 { .segments = { { .duration = 1000, .waveFreq = { 425, 0 }, 0, 0 }, 131 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 132 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 133 .repeatCnt = ToneGenerator::TONEGEN_INF, 134 .repeatSegment = 0 }, // TONE_SUP_RINGTONE 135 { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 136 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 137 .repeatCnt = 0, 138 .repeatSegment = 0 }, // TONE_PROP_BEEP 139 { .segments = { { .duration = 100, .waveFreq = { 1200, 0 }, 0, 0 }, 140 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 141 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 142 .repeatCnt = 1, 143 .repeatSegment = 0 }, // TONE_PROP_ACK 144 { .segments = { { .duration = 400, .waveFreq = { 300, 400, 500, 0 }, 0, 0 }, 145 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 146 .repeatCnt = 0, 147 .repeatSegment = 0 }, // TONE_PROP_NACK 148 { .segments = { { .duration = 200, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 149 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 150 .repeatCnt = 0, 151 .repeatSegment = 0 }, // TONE_PROP_PROMPT 152 { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 153 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 154 { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 155 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 156 .repeatCnt = 0, 157 .repeatSegment = 0 }, // TONE_PROP_BEEP2 158 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 159 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 160 { .duration = 0 , .waveFreq = { 0 }, 0, 0 }}, 161 .repeatCnt = ToneGenerator::TONEGEN_INF, 162 .repeatSegment = 0 }, // TONE_SUP_INTERCEPT 163 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 164 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 165 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 166 .repeatCnt = 7, 167 .repeatSegment = 0 }, // TONE_SUP_INTERCEPT_ABBREV 168 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 169 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 170 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 171 .repeatCnt = 7, 172 .repeatSegment = 0 }, // TONE_SUP_CONGESTION_ABBREV 173 { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 }, 174 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 175 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 176 .repeatCnt = 2, 177 .repeatSegment = 0 }, // TONE_SUP_CONFIRM 178 { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 }, 179 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 180 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 181 .repeatCnt = 3, 182 .repeatSegment = 0 }, // TONE_SUP_PIP 183 { .segments = {{ .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0}, 184 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 185 .repeatCnt = ToneGenerator::TONEGEN_INF, 186 .repeatSegment = 0 }, // TONE_CDMA_DIAL_TONE_LITE 187 { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 }, 188 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 189 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 190 .repeatCnt = ToneGenerator::TONEGEN_INF, 191 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_USA_RINGBACK 192 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 193 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 194 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 195 .repeatCnt = ToneGenerator::TONEGEN_INF, 196 .repeatSegment = 0 }, // TONE_CDMA_INTERCEPT 197 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 198 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 199 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 200 .repeatCnt = 0, 201 .repeatSegment = 0 }, // TONE_CDMA_ABBR_INTERCEPT 202 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 203 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 204 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 205 .repeatCnt = ToneGenerator::TONEGEN_INF, 206 .repeatSegment = 0 }, // TONE_CDMA_REORDER 207 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 208 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 209 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 210 .repeatCnt = 7, 211 .repeatSegment = 0 }, // TONE_CDMA_ABBR_REORDER 212 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 }, 213 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 214 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 215 .repeatCnt = ToneGenerator::TONEGEN_INF, 216 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_BUSY 217 { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 }, 218 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 219 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 220 .repeatCnt = 2, 221 .repeatSegment = 0 }, // TONE_CDMA_CONFIRM 222 { .segments = { { .duration = 500, .waveFreq = { 660, 1000, 0 }, 0, 0 }, 223 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 224 .repeatCnt = 0, 225 .repeatSegment = 0 }, // TONE_CDMA_ANSWER 226 { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 }, 227 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 228 .repeatCnt = 0, 229 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_CALLWAITING 230 { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 }, 231 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 232 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 233 .repeatCnt = 3, 234 .repeatSegment = 0 }, // TONE_CDMA_PIP 235 236 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 237 { .duration = 64, .waveFreq = { 2556, 0}, 19, 0}, 238 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0}, 239 { .duration = 48, .waveFreq = { 2556, 0}, 0, 0}, 240 { .duration = 4000, .waveFreq = { 0 }, 0, 0}, 241 { .duration = 0, .waveFreq = { 0 }, 0, 0}}, 242 .repeatCnt = 0, 243 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL 244 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 245 { .duration = 64, .waveFreq = { 2556, 0}, 7, 0 }, 246 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 247 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 248 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 249 { .duration = 64, .waveFreq = { 2556, 0}, 7, 4 }, 250 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 251 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 252 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 253 .repeatCnt = 0, 254 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP 255 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 256 { .duration = 64, .waveFreq = { 2556, 0}, 3, 0 }, 257 { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 }, 258 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 259 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 260 { .duration = 64, .waveFreq = { 2556, 0}, 3, 4 }, 261 { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 }, 262 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 263 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 264 .repeatCnt = 0, 265 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI 266 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 267 .repeatCnt = 0, 268 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT3 269 { .segments = { { .duration = 32, .waveFreq = { 2091, 0 }, 0, 0 }, 270 { .duration = 64, .waveFreq = { 2556, 0 }, 4, 0 }, 271 { .duration = 20, .waveFreq = { 2091, 0 }, 0, 0 }, 272 { .duration = 0, .waveFreq = { 0 } , 0, 0 } }, 273 .repeatCnt = 0, 274 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING 275 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 276 .repeatCnt = 0, 277 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT5 278 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 279 .repeatCnt = 0, 280 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT6 281 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 282 .repeatCnt = 0, 283 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT7 284 285 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 286 { .duration = 25, .waveFreq = { 4000, 0 }, 39, 0 }, 287 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 288 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 289 .repeatCnt = ToneGenerator::TONEGEN_INF, 290 .repeatSegment = 0 }, // TONE_CDMA_HIGH_L 291 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 292 { .duration = 25, .waveFreq = { 2900, 0 }, 39, 0 }, 293 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 294 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 295 .repeatCnt = ToneGenerator::TONEGEN_INF, 296 .repeatSegment = 0 }, // TONE_CDMA_MED_L 297 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 298 { .duration = 25, .waveFreq = { 1450, 0 }, 39, 0 }, 299 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 300 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 301 .repeatCnt = ToneGenerator::TONEGEN_INF, 302 .repeatSegment = 0 }, // TONE_CDMA_LOW_L 303 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 304 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 0 }, 305 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 306 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 307 .repeatCnt = ToneGenerator::TONEGEN_INF, 308 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SS 309 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 310 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 0 }, 311 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 312 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 313 .repeatCnt = ToneGenerator::TONEGEN_INF, 314 .repeatSegment = 0 }, // TONE_CDMA_MED_SS 315 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 316 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 0 }, 317 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 318 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 319 .repeatCnt = ToneGenerator::TONEGEN_INF, 320 .repeatSegment = 0 }, // TONE_CDMA_LOW_SS 321 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 322 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 323 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 324 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 325 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 326 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 327 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 328 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 }, 329 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 330 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 331 .repeatCnt = ToneGenerator::TONEGEN_INF, 332 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SSL 333 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 334 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 335 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 336 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 337 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 338 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 339 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 340 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 }, 341 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 342 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 343 .repeatCnt = ToneGenerator::TONEGEN_INF, 344 .repeatSegment = 0 }, // TONE_CDMA_MED_SSL 345 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 346 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 347 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 348 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 349 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 350 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 351 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 352 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 }, 353 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 354 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 355 .repeatCnt = ToneGenerator::TONEGEN_INF, 356 .repeatSegment = 0 }, // TONE_CDMA_LOW_SSL 357 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 358 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 }, 359 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 360 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 361 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 }, 362 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 363 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 364 .repeatCnt = ToneGenerator::TONEGEN_INF, 365 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SS_2 366 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 367 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 }, 368 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 369 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 370 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 }, 371 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 372 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 373 .repeatCnt = ToneGenerator::TONEGEN_INF, 374 .repeatSegment = 0 }, // TONE_CDMA_MED_SS_2 375 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 376 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 }, 377 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 378 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 379 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 }, 380 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 381 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 382 .repeatCnt = ToneGenerator::TONEGEN_INF, 383 .repeatSegment = 0 }, // TONE_CDMA_LOW_SS_2 384 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 385 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 }, 386 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 387 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 388 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 }, 389 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 390 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 391 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 }, 392 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 393 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 394 .repeatCnt = ToneGenerator::TONEGEN_INF, 395 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SLS 396 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 397 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 }, 398 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 399 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 400 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 }, 401 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 402 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 403 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 }, 404 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 405 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 406 .repeatCnt = ToneGenerator::TONEGEN_INF, 407 .repeatSegment = 0 }, // TONE_CDMA_MED_SLS 408 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 409 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 }, 410 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 411 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 412 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 }, 413 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 414 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 415 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 }, 416 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 417 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 418 .repeatCnt = ToneGenerator::TONEGEN_INF, 419 .repeatSegment = 0 }, // TONE_CDMA_LOW_SLS 420 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 421 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 }, 422 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 423 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 424 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 3 }, 425 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 426 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 427 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 }, 428 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 429 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 430 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 9 }, 431 { .duration = 2500, .waveFreq = { 0 }, 0, 0 }, 432 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 433 .repeatCnt = ToneGenerator::TONEGEN_INF, 434 .repeatSegment = 0 }, // TONE_CDMA_HIGH_S_X4 435 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 436 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 }, 437 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 438 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 439 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 3 }, 440 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 441 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 442 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 }, 443 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 444 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 445 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 9 }, 446 { .duration = 2500, .waveFreq = { 0 }, 0, 0 }, 447 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 448 .repeatCnt = ToneGenerator::TONEGEN_INF, 449 .repeatSegment = 0 }, // TONE_CDMA_MED_S_X4 450 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 451 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 }, 452 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 453 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 454 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 3 }, 455 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 456 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 457 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 }, 458 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 459 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 460 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 9 }, 461 { .duration = 2500, .waveFreq = { 0 }, 0, 0 }, 462 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 463 .repeatCnt = ToneGenerator::TONEGEN_INF, 464 .repeatSegment = 0 }, // TONE_CDMA_LOW_S_X4 465 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 466 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 }, 467 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 468 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 469 .repeatCnt = ToneGenerator::TONEGEN_INF, 470 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_L 471 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 472 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 }, 473 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 474 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 475 .repeatCnt = ToneGenerator::TONEGEN_INF, 476 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_L 477 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 478 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 }, 479 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 480 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 481 .repeatCnt = ToneGenerator::TONEGEN_INF, 482 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_L 483 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 484 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 485 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 486 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 487 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 488 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 489 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 490 .repeatCnt = ToneGenerator::TONEGEN_INF, 491 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SS 492 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 493 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 494 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 495 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 496 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 497 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 498 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 499 .repeatCnt = ToneGenerator::TONEGEN_INF, 500 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SS 501 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 502 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 503 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 504 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 505 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 506 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 507 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 508 .repeatCnt = ToneGenerator::TONEGEN_INF, 509 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SS 510 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 511 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 512 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 513 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 514 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 515 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 516 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 517 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 }, 518 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 519 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 520 .repeatCnt = ToneGenerator::TONEGEN_INF, 521 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SSL 522 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 523 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 524 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 525 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 526 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 527 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 528 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 529 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 }, 530 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 531 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 532 .repeatCnt = ToneGenerator::TONEGEN_INF, 533 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SSL 534 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 535 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 536 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 537 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 538 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 539 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 540 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 541 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 }, 542 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 543 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 544 .repeatCnt = ToneGenerator::TONEGEN_INF, 545 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SSL 546 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 547 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 548 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 549 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 550 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 3 }, 551 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 552 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 553 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 }, 554 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 555 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 556 .repeatCnt = ToneGenerator::TONEGEN_INF, 557 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SLS 558 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 559 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 560 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 561 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 562 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 3 }, 563 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 564 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 565 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 }, 566 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 567 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 568 .repeatCnt = ToneGenerator::TONEGEN_INF, 569 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SLS 570 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 571 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 572 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 573 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 574 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 3 }, 575 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 576 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 577 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 }, 578 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 579 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 580 .repeatCnt = ToneGenerator::TONEGEN_INF, 581 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SLS 582 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 583 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 584 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 585 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 586 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 587 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 588 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 589 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 }, 590 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 591 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 592 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 9 }, 593 { .duration = 800, .waveFreq = { 0 }, 0, 0 }, 594 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 595 .repeatCnt = ToneGenerator::TONEGEN_INF, 596 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_S_X4 597 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 598 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 599 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 600 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 601 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 602 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 603 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 604 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 }, 605 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 606 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 607 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 9 }, 608 { .duration = 800, .waveFreq = { 0 }, 0, 0 }, 609 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 610 .repeatCnt = ToneGenerator::TONEGEN_INF, 611 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_S_X4 612 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 613 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 614 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 615 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 616 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 617 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 618 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 619 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 }, 620 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 621 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 622 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 9 }, 623 { .duration = 800, .waveFreq = { 0 }, 0, 0 }, 624 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 625 .repeatCnt = ToneGenerator::TONEGEN_INF, 626 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_S_X4 627 628 { .segments = { { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 }, 629 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 630 { .duration = 62, .waveFreq = { 740, 0 }, 0, 0 }, 631 { .duration = 62, .waveFreq = { 622, 0 }, 0, 0 }, 632 { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 }, 633 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 634 .repeatCnt = 0, 635 .repeatSegment = 0 }, // TONE_CDMA_ALERT_NETWORK_LITE 636 { .segments = { { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 }, 637 { .duration = 62, .waveFreq = { 659, 0 }, 2, 0 }, 638 { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 }, 639 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 640 .repeatCnt = 0, 641 .repeatSegment = 0 }, // TONE_CDMA_ALERT_AUTOREDIAL_LITE 642 { .segments = { { .duration = 400, .waveFreq = { 1150, 770, 0 }, 0, 0 }, 643 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 644 .repeatCnt = 0, 645 .repeatSegment = 0 }, // TONE_CDMA_ONE_MIN_BEEP 646 { .segments = { { .duration = 120, .waveFreq = { 941, 1477, 0 }, 0, 0 }, 647 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 648 .repeatCnt = 0, 649 .repeatSegment = 0 }, // TONE_CDMA_KEYPAD_VOLUME_KEY_LITE 650 { .segments = { { .duration = 375, .waveFreq = { 587, 0 }, 0, 0 }, 651 { .duration = 125, .waveFreq = { 1175, 0 }, 0, 0 }, 652 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 653 .repeatCnt = 0, 654 .repeatSegment = 0 }, // TONE_CDMA_PRESSHOLDKEY_LITE 655 { .segments = { { .duration = 62, .waveFreq = { 587, 0 }, 0, 0 }, 656 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 657 { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 }, 658 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 659 { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 }, 660 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 661 { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 }, 662 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 663 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 664 .repeatCnt = 0, 665 .repeatSegment = 0 }, // TONE_CDMA_ALERT_INCALL_LITE 666 { .segments = { { .duration = 125, .waveFreq = { 941, 0 }, 0, 0 }, 667 { .duration = 10, .waveFreq = { 0 }, 2, 0 }, 668 { .duration = 4990, .waveFreq = { 0 }, 0, 0 }, 669 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 670 .repeatCnt = ToneGenerator::TONEGEN_INF, 671 .repeatSegment = 0 }, // TONE_CDMA_EMERGENCY_RINGBACK 672 { .segments = { { .duration = 125, .waveFreq = { 1319, 0 }, 0, 0 }, 673 { .duration = 125, .waveFreq = { 0 }, 0, 0 }, 674 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 675 .repeatCnt = 2, 676 .repeatSegment = 0 }, // TONE_CDMA_ALERT_CALL_GUARD 677 { .segments = { { .duration = 125, .waveFreq = { 1047, 0 }, 0, 0 }, 678 { .duration = 125, .waveFreq = { 370, 0 }, 0, 0 }, 679 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 680 .repeatCnt = 0, 681 .repeatSegment = 0 }, // TONE_CDMA_SOFT_ERROR_LITE 682 { .segments = { { .duration = 125, .waveFreq = { 1480, 0 }, 0, 0 }, 683 { .duration = 125, .waveFreq = { 1397, 0 }, 0, 0 }, 684 { .duration = 125, .waveFreq = { 784, 0 }, 0, 0 }, 685 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 686 .repeatCnt = 0, 687 .repeatSegment = 0 }, // TONE_CDMA_CALLDROP_LITE 688 689 { .segments = { { .duration = 500, .waveFreq = { 425, 0 }, 0, 0 }, 690 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 691 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 692 .repeatCnt = 0, 693 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_BUSY_ONE_SHOT 694 { .segments = { { .duration = 400, .waveFreq = { 1150, 770 }, 0, 0 }, 695 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 696 .repeatCnt = 0, 697 .repeatSegment = 0 }, // TONE_CDMA_ABBR_ALERT 698 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 699 .repeatCnt = 0, 700 .repeatSegment = 0 }, // TONE_CDMA_SIGNAL_OFF 701 702 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 350, 440, 0 }, 0, 0 }, 703 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 704 .repeatCnt = ToneGenerator::TONEGEN_INF, 705 .repeatSegment = 0 }, // TONE_ANSI_DIAL 706 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 }, 707 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 708 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 709 .repeatCnt = ToneGenerator::TONEGEN_INF, 710 .repeatSegment = 0 }, // TONE_ANSI_BUSY 711 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 712 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 713 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 714 .repeatCnt = ToneGenerator::TONEGEN_INF, 715 .repeatSegment = 0 }, // TONE_ANSI_CONGESTION 716 { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 }, 717 { .duration = 9700, .waveFreq = { 0 }, 0, 0 }, 718 { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 }, 719 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 720 { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 }, 721 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 722 .repeatCnt = ToneGenerator::TONEGEN_INF, 723 .repeatSegment = 1 }, // TONE_ANSI_CALL_WAITING 724 { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 }, 725 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 726 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 727 .repeatCnt = ToneGenerator::TONEGEN_INF, 728 .repeatSegment = 0 }, // TONE_ANSI_RINGTONE 729 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 400, 0 }, 0, 0 }, 730 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 731 .repeatCnt = ToneGenerator::TONEGEN_INF, 732 .repeatSegment = 0 }, // TONE_JAPAN_DIAL 733 { .segments = { { .duration = 500, .waveFreq = { 400, 0 }, 0, 0 }, 734 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 735 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 736 .repeatCnt = ToneGenerator::TONEGEN_INF, 737 .repeatSegment = 0 }, // TONE_JAPAN_BUSY 738 { .segments = { { .duration = 1000, .waveFreq = { 400, 0 }, 0, 0 }, 739 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 740 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 741 .repeatCnt = ToneGenerator::TONEGEN_INF, 742 .repeatSegment = 0 }, // TONE_JAPAN_RADIO_ACK 743 744 745 746 }; 747 748 // Used by ToneGenerator::getToneForRegion() to convert user specified supervisory tone type 749 // to actual tone for current region. 750 const unsigned char /*tone_type*/ ToneGenerator::sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES] = { 751 { // ANSI 752 TONE_ANSI_DIAL, // TONE_SUP_DIAL 753 TONE_ANSI_BUSY, // TONE_SUP_BUSY 754 TONE_ANSI_CONGESTION, // TONE_SUP_CONGESTION 755 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK 756 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 757 TONE_SUP_ERROR, // TONE_SUP_ERROR 758 TONE_ANSI_CALL_WAITING, // TONE_SUP_CALL_WAITING 759 TONE_ANSI_RINGTONE // TONE_SUP_RINGTONE 760 }, 761 { // JAPAN 762 TONE_JAPAN_DIAL, // TONE_SUP_DIAL 763 TONE_JAPAN_BUSY, // TONE_SUP_BUSY 764 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION 765 TONE_JAPAN_RADIO_ACK, // TONE_SUP_RADIO_ACK 766 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 767 TONE_SUP_ERROR, // TONE_SUP_ERROR 768 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING 769 TONE_SUP_RINGTONE // TONE_SUP_RINGTONE 770 } 771 }; 772 773 774 //////////////////////////////////////////////////////////////////////////////// 775 // ToneGenerator class Implementation 776 //////////////////////////////////////////////////////////////////////////////// 777 778 779 //---------------------------------- public methods ---------------------------- 780 781 782 //////////////////////////////////////////////////////////////////////////////// 783 // 784 // Method: ToneGenerator::ToneGenerator() 785 // 786 // Description: Constructor. Initializes the tone sequencer, intantiates required sine wave 787 // generators, instantiates output audio track. 788 // 789 // Input: 790 // streamType: Type of stream used for tone playback 791 // volume: volume applied to tone (0.0 to 1.0) 792 // 793 // Output: 794 // none 795 // 796 //////////////////////////////////////////////////////////////////////////////// 797 ToneGenerator::ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava) { 798 799 ALOGV("ToneGenerator constructor: streamType=%d, volume=%f", streamType, volume); 800 801 mState = TONE_IDLE; 802 803 if (AudioSystem::getOutputSamplingRate(&mSamplingRate, streamType) != NO_ERROR) { 804 ALOGE("Unable to marshal AudioFlinger"); 805 return; 806 } 807 mThreadCanCallJava = threadCanCallJava; 808 mStreamType = streamType; 809 mVolume = volume; 810 mpToneDesc = NULL; 811 mpNewToneDesc = NULL; 812 // Generate tone by chunks of 20 ms to keep cadencing precision 813 mProcessSize = (mSamplingRate * 20) / 1000; 814 815 char value[PROPERTY_VALUE_MAX]; 816 property_get("gsm.operator.iso-country", value, ""); 817 if (strcmp(value,"us") == 0 || 818 strcmp(value,"ca") == 0) { 819 mRegion = ANSI; 820 } else if (strcmp(value,"jp") == 0) { 821 mRegion = JAPAN; 822 } else { 823 mRegion = CEPT; 824 } 825 826 if (initAudioTrack()) { 827 ALOGV("ToneGenerator INIT OK, time: %d", (unsigned int)(systemTime()/1000000)); 828 } else { 829 ALOGV("!!!ToneGenerator INIT FAILED!!!"); 830 } 831 } 832 833 834 835 836 //////////////////////////////////////////////////////////////////////////////// 837 // 838 // Method: ToneGenerator::~ToneGenerator() 839 // 840 // Description: Destructor. Stop sound playback and delete audio track if 841 // needed and delete sine wave generators. 842 // 843 // Input: 844 // none 845 // 846 // Output: 847 // none 848 // 849 //////////////////////////////////////////////////////////////////////////////// 850 ToneGenerator::~ToneGenerator() { 851 ALOGV("ToneGenerator destructor"); 852 853 if (mpAudioTrack != 0) { 854 stopTone(); 855 ALOGV("Delete Track: %p", mpAudioTrack.get()); 856 mpAudioTrack.clear(); 857 } 858 } 859 860 //////////////////////////////////////////////////////////////////////////////// 861 // 862 // Method: ToneGenerator::startTone() 863 // 864 // Description: Starts tone playback. 865 // 866 // Input: 867 // toneType: Type of tone generated (values in enum tone_type) 868 // durationMs: The tone duration in milliseconds. If the tone is limited in time by definition, 869 // the actual duration will be the minimum of durationMs and the defined tone duration. 870 // Ommiting or setting durationMs to -1 does not limit tone duration. 871 // 872 // Output: 873 // none 874 // 875 //////////////////////////////////////////////////////////////////////////////// 876 bool ToneGenerator::startTone(tone_type toneType, int durationMs) { 877 bool lResult = false; 878 status_t lStatus; 879 880 if ((toneType < 0) || (toneType >= NUM_TONES)) 881 return lResult; 882 883 toneType = getToneForRegion(toneType); 884 if (toneType == TONE_CDMA_SIGNAL_OFF) { 885 return true; 886 } 887 888 if (mState == TONE_IDLE) { 889 ALOGV("startTone: try to re-init AudioTrack"); 890 if (!initAudioTrack()) { 891 return lResult; 892 } 893 } 894 895 ALOGV("startTone"); 896 897 mLock.lock(); 898 899 // Get descriptor for requested tone 900 mpNewToneDesc = &sToneDescriptors[toneType]; 901 902 mDurationMs = durationMs; 903 904 if (mState == TONE_STOPPED) { 905 ALOGV("Start waiting for previous tone to stop"); 906 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 907 if (lStatus != NO_ERROR) { 908 ALOGE("--- start wait for stop timed out, status %d", lStatus); 909 mState = TONE_IDLE; 910 mLock.unlock(); 911 return lResult; 912 } 913 } 914 915 if (mState == TONE_INIT) { 916 if (prepareWave()) { 917 ALOGV("Immediate start, time %d", (unsigned int)(systemTime()/1000000)); 918 lResult = true; 919 mState = TONE_STARTING; 920 if (clock_gettime(CLOCK_MONOTONIC, &mStartTime) != 0) { 921 mStartTime.tv_sec = 0; 922 } 923 mLock.unlock(); 924 mpAudioTrack->start(); 925 mLock.lock(); 926 if (mState == TONE_STARTING) { 927 ALOGV("Wait for start callback"); 928 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 929 if (lStatus != NO_ERROR) { 930 ALOGE("--- Immediate start timed out, status %d", lStatus); 931 mState = TONE_IDLE; 932 lResult = false; 933 } 934 } 935 } else { 936 mState = TONE_IDLE; 937 } 938 } else { 939 ALOGV("Delayed start"); 940 mState = TONE_RESTARTING; 941 mStartTime.tv_sec = 0; 942 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 943 if (lStatus == NO_ERROR) { 944 if (mState != TONE_IDLE) { 945 lResult = true; 946 } 947 ALOGV("cond received"); 948 } else { 949 ALOGE("--- Delayed start timed out, status %d", lStatus); 950 mState = TONE_IDLE; 951 } 952 } 953 mLock.unlock(); 954 955 ALOGV_IF(lResult, "Tone started, time %d", (unsigned int)(systemTime()/1000000)); 956 ALOGW_IF(!lResult, "Tone start failed!!!, time %d", (unsigned int)(systemTime()/1000000)); 957 958 return lResult; 959 } 960 961 //////////////////////////////////////////////////////////////////////////////// 962 // 963 // Method: ToneGenerator::stopTone() 964 // 965 // Description: Stops tone playback. 966 // 967 // Input: 968 // none 969 // 970 // Output: 971 // none 972 // 973 //////////////////////////////////////////////////////////////////////////////// 974 void ToneGenerator::stopTone() { 975 ALOGV("stopTone"); 976 977 mLock.lock(); 978 if (mState != TONE_IDLE && mState != TONE_INIT) { 979 if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) { 980 struct timespec stopTime; 981 // If the start time is valid, make sure that the number of audio samples produced 982 // corresponds at least to the time between the start and stop commands. 983 // This is needed in case of cold start of the output stream. 984 if ((mStartTime.tv_sec != 0) && (clock_gettime(CLOCK_MONOTONIC, &stopTime) == 0)) { 985 time_t sec = stopTime.tv_sec - mStartTime.tv_sec; 986 long nsec = stopTime.tv_nsec - mStartTime.tv_nsec; 987 if (nsec < 0) { 988 --sec; 989 nsec += 1000000000; 990 } 991 992 if ((sec + 1) > ((long)(INT_MAX / mSamplingRate))) { 993 mMaxSmp = sec * mSamplingRate; 994 } else { 995 // mSamplingRate is always > 1000 996 sec = sec * 1000 + nsec / 1000000; // duration in milliseconds 997 mMaxSmp = (unsigned int)(((int64_t)sec * mSamplingRate) / 1000); 998 } 999 ALOGV("stopTone() forcing mMaxSmp to %d, total for far %d", mMaxSmp, mTotalSmp); 1000 } else { 1001 mState = TONE_STOPPING; 1002 } 1003 } 1004 ALOGV("waiting cond"); 1005 status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 1006 if (lStatus == NO_ERROR) { 1007 // If the tone was restarted exit now before calling clearWaveGens(); 1008 if (mState != TONE_INIT) { 1009 mLock.unlock(); 1010 return; 1011 } 1012 ALOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000)); 1013 } else { 1014 ALOGE("--- Stop timed out"); 1015 mState = TONE_IDLE; 1016 mpAudioTrack->stop(); 1017 } 1018 clearWaveGens(); 1019 } 1020 1021 mLock.unlock(); 1022 } 1023 1024 //---------------------------------- private methods --------------------------- 1025 1026 1027 1028 1029 //////////////////////////////////////////////////////////////////////////////// 1030 // 1031 // Method: ToneGenerator::initAudioTrack() 1032 // 1033 // Description: Allocates and configures AudioTrack used for PCM output. 1034 // 1035 // Input: 1036 // none 1037 // 1038 // Output: 1039 // none 1040 // 1041 //////////////////////////////////////////////////////////////////////////////// 1042 bool ToneGenerator::initAudioTrack() { 1043 1044 // Open audio track in mono, PCM 16bit, default sampling rate, default buffer size 1045 mpAudioTrack = new AudioTrack(); 1046 ALOGV("Create Track: %p", mpAudioTrack.get()); 1047 1048 mpAudioTrack->set(mStreamType, 1049 0, // sampleRate 1050 AUDIO_FORMAT_PCM_16_BIT, 1051 AUDIO_CHANNEL_OUT_MONO, 1052 0, // frameCount 1053 AUDIO_OUTPUT_FLAG_FAST, 1054 audioCallback, 1055 this, // user 1056 0, // notificationFrames 1057 0, // sharedBuffer 1058 mThreadCanCallJava, 1059 AUDIO_SESSION_ALLOCATE, 1060 AudioTrack::TRANSFER_CALLBACK); 1061 1062 if (mpAudioTrack->initCheck() != NO_ERROR) { 1063 ALOGE("AudioTrack->initCheck failed"); 1064 goto initAudioTrack_exit; 1065 } 1066 1067 mpAudioTrack->setVolume(mVolume); 1068 1069 mState = TONE_INIT; 1070 1071 return true; 1072 1073 initAudioTrack_exit: 1074 1075 ALOGV("Init failed: %p", mpAudioTrack.get()); 1076 1077 // Cleanup 1078 mpAudioTrack.clear(); 1079 1080 return false; 1081 } 1082 1083 1084 //////////////////////////////////////////////////////////////////////////////// 1085 // 1086 // Method: ToneGenerator::audioCallback() 1087 // 1088 // Description: AudioTrack callback implementation. Generates a block of 1089 // PCM samples 1090 // and manages tone generator sequencer: tones pulses, tone duration... 1091 // 1092 // Input: 1093 // user reference (pointer to our ToneGenerator) 1094 // info audio buffer descriptor 1095 // 1096 // Output: 1097 // returned value: always true. 1098 // 1099 //////////////////////////////////////////////////////////////////////////////// 1100 void ToneGenerator::audioCallback(int event, void* user, void *info) { 1101 1102 if (event != AudioTrack::EVENT_MORE_DATA) return; 1103 1104 AudioTrack::Buffer *buffer = static_cast<AudioTrack::Buffer *>(info); 1105 ToneGenerator *lpToneGen = static_cast<ToneGenerator *>(user); 1106 short *lpOut = buffer->i16; 1107 unsigned int lNumSmp = buffer->size/sizeof(short); 1108 const ToneDescriptor *lpToneDesc = lpToneGen->mpToneDesc; 1109 1110 if (buffer->size == 0) return; 1111 1112 1113 // Clear output buffer: WaveGenerator accumulates into lpOut buffer 1114 memset(lpOut, 0, buffer->size); 1115 1116 while (lNumSmp) { 1117 unsigned int lReqSmp = lNumSmp < lpToneGen->mProcessSize*2 ? lNumSmp : lpToneGen->mProcessSize; 1118 unsigned int lGenSmp; 1119 unsigned int lWaveCmd = WaveGenerator::WAVEGEN_CONT; 1120 bool lSignal = false; 1121 1122 lpToneGen->mLock.lock(); 1123 1124 1125 // Update pcm frame count and end time (current time at the end of this process) 1126 lpToneGen->mTotalSmp += lReqSmp; 1127 1128 // Update tone gen state machine and select wave gen command 1129 switch (lpToneGen->mState) { 1130 case TONE_PLAYING: 1131 lWaveCmd = WaveGenerator::WAVEGEN_CONT; 1132 break; 1133 case TONE_STARTING: 1134 ALOGV("Starting Cbk"); 1135 1136 lWaveCmd = WaveGenerator::WAVEGEN_START; 1137 break; 1138 case TONE_STOPPING: 1139 case TONE_RESTARTING: 1140 ALOGV("Stop/restart Cbk"); 1141 1142 lWaveCmd = WaveGenerator::WAVEGEN_STOP; 1143 lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below 1144 break; 1145 case TONE_STOPPED: 1146 ALOGV("Stopped Cbk"); 1147 goto audioCallback_EndLoop; 1148 default: 1149 ALOGV("Extra Cbk"); 1150 goto audioCallback_EndLoop; 1151 } 1152 1153 // Exit if tone sequence is over 1154 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0 || 1155 lpToneGen->mTotalSmp > lpToneGen->mMaxSmp) { 1156 if (lpToneGen->mState == TONE_PLAYING) { 1157 lpToneGen->mState = TONE_STOPPING; 1158 } 1159 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) { 1160 goto audioCallback_EndLoop; 1161 } 1162 // fade out before stopping if maximum duration reached 1163 lWaveCmd = WaveGenerator::WAVEGEN_STOP; 1164 lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below 1165 } 1166 1167 if (lpToneGen->mTotalSmp > lpToneGen->mNextSegSmp) { 1168 // Time to go to next sequence segment 1169 1170 ALOGV("End Segment, time: %d", (unsigned int)(systemTime()/1000000)); 1171 1172 lGenSmp = lReqSmp; 1173 1174 // If segment, ON -> OFF transition : ramp volume down 1175 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) { 1176 lWaveCmd = WaveGenerator::WAVEGEN_STOP; 1177 unsigned int lFreqIdx = 0; 1178 unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx]; 1179 1180 while (lFrequency != 0) { 1181 WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency); 1182 lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd); 1183 lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx]; 1184 } 1185 ALOGV("ON->OFF, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp); 1186 } 1187 1188 // check if we need to loop and loop for the reqd times 1189 if (lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) { 1190 if (lpToneGen->mLoopCounter < lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) { 1191 ALOGV ("in if loop loopCnt(%d) loopctr(%d), CurSeg(%d)", 1192 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt, 1193 lpToneGen->mLoopCounter, 1194 lpToneGen->mCurSegment); 1195 lpToneGen->mCurSegment = lpToneDesc->segments[lpToneGen->mCurSegment].loopIndx; 1196 ++lpToneGen->mLoopCounter; 1197 } else { 1198 // completed loop. go to next segment 1199 lpToneGen->mLoopCounter = 0; 1200 lpToneGen->mCurSegment++; 1201 ALOGV ("in else loop loopCnt(%d) loopctr(%d), CurSeg(%d)", 1202 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt, 1203 lpToneGen->mLoopCounter, 1204 lpToneGen->mCurSegment); 1205 } 1206 } else { 1207 lpToneGen->mCurSegment++; 1208 ALOGV ("Goto next seg loopCnt(%d) loopctr(%d), CurSeg(%d)", 1209 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt, 1210 lpToneGen->mLoopCounter, 1211 lpToneGen->mCurSegment); 1212 1213 } 1214 1215 // Handle loop if last segment reached 1216 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) { 1217 ALOGV("Last Seg: %d", lpToneGen->mCurSegment); 1218 1219 // Pre increment loop count and restart if total count not reached. Stop sequence otherwise 1220 if (++lpToneGen->mCurCount <= lpToneDesc->repeatCnt) { 1221 ALOGV("Repeating Count: %d", lpToneGen->mCurCount); 1222 1223 lpToneGen->mCurSegment = lpToneDesc->repeatSegment; 1224 if (lpToneDesc->segments[lpToneDesc->repeatSegment].waveFreq[0] != 0) { 1225 lWaveCmd = WaveGenerator::WAVEGEN_START; 1226 } 1227 1228 ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment, 1229 (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate); 1230 1231 } else { 1232 lGenSmp = 0; 1233 ALOGV("End repeat, time: %d", (unsigned int)(systemTime()/1000000)); 1234 } 1235 } else { 1236 ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment, 1237 (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate); 1238 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) { 1239 // If next segment is not silent, OFF -> ON transition : reset wave generator 1240 lWaveCmd = WaveGenerator::WAVEGEN_START; 1241 1242 ALOGV("OFF->ON, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp); 1243 } else { 1244 lGenSmp = 0; 1245 } 1246 } 1247 1248 // Update next segment transition position. No harm to do it also for last segment as lpToneGen->mNextSegSmp won't be used any more 1249 lpToneGen->mNextSegSmp 1250 += (lpToneDesc->segments[lpToneGen->mCurSegment].duration * lpToneGen->mSamplingRate) / 1000; 1251 1252 } else { 1253 // Inside a segment keep tone ON or OFF 1254 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] == 0) { 1255 lGenSmp = 0; // If odd segment, tone is currently OFF 1256 } else { 1257 lGenSmp = lReqSmp; // If event segment, tone is currently ON 1258 } 1259 } 1260 1261 if (lGenSmp) { 1262 // If samples must be generated, call all active wave generators and acumulate waves in lpOut 1263 unsigned int lFreqIdx = 0; 1264 unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx]; 1265 1266 while (lFrequency != 0) { 1267 WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency); 1268 lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd); 1269 lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx]; 1270 } 1271 } 1272 1273 lNumSmp -= lReqSmp; 1274 lpOut += lReqSmp; 1275 1276 audioCallback_EndLoop: 1277 1278 switch (lpToneGen->mState) { 1279 case TONE_RESTARTING: 1280 ALOGV("Cbk restarting track"); 1281 if (lpToneGen->prepareWave()) { 1282 lpToneGen->mState = TONE_STARTING; 1283 if (clock_gettime(CLOCK_MONOTONIC, &lpToneGen->mStartTime) != 0) { 1284 lpToneGen->mStartTime.tv_sec = 0; 1285 } 1286 // must reload lpToneDesc as prepareWave() may change mpToneDesc 1287 lpToneDesc = lpToneGen->mpToneDesc; 1288 } else { 1289 ALOGW("Cbk restarting prepareWave() failed"); 1290 lpToneGen->mState = TONE_IDLE; 1291 lpToneGen->mpAudioTrack->stop(); 1292 // Force loop exit 1293 lNumSmp = 0; 1294 } 1295 lSignal = true; 1296 break; 1297 case TONE_STOPPING: 1298 ALOGV("Cbk Stopping"); 1299 lpToneGen->mState = TONE_STOPPED; 1300 // Force loop exit 1301 lNumSmp = 0; 1302 break; 1303 case TONE_STOPPED: 1304 lpToneGen->mState = TONE_INIT; 1305 ALOGV("Cbk Stopped track"); 1306 lpToneGen->mpAudioTrack->stop(); 1307 // Force loop exit 1308 lNumSmp = 0; 1309 buffer->size = 0; 1310 lSignal = true; 1311 break; 1312 case TONE_STARTING: 1313 ALOGV("Cbk starting track"); 1314 lpToneGen->mState = TONE_PLAYING; 1315 lSignal = true; 1316 break; 1317 case TONE_PLAYING: 1318 break; 1319 default: 1320 // Force loop exit 1321 lNumSmp = 0; 1322 buffer->size = 0; 1323 break; 1324 } 1325 1326 if (lSignal) 1327 lpToneGen->mWaitCbkCond.broadcast(); 1328 lpToneGen->mLock.unlock(); 1329 } 1330 } 1331 1332 1333 //////////////////////////////////////////////////////////////////////////////// 1334 // 1335 // Method: ToneGenerator::prepareWave() 1336 // 1337 // Description: Prepare wave generators and reset tone sequencer state machine. 1338 // mpNewToneDesc must have been initialized before calling this function. 1339 // Input: 1340 // none 1341 // 1342 // Output: 1343 // returned value: true if wave generators have been created, false otherwise 1344 // 1345 //////////////////////////////////////////////////////////////////////////////// 1346 bool ToneGenerator::prepareWave() { 1347 unsigned int segmentIdx = 0; 1348 1349 if (mpNewToneDesc == NULL) { 1350 return false; 1351 } 1352 1353 // Remove existing wave generators if any 1354 clearWaveGens(); 1355 1356 mpToneDesc = mpNewToneDesc; 1357 1358 if (mDurationMs == -1) { 1359 mMaxSmp = TONEGEN_INF; 1360 } else { 1361 if (mDurationMs > (int)(TONEGEN_INF / mSamplingRate)) { 1362 mMaxSmp = (mDurationMs / 1000) * mSamplingRate; 1363 } else { 1364 mMaxSmp = (mDurationMs * mSamplingRate) / 1000; 1365 } 1366 ALOGV("prepareWave, duration limited to %d ms", mDurationMs); 1367 } 1368 1369 while (mpToneDesc->segments[segmentIdx].duration) { 1370 // Get total number of sine waves: needed to adapt sine wave gain. 1371 unsigned int lNumWaves = numWaves(segmentIdx); 1372 unsigned int freqIdx = 0; 1373 unsigned int frequency = mpToneDesc->segments[segmentIdx].waveFreq[freqIdx]; 1374 while (frequency) { 1375 // Instantiate a wave generator if ot already done for this frequency 1376 if (mWaveGens.indexOfKey(frequency) == NAME_NOT_FOUND) { 1377 ToneGenerator::WaveGenerator *lpWaveGen = 1378 new ToneGenerator::WaveGenerator((unsigned short)mSamplingRate, 1379 frequency, 1380 TONEGEN_GAIN/lNumWaves); 1381 mWaveGens.add(frequency, lpWaveGen); 1382 } 1383 frequency = mpNewToneDesc->segments[segmentIdx].waveFreq[++freqIdx]; 1384 } 1385 segmentIdx++; 1386 } 1387 1388 // Initialize tone sequencer 1389 mTotalSmp = 0; 1390 mCurSegment = 0; 1391 mCurCount = 0; 1392 mLoopCounter = 0; 1393 if (mpToneDesc->segments[0].duration == TONEGEN_INF) { 1394 mNextSegSmp = TONEGEN_INF; 1395 } else{ 1396 mNextSegSmp = (mpToneDesc->segments[0].duration * mSamplingRate) / 1000; 1397 } 1398 1399 return true; 1400 } 1401 1402 1403 //////////////////////////////////////////////////////////////////////////////// 1404 // 1405 // Method: ToneGenerator::numWaves() 1406 // 1407 // Description: Count number of sine waves needed to generate a tone segment (e.g 2 for DTMF). 1408 // 1409 // Input: 1410 // segmentIdx tone segment index 1411 // 1412 // Output: 1413 // returned value: nummber of sine waves 1414 // 1415 //////////////////////////////////////////////////////////////////////////////// 1416 unsigned int ToneGenerator::numWaves(unsigned int segmentIdx) { 1417 unsigned int lCnt = 0; 1418 1419 if (mpToneDesc->segments[segmentIdx].duration) { 1420 while (mpToneDesc->segments[segmentIdx].waveFreq[lCnt]) { 1421 lCnt++; 1422 } 1423 lCnt++; 1424 } 1425 1426 return lCnt; 1427 } 1428 1429 1430 //////////////////////////////////////////////////////////////////////////////// 1431 // 1432 // Method: ToneGenerator::clearWaveGens() 1433 // 1434 // Description: Removes all wave generators. 1435 // 1436 // Input: 1437 // none 1438 // 1439 // Output: 1440 // none 1441 // 1442 //////////////////////////////////////////////////////////////////////////////// 1443 void ToneGenerator::clearWaveGens() { 1444 ALOGV("Clearing mWaveGens:"); 1445 1446 for (size_t lIdx = 0; lIdx < mWaveGens.size(); lIdx++) { 1447 delete mWaveGens.valueAt(lIdx); 1448 } 1449 mWaveGens.clear(); 1450 } 1451 1452 //////////////////////////////////////////////////////////////////////////////// 1453 // 1454 // Method: ToneGenerator::getToneForRegion() 1455 // 1456 // Description: Get correct ringtone type according to current region. 1457 // The corrected ring tone type is the tone descriptor index in sToneDescriptors[]. 1458 // 1459 // Input: 1460 // none 1461 // 1462 // Output: 1463 // none 1464 // 1465 //////////////////////////////////////////////////////////////////////////////// 1466 ToneGenerator::tone_type ToneGenerator::getToneForRegion(tone_type toneType) { 1467 tone_type regionTone; 1468 1469 if (mRegion == CEPT || toneType < FIRST_SUP_TONE || toneType > LAST_SUP_TONE) { 1470 regionTone = toneType; 1471 } else { 1472 regionTone = (tone_type) sToneMappingTable[mRegion][toneType - FIRST_SUP_TONE]; 1473 } 1474 1475 ALOGV("getToneForRegion, tone %d, region %d, regionTone %d", toneType, mRegion, regionTone); 1476 1477 return regionTone; 1478 } 1479 1480 1481 //////////////////////////////////////////////////////////////////////////////// 1482 // WaveGenerator::WaveGenerator class Implementation 1483 //////////////////////////////////////////////////////////////////////////////// 1484 1485 //---------------------------------- public methods ---------------------------- 1486 1487 //////////////////////////////////////////////////////////////////////////////// 1488 // 1489 // Method: WaveGenerator::WaveGenerator() 1490 // 1491 // Description: Constructor. 1492 // 1493 // Input: 1494 // samplingRate: Output sampling rate in Hz 1495 // frequency: Frequency of the sine wave to generate in Hz 1496 // volume: volume (0.0 to 1.0) 1497 // 1498 // Output: 1499 // none 1500 // 1501 //////////////////////////////////////////////////////////////////////////////// 1502 ToneGenerator::WaveGenerator::WaveGenerator(unsigned short samplingRate, 1503 unsigned short frequency, float volume) { 1504 double d0; 1505 double F_div_Fs; // frequency / samplingRate 1506 1507 F_div_Fs = frequency / (double)samplingRate; 1508 d0 = - (float)GEN_AMP * sin(2 * M_PI * F_div_Fs); 1509 mS2_0 = (short)d0; 1510 mS1 = 0; 1511 mS2 = mS2_0; 1512 1513 mAmplitude_Q15 = (short)(32767. * 32767. * volume / GEN_AMP); 1514 // take some margin for amplitude fluctuation 1515 if (mAmplitude_Q15 > 32500) 1516 mAmplitude_Q15 = 32500; 1517 1518 d0 = 32768.0 * cos(2 * M_PI * F_div_Fs); // Q14*2*cos() 1519 if (d0 > 32767) 1520 d0 = 32767; 1521 mA1_Q14 = (short) d0; 1522 1523 ALOGV("WaveGenerator init, mA1_Q14: %d, mS2_0: %d, mAmplitude_Q15: %d", 1524 mA1_Q14, mS2_0, mAmplitude_Q15); 1525 } 1526 1527 //////////////////////////////////////////////////////////////////////////////// 1528 // 1529 // Method: WaveGenerator::~WaveGenerator() 1530 // 1531 // Description: Destructor. 1532 // 1533 // Input: 1534 // none 1535 // 1536 // Output: 1537 // none 1538 // 1539 //////////////////////////////////////////////////////////////////////////////// 1540 ToneGenerator::WaveGenerator::~WaveGenerator() { 1541 } 1542 1543 //////////////////////////////////////////////////////////////////////////////// 1544 // 1545 // Method: WaveGenerator::getSamples() 1546 // 1547 // Description: Generates count samples of a sine wave and accumulates 1548 // result in outBuffer. 1549 // 1550 // Input: 1551 // outBuffer: Output buffer where to accumulate samples. 1552 // count: number of samples to produce. 1553 // command: special action requested (see enum gen_command). 1554 // 1555 // Output: 1556 // none 1557 // 1558 //////////////////////////////////////////////////////////////////////////////// 1559 void ToneGenerator::WaveGenerator::getSamples(short *outBuffer, 1560 unsigned int count, unsigned int command) { 1561 long lS1, lS2; 1562 long lA1, lAmplitude; 1563 long Sample; // current sample 1564 1565 // init local 1566 if (command == WAVEGEN_START) { 1567 lS1 = (long)0; 1568 lS2 = (long)mS2_0; 1569 } else { 1570 lS1 = (long)mS1; 1571 lS2 = (long)mS2; 1572 } 1573 lA1 = (long)mA1_Q14; 1574 lAmplitude = (long)mAmplitude_Q15; 1575 1576 if (command == WAVEGEN_STOP) { 1577 lAmplitude <<= 16; 1578 if (count == 0) { 1579 return; 1580 } 1581 long dec = lAmplitude/count; 1582 // loop generation 1583 while (count--) { 1584 Sample = ((lA1 * lS1) >> S_Q14) - lS2; 1585 // shift delay 1586 lS2 = lS1; 1587 lS1 = Sample; 1588 Sample = ((lAmplitude>>16) * Sample) >> S_Q15; 1589 *(outBuffer++) += (short)Sample; // put result in buffer 1590 lAmplitude -= dec; 1591 } 1592 } else { 1593 // loop generation 1594 while (count--) { 1595 Sample = ((lA1 * lS1) >> S_Q14) - lS2; 1596 // shift delay 1597 lS2 = lS1; 1598 lS1 = Sample; 1599 Sample = (lAmplitude * Sample) >> S_Q15; 1600 *(outBuffer++) += (short)Sample; // put result in buffer 1601 } 1602 } 1603 1604 // save status 1605 mS1 = (short)lS1; 1606 mS2 = (short)lS2; 1607 } 1608 1609 } // end namespace android 1610