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      1 /*
      2  * Copyright (C) 2013 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_GUI_RINGBUFFERCONSUMER_H
     18 #define ANDROID_GUI_RINGBUFFERCONSUMER_H
     19 
     20 #include <gui/BufferItem.h>
     21 #include <gui/ConsumerBase.h>
     22 
     23 #include <ui/GraphicBuffer.h>
     24 
     25 #include <utils/String8.h>
     26 #include <utils/Vector.h>
     27 #include <utils/threads.h>
     28 #include <utils/List.h>
     29 
     30 #define ANDROID_GRAPHICS_RINGBUFFERCONSUMER_JNI_ID "mRingBufferConsumer"
     31 
     32 namespace android {
     33 
     34 /**
     35  * The RingBufferConsumer maintains a ring buffer of BufferItem objects,
     36  * (which are 'acquired' as long as they are part of the ring buffer, and
     37  *  'released' when they leave the ring buffer).
     38  *
     39  * When new buffers are produced, the oldest non-pinned buffer item is immediately
     40  * dropped from the ring buffer, and overridden with the newest buffer.
     41  *
     42  * Users can only access a buffer item after pinning it (which also guarantees
     43  * that during its duration it will not be released back into the BufferQueue).
     44  *
     45  * Note that the 'oldest' buffer is the one with the smallest timestamp.
     46  *
     47  * Edge cases:
     48  *  - If ringbuffer is not full, no drops occur when a buffer is produced.
     49  *  - If all the buffers get filled or pinned then there will be no empty
     50  *    buffers left, so the producer will block on dequeue.
     51  */
     52 class RingBufferConsumer : public ConsumerBase,
     53                            public ConsumerBase::FrameAvailableListener
     54 {
     55   public:
     56     typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
     57 
     58     enum { INVALID_BUFFER_SLOT = BufferQueue::INVALID_BUFFER_SLOT };
     59     enum { NO_BUFFER_AVAILABLE = BufferQueue::NO_BUFFER_AVAILABLE };
     60 
     61     // Create a new ring buffer consumer. The consumerUsage parameter determines
     62     // the consumer usage flags passed to the graphics allocator. The
     63     // bufferCount parameter specifies how many buffers can be pinned for user
     64     // access at the same time.
     65     RingBufferConsumer(const sp<IGraphicBufferConsumer>& consumer, uint32_t consumerUsage,
     66             int bufferCount);
     67 
     68     virtual ~RingBufferConsumer();
     69 
     70     // set the name of the RingBufferConsumer that will be used to identify it in
     71     // log messages.
     72     void setName(const String8& name);
     73 
     74     // setDefaultBufferSize is used to set the size of buffers returned by
     75     // requestBuffers when a with and height of zero is requested.
     76     status_t setDefaultBufferSize(uint32_t w, uint32_t h);
     77 
     78     // setDefaultBufferFormat allows the BufferQueue to create
     79     // GraphicBuffers of a defaultFormat if no format is specified
     80     // by the producer endpoint.
     81     status_t setDefaultBufferFormat(uint32_t defaultFormat);
     82 
     83     // setConsumerUsage allows the BufferQueue consumer usage to be
     84     // set at a later time after construction.
     85     status_t setConsumerUsage(uint32_t usage);
     86 
     87     // Buffer info, minus the graphics buffer/slot itself.
     88     struct BufferInfo {
     89         // mCrop is the current crop rectangle for this buffer slot.
     90         Rect mCrop;
     91 
     92         // mTransform is the current transform flags for this buffer slot.
     93         uint32_t mTransform;
     94 
     95         // mScalingMode is the current scaling mode for this buffer slot.
     96         uint32_t mScalingMode;
     97 
     98         // mTimestamp is the current timestamp for this buffer slot. This gets
     99         // to set by queueBuffer each time this slot is queued.
    100         int64_t mTimestamp;
    101 
    102         // mFrameNumber is the number of the queued frame for this slot.
    103         uint64_t mFrameNumber;
    104 
    105         // mPinned is whether or not the buffer has been pinned already.
    106         bool mPinned;
    107     };
    108 
    109     struct RingBufferComparator {
    110         // Return < 0 to select i1, > 0 to select i2, 0 for neither
    111         // i1 or i2 can be NULL.
    112         //
    113         // The comparator has to implement a total ordering. Otherwise
    114         // a linear scan won't find the most preferred buffer.
    115         virtual int compare(const BufferInfo* i1,
    116                             const BufferInfo* i2) const = 0;
    117 
    118         virtual ~RingBufferComparator() {}
    119     };
    120 
    121     struct PinnedBufferItem : public LightRefBase<PinnedBufferItem> {
    122         PinnedBufferItem(wp<RingBufferConsumer> consumer,
    123                          const BufferItem& item) :
    124                 mConsumer(consumer),
    125                 mBufferItem(item) {
    126         }
    127 
    128         ~PinnedBufferItem() {
    129             sp<RingBufferConsumer> consumer = mConsumer.promote();
    130             if (consumer != NULL) {
    131                 consumer->unpinBuffer(mBufferItem);
    132             }
    133         }
    134 
    135         bool isEmpty() {
    136             return mBufferItem.mBuf == BufferQueue::INVALID_BUFFER_SLOT;
    137         }
    138 
    139         BufferItem& getBufferItem() { return mBufferItem; }
    140         const BufferItem& getBufferItem() const { return mBufferItem; }
    141 
    142       private:
    143         wp<RingBufferConsumer> mConsumer;
    144         BufferItem             mBufferItem;
    145     };
    146 
    147     // Find a buffer using the filter, then pin it before returning it.
    148     //
    149     // The filter will be invoked on each buffer item in the ring buffer,
    150     // passing the item that was selected from each previous iteration,
    151     // as well as the current iteration's item.
    152     //
    153     // Pinning will ensure that the buffer will not be dropped when a new
    154     // frame is available.
    155     sp<PinnedBufferItem> pinSelectedBuffer(const RingBufferComparator& filter,
    156                                            bool waitForFence = true);
    157 
    158     // Release all the non-pinned buffers in the ring buffer
    159     status_t clear();
    160 
    161     // Return 0 if RingBuffer is empty, otherwise return timestamp of latest buffer.
    162     nsecs_t getLatestTimestamp();
    163 
    164   private:
    165 
    166     // Override ConsumerBase::onFrameAvailable
    167     virtual void onFrameAvailable(const BufferItem& item);
    168 
    169     void pinBufferLocked(const BufferItem& item);
    170     void unpinBuffer(const BufferItem& item);
    171 
    172     // Releases oldest buffer. Returns NO_BUFFER_AVAILABLE
    173     // if all the buffers were pinned.
    174     // Returns NOT_ENOUGH_DATA if list was empty.
    175     status_t releaseOldestBufferLocked(size_t* pinnedFrames);
    176 
    177     struct RingBufferItem : public BufferItem {
    178         RingBufferItem() : BufferItem(), mPinCount(0) {}
    179         int mPinCount;
    180     };
    181 
    182     // List of acquired buffers in our ring buffer
    183     List<RingBufferItem>       mBufferItemList;
    184     const int                  mBufferCount;
    185 
    186     // Timestamp of latest buffer
    187     nsecs_t mLatestTimestamp;
    188 };
    189 
    190 } // namespace android
    191 
    192 #endif // ANDROID_GUI_CPUCONSUMER_H
    193