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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package android.view;
     18 
     19 import android.os.Parcel;
     20 import android.os.Parcelable;
     21 import android.text.method.MetaKeyKeyListener;
     22 import android.util.AndroidRuntimeException;
     23 import android.util.SparseIntArray;
     24 import android.hardware.input.InputManager;
     25 
     26 import java.lang.Character;
     27 import java.text.Normalizer;
     28 
     29 /**
     30  * Describes the keys provided by a keyboard device and their associated labels.
     31  */
     32 public class KeyCharacterMap implements Parcelable {
     33     /**
     34      * The id of the device's primary built in keyboard is always 0.
     35      *
     36      * @deprecated This constant should no longer be used because there is no
     37      * guarantee that a device has a built-in keyboard that can be used for
     38      * typing text.  There might not be a built-in keyboard, the built-in keyboard
     39      * might be a {@link #NUMERIC} or {@link #SPECIAL_FUNCTION} keyboard, or there
     40      * might be multiple keyboards installed including external keyboards.
     41      * When interpreting key presses received from the framework, applications should
     42      * use the device id specified in the {@link KeyEvent} received.
     43      * When synthesizing key presses for delivery elsewhere or when translating key presses
     44      * from unknown keyboards, applications should use the special {@link #VIRTUAL_KEYBOARD}
     45      * device id.
     46      */
     47     @Deprecated
     48     public static final int BUILT_IN_KEYBOARD = 0;
     49 
     50     /**
     51      * The id of a generic virtual keyboard with a full layout that can be used to
     52      * synthesize key events.  Typically used with {@link #getEvents}.
     53      */
     54     public static final int VIRTUAL_KEYBOARD = -1;
     55 
     56     /**
     57      * A numeric (12-key) keyboard.
     58      * <p>
     59      * A numeric keyboard supports text entry using a multi-tap approach.
     60      * It may be necessary to tap a key multiple times to generate the desired letter
     61      * or symbol.
     62      * </p><p>
     63      * This type of keyboard is generally designed for thumb typing.
     64      * </p>
     65      */
     66     public static final int NUMERIC = 1;
     67 
     68     /**
     69      * A keyboard with all the letters, but with more than one letter per key.
     70      * <p>
     71      * This type of keyboard is generally designed for thumb typing.
     72      * </p>
     73      */
     74     public static final int PREDICTIVE = 2;
     75 
     76     /**
     77      * A keyboard with all the letters, and maybe some numbers.
     78      * <p>
     79      * An alphabetic keyboard supports text entry directly but may have a condensed
     80      * layout with a small form factor.  In contrast to a {@link #FULL full keyboard}, some
     81      * symbols may only be accessible using special on-screen character pickers.
     82      * In addition, to improve typing speed and accuracy, the framework provides
     83      * special affordances for alphabetic keyboards such as auto-capitalization
     84      * and toggled / locked shift and alt keys.
     85      * </p><p>
     86      * This type of keyboard is generally designed for thumb typing.
     87      * </p>
     88      */
     89     public static final int ALPHA = 3;
     90 
     91     /**
     92      * A full PC-style keyboard.
     93      * <p>
     94      * A full keyboard behaves like a PC keyboard.  All symbols are accessed directly
     95      * by pressing keys on the keyboard without on-screen support or affordances such
     96      * as auto-capitalization.
     97      * </p><p>
     98      * This type of keyboard is generally designed for full two hand typing.
     99      * </p>
    100      */
    101     public static final int FULL = 4;
    102 
    103     /**
    104      * A keyboard that is only used to control special functions rather than for typing.
    105      * <p>
    106      * A special function keyboard consists only of non-printing keys such as
    107      * HOME and POWER that are not actually used for typing.
    108      * </p>
    109      */
    110     public static final int SPECIAL_FUNCTION = 5;
    111 
    112     /**
    113      * This private-use character is used to trigger Unicode character
    114      * input by hex digits.
    115      */
    116     public static final char HEX_INPUT = '\uEF00';
    117 
    118     /**
    119      * This private-use character is used to bring up a character picker for
    120      * miscellaneous symbols.
    121      */
    122     public static final char PICKER_DIALOG_INPUT = '\uEF01';
    123 
    124     /**
    125      * Modifier keys may be chorded with character keys.
    126      *
    127      * @see {#link #getModifierBehavior()} for more details.
    128      */
    129     public static final int MODIFIER_BEHAVIOR_CHORDED = 0;
    130 
    131     /**
    132      * Modifier keys may be chorded with character keys or they may toggle
    133      * into latched or locked states when pressed independently.
    134      *
    135      * @see {#link #getModifierBehavior()} for more details.
    136      */
    137     public static final int MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED = 1;
    138 
    139     /*
    140      * This bit will be set in the return value of {@link #get(int, int)} if the
    141      * key is a "dead key."
    142      */
    143     public static final int COMBINING_ACCENT = 0x80000000;
    144 
    145     /**
    146      * Mask the return value from {@link #get(int, int)} with this value to get
    147      * a printable representation of the accent character of a "dead key."
    148      */
    149     public static final int COMBINING_ACCENT_MASK = 0x7FFFFFFF;
    150 
    151     /* Characters used to display placeholders for dead keys. */
    152     private static final int ACCENT_ACUTE = '\u00B4';
    153     private static final int ACCENT_BREVE = '\u02D8';
    154     private static final int ACCENT_CARON = '\u02C7';
    155     private static final int ACCENT_CEDILLA = '\u00B8';
    156     private static final int ACCENT_CIRCUMFLEX = '\u02C6';
    157     private static final int ACCENT_COMMA_ABOVE = '\u1FBD';
    158     private static final int ACCENT_COMMA_ABOVE_RIGHT = '\u02BC';
    159     private static final int ACCENT_DOT_ABOVE = '\u02D9';
    160     private static final int ACCENT_DOT_BELOW = '.'; // approximate
    161     private static final int ACCENT_DOUBLE_ACUTE = '\u02DD';
    162     private static final int ACCENT_GRAVE = '\u02CB';
    163     private static final int ACCENT_HOOK_ABOVE = '\u02C0';
    164     private static final int ACCENT_HORN = '\''; // approximate
    165     private static final int ACCENT_MACRON = '\u00AF';
    166     private static final int ACCENT_MACRON_BELOW = '\u02CD';
    167     private static final int ACCENT_OGONEK = '\u02DB';
    168     private static final int ACCENT_REVERSED_COMMA_ABOVE = '\u02BD';
    169     private static final int ACCENT_RING_ABOVE = '\u02DA';
    170     private static final int ACCENT_STROKE = '-'; // approximate
    171     private static final int ACCENT_TILDE = '\u02DC';
    172     private static final int ACCENT_TURNED_COMMA_ABOVE = '\u02BB';
    173     private static final int ACCENT_UMLAUT = '\u00A8';
    174     private static final int ACCENT_VERTICAL_LINE_ABOVE = '\u02C8';
    175     private static final int ACCENT_VERTICAL_LINE_BELOW = '\u02CC';
    176 
    177     /* Legacy dead key display characters used in previous versions of the API.
    178      * We still support these characters by mapping them to their non-legacy version. */
    179     private static final int ACCENT_GRAVE_LEGACY = '`';
    180     private static final int ACCENT_CIRCUMFLEX_LEGACY = '^';
    181     private static final int ACCENT_TILDE_LEGACY = '~';
    182 
    183     private static final int CHAR_SPACE = ' ';
    184 
    185     /**
    186      * Maps Unicode combining diacritical to display-form dead key.
    187      */
    188     private static final SparseIntArray sCombiningToAccent = new SparseIntArray();
    189     private static final SparseIntArray sAccentToCombining = new SparseIntArray();
    190     static {
    191         addCombining('\u0300', ACCENT_GRAVE);
    192         addCombining('\u0301', ACCENT_ACUTE);
    193         addCombining('\u0302', ACCENT_CIRCUMFLEX);
    194         addCombining('\u0303', ACCENT_TILDE);
    195         addCombining('\u0304', ACCENT_MACRON);
    196         addCombining('\u0306', ACCENT_BREVE);
    197         addCombining('\u0307', ACCENT_DOT_ABOVE);
    198         addCombining('\u0308', ACCENT_UMLAUT);
    199         addCombining('\u0309', ACCENT_HOOK_ABOVE);
    200         addCombining('\u030A', ACCENT_RING_ABOVE);
    201         addCombining('\u030B', ACCENT_DOUBLE_ACUTE);
    202         addCombining('\u030C', ACCENT_CARON);
    203         addCombining('\u030D', ACCENT_VERTICAL_LINE_ABOVE);
    204         //addCombining('\u030E', ACCENT_DOUBLE_VERTICAL_LINE_ABOVE);
    205         //addCombining('\u030F', ACCENT_DOUBLE_GRAVE);
    206         //addCombining('\u0310', ACCENT_CANDRABINDU);
    207         //addCombining('\u0311', ACCENT_INVERTED_BREVE);
    208         addCombining('\u0312', ACCENT_TURNED_COMMA_ABOVE);
    209         addCombining('\u0313', ACCENT_COMMA_ABOVE);
    210         addCombining('\u0314', ACCENT_REVERSED_COMMA_ABOVE);
    211         addCombining('\u0315', ACCENT_COMMA_ABOVE_RIGHT);
    212         addCombining('\u031B', ACCENT_HORN);
    213         addCombining('\u0323', ACCENT_DOT_BELOW);
    214         //addCombining('\u0326', ACCENT_COMMA_BELOW);
    215         addCombining('\u0327', ACCENT_CEDILLA);
    216         addCombining('\u0328', ACCENT_OGONEK);
    217         addCombining('\u0329', ACCENT_VERTICAL_LINE_BELOW);
    218         addCombining('\u0331', ACCENT_MACRON_BELOW);
    219         addCombining('\u0335', ACCENT_STROKE);
    220         //addCombining('\u0342', ACCENT_PERISPOMENI);
    221         //addCombining('\u0344', ACCENT_DIALYTIKA_TONOS);
    222         //addCombining('\u0345', ACCENT_YPOGEGRAMMENI);
    223 
    224         // One-way mappings to equivalent preferred accents.
    225         sCombiningToAccent.append('\u0340', ACCENT_GRAVE);
    226         sCombiningToAccent.append('\u0341', ACCENT_ACUTE);
    227         sCombiningToAccent.append('\u0343', ACCENT_COMMA_ABOVE);
    228 
    229         // One-way legacy mappings to preserve compatibility with older applications.
    230         sAccentToCombining.append(ACCENT_GRAVE_LEGACY, '\u0300');
    231         sAccentToCombining.append(ACCENT_CIRCUMFLEX_LEGACY, '\u0302');
    232         sAccentToCombining.append(ACCENT_TILDE_LEGACY, '\u0303');
    233     }
    234 
    235     private static void addCombining(int combining, int accent) {
    236         sCombiningToAccent.append(combining, accent);
    237         sAccentToCombining.append(accent, combining);
    238     }
    239 
    240     /**
    241      * Maps combinations of (display-form) combining key and second character
    242      * to combined output character.
    243      * These mappings are derived from the Unicode NFC tables as needed.
    244      */
    245     private static final SparseIntArray sDeadKeyCache = new SparseIntArray();
    246     private static final StringBuilder sDeadKeyBuilder = new StringBuilder();
    247     static {
    248         // Non-standard decompositions.
    249         // Stroke modifier for Finnish multilingual keyboard and others.
    250         addDeadKey(ACCENT_STROKE, 'D', '\u0110');
    251         addDeadKey(ACCENT_STROKE, 'G', '\u01e4');
    252         addDeadKey(ACCENT_STROKE, 'H', '\u0126');
    253         addDeadKey(ACCENT_STROKE, 'I', '\u0197');
    254         addDeadKey(ACCENT_STROKE, 'L', '\u0141');
    255         addDeadKey(ACCENT_STROKE, 'O', '\u00d8');
    256         addDeadKey(ACCENT_STROKE, 'T', '\u0166');
    257         addDeadKey(ACCENT_STROKE, 'd', '\u0111');
    258         addDeadKey(ACCENT_STROKE, 'g', '\u01e5');
    259         addDeadKey(ACCENT_STROKE, 'h', '\u0127');
    260         addDeadKey(ACCENT_STROKE, 'i', '\u0268');
    261         addDeadKey(ACCENT_STROKE, 'l', '\u0142');
    262         addDeadKey(ACCENT_STROKE, 'o', '\u00f8');
    263         addDeadKey(ACCENT_STROKE, 't', '\u0167');
    264     }
    265 
    266     private static void addDeadKey(int accent, int c, int result) {
    267         final int combining = sAccentToCombining.get(accent);
    268         if (combining == 0) {
    269             throw new IllegalStateException("Invalid dead key declaration.");
    270         }
    271         final int combination = (combining << 16) | c;
    272         sDeadKeyCache.put(combination, result);
    273     }
    274 
    275     public static final Parcelable.Creator<KeyCharacterMap> CREATOR =
    276             new Parcelable.Creator<KeyCharacterMap>() {
    277         public KeyCharacterMap createFromParcel(Parcel in) {
    278             return new KeyCharacterMap(in);
    279         }
    280         public KeyCharacterMap[] newArray(int size) {
    281             return new KeyCharacterMap[size];
    282         }
    283     };
    284 
    285     private long mPtr;
    286 
    287     private static native long nativeReadFromParcel(Parcel in);
    288     private static native void nativeWriteToParcel(long ptr, Parcel out);
    289     private static native void nativeDispose(long ptr);
    290 
    291     private static native char nativeGetCharacter(long ptr, int keyCode, int metaState);
    292     private static native boolean nativeGetFallbackAction(long ptr, int keyCode, int metaState,
    293             FallbackAction outFallbackAction);
    294     private static native char nativeGetNumber(long ptr, int keyCode);
    295     private static native char nativeGetMatch(long ptr, int keyCode, char[] chars, int metaState);
    296     private static native char nativeGetDisplayLabel(long ptr, int keyCode);
    297     private static native int nativeGetKeyboardType(long ptr);
    298     private static native KeyEvent[] nativeGetEvents(long ptr, char[] chars);
    299 
    300     private KeyCharacterMap(Parcel in) {
    301         if (in == null) {
    302             throw new IllegalArgumentException("parcel must not be null");
    303         }
    304         mPtr = nativeReadFromParcel(in);
    305         if (mPtr == 0) {
    306             throw new RuntimeException("Could not read KeyCharacterMap from parcel.");
    307         }
    308     }
    309 
    310     // Called from native
    311     private KeyCharacterMap(long ptr) {
    312         mPtr = ptr;
    313     }
    314 
    315     @Override
    316     protected void finalize() throws Throwable {
    317         if (mPtr != 0) {
    318             nativeDispose(mPtr);
    319             mPtr = 0;
    320         }
    321     }
    322 
    323     /**
    324      * Loads the key character maps for the keyboard with the specified device id.
    325      *
    326      * @param deviceId The device id of the keyboard.
    327      * @return The associated key character map.
    328      * @throws {@link UnavailableException} if the key character map
    329      * could not be loaded because it was malformed or the default key character map
    330      * is missing from the system.
    331      */
    332     public static KeyCharacterMap load(int deviceId) {
    333         final InputManager im = InputManager.getInstance();
    334         InputDevice inputDevice = im.getInputDevice(deviceId);
    335         if (inputDevice == null) {
    336             inputDevice = im.getInputDevice(VIRTUAL_KEYBOARD);
    337             if (inputDevice == null) {
    338                 throw new UnavailableException(
    339                         "Could not load key character map for device " + deviceId);
    340             }
    341         }
    342         return inputDevice.getKeyCharacterMap();
    343     }
    344 
    345     /**
    346      * Gets the Unicode character generated by the specified key and meta
    347      * key state combination.
    348      * <p>
    349      * Returns the Unicode character that the specified key would produce
    350      * when the specified meta bits (see {@link MetaKeyKeyListener})
    351      * were active.
    352      * </p><p>
    353      * Returns 0 if the key is not one that is used to type Unicode
    354      * characters.
    355      * </p><p>
    356      * If the return value has bit {@link #COMBINING_ACCENT} set, the
    357      * key is a "dead key" that should be combined with another to
    358      * actually produce a character -- see {@link #getDeadChar} --
    359      * after masking with {@link #COMBINING_ACCENT_MASK}.
    360      * </p>
    361      *
    362      * @param keyCode The key code.
    363      * @param metaState The meta key modifier state.
    364      * @return The associated character or combining accent, or 0 if none.
    365      */
    366     public int get(int keyCode, int metaState) {
    367         metaState = KeyEvent.normalizeMetaState(metaState);
    368         char ch = nativeGetCharacter(mPtr, keyCode, metaState);
    369 
    370         int map = sCombiningToAccent.get(ch);
    371         if (map != 0) {
    372             return map | COMBINING_ACCENT;
    373         } else {
    374             return ch;
    375         }
    376     }
    377 
    378     /**
    379      * Gets the fallback action to perform if the application does not
    380      * handle the specified key.
    381      * <p>
    382      * When an application does not handle a particular key, the system may
    383      * translate the key to an alternate fallback key (specified in the
    384      * fallback action) and dispatch it to the application.
    385      * The event containing the fallback key is flagged
    386      * with {@link KeyEvent#FLAG_FALLBACK}.
    387      * </p>
    388      *
    389      * @param keyCode The key code.
    390      * @param metaState The meta key modifier state.
    391      * @return The fallback action, or null if none.  Remember to recycle the fallback action.
    392      *
    393      * @hide
    394      */
    395     public FallbackAction getFallbackAction(int keyCode, int metaState) {
    396         FallbackAction action = FallbackAction.obtain();
    397         metaState = KeyEvent.normalizeMetaState(metaState);
    398         if (nativeGetFallbackAction(mPtr, keyCode, metaState, action)) {
    399             action.metaState = KeyEvent.normalizeMetaState(action.metaState);
    400             return action;
    401         }
    402         action.recycle();
    403         return null;
    404     }
    405 
    406     /**
    407      * Gets the number or symbol associated with the key.
    408      * <p>
    409      * The character value is returned, not the numeric value.
    410      * If the key is not a number, but is a symbol, the symbol is retuned.
    411      * </p><p>
    412      * This method is intended to to support dial pads and other numeric or
    413      * symbolic entry on keyboards where certain keys serve dual function
    414      * as alphabetic and symbolic keys.  This method returns the number
    415      * or symbol associated with the key independent of whether the user
    416      * has pressed the required modifier.
    417      * </p><p>
    418      * For example, on one particular keyboard the keys on the top QWERTY row generate
    419      * numbers when ALT is pressed such that ALT-Q maps to '1'.  So for that keyboard
    420      * when {@link #getNumber} is called with {@link KeyEvent#KEYCODE_Q} it returns '1'
    421      * so that the user can type numbers without pressing ALT when it makes sense.
    422      * </p>
    423      *
    424      * @param keyCode The key code.
    425      * @return The associated numeric or symbolic character, or 0 if none.
    426      */
    427     public char getNumber(int keyCode) {
    428         return nativeGetNumber(mPtr, keyCode);
    429     }
    430 
    431     /**
    432      * Gets the first character in the character array that can be generated
    433      * by the specified key code.
    434      * <p>
    435      * This is a convenience function that returns the same value as
    436      * {@link #getMatch(int,char[],int) getMatch(keyCode, chars, 0)}.
    437      * </p>
    438      *
    439      * @param keyCode The keycode.
    440      * @param chars The array of matching characters to consider.
    441      * @return The matching associated character, or 0 if none.
    442      */
    443     public char getMatch(int keyCode, char[] chars) {
    444         return getMatch(keyCode, chars, 0);
    445     }
    446 
    447     /**
    448      * Gets the first character in the character array that can be generated
    449      * by the specified key code.  If there are multiple choices, prefers
    450      * the one that would be generated with the specified meta key modifier state.
    451      *
    452      * @param keyCode The key code.
    453      * @param chars The array of matching characters to consider.
    454      * @param metaState The preferred meta key modifier state.
    455      * @return The matching associated character, or 0 if none.
    456      */
    457     public char getMatch(int keyCode, char[] chars, int metaState) {
    458         if (chars == null) {
    459             throw new IllegalArgumentException("chars must not be null.");
    460         }
    461 
    462         metaState = KeyEvent.normalizeMetaState(metaState);
    463         return nativeGetMatch(mPtr, keyCode, chars, metaState);
    464     }
    465 
    466     /**
    467      * Gets the primary character for this key.
    468      * In other words, the label that is physically printed on it.
    469      *
    470      * @param keyCode The key code.
    471      * @return The display label character, or 0 if none (eg. for non-printing keys).
    472      */
    473     public char getDisplayLabel(int keyCode) {
    474         return nativeGetDisplayLabel(mPtr, keyCode);
    475     }
    476 
    477     /**
    478      * Get the character that is produced by combining the dead key producing accent
    479      * with the key producing character c.
    480      * For example, getDeadChar('`', 'e') returns &egrave;.
    481      * getDeadChar('^', ' ') returns '^' and getDeadChar('^', '^') returns '^'.
    482      *
    483      * @param accent The accent character.  eg. '`'
    484      * @param c The basic character.
    485      * @return The combined character, or 0 if the characters cannot be combined.
    486      */
    487     public static int getDeadChar(int accent, int c) {
    488         if (c == accent || CHAR_SPACE == c) {
    489             // The same dead character typed twice or a dead character followed by a
    490             // space should both produce the non-combining version of the combining char.
    491             // In this case we don't even need to compute the combining character.
    492             return accent;
    493         }
    494 
    495         int combining = sAccentToCombining.get(accent);
    496         if (combining == 0) {
    497             return 0;
    498         }
    499 
    500         final int combination = (combining << 16) | c;
    501         int combined;
    502         synchronized (sDeadKeyCache) {
    503             combined = sDeadKeyCache.get(combination, -1);
    504             if (combined == -1) {
    505                 sDeadKeyBuilder.setLength(0);
    506                 sDeadKeyBuilder.append((char)c);
    507                 sDeadKeyBuilder.append((char)combining);
    508                 String result = Normalizer.normalize(sDeadKeyBuilder, Normalizer.Form.NFC);
    509                 combined = result.codePointCount(0, result.length()) == 1
    510                         ? result.codePointAt(0) : 0;
    511                 sDeadKeyCache.put(combination, combined);
    512             }
    513         }
    514         return combined;
    515     }
    516 
    517     /**
    518      * Describes the character mappings associated with a key.
    519      *
    520      * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)},
    521      * {@link KeyCharacterMap#getNumber(int)} and {@link KeyCharacterMap#get(int, int)}.
    522      */
    523     @Deprecated
    524     public static class KeyData {
    525         public static final int META_LENGTH = 4;
    526 
    527         /**
    528          * The display label (see {@link #getDisplayLabel}).
    529          */
    530         public char displayLabel;
    531         /**
    532          * The "number" value (see {@link #getNumber}).
    533          */
    534         public char number;
    535         /**
    536          * The character that will be generated in various meta states
    537          * (the same ones used for {@link #get} and defined as
    538          * {@link KeyEvent#META_SHIFT_ON} and {@link KeyEvent#META_ALT_ON}).
    539          *      <table>
    540          *          <tr><th>Index</th><th align="left">Value</th></tr>
    541          *          <tr><td>0</td><td>no modifiers</td></tr>
    542          *          <tr><td>1</td><td>caps</td></tr>
    543          *          <tr><td>2</td><td>alt</td></tr>
    544          *          <tr><td>3</td><td>caps + alt</td></tr>
    545          *      </table>
    546          */
    547         public char[] meta = new char[META_LENGTH];
    548     }
    549 
    550     /**
    551      * Get the character conversion data for a given key code.
    552      *
    553      * @param keyCode The keyCode to query.
    554      * @param results A {@link KeyData} instance that will be filled with the results.
    555      * @return True if the key was mapped.  If the key was not mapped, results is not modified.
    556      *
    557      * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)},
    558      * {@link KeyCharacterMap#getNumber(int)} or {@link KeyCharacterMap#get(int, int)}.
    559      */
    560     @Deprecated
    561     public boolean getKeyData(int keyCode, KeyData results) {
    562         if (results.meta.length < KeyData.META_LENGTH) {
    563             throw new IndexOutOfBoundsException(
    564                     "results.meta.length must be >= " + KeyData.META_LENGTH);
    565         }
    566 
    567         char displayLabel = nativeGetDisplayLabel(mPtr, keyCode);
    568         if (displayLabel == 0) {
    569             return false;
    570         }
    571 
    572         results.displayLabel = displayLabel;
    573         results.number = nativeGetNumber(mPtr, keyCode);
    574         results.meta[0] = nativeGetCharacter(mPtr, keyCode, 0);
    575         results.meta[1] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_SHIFT_ON);
    576         results.meta[2] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_ALT_ON);
    577         results.meta[3] = nativeGetCharacter(mPtr, keyCode,
    578                 KeyEvent.META_ALT_ON | KeyEvent.META_SHIFT_ON);
    579         return true;
    580     }
    581 
    582     /**
    583      * Get an array of KeyEvent objects that if put into the input stream
    584      * could plausibly generate the provided sequence of characters.  It is
    585      * not guaranteed that the sequence is the only way to generate these
    586      * events or that it is optimal.
    587      * <p>
    588      * This function is primarily offered for instrumentation and testing purposes.
    589      * It may fail to map characters to key codes.  In particular, the key character
    590      * map for the {@link #BUILT_IN_KEYBOARD built-in keyboard} device id may be empty.
    591      * Consider using the key character map associated with the
    592      * {@link #VIRTUAL_KEYBOARD virtual keyboard} device id instead.
    593      * </p><p>
    594      * For robust text entry, do not use this function.  Instead construct a
    595      * {@link KeyEvent} with action code {@link KeyEvent#ACTION_MULTIPLE} that contains
    596      * the desired string using {@link KeyEvent#KeyEvent(long, String, int, int)}.
    597      * </p>
    598      *
    599      * @param chars The sequence of characters to generate.
    600      * @return An array of {@link KeyEvent} objects, or null if the given char array
    601      *         can not be generated using the current key character map.
    602      */
    603     public KeyEvent[] getEvents(char[] chars) {
    604         if (chars == null) {
    605             throw new IllegalArgumentException("chars must not be null.");
    606         }
    607         return nativeGetEvents(mPtr, chars);
    608     }
    609 
    610     /**
    611      * Returns true if the specified key produces a glyph.
    612      *
    613      * @param keyCode The key code.
    614      * @return True if the key is a printing key.
    615      */
    616     public boolean isPrintingKey(int keyCode) {
    617         int type = Character.getType(nativeGetDisplayLabel(mPtr, keyCode));
    618 
    619         switch (type)
    620         {
    621             case Character.SPACE_SEPARATOR:
    622             case Character.LINE_SEPARATOR:
    623             case Character.PARAGRAPH_SEPARATOR:
    624             case Character.CONTROL:
    625             case Character.FORMAT:
    626                 return false;
    627             default:
    628                 return true;
    629         }
    630     }
    631 
    632     /**
    633      * Gets the keyboard type.
    634      * Returns {@link #NUMERIC}, {@link #PREDICTIVE}, {@link #ALPHA}, {@link #FULL}
    635      * or {@link #SPECIAL_FUNCTION}.
    636      * <p>
    637      * Different keyboard types have different semantics.  Refer to the documentation
    638      * associated with the keyboard type constants for details.
    639      * </p>
    640      *
    641      * @return The keyboard type.
    642      */
    643     public int getKeyboardType() {
    644         return nativeGetKeyboardType(mPtr);
    645     }
    646 
    647     /**
    648      * Gets a constant that describes the behavior of this keyboard's modifier keys
    649      * such as {@link KeyEvent#KEYCODE_SHIFT_LEFT}.
    650      * <p>
    651      * Currently there are two behaviors that may be combined:
    652      * </p>
    653      * <ul>
    654      * <li>Chorded behavior: When the modifier key is pressed together with one or more
    655      * character keys, the keyboard inserts the modified keys and
    656      * then resets the modifier state when the modifier key is released.</li>
    657      * <li>Toggled behavior: When the modifier key is pressed and released on its own
    658      * it first toggles into a latched state.  When latched, the modifier will apply
    659      * to next character key that is pressed and will then reset itself to the initial state.
    660      * If the modifier is already latched and the modifier key is pressed and release on
    661      * its own again, then it toggles into a locked state.  When locked, the modifier will
    662      * apply to all subsequent character keys that are pressed until unlocked by pressing
    663      * the modifier key on its own one more time to reset it to the initial state.
    664      * Toggled behavior is useful for small profile keyboards designed for thumb typing.
    665      * </ul>
    666      * <p>
    667      * This function currently returns {@link #MODIFIER_BEHAVIOR_CHORDED} when the
    668      * {@link #getKeyboardType() keyboard type} is {@link #FULL} or {@link #SPECIAL_FUNCTION} and
    669      * {@link #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED} otherwise.
    670      * In the future, the function may also take into account global keyboard
    671      * accessibility settings, other user preferences, or new device capabilities.
    672      * </p>
    673      *
    674      * @return The modifier behavior for this keyboard.
    675      *
    676      * @see {@link #MODIFIER_BEHAVIOR_CHORDED}
    677      * @see {@link #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED}
    678      */
    679     public int getModifierBehavior() {
    680         switch (getKeyboardType()) {
    681             case FULL:
    682             case SPECIAL_FUNCTION:
    683                 return MODIFIER_BEHAVIOR_CHORDED;
    684             default:
    685                 return MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED;
    686         }
    687     }
    688 
    689     /**
    690      * Queries the framework about whether any physical keys exist on the
    691      * any keyboard attached to the device that are capable of producing the given key code.
    692      *
    693      * @param keyCode The key code to query.
    694      * @return True if at least one attached keyboard supports the specified key code.
    695      */
    696     public static boolean deviceHasKey(int keyCode) {
    697         return InputManager.getInstance().deviceHasKeys(new int[] { keyCode })[0];
    698     }
    699 
    700     /**
    701      * Queries the framework about whether any physical keys exist on the
    702      * any keyboard attached to the device that are capable of producing the given
    703      * array of key codes.
    704      *
    705      * @param keyCodes The array of key codes to query.
    706      * @return A new array of the same size as the key codes array whose elements
    707      * are set to true if at least one attached keyboard supports the corresponding key code
    708      * at the same index in the key codes array.
    709      */
    710     public static boolean[] deviceHasKeys(int[] keyCodes) {
    711         return InputManager.getInstance().deviceHasKeys(keyCodes);
    712     }
    713 
    714     @Override
    715     public void writeToParcel(Parcel out, int flags) {
    716         if (out == null) {
    717             throw new IllegalArgumentException("parcel must not be null");
    718         }
    719         nativeWriteToParcel(mPtr, out);
    720     }
    721 
    722     @Override
    723     public int describeContents() {
    724         return 0;
    725     }
    726 
    727     /**
    728      * Thrown by {@link KeyCharacterMap#load} when a key character map could not be loaded.
    729      */
    730     public static class UnavailableException extends AndroidRuntimeException {
    731         public UnavailableException(String msg) {
    732             super(msg);
    733         }
    734     }
    735 
    736     /**
    737      * Specifies a substitute key code and meta state as a fallback action
    738      * for an unhandled key.
    739      * @hide
    740      */
    741     public static final class FallbackAction {
    742         private static final int MAX_RECYCLED = 10;
    743         private static final Object sRecycleLock = new Object();
    744         private static FallbackAction sRecycleBin;
    745         private static int sRecycledCount;
    746 
    747         private FallbackAction next;
    748 
    749         public int keyCode;
    750         public int metaState;
    751 
    752         private FallbackAction() {
    753         }
    754 
    755         public static FallbackAction obtain() {
    756             final FallbackAction target;
    757             synchronized (sRecycleLock) {
    758                 if (sRecycleBin == null) {
    759                     target = new FallbackAction();
    760                 } else {
    761                     target = sRecycleBin;
    762                     sRecycleBin = target.next;
    763                     sRecycledCount--;
    764                     target.next = null;
    765                 }
    766             }
    767             return target;
    768         }
    769 
    770         public void recycle() {
    771             synchronized (sRecycleLock) {
    772                 if (sRecycledCount < MAX_RECYCLED) {
    773                     next = sRecycleBin;
    774                     sRecycleBin = this;
    775                     sRecycledCount += 1;
    776                 } else {
    777                     next = null;
    778                 }
    779             }
    780         }
    781     }
    782 }
    783