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      1 /*
      2  * Copyright 2014 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_GUI_BUFFERQUEUECORE_H
     18 #define ANDROID_GUI_BUFFERQUEUECORE_H
     19 
     20 #include <gui/BufferItem.h>
     21 #include <gui/BufferQueueDefs.h>
     22 #include <gui/BufferSlot.h>
     23 
     24 #include <utils/Condition.h>
     25 #include <utils/Mutex.h>
     26 #include <utils/NativeHandle.h>
     27 #include <utils/RefBase.h>
     28 #include <utils/String8.h>
     29 #include <utils/StrongPointer.h>
     30 #include <utils/Trace.h>
     31 #include <utils/Vector.h>
     32 
     33 #include <list>
     34 #include <set>
     35 
     36 #define BQ_LOGV(x, ...) ALOGV("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
     37 #define BQ_LOGD(x, ...) ALOGD("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
     38 #define BQ_LOGI(x, ...) ALOGI("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
     39 #define BQ_LOGW(x, ...) ALOGW("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
     40 #define BQ_LOGE(x, ...) ALOGE("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
     41 
     42 #define ATRACE_BUFFER_INDEX(index)                                   \
     43     if (ATRACE_ENABLED()) {                                          \
     44         char ___traceBuf[1024];                                      \
     45         snprintf(___traceBuf, 1024, "%s: %d",                        \
     46                 mCore->mConsumerName.string(), (index));             \
     47         android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf);  \
     48     }
     49 
     50 namespace android {
     51 
     52 class IConsumerListener;
     53 class IGraphicBufferAlloc;
     54 class IProducerListener;
     55 
     56 class BufferQueueCore : public virtual RefBase {
     57 
     58     friend class BufferQueueProducer;
     59     friend class BufferQueueConsumer;
     60 
     61 public:
     62     // Used as a placeholder slot number when the value isn't pointing to an
     63     // existing buffer.
     64     enum { INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT };
     65 
     66     // We reserve two slots in order to guarantee that the producer and
     67     // consumer can run asynchronously.
     68     enum { MAX_MAX_ACQUIRED_BUFFERS = BufferQueueDefs::NUM_BUFFER_SLOTS - 2 };
     69 
     70     // The default API number used to indicate that no producer is connected
     71     enum { NO_CONNECTED_API = 0 };
     72 
     73     typedef Vector<BufferItem> Fifo;
     74 
     75     // BufferQueueCore manages a pool of gralloc memory slots to be used by
     76     // producers and consumers. allocator is used to allocate all the needed
     77     // gralloc buffers.
     78     BufferQueueCore(const sp<IGraphicBufferAlloc>& allocator = NULL);
     79     virtual ~BufferQueueCore();
     80 
     81 private:
     82     // Dump our state in a string
     83     void dump(String8& result, const char* prefix) const;
     84 
     85     // getMinUndequeuedBufferCountLocked returns the minimum number of buffers
     86     // that must remain in a state other than DEQUEUED. The async parameter
     87     // tells whether we're in asynchronous mode.
     88     int getMinUndequeuedBufferCountLocked(bool async) const;
     89 
     90     // getMinMaxBufferCountLocked returns the minimum number of buffers allowed
     91     // given the current BufferQueue state. The async parameter tells whether
     92     // we're in asynchonous mode.
     93     int getMinMaxBufferCountLocked(bool async) const;
     94 
     95     // getMaxBufferCountLocked returns the maximum number of buffers that can be
     96     // allocated at once. This value depends on the following member variables:
     97     //
     98     //     mDequeueBufferCannotBlock
     99     //     mMaxAcquiredBufferCount
    100     //     mDefaultMaxBufferCount
    101     //     mOverrideMaxBufferCount
    102     //     async parameter
    103     //
    104     // Any time one of these member variables is changed while a producer is
    105     // connected, mDequeueCondition must be broadcast.
    106     int getMaxBufferCountLocked(bool async) const;
    107 
    108     // setDefaultMaxBufferCountLocked sets the maximum number of buffer slots
    109     // that will be used if the producer does not override the buffer slot
    110     // count. The count must be between 2 and NUM_BUFFER_SLOTS, inclusive. The
    111     // initial default is 2.
    112     status_t setDefaultMaxBufferCountLocked(int count);
    113 
    114     // freeBufferLocked frees the GraphicBuffer and sync resources for the
    115     // given slot.
    116     void freeBufferLocked(int slot);
    117 
    118     // freeAllBuffersLocked frees the GraphicBuffer and sync resources for
    119     // all slots.
    120     void freeAllBuffersLocked();
    121 
    122     // stillTracking returns true iff the buffer item is still being tracked
    123     // in one of the slots.
    124     bool stillTracking(const BufferItem* item) const;
    125 
    126     // waitWhileAllocatingLocked blocks until mIsAllocating is false.
    127     void waitWhileAllocatingLocked() const;
    128 
    129     // validateConsistencyLocked ensures that the free lists are in sync with
    130     // the information stored in mSlots
    131     void validateConsistencyLocked() const;
    132 
    133     // mAllocator is the connection to SurfaceFlinger that is used to allocate
    134     // new GraphicBuffer objects.
    135     sp<IGraphicBufferAlloc> mAllocator;
    136 
    137     // mMutex is the mutex used to prevent concurrent access to the member
    138     // variables of BufferQueueCore objects. It must be locked whenever any
    139     // member variable is accessed.
    140     mutable Mutex mMutex;
    141 
    142     // mIsAbandoned indicates that the BufferQueue will no longer be used to
    143     // consume image buffers pushed to it using the IGraphicBufferProducer
    144     // interface. It is initialized to false, and set to true in the
    145     // consumerDisconnect method. A BufferQueue that is abandoned will return
    146     // the NO_INIT error from all IGraphicBufferProducer methods capable of
    147     // returning an error.
    148     bool mIsAbandoned;
    149 
    150     // mConsumerControlledByApp indicates whether the connected consumer is
    151     // controlled by the application.
    152     bool mConsumerControlledByApp;
    153 
    154     // mConsumerName is a string used to identify the BufferQueue in log
    155     // messages. It is set by the IGraphicBufferConsumer::setConsumerName
    156     // method.
    157     String8 mConsumerName;
    158 
    159     // mConsumerListener is used to notify the connected consumer of
    160     // asynchronous events that it may wish to react to. It is initially
    161     // set to NULL and is written by consumerConnect and consumerDisconnect.
    162     sp<IConsumerListener> mConsumerListener;
    163 
    164     // mConsumerUsageBits contains flags that the consumer wants for
    165     // GraphicBuffers.
    166     uint32_t mConsumerUsageBits;
    167 
    168     // mConnectedApi indicates the producer API that is currently connected
    169     // to this BufferQueue. It defaults to NO_CONNECTED_API, and gets updated
    170     // by the connect and disconnect methods.
    171     int mConnectedApi;
    172 
    173     // mConnectedProducerToken is used to set a binder death notification on
    174     // the producer.
    175     sp<IProducerListener> mConnectedProducerListener;
    176 
    177     // mSlots is an array of buffer slots that must be mirrored on the producer
    178     // side. This allows buffer ownership to be transferred between the producer
    179     // and consumer without sending a GraphicBuffer over Binder. The entire
    180     // array is initialized to NULL at construction time, and buffers are
    181     // allocated for a slot when requestBuffer is called with that slot's index.
    182     BufferQueueDefs::SlotsType mSlots;
    183 
    184     // mQueue is a FIFO of queued buffers used in synchronous mode.
    185     Fifo mQueue;
    186 
    187     // mFreeSlots contains all of the slots which are FREE and do not currently
    188     // have a buffer attached
    189     std::set<int> mFreeSlots;
    190 
    191     // mFreeBuffers contains all of the slots which are FREE and currently have
    192     // a buffer attached
    193     std::list<int> mFreeBuffers;
    194 
    195     // mOverrideMaxBufferCount is the limit on the number of buffers that will
    196     // be allocated at one time. This value is set by the producer by calling
    197     // setBufferCount. The default is 0, which means that the producer doesn't
    198     // care about the number of buffers in the pool. In that case,
    199     // mDefaultMaxBufferCount is used as the limit.
    200     int mOverrideMaxBufferCount;
    201 
    202     // mDequeueCondition is a condition variable used for dequeueBuffer in
    203     // synchronous mode.
    204     mutable Condition mDequeueCondition;
    205 
    206     // mUseAsyncBuffer indicates whether an extra buffer is used in async mode
    207     // to prevent dequeueBuffer from blocking.
    208     bool mUseAsyncBuffer;
    209 
    210     // mDequeueBufferCannotBlock indicates whether dequeueBuffer is allowed to
    211     // block. This flag is set during connect when both the producer and
    212     // consumer are controlled by the application.
    213     bool mDequeueBufferCannotBlock;
    214 
    215     // mDefaultBufferFormat can be set so it will override the buffer format
    216     // when it isn't specified in dequeueBuffer.
    217     PixelFormat mDefaultBufferFormat;
    218 
    219     // mDefaultWidth holds the default width of allocated buffers. It is used
    220     // in dequeueBuffer if a width and height of 0 are specified.
    221     uint32_t mDefaultWidth;
    222 
    223     // mDefaultHeight holds the default height of allocated buffers. It is used
    224     // in dequeueBuffer if a width and height of 0 are specified.
    225     uint32_t mDefaultHeight;
    226 
    227     // mDefaultBufferDataSpace holds the default dataSpace of queued buffers.
    228     // It is used in queueBuffer if a dataspace of 0 (HAL_DATASPACE_UNKNOWN)
    229     // is specified.
    230     android_dataspace mDefaultBufferDataSpace;
    231 
    232     // mDefaultMaxBufferCount is the default limit on the number of buffers that
    233     // will be allocated at one time. This default limit is set by the consumer.
    234     // The limit (as opposed to the default limit) may be overriden by the
    235     // producer.
    236     int mDefaultMaxBufferCount;
    237 
    238     // mMaxAcquiredBufferCount is the number of buffers that the consumer may
    239     // acquire at one time. It defaults to 1, and can be changed by the consumer
    240     // via setMaxAcquiredBufferCount, but this may only be done while no
    241     // producer is connected to the BufferQueue. This value is used to derive
    242     // the value returned for the MIN_UNDEQUEUED_BUFFERS query to the producer.
    243     int mMaxAcquiredBufferCount;
    244 
    245     // mBufferHasBeenQueued is true once a buffer has been queued. It is reset
    246     // when something causes all buffers to be freed (e.g., changing the buffer
    247     // count).
    248     bool mBufferHasBeenQueued;
    249 
    250     // mFrameCounter is the free running counter, incremented on every
    251     // successful queueBuffer call and buffer allocation.
    252     uint64_t mFrameCounter;
    253 
    254     // mTransformHint is used to optimize for screen rotations.
    255     uint32_t mTransformHint;
    256 
    257     // mSidebandStream is a handle to the sideband buffer stream, if any
    258     sp<NativeHandle> mSidebandStream;
    259 
    260     // mIsAllocating indicates whether a producer is currently trying to allocate buffers (which
    261     // releases mMutex while doing the allocation proper). Producers should not modify any of the
    262     // FREE slots while this is true. mIsAllocatingCondition is signaled when this value changes to
    263     // false.
    264     bool mIsAllocating;
    265 
    266     // mIsAllocatingCondition is a condition variable used by producers to wait until mIsAllocating
    267     // becomes false.
    268     mutable Condition mIsAllocatingCondition;
    269 
    270     // mAllowAllocation determines whether dequeueBuffer is allowed to allocate
    271     // new buffers
    272     bool mAllowAllocation;
    273 
    274     // mBufferAge tracks the age of the contents of the most recently dequeued
    275     // buffer as the number of frames that have elapsed since it was last queued
    276     uint64_t mBufferAge;
    277 
    278     // mGenerationNumber stores the current generation number of the attached
    279     // producer. Any attempt to attach a buffer with a different generation
    280     // number will fail.
    281     uint32_t mGenerationNumber;
    282 
    283 }; // class BufferQueueCore
    284 
    285 } // namespace android
    286 
    287 #endif
    288