Home | History | Annotate | Download | only in gui
      1 /*
      2  * Copyright (C) 2013 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
     18 #define ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
     19 
     20 #include <stdint.h>
     21 #include <sys/types.h>
     22 
     23 #include <utils/Errors.h>
     24 #include <utils/RefBase.h>
     25 #include <utils/Timers.h>
     26 
     27 #include <binder/IInterface.h>
     28 #include <ui/PixelFormat.h>
     29 #include <ui/Rect.h>
     30 
     31 #include <EGL/egl.h>
     32 #include <EGL/eglext.h>
     33 
     34 namespace android {
     35 // ----------------------------------------------------------------------------
     36 
     37 class BufferItem;
     38 class Fence;
     39 class GraphicBuffer;
     40 class IConsumerListener;
     41 class NativeHandle;
     42 
     43 class IGraphicBufferConsumer : public IInterface {
     44 
     45 public:
     46     enum {
     47         // Returned by releaseBuffer, after which the consumer must
     48         // free any references to the just-released buffer that it might have.
     49         STALE_BUFFER_SLOT = 1,
     50         // Returned by dequeueBuffer if there are no pending buffers available.
     51         NO_BUFFER_AVAILABLE,
     52         // Returned by dequeueBuffer if it's too early for the buffer to be acquired.
     53         PRESENT_LATER,
     54     };
     55 
     56     // acquireBuffer attempts to acquire ownership of the next pending buffer in
     57     // the BufferQueue.  If no buffer is pending then it returns
     58     // NO_BUFFER_AVAILABLE.  If a buffer is successfully acquired, the
     59     // information about the buffer is returned in BufferItem.
     60     //
     61     // If the buffer returned had previously been
     62     // acquired then the BufferItem::mGraphicBuffer field of buffer is set to
     63     // NULL and it is assumed that the consumer still holds a reference to the
     64     // buffer.
     65     //
     66     // If presentWhen is non-zero, it indicates the time when the buffer will
     67     // be displayed on screen.  If the buffer's timestamp is farther in the
     68     // future, the buffer won't be acquired, and PRESENT_LATER will be
     69     // returned.  The presentation time is in nanoseconds, and the time base
     70     // is CLOCK_MONOTONIC.
     71     //
     72     // If maxFrameNumber is non-zero, it indicates that acquireBuffer should
     73     // only return a buffer with a frame number less than or equal to
     74     // maxFrameNumber. If no such frame is available (such as when a buffer has
     75     // been replaced but the consumer has not received the onFrameReplaced
     76     // callback), then PRESENT_LATER will be returned.
     77     //
     78     // Return of NO_ERROR means the operation completed as normal.
     79     //
     80     // Return of a positive value means the operation could not be completed
     81     //    at this time, but the user should try again later:
     82     // * NO_BUFFER_AVAILABLE - no buffer is pending (nothing queued by producer)
     83     // * PRESENT_LATER - the buffer's timestamp is farther in the future
     84     //
     85     // Return of a negative value means an error has occurred:
     86     // * INVALID_OPERATION - too many buffers have been acquired
     87     virtual status_t acquireBuffer(BufferItem* buffer, nsecs_t presentWhen,
     88             uint64_t maxFrameNumber = 0) = 0;
     89 
     90     // detachBuffer attempts to remove all ownership of the buffer in the given
     91     // slot from the buffer queue. If this call succeeds, the slot will be
     92     // freed, and there will be no way to obtain the buffer from this interface.
     93     // The freed slot will remain unallocated until either it is selected to
     94     // hold a freshly allocated buffer in dequeueBuffer or a buffer is attached
     95     // to the slot. The buffer must have already been acquired.
     96     //
     97     // Return of a value other than NO_ERROR means an error has occurred:
     98     // * BAD_VALUE - the given slot number is invalid, either because it is
     99     //               out of the range [0, NUM_BUFFER_SLOTS) or because the slot
    100     //               it refers to is not currently acquired.
    101     virtual status_t detachBuffer(int slot) = 0;
    102 
    103     // attachBuffer attempts to transfer ownership of a buffer to the buffer
    104     // queue. If this call succeeds, it will be as if this buffer was acquired
    105     // from the returned slot number. As such, this call will fail if attaching
    106     // this buffer would cause too many buffers to be simultaneously acquired.
    107     //
    108     // If the buffer is successfully attached, its frameNumber is initialized
    109     // to 0. This must be passed into the releaseBuffer call or else the buffer
    110     // will be deallocated as stale.
    111     //
    112     // Return of a value other than NO_ERROR means an error has occurred:
    113     // * BAD_VALUE - outSlot or buffer were NULL, or the generation number of
    114     //               the buffer did not match the buffer queue.
    115     // * INVALID_OPERATION - cannot attach the buffer because it would cause too
    116     //                       many buffers to be acquired.
    117     // * NO_MEMORY - no free slots available
    118     virtual status_t attachBuffer(int *outSlot,
    119             const sp<GraphicBuffer>& buffer) = 0;
    120 
    121     // releaseBuffer releases a buffer slot from the consumer back to the
    122     // BufferQueue.  This may be done while the buffer's contents are still
    123     // being accessed.  The fence will signal when the buffer is no longer
    124     // in use. frameNumber is used to indentify the exact buffer returned.
    125     //
    126     // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
    127     // any references to the just-released buffer that it might have, as if it
    128     // had received a onBuffersReleased() call with a mask set for the released
    129     // buffer.
    130     //
    131     // Note that the dependencies on EGL will be removed once we switch to using
    132     // the Android HW Sync HAL.
    133     //
    134     // Return of NO_ERROR means the operation completed as normal.
    135     //
    136     // Return of a positive value means the operation could not be completed
    137     //    at this time, but the user should try again later:
    138     // * STALE_BUFFER_SLOT - see above (second paragraph)
    139     //
    140     // Return of a negative value means an error has occurred:
    141     // * BAD_VALUE - one of the following could've happened:
    142     //               * the buffer slot was invalid
    143     //               * the fence was NULL
    144     //               * the buffer slot specified is not in the acquired state
    145     virtual status_t releaseBuffer(int buf, uint64_t frameNumber,
    146             EGLDisplay display, EGLSyncKHR fence,
    147             const sp<Fence>& releaseFence) = 0;
    148 
    149     // consumerConnect connects a consumer to the BufferQueue.  Only one
    150     // consumer may be connected, and when that consumer disconnects the
    151     // BufferQueue is placed into the "abandoned" state, causing most
    152     // interactions with the BufferQueue by the producer to fail.
    153     // controlledByApp indicates whether the consumer is controlled by
    154     // the application.
    155     //
    156     // consumer may not be NULL.
    157     //
    158     // Return of a value other than NO_ERROR means an error has occurred:
    159     // * NO_INIT - the buffer queue has been abandoned
    160     // * BAD_VALUE - a NULL consumer was provided
    161     virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, bool controlledByApp) = 0;
    162 
    163     // consumerDisconnect disconnects a consumer from the BufferQueue. All
    164     // buffers will be freed and the BufferQueue is placed in the "abandoned"
    165     // state, causing most interactions with the BufferQueue by the producer to
    166     // fail.
    167     //
    168     // Return of a value other than NO_ERROR means an error has occurred:
    169     // * BAD_VALUE - no consumer is currently connected
    170     virtual status_t consumerDisconnect() = 0;
    171 
    172     // getReleasedBuffers sets the value pointed to by slotMask to a bit set.
    173     // Each bit index with a 1 corresponds to a released buffer slot with that
    174     // index value.  In particular, a released buffer is one that has
    175     // been released by the BufferQueue but have not yet been released by the consumer.
    176     //
    177     // This should be called from the onBuffersReleased() callback.
    178     //
    179     // Return of a value other than NO_ERROR means an error has occurred:
    180     // * NO_INIT - the buffer queue has been abandoned.
    181     virtual status_t getReleasedBuffers(uint64_t* slotMask) = 0;
    182 
    183     // setDefaultBufferSize is used to set the size of buffers returned by
    184     // dequeueBuffer when a width and height of zero is requested.  Default
    185     // is 1x1.
    186     //
    187     // Return of a value other than NO_ERROR means an error has occurred:
    188     // * BAD_VALUE - either w or h was zero
    189     virtual status_t setDefaultBufferSize(uint32_t w, uint32_t h) = 0;
    190 
    191     // setDefaultMaxBufferCount sets the default value for the maximum buffer
    192     // count (the initial default is 2). If the producer has requested a
    193     // buffer count using setBufferCount, the default buffer count will only
    194     // take effect if the producer sets the count back to zero.
    195     //
    196     // The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
    197     //
    198     // Return of a value other than NO_ERROR means an error has occurred:
    199     // * BAD_VALUE - bufferCount was out of range (see above).
    200     virtual status_t setDefaultMaxBufferCount(int bufferCount) = 0;
    201 
    202     // disableAsyncBuffer disables the extra buffer used in async mode
    203     // (when both producer and consumer have set their "isControlledByApp"
    204     // flag) and has dequeueBuffer() return WOULD_BLOCK instead.
    205     //
    206     // This can only be called before consumerConnect().
    207     //
    208     // Return of a value other than NO_ERROR means an error has occurred:
    209     // * INVALID_OPERATION - attempting to call this after consumerConnect.
    210     virtual status_t disableAsyncBuffer() = 0;
    211 
    212     // setMaxAcquiredBufferCount sets the maximum number of buffers that can
    213     // be acquired by the consumer at one time (default 1).  This call will
    214     // fail if a producer is connected to the BufferQueue.
    215     //
    216     // maxAcquiredBuffers must be (inclusive) between 1 and MAX_MAX_ACQUIRED_BUFFERS.
    217     //
    218     // Return of a value other than NO_ERROR means an error has occurred:
    219     // * BAD_VALUE - maxAcquiredBuffers was out of range (see above).
    220     // * INVALID_OPERATION - attempting to call this after a producer connected.
    221     virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers) = 0;
    222 
    223     // setConsumerName sets the name used in logging
    224     virtual void setConsumerName(const String8& name) = 0;
    225 
    226     // setDefaultBufferFormat allows the BufferQueue to create
    227     // GraphicBuffers of a defaultFormat if no format is specified
    228     // in dequeueBuffer.
    229     // The initial default is PIXEL_FORMAT_RGBA_8888.
    230     //
    231     // Return of a value other than NO_ERROR means an unknown error has occurred.
    232     virtual status_t setDefaultBufferFormat(PixelFormat defaultFormat) = 0;
    233 
    234     // setDefaultBufferDataSpace is a request to the producer to provide buffers
    235     // of the indicated dataSpace. The producer may ignore this request.
    236     // The initial default is HAL_DATASPACE_UNKNOWN.
    237     //
    238     // Return of a value other than NO_ERROR means an unknown error has occurred.
    239     virtual status_t setDefaultBufferDataSpace(
    240             android_dataspace defaultDataSpace) = 0;
    241 
    242     // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer.
    243     // These are merged with the bits passed to dequeueBuffer.  The values are
    244     // enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
    245     //
    246     // Return of a value other than NO_ERROR means an unknown error has occurred.
    247     virtual status_t setConsumerUsageBits(uint32_t usage) = 0;
    248 
    249     // setTransformHint bakes in rotation to buffers so overlays can be used.
    250     // The values are enumerated in window.h, e.g.
    251     // NATIVE_WINDOW_TRANSFORM_ROT_90.  The default is 0 (no transform).
    252     //
    253     // Return of a value other than NO_ERROR means an unknown error has occurred.
    254     virtual status_t setTransformHint(uint32_t hint) = 0;
    255 
    256     // Retrieve the sideband buffer stream, if any.
    257     virtual sp<NativeHandle> getSidebandStream() const = 0;
    258 
    259     // dump state into a string
    260     virtual void dump(String8& result, const char* prefix) const = 0;
    261 
    262 public:
    263     DECLARE_META_INTERFACE(GraphicBufferConsumer);
    264 };
    265 
    266 // ----------------------------------------------------------------------------
    267 
    268 class BnGraphicBufferConsumer : public BnInterface<IGraphicBufferConsumer>
    269 {
    270 public:
    271     virtual status_t    onTransact( uint32_t code,
    272                                     const Parcel& data,
    273                                     Parcel* reply,
    274                                     uint32_t flags = 0);
    275 };
    276 
    277 // ----------------------------------------------------------------------------
    278 }; // namespace android
    279 
    280 #endif // ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
    281