1 /* 2 ** Copyright 2007, The Android Open Source Project 3 ** 4 ** Licensed under the Apache License, Version 2.0 (the "License"); 5 ** you may not use this file except in compliance with the License. 6 ** You may obtain a copy of the License at 7 ** 8 ** http://www.apache.org/licenses/LICENSE-2.0 9 ** 10 ** Unless required by applicable law or agreed to in writing, software 11 ** distributed under the License is distributed on an "AS IS" BASIS, 12 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 ** See the License for the specific language governing permissions and 14 ** limitations under the License. 15 */ 16 17 #define __STDC_LIMIT_MACROS 1 18 19 #include <string.h> 20 21 #include "../egl_impl.h" 22 23 #include "egl_cache.h" 24 #include "egl_display.h" 25 #include "egl_object.h" 26 #include "egl_tls.h" 27 #include "Loader.h" 28 #include <cutils/properties.h> 29 30 // ---------------------------------------------------------------------------- 31 namespace android { 32 // ---------------------------------------------------------------------------- 33 34 static char const * const sVendorString = "Android"; 35 static char const * const sVersionString = "1.4 Android META-EGL"; 36 static char const * const sClientApiString = "OpenGL_ES"; 37 38 extern char const * const gBuiltinExtensionString; 39 extern char const * const gExtensionString; 40 41 extern void initEglTraceLevel(); 42 extern void initEglDebugLevel(); 43 extern void setGLHooksThreadSpecific(gl_hooks_t const *value); 44 45 // ---------------------------------------------------------------------------- 46 47 static bool findExtension(const char* exts, const char* name, size_t nameLen) { 48 if (exts) { 49 const char* match = strstr(exts, name); 50 if (match && (match[nameLen] == '\0' || match[nameLen] == ' ')) { 51 return true; 52 } 53 } 54 return false; 55 } 56 57 egl_display_t egl_display_t::sDisplay[NUM_DISPLAYS]; 58 59 egl_display_t::egl_display_t() : 60 magic('_dpy'), finishOnSwap(false), traceGpuCompletion(false), refs(0), eglIsInitialized(false) { 61 } 62 63 egl_display_t::~egl_display_t() { 64 magic = 0; 65 egl_cache_t::get()->terminate(); 66 } 67 68 egl_display_t* egl_display_t::get(EGLDisplay dpy) { 69 uintptr_t index = uintptr_t(dpy)-1U; 70 return (index >= NUM_DISPLAYS) ? NULL : &sDisplay[index]; 71 } 72 73 void egl_display_t::addObject(egl_object_t* object) { 74 Mutex::Autolock _l(lock); 75 objects.add(object); 76 } 77 78 void egl_display_t::removeObject(egl_object_t* object) { 79 Mutex::Autolock _l(lock); 80 objects.remove(object); 81 } 82 83 bool egl_display_t::getObject(egl_object_t* object) const { 84 Mutex::Autolock _l(lock); 85 if (objects.indexOf(object) >= 0) { 86 if (object->getDisplay() == this) { 87 object->incRef(); 88 return true; 89 } 90 } 91 return false; 92 } 93 94 EGLDisplay egl_display_t::getFromNativeDisplay(EGLNativeDisplayType disp) { 95 if (uintptr_t(disp) >= NUM_DISPLAYS) 96 return NULL; 97 98 return sDisplay[uintptr_t(disp)].getDisplay(disp); 99 } 100 101 EGLDisplay egl_display_t::getDisplay(EGLNativeDisplayType display) { 102 103 Mutex::Autolock _l(lock); 104 105 // get our driver loader 106 Loader& loader(Loader::getInstance()); 107 108 egl_connection_t* const cnx = &gEGLImpl; 109 if (cnx->dso && disp.dpy == EGL_NO_DISPLAY) { 110 EGLDisplay dpy = cnx->egl.eglGetDisplay(display); 111 disp.dpy = dpy; 112 if (dpy == EGL_NO_DISPLAY) { 113 loader.close(cnx->dso); 114 cnx->dso = NULL; 115 } 116 } 117 118 return EGLDisplay(uintptr_t(display) + 1U); 119 } 120 121 EGLBoolean egl_display_t::initialize(EGLint *major, EGLint *minor) { 122 123 { 124 Mutex::Autolock _rf(refLock); 125 126 refs++; 127 if (refs > 1) { 128 if (major != NULL) 129 *major = VERSION_MAJOR; 130 if (minor != NULL) 131 *minor = VERSION_MINOR; 132 while(!eglIsInitialized) refCond.wait(refLock); 133 return EGL_TRUE; 134 } 135 136 while(eglIsInitialized) refCond.wait(refLock); 137 } 138 139 { 140 Mutex::Autolock _l(lock); 141 142 #if EGL_TRACE 143 144 // Called both at early_init time and at this time. (Early_init is pre-zygote, so 145 // the information from that call may be stale.) 146 initEglTraceLevel(); 147 initEglDebugLevel(); 148 149 #endif 150 151 setGLHooksThreadSpecific(&gHooksNoContext); 152 153 // initialize each EGL and 154 // build our own extension string first, based on the extension we know 155 // and the extension supported by our client implementation 156 157 egl_connection_t* const cnx = &gEGLImpl; 158 cnx->major = -1; 159 cnx->minor = -1; 160 if (cnx->dso) { 161 EGLDisplay idpy = disp.dpy; 162 if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) { 163 //ALOGD("initialized dpy=%p, ver=%d.%d, cnx=%p", 164 // idpy, cnx->major, cnx->minor, cnx); 165 166 // display is now initialized 167 disp.state = egl_display_t::INITIALIZED; 168 169 // get the query-strings for this display for each implementation 170 disp.queryString.vendor = cnx->egl.eglQueryString(idpy, 171 EGL_VENDOR); 172 disp.queryString.version = cnx->egl.eglQueryString(idpy, 173 EGL_VERSION); 174 disp.queryString.extensions = cnx->egl.eglQueryString(idpy, 175 EGL_EXTENSIONS); 176 disp.queryString.clientApi = cnx->egl.eglQueryString(idpy, 177 EGL_CLIENT_APIS); 178 179 } else { 180 ALOGW("eglInitialize(%p) failed (%s)", idpy, 181 egl_tls_t::egl_strerror(cnx->egl.eglGetError())); 182 } 183 } 184 185 // the query strings are per-display 186 mVendorString.setTo(sVendorString); 187 mVersionString.setTo(sVersionString); 188 mClientApiString.setTo(sClientApiString); 189 190 mExtensionString.setTo(gBuiltinExtensionString); 191 char const* start = gExtensionString; 192 char const* end; 193 do { 194 // find the space separating this extension for the next one 195 end = strchr(start, ' '); 196 if (end) { 197 // length of the extension string 198 const size_t len = end - start; 199 if (len) { 200 // NOTE: we could avoid the copy if we had strnstr. 201 const String8 ext(start, len); 202 if (findExtension(disp.queryString.extensions, ext.string(), 203 len)) { 204 mExtensionString.append(start, len+1); 205 } 206 } 207 // process the next extension string, and skip the space. 208 start = end + 1; 209 } 210 } while (end); 211 212 egl_cache_t::get()->initialize(this); 213 214 char value[PROPERTY_VALUE_MAX]; 215 property_get("debug.egl.finish", value, "0"); 216 if (atoi(value)) { 217 finishOnSwap = true; 218 } 219 220 property_get("debug.egl.traceGpuCompletion", value, "0"); 221 if (atoi(value)) { 222 traceGpuCompletion = true; 223 } 224 225 if (major != NULL) 226 *major = VERSION_MAJOR; 227 if (minor != NULL) 228 *minor = VERSION_MINOR; 229 230 mHibernation.setDisplayValid(true); 231 } 232 233 { 234 Mutex::Autolock _rf(refLock); 235 eglIsInitialized = true; 236 refCond.broadcast(); 237 } 238 239 return EGL_TRUE; 240 } 241 242 EGLBoolean egl_display_t::terminate() { 243 244 { 245 Mutex::Autolock _rl(refLock); 246 if (refs == 0) { 247 /* 248 * From the EGL spec (3.2): 249 * "Termination of a display that has already been terminated, 250 * (...), is allowed, but the only effect of such a call is 251 * to return EGL_TRUE (...) 252 */ 253 return EGL_TRUE; 254 } 255 256 // this is specific to Android, display termination is ref-counted. 257 refs--; 258 if (refs > 0) { 259 return EGL_TRUE; 260 } 261 } 262 263 EGLBoolean res = EGL_FALSE; 264 265 { 266 Mutex::Autolock _l(lock); 267 268 egl_connection_t* const cnx = &gEGLImpl; 269 if (cnx->dso && disp.state == egl_display_t::INITIALIZED) { 270 if (cnx->egl.eglTerminate(disp.dpy) == EGL_FALSE) { 271 ALOGW("eglTerminate(%p) failed (%s)", disp.dpy, 272 egl_tls_t::egl_strerror(cnx->egl.eglGetError())); 273 } 274 // REVISIT: it's unclear what to do if eglTerminate() fails 275 disp.state = egl_display_t::TERMINATED; 276 res = EGL_TRUE; 277 } 278 279 mHibernation.setDisplayValid(false); 280 281 // Reset the extension string since it will be regenerated if we get 282 // reinitialized. 283 mExtensionString.setTo(""); 284 285 // Mark all objects remaining in the list as terminated, unless 286 // there are no reference to them, it which case, we're free to 287 // delete them. 288 size_t count = objects.size(); 289 ALOGW_IF(count, "eglTerminate() called w/ %d objects remaining", count); 290 for (size_t i=0 ; i<count ; i++) { 291 egl_object_t* o = objects.itemAt(i); 292 o->destroy(); 293 } 294 295 // this marks all object handles are "terminated" 296 objects.clear(); 297 } 298 299 { 300 Mutex::Autolock _rl(refLock); 301 eglIsInitialized = false; 302 refCond.broadcast(); 303 } 304 305 return res; 306 } 307 308 void egl_display_t::loseCurrent(egl_context_t * cur_c) 309 { 310 if (cur_c) { 311 egl_display_t* display = cur_c->getDisplay(); 312 if (display) { 313 display->loseCurrentImpl(cur_c); 314 } 315 } 316 } 317 318 void egl_display_t::loseCurrentImpl(egl_context_t * cur_c) 319 { 320 // by construction, these are either 0 or valid (possibly terminated) 321 // it should be impossible for these to be invalid 322 ContextRef _cur_c(cur_c); 323 SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL); 324 SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL); 325 326 { // scope for the lock 327 Mutex::Autolock _l(lock); 328 cur_c->onLooseCurrent(); 329 330 } 331 332 // This cannot be called with the lock held because it might end-up 333 // calling back into EGL (in particular when a surface is destroyed 334 // it calls ANativeWindow::disconnect 335 _cur_c.release(); 336 _cur_r.release(); 337 _cur_d.release(); 338 } 339 340 EGLBoolean egl_display_t::makeCurrent(egl_context_t* c, egl_context_t* cur_c, 341 EGLSurface draw, EGLSurface read, EGLContext /*ctx*/, 342 EGLSurface impl_draw, EGLSurface impl_read, EGLContext impl_ctx) 343 { 344 EGLBoolean result; 345 346 // by construction, these are either 0 or valid (possibly terminated) 347 // it should be impossible for these to be invalid 348 ContextRef _cur_c(cur_c); 349 SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL); 350 SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL); 351 352 { // scope for the lock 353 Mutex::Autolock _l(lock); 354 if (c) { 355 result = c->cnx->egl.eglMakeCurrent( 356 disp.dpy, impl_draw, impl_read, impl_ctx); 357 if (result == EGL_TRUE) { 358 c->onMakeCurrent(draw, read); 359 if (!cur_c) { 360 mHibernation.incWakeCount(HibernationMachine::STRONG); 361 } 362 } 363 } else { 364 result = cur_c->cnx->egl.eglMakeCurrent( 365 disp.dpy, impl_draw, impl_read, impl_ctx); 366 if (result == EGL_TRUE) { 367 cur_c->onLooseCurrent(); 368 mHibernation.decWakeCount(HibernationMachine::STRONG); 369 } 370 } 371 } 372 373 if (result == EGL_TRUE) { 374 // This cannot be called with the lock held because it might end-up 375 // calling back into EGL (in particular when a surface is destroyed 376 // it calls ANativeWindow::disconnect 377 _cur_c.release(); 378 _cur_r.release(); 379 _cur_d.release(); 380 } 381 382 return result; 383 } 384 385 bool egl_display_t::haveExtension(const char* name, size_t nameLen) const { 386 if (!nameLen) { 387 nameLen = strlen(name); 388 } 389 return findExtension(mExtensionString.string(), name, nameLen); 390 } 391 392 // ---------------------------------------------------------------------------- 393 394 bool egl_display_t::HibernationMachine::incWakeCount(WakeRefStrength strength) { 395 Mutex::Autolock _l(mLock); 396 ALOGE_IF(mWakeCount < 0 || mWakeCount == INT32_MAX, 397 "Invalid WakeCount (%d) on enter\n", mWakeCount); 398 399 mWakeCount++; 400 if (strength == STRONG) 401 mAttemptHibernation = false; 402 403 if (CC_UNLIKELY(mHibernating)) { 404 ALOGV("Awakening\n"); 405 egl_connection_t* const cnx = &gEGLImpl; 406 407 // These conditions should be guaranteed before entering hibernation; 408 // we don't want to get into a state where we can't wake up. 409 ALOGD_IF(!mDpyValid || !cnx->egl.eglAwakenProcessIMG, 410 "Invalid hibernation state, unable to awaken\n"); 411 412 if (!cnx->egl.eglAwakenProcessIMG()) { 413 ALOGE("Failed to awaken EGL implementation\n"); 414 return false; 415 } 416 mHibernating = false; 417 } 418 return true; 419 } 420 421 void egl_display_t::HibernationMachine::decWakeCount(WakeRefStrength strength) { 422 Mutex::Autolock _l(mLock); 423 ALOGE_IF(mWakeCount <= 0, "Invalid WakeCount (%d) on leave\n", mWakeCount); 424 425 mWakeCount--; 426 if (strength == STRONG) 427 mAttemptHibernation = true; 428 429 if (mWakeCount == 0 && CC_UNLIKELY(mAttemptHibernation)) { 430 egl_connection_t* const cnx = &gEGLImpl; 431 mAttemptHibernation = false; 432 if (mAllowHibernation && mDpyValid && 433 cnx->egl.eglHibernateProcessIMG && 434 cnx->egl.eglAwakenProcessIMG) { 435 ALOGV("Hibernating\n"); 436 if (!cnx->egl.eglHibernateProcessIMG()) { 437 ALOGE("Failed to hibernate EGL implementation\n"); 438 return; 439 } 440 mHibernating = true; 441 } 442 } 443 } 444 445 void egl_display_t::HibernationMachine::setDisplayValid(bool valid) { 446 Mutex::Autolock _l(mLock); 447 mDpyValid = valid; 448 } 449 450 // ---------------------------------------------------------------------------- 451 }; // namespace android 452 // ---------------------------------------------------------------------------- 453