Lines Matching refs:Index
138 * then you should pass the index of the first SGPR that holds the value. For
230 /* Load the buffer index is always, which is always stored in VGPR0
233 "llvm.SI.vs.load.buffer.index", uint->elem_type, NULL, 0,
373 (reg->Register.Index * 4) + swizzle);
382 unsigned index,
406 si_shader_ctx->radeon_bld.soa.outputs[index];
425 si_shader_ctx->radeon_bld.soa.outputs[index][chan];
475 unsigned index;
486 shader->input[i].sid = d->Semantic.Index;
494 shader->output[i].sid = d->Semantic.Index;
502 for (index = d->Range.First; index <= d->Range.Last; index++) {
530 si_llvm_init_export_args(bld_base, d, index, target, args);
627 emit_data->inst->Src[1].Register.Index);
634 emit_data->inst->Src[1].Register.Index);