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Lines Matching refs:surface

118        * memory in programs that don't clear the surface before rendering.
153 * Specify the surface to cache.
162 if (ps == tc->surface)
174 tc->surface = ps;
194 return tc->surface;
350 /* write the scratch tile to the surface */
358 if (util_format_is_pure_uint(tc->surface->format)) {
363 } else if (util_format_is_pure_sint(tc->surface->format)) {
399 if (util_format_is_pure_uint(tc->surface->format)) {
404 tc->surface->format,
406 } else if (util_format_is_pure_sint(tc->surface->format)) {
411 tc->surface->format,
418 tc->surface->format,
526 if (util_format_is_pure_uint(tc->surface->format)) {
531 tc->surface->format,
533 } else if (util_format_is_pure_sint(tc->surface->format)) {
538 tc->surface->format,
545 tc->surface->format,
573 if (util_format_is_pure_uint(tc->surface->format)) {
578 tc->surface->format,
580 } else if (util_format_is_pure_sint(tc->surface->format)) {
585 tc->surface->format,
592 tc->surface->format,
609 * When a whole surface is being cleared to a value we can avoid