Lines Matching defs:x1
365 VGfloat x0, y0, x1, y1, x2, y2, x3, y3;
463 x1 = data[0];
469 map_if_relative(ox, oy, relative, &x1, &y1);
478 matrix_map_point(matrix, x1, y1, &x1, &y1);
481 bezier_init(&bezier, x0, y0, x1, y1,
491 x1 = data[0];
495 map_if_relative(ox, oy, relative, &x1, &y1);
497 px = x1;
500 x2 = (x3 + 2*x1) / 3.f;
502 x1 = (x0 + 2*x1) / 3.f;
509 matrix_map_point(matrix, x1, y1, &x1, &y1);
512 bezier_init(&bezier, x0, y0, x1, y1,
522 x1 = 2*ox-px;
527 px = x1;
530 x2 = (x3 + 2*x1) / 3.f;
532 x1 = (x0 + 2*x1) / 3.f;
539 matrix_map_point(matrix, x1, y1, &x1, &y1);
542 bezier_init(&bezier, x0, y0, x1, y1,
552 x1 = 2*ox-px;
566 matrix_map_point(matrix, x1, y1, &x1, &y1);
569 bezier_init(&bezier, x0, y0, x1, y1,
587 x1 = data[3];
589 map_if_relative(ox, oy, relative, &x1, &y1);
592 x0, y0, x1, y1, rh, rv, rot);
594 arc_init(&arc, command, x0, y0, x1, y1,
598 ox = x1;
600 px = x1;
1027 VGfloat x0, y0, x1, y1, x2, y2, x3, y3;
1031 x1 = data[0];
1035 map_if_relative(pd->ox, pd->oy, relative, &x1, &y1);
1037 pd->px = x1;
1040 x2 = (x3 + 2*x1) / 3.f;
1042 x1 = (x0 + 2*x1) / 3.f;
1047 data[0] = x1;
1058 VGfloat x0, y0, x1, y1, x2, y2, x3, y3;
1062 x1 = 2 * pd->ox - pd->px;
1067 pd->px = x1;
1070 x2 = (x3 + 2*x1) / 3.f;
1072 x1 = (x0 + 2*x1) / 3.f;
1077 data[0] = x1;
1088 VGfloat x0, y0, x1, y1, x2, y2, x3, y3;
1092 x1 = 2*pd->ox-pd->px;
1104 data[0] = x1;
1234 VGfloat x0, y0, x1, y1, x2, y2, x3, y3;
1338 x1 = data[0];
1344 map_if_relative(ox, oy, relative, &x1, &y1);
1347 if (floatsEqual(x1, ox) && floatsEqual(y1, oy) &&
1348 floatsEqual(x1, x2) && floatsEqual(y1, y2) &&
1366 matrix_map_point(matrix, x1, y1, &x1, &y1);
1369 stroker_curve_to((struct stroker *)&stroker, x1, y1, x2, y2, x3, y3);
1376 x1 = data[0];
1380 map_if_relative(ox, oy, relative, &x1, &y1);
1382 px = x1;
1385 x2 = (x3 + 2*x1) / 3.f;
1387 x1 = (x0 + 2*x1) / 3.f;
1390 if (floatsEqual(x1, ox) && floatsEqual(y1, oy) &&
1391 floatsEqual(x1, x2) && floatsEqual(y1, y2) &&
1407 matrix_map_point(matrix, x1, y1, &x1, &y1);
1410 stroker_curve_to((struct stroker *)&stroker, x1, y1, x2, y2, x3, y3);
1417 x1 = 2*ox-px;
1422 px = x1;
1425 x2 = (x3 + 2*x1) / 3.f;
1427 x1 = (x0 + 2*x1) / 3.f;
1430 if (floatsEqual(x1, ox) && floatsEqual(y1, oy) &&
1431 floatsEqual(x1, x2) && floatsEqual(y1, y2) &&
1447 matrix_map_point(matrix, x1, y1, &x1, &y1);
1450 stroker_curve_to((struct stroker *)&stroker, x1, y1, x2, y2, x3, y3);
1457 x1 = 2*ox-px;
1465 if (floatsEqual(x1, ox) && floatsEqual(y1, oy) &&
1466 floatsEqual(x1, x2) && floatsEqual(y1, y2) &&
1484 matrix_map_point(matrix, x1, y1, &x1, &y1);
1487 stroker_curve_to((struct stroker *)&stroker, x1, y1, x2, y2, x3, y3);
1503 x1 = data[3];
1505 map_if_relative(ox, oy, relative, &x1, &y1);
1506 if (floatsEqual(x1, ox) && floatsEqual(y1, oy)) {
1508 ox = x1;
1510 matrix_map_point(matrix, x1, y1, &x1, &y1);
1511 stroker_line_to((struct stroker *)&stroker, x1, y1);
1514 arc_init(&arc, command, x0, y0, x1, y1,
1518 ox = x1;
1520 px = x1;
1668 static INLINE void line_bounds(VGfloat *line /*x1,y1,x2,y2*/,