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Lines Matching refs:slotIndex

1048 void GLConsumer::freeBufferLocked(int slotIndex) {
1049 GLC_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
1050 if (slotIndex == mCurrentTexture) {
1053 mEglSlots[slotIndex].mEglImage.clear();
1054 ConsumerBase::freeBufferLocked(slotIndex);