Lines Matching refs:slotIndex
1048 void GLConsumer::freeBufferLocked(int slotIndex) {1049 GLC_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);1050 if (slotIndex == mCurrentTexture) {1053 mEglSlots[slotIndex].mEglImage.clear();1054 ConsumerBase::freeBufferLocked(slotIndex);