1 /* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*- 2 * 3 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. 4 * Copyright 2000 VA Linux Systems, Inc., Fremont, California. 5 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. 6 * All rights reserved. 7 * 8 * Permission is hereby granted, free of charge, to any person obtaining a 9 * copy of this software and associated documentation files (the "Software"), 10 * to deal in the Software without restriction, including without limitation 11 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 12 * and/or sell copies of the Software, and to permit persons to whom the 13 * Software is furnished to do so, subject to the following conditions: 14 * 15 * The above copyright notice and this permission notice (including the next 16 * paragraph) shall be included in all copies or substantial portions of the 17 * Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 25 * DEALINGS IN THE SOFTWARE. 26 * 27 * Authors: 28 * Kevin E. Martin <martin (at) valinux.com> 29 * Gareth Hughes <gareth (at) valinux.com> 30 * Keith Whitwell <keith (at) tungstengraphics.com> 31 */ 32 33 #ifndef __RADEON_DRM_H__ 34 #define __RADEON_DRM_H__ 35 36 #include "drm.h" 37 38 /* WARNING: If you change any of these defines, make sure to change the 39 * defines in the X server file (radeon_sarea.h) 40 */ 41 #ifndef __RADEON_SAREA_DEFINES__ 42 #define __RADEON_SAREA_DEFINES__ 43 44 /* Old style state flags, required for sarea interface (1.1 and 1.2 45 * clears) and 1.2 drm_vertex2 ioctl. 46 */ 47 #define RADEON_UPLOAD_CONTEXT 0x00000001 48 #define RADEON_UPLOAD_VERTFMT 0x00000002 49 #define RADEON_UPLOAD_LINE 0x00000004 50 #define RADEON_UPLOAD_BUMPMAP 0x00000008 51 #define RADEON_UPLOAD_MASKS 0x00000010 52 #define RADEON_UPLOAD_VIEWPORT 0x00000020 53 #define RADEON_UPLOAD_SETUP 0x00000040 54 #define RADEON_UPLOAD_TCL 0x00000080 55 #define RADEON_UPLOAD_MISC 0x00000100 56 #define RADEON_UPLOAD_TEX0 0x00000200 57 #define RADEON_UPLOAD_TEX1 0x00000400 58 #define RADEON_UPLOAD_TEX2 0x00000800 59 #define RADEON_UPLOAD_TEX0IMAGES 0x00001000 60 #define RADEON_UPLOAD_TEX1IMAGES 0x00002000 61 #define RADEON_UPLOAD_TEX2IMAGES 0x00004000 62 #define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */ 63 #define RADEON_REQUIRE_QUIESCENCE 0x00010000 64 #define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */ 65 #define RADEON_UPLOAD_ALL 0x003effff 66 #define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff 67 68 /* New style per-packet identifiers for use in cmd_buffer ioctl with 69 * the RADEON_EMIT_PACKET command. Comments relate new packets to old 70 * state bits and the packet size: 71 */ 72 #define RADEON_EMIT_PP_MISC 0 /* context/7 */ 73 #define RADEON_EMIT_PP_CNTL 1 /* context/3 */ 74 #define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */ 75 #define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */ 76 #define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */ 77 #define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */ 78 #define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */ 79 #define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */ 80 #define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */ 81 #define RADEON_EMIT_SE_CNTL 9 /* setup/2 */ 82 #define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */ 83 #define RADEON_EMIT_RE_MISC 11 /* misc/1 */ 84 #define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */ 85 #define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */ 86 #define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */ 87 #define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */ 88 #define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */ 89 #define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */ 90 #define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */ 91 #define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */ 92 #define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */ 93 #define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */ 94 #define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */ 95 #define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */ 96 #define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */ 97 #define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */ 98 #define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */ 99 #define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */ 100 #define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */ 101 #define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */ 102 #define R200_EMIT_TFACTOR_0 30 /* tf/7 */ 103 #define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */ 104 #define R200_EMIT_VAP_CTL 32 /* vap/1 */ 105 #define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */ 106 #define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */ 107 #define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */ 108 #define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */ 109 #define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */ 110 #define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */ 111 #define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */ 112 #define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */ 113 #define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */ 114 #define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */ 115 #define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */ 116 #define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */ 117 #define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */ 118 #define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */ 119 #define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */ 120 #define R200_EMIT_VTE_CNTL 48 /* vte/1 */ 121 #define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */ 122 #define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */ 123 #define R200_EMIT_PP_CNTL_X 51 /* cst/1 */ 124 #define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */ 125 #define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */ 126 #define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */ 127 #define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */ 128 #define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */ 129 #define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */ 130 #define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */ 131 #define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */ 132 #define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */ 133 #define R200_EMIT_PP_CUBIC_FACES_0 61 134 #define R200_EMIT_PP_CUBIC_OFFSETS_0 62 135 #define R200_EMIT_PP_CUBIC_FACES_1 63 136 #define R200_EMIT_PP_CUBIC_OFFSETS_1 64 137 #define R200_EMIT_PP_CUBIC_FACES_2 65 138 #define R200_EMIT_PP_CUBIC_OFFSETS_2 66 139 #define R200_EMIT_PP_CUBIC_FACES_3 67 140 #define R200_EMIT_PP_CUBIC_OFFSETS_3 68 141 #define R200_EMIT_PP_CUBIC_FACES_4 69 142 #define R200_EMIT_PP_CUBIC_OFFSETS_4 70 143 #define R200_EMIT_PP_CUBIC_FACES_5 71 144 #define R200_EMIT_PP_CUBIC_OFFSETS_5 72 145 #define RADEON_EMIT_PP_TEX_SIZE_0 73 146 #define RADEON_EMIT_PP_TEX_SIZE_1 74 147 #define RADEON_EMIT_PP_TEX_SIZE_2 75 148 #define R200_EMIT_RB3D_BLENDCOLOR 76 149 #define R200_EMIT_TCL_POINT_SPRITE_CNTL 77 150 #define RADEON_EMIT_PP_CUBIC_FACES_0 78 151 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79 152 #define RADEON_EMIT_PP_CUBIC_FACES_1 80 153 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81 154 #define RADEON_EMIT_PP_CUBIC_FACES_2 82 155 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83 156 #define R200_EMIT_PP_TRI_PERF_CNTL 84 157 #define R200_EMIT_PP_AFS_0 85 158 #define R200_EMIT_PP_AFS_1 86 159 #define R200_EMIT_ATF_TFACTOR 87 160 #define R200_EMIT_PP_TXCTLALL_0 88 161 #define R200_EMIT_PP_TXCTLALL_1 89 162 #define R200_EMIT_PP_TXCTLALL_2 90 163 #define R200_EMIT_PP_TXCTLALL_3 91 164 #define R200_EMIT_PP_TXCTLALL_4 92 165 #define R200_EMIT_PP_TXCTLALL_5 93 166 #define R200_EMIT_VAP_PVS_CNTL 94 167 #define RADEON_MAX_STATE_PACKETS 95 168 169 /* Commands understood by cmd_buffer ioctl. More can be added but 170 * obviously these can't be removed or changed: 171 */ 172 #define RADEON_CMD_PACKET 1 /* emit one of the register packets above */ 173 #define RADEON_CMD_SCALARS 2 /* emit scalar data */ 174 #define RADEON_CMD_VECTORS 3 /* emit vector data */ 175 #define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */ 176 #define RADEON_CMD_PACKET3 5 /* emit hw packet */ 177 #define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */ 178 #define RADEON_CMD_SCALARS2 7 /* r200 stopgap */ 179 #define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note: 180 * doesn't make the cpu wait, just 181 * the graphics hardware */ 182 #define RADEON_CMD_VECLINEAR 9 /* another r200 stopgap */ 183 184 typedef union { 185 int i; 186 struct { 187 unsigned char cmd_type, pad0, pad1, pad2; 188 } header; 189 struct { 190 unsigned char cmd_type, packet_id, pad0, pad1; 191 } packet; 192 struct { 193 unsigned char cmd_type, offset, stride, count; 194 } scalars; 195 struct { 196 unsigned char cmd_type, offset, stride, count; 197 } vectors; 198 struct { 199 unsigned char cmd_type, addr_lo, addr_hi, count; 200 } veclinear; 201 struct { 202 unsigned char cmd_type, buf_idx, pad0, pad1; 203 } dma; 204 struct { 205 unsigned char cmd_type, flags, pad0, pad1; 206 } wait; 207 } drm_radeon_cmd_header_t; 208 209 #define RADEON_WAIT_2D 0x1 210 #define RADEON_WAIT_3D 0x2 211 212 /* Allowed parameters for R300_CMD_PACKET3 213 */ 214 #define R300_CMD_PACKET3_CLEAR 0 215 #define R300_CMD_PACKET3_RAW 1 216 217 /* Commands understood by cmd_buffer ioctl for R300. 218 * The interface has not been stabilized, so some of these may be removed 219 * and eventually reordered before stabilization. 220 */ 221 #define R300_CMD_PACKET0 1 222 #define R300_CMD_VPU 2 /* emit vertex program upload */ 223 #define R300_CMD_PACKET3 3 /* emit a packet3 */ 224 #define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */ 225 #define R300_CMD_CP_DELAY 5 226 #define R300_CMD_DMA_DISCARD 6 227 #define R300_CMD_WAIT 7 228 # define R300_WAIT_2D 0x1 229 # define R300_WAIT_3D 0x2 230 /* these two defines are DOING IT WRONG - however 231 * we have userspace which relies on using these. 232 * The wait interface is backwards compat new 233 * code should use the NEW_WAIT defines below 234 * THESE ARE NOT BIT FIELDS 235 */ 236 # define R300_WAIT_2D_CLEAN 0x3 237 # define R300_WAIT_3D_CLEAN 0x4 238 239 # define R300_NEW_WAIT_2D_3D 0x3 240 # define R300_NEW_WAIT_2D_2D_CLEAN 0x4 241 # define R300_NEW_WAIT_3D_3D_CLEAN 0x6 242 # define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN 0x8 243 244 #define R300_CMD_SCRATCH 8 245 #define R300_CMD_R500FP 9 246 247 typedef union { 248 unsigned int u; 249 struct { 250 unsigned char cmd_type, pad0, pad1, pad2; 251 } header; 252 struct { 253 unsigned char cmd_type, count, reglo, reghi; 254 } packet0; 255 struct { 256 unsigned char cmd_type, count, adrlo, adrhi; 257 } vpu; 258 struct { 259 unsigned char cmd_type, packet, pad0, pad1; 260 } packet3; 261 struct { 262 unsigned char cmd_type, packet; 263 unsigned short count; /* amount of packet2 to emit */ 264 } delay; 265 struct { 266 unsigned char cmd_type, buf_idx, pad0, pad1; 267 } dma; 268 struct { 269 unsigned char cmd_type, flags, pad0, pad1; 270 } wait; 271 struct { 272 unsigned char cmd_type, reg, n_bufs, flags; 273 } scratch; 274 struct { 275 unsigned char cmd_type, count, adrlo, adrhi_flags; 276 } r500fp; 277 } drm_r300_cmd_header_t; 278 279 #define RADEON_FRONT 0x1 280 #define RADEON_BACK 0x2 281 #define RADEON_DEPTH 0x4 282 #define RADEON_STENCIL 0x8 283 #define RADEON_CLEAR_FASTZ 0x80000000 284 #define RADEON_USE_HIERZ 0x40000000 285 #define RADEON_USE_COMP_ZBUF 0x20000000 286 287 #define R500FP_CONSTANT_TYPE (1 << 1) 288 #define R500FP_CONSTANT_CLAMP (1 << 2) 289 290 /* Primitive types 291 */ 292 #define RADEON_POINTS 0x1 293 #define RADEON_LINES 0x2 294 #define RADEON_LINE_STRIP 0x3 295 #define RADEON_TRIANGLES 0x4 296 #define RADEON_TRIANGLE_FAN 0x5 297 #define RADEON_TRIANGLE_STRIP 0x6 298 299 /* Vertex/indirect buffer size 300 */ 301 #define RADEON_BUFFER_SIZE 65536 302 303 /* Byte offsets for indirect buffer data 304 */ 305 #define RADEON_INDEX_PRIM_OFFSET 20 306 307 #define RADEON_SCRATCH_REG_OFFSET 32 308 309 #define R600_SCRATCH_REG_OFFSET 256 310 311 #define RADEON_NR_SAREA_CLIPRECTS 12 312 313 /* There are 2 heaps (local/GART). Each region within a heap is a 314 * minimum of 64k, and there are at most 64 of them per heap. 315 */ 316 #define RADEON_LOCAL_TEX_HEAP 0 317 #define RADEON_GART_TEX_HEAP 1 318 #define RADEON_NR_TEX_HEAPS 2 319 #define RADEON_NR_TEX_REGIONS 64 320 #define RADEON_LOG_TEX_GRANULARITY 16 321 322 #define RADEON_MAX_TEXTURE_LEVELS 12 323 #define RADEON_MAX_TEXTURE_UNITS 3 324 325 #define RADEON_MAX_SURFACES 8 326 327 /* Blits have strict offset rules. All blit offset must be aligned on 328 * a 1K-byte boundary. 329 */ 330 #define RADEON_OFFSET_SHIFT 10 331 #define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT) 332 #define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1) 333 334 #endif /* __RADEON_SAREA_DEFINES__ */ 335 336 typedef struct { 337 unsigned int red; 338 unsigned int green; 339 unsigned int blue; 340 unsigned int alpha; 341 } radeon_color_regs_t; 342 343 typedef struct { 344 /* Context state */ 345 unsigned int pp_misc; /* 0x1c14 */ 346 unsigned int pp_fog_color; 347 unsigned int re_solid_color; 348 unsigned int rb3d_blendcntl; 349 unsigned int rb3d_depthoffset; 350 unsigned int rb3d_depthpitch; 351 unsigned int rb3d_zstencilcntl; 352 353 unsigned int pp_cntl; /* 0x1c38 */ 354 unsigned int rb3d_cntl; 355 unsigned int rb3d_coloroffset; 356 unsigned int re_width_height; 357 unsigned int rb3d_colorpitch; 358 unsigned int se_cntl; 359 360 /* Vertex format state */ 361 unsigned int se_coord_fmt; /* 0x1c50 */ 362 363 /* Line state */ 364 unsigned int re_line_pattern; /* 0x1cd0 */ 365 unsigned int re_line_state; 366 367 unsigned int se_line_width; /* 0x1db8 */ 368 369 /* Bumpmap state */ 370 unsigned int pp_lum_matrix; /* 0x1d00 */ 371 372 unsigned int pp_rot_matrix_0; /* 0x1d58 */ 373 unsigned int pp_rot_matrix_1; 374 375 /* Mask state */ 376 unsigned int rb3d_stencilrefmask; /* 0x1d7c */ 377 unsigned int rb3d_ropcntl; 378 unsigned int rb3d_planemask; 379 380 /* Viewport state */ 381 unsigned int se_vport_xscale; /* 0x1d98 */ 382 unsigned int se_vport_xoffset; 383 unsigned int se_vport_yscale; 384 unsigned int se_vport_yoffset; 385 unsigned int se_vport_zscale; 386 unsigned int se_vport_zoffset; 387 388 /* Setup state */ 389 unsigned int se_cntl_status; /* 0x2140 */ 390 391 /* Misc state */ 392 unsigned int re_top_left; /* 0x26c0 */ 393 unsigned int re_misc; 394 } drm_radeon_context_regs_t; 395 396 typedef struct { 397 /* Zbias state */ 398 unsigned int se_zbias_factor; /* 0x1dac */ 399 unsigned int se_zbias_constant; 400 } drm_radeon_context2_regs_t; 401 402 /* Setup registers for each texture unit 403 */ 404 typedef struct { 405 unsigned int pp_txfilter; 406 unsigned int pp_txformat; 407 unsigned int pp_txoffset; 408 unsigned int pp_txcblend; 409 unsigned int pp_txablend; 410 unsigned int pp_tfactor; 411 unsigned int pp_border_color; 412 } drm_radeon_texture_regs_t; 413 414 typedef struct { 415 unsigned int start; 416 unsigned int finish; 417 unsigned int prim:8; 418 unsigned int stateidx:8; 419 unsigned int numverts:16; /* overloaded as offset/64 for elt prims */ 420 unsigned int vc_format; /* vertex format */ 421 } drm_radeon_prim_t; 422 423 typedef struct { 424 drm_radeon_context_regs_t context; 425 drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS]; 426 drm_radeon_context2_regs_t context2; 427 unsigned int dirty; 428 } drm_radeon_state_t; 429 430 typedef struct { 431 /* The channel for communication of state information to the 432 * kernel on firing a vertex buffer with either of the 433 * obsoleted vertex/index ioctls. 434 */ 435 drm_radeon_context_regs_t context_state; 436 drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS]; 437 unsigned int dirty; 438 unsigned int vertsize; 439 unsigned int vc_format; 440 441 /* The current cliprects, or a subset thereof. 442 */ 443 struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS]; 444 unsigned int nbox; 445 446 /* Counters for client-side throttling of rendering clients. 447 */ 448 unsigned int last_frame; 449 unsigned int last_dispatch; 450 unsigned int last_clear; 451 452 struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS + 453 1]; 454 unsigned int tex_age[RADEON_NR_TEX_HEAPS]; 455 int ctx_owner; 456 int pfState; /* number of 3d windows (0,1,2ormore) */ 457 int pfCurrentPage; /* which buffer is being displayed? */ 458 int crtc2_base; /* CRTC2 frame offset */ 459 int tiling_enabled; /* set by drm, read by 2d + 3d clients */ 460 } drm_radeon_sarea_t; 461 462 /* WARNING: If you change any of these defines, make sure to change the 463 * defines in the Xserver file (xf86drmRadeon.h) 464 * 465 * KW: actually it's illegal to change any of this (backwards compatibility). 466 */ 467 468 /* Radeon specific ioctls 469 * The device specific ioctl range is 0x40 to 0x79. 470 */ 471 #define DRM_RADEON_CP_INIT 0x00 472 #define DRM_RADEON_CP_START 0x01 473 #define DRM_RADEON_CP_STOP 0x02 474 #define DRM_RADEON_CP_RESET 0x03 475 #define DRM_RADEON_CP_IDLE 0x04 476 #define DRM_RADEON_RESET 0x05 477 #define DRM_RADEON_FULLSCREEN 0x06 478 #define DRM_RADEON_SWAP 0x07 479 #define DRM_RADEON_CLEAR 0x08 480 #define DRM_RADEON_VERTEX 0x09 481 #define DRM_RADEON_INDICES 0x0A 482 #define DRM_RADEON_NOT_USED 483 #define DRM_RADEON_STIPPLE 0x0C 484 #define DRM_RADEON_INDIRECT 0x0D 485 #define DRM_RADEON_TEXTURE 0x0E 486 #define DRM_RADEON_VERTEX2 0x0F 487 #define DRM_RADEON_CMDBUF 0x10 488 #define DRM_RADEON_GETPARAM 0x11 489 #define DRM_RADEON_FLIP 0x12 490 #define DRM_RADEON_ALLOC 0x13 491 #define DRM_RADEON_FREE 0x14 492 #define DRM_RADEON_INIT_HEAP 0x15 493 #define DRM_RADEON_IRQ_EMIT 0x16 494 #define DRM_RADEON_IRQ_WAIT 0x17 495 #define DRM_RADEON_CP_RESUME 0x18 496 #define DRM_RADEON_SETPARAM 0x19 497 #define DRM_RADEON_SURF_ALLOC 0x1a 498 #define DRM_RADEON_SURF_FREE 0x1b 499 /* KMS ioctl */ 500 #define DRM_RADEON_GEM_INFO 0x1c 501 #define DRM_RADEON_GEM_CREATE 0x1d 502 #define DRM_RADEON_GEM_MMAP 0x1e 503 #define DRM_RADEON_GEM_PREAD 0x21 504 #define DRM_RADEON_GEM_PWRITE 0x22 505 #define DRM_RADEON_GEM_SET_DOMAIN 0x23 506 #define DRM_RADEON_GEM_WAIT_IDLE 0x24 507 #define DRM_RADEON_CS 0x26 508 #define DRM_RADEON_INFO 0x27 509 #define DRM_RADEON_GEM_SET_TILING 0x28 510 #define DRM_RADEON_GEM_GET_TILING 0x29 511 #define DRM_RADEON_GEM_BUSY 0x2a 512 #define DRM_RADEON_GEM_VA 0x2b 513 #define DRM_RADEON_GEM_OP 0x2c 514 515 #define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t) 516 #define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START) 517 #define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t) 518 #define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET) 519 #define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE) 520 #define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET) 521 #define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t) 522 #define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP) 523 #define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t) 524 #define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t) 525 #define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t) 526 #define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t) 527 #define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t) 528 #define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t) 529 #define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t) 530 #define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t) 531 #define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t) 532 #define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP) 533 #define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t) 534 #define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t) 535 #define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t) 536 #define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t) 537 #define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t) 538 #define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME) 539 #define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t) 540 #define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t) 541 #define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t) 542 /* KMS */ 543 #define DRM_IOCTL_RADEON_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info) 544 #define DRM_IOCTL_RADEON_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create) 545 #define DRM_IOCTL_RADEON_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap) 546 #define DRM_IOCTL_RADEON_GEM_PREAD DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread) 547 #define DRM_IOCTL_RADEON_GEM_PWRITE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite) 548 #define DRM_IOCTL_RADEON_GEM_SET_DOMAIN DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain) 549 #define DRM_IOCTL_RADEON_GEM_WAIT_IDLE DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle) 550 #define DRM_IOCTL_RADEON_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs) 551 #define DRM_IOCTL_RADEON_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info) 552 #define DRM_IOCTL_RADEON_GEM_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling) 553 #define DRM_IOCTL_RADEON_GEM_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling) 554 #define DRM_IOCTL_RADEON_GEM_BUSY DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy) 555 #define DRM_IOCTL_RADEON_GEM_VA DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va) 556 #define DRM_IOCTL_RADEON_GEM_OP DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_OP, struct drm_radeon_gem_op) 557 558 typedef struct drm_radeon_init { 559 enum { 560 RADEON_INIT_CP = 0x01, 561 RADEON_CLEANUP_CP = 0x02, 562 RADEON_INIT_R200_CP = 0x03, 563 RADEON_INIT_R300_CP = 0x04, 564 RADEON_INIT_R600_CP = 0x05 565 } func; 566 unsigned long sarea_priv_offset; 567 int is_pci; 568 int cp_mode; 569 int gart_size; 570 int ring_size; 571 int usec_timeout; 572 573 unsigned int fb_bpp; 574 unsigned int front_offset, front_pitch; 575 unsigned int back_offset, back_pitch; 576 unsigned int depth_bpp; 577 unsigned int depth_offset, depth_pitch; 578 579 unsigned long fb_offset; 580 unsigned long mmio_offset; 581 unsigned long ring_offset; 582 unsigned long ring_rptr_offset; 583 unsigned long buffers_offset; 584 unsigned long gart_textures_offset; 585 } drm_radeon_init_t; 586 587 typedef struct drm_radeon_cp_stop { 588 int flush; 589 int idle; 590 } drm_radeon_cp_stop_t; 591 592 typedef struct drm_radeon_fullscreen { 593 enum { 594 RADEON_INIT_FULLSCREEN = 0x01, 595 RADEON_CLEANUP_FULLSCREEN = 0x02 596 } func; 597 } drm_radeon_fullscreen_t; 598 599 #define CLEAR_X1 0 600 #define CLEAR_Y1 1 601 #define CLEAR_X2 2 602 #define CLEAR_Y2 3 603 #define CLEAR_DEPTH 4 604 605 typedef union drm_radeon_clear_rect { 606 float f[5]; 607 unsigned int ui[5]; 608 } drm_radeon_clear_rect_t; 609 610 typedef struct drm_radeon_clear { 611 unsigned int flags; 612 unsigned int clear_color; 613 unsigned int clear_depth; 614 unsigned int color_mask; 615 unsigned int depth_mask; /* misnamed field: should be stencil */ 616 drm_radeon_clear_rect_t *depth_boxes; 617 } drm_radeon_clear_t; 618 619 typedef struct drm_radeon_vertex { 620 int prim; 621 int idx; /* Index of vertex buffer */ 622 int count; /* Number of vertices in buffer */ 623 int discard; /* Client finished with buffer? */ 624 } drm_radeon_vertex_t; 625 626 typedef struct drm_radeon_indices { 627 int prim; 628 int idx; 629 int start; 630 int end; 631 int discard; /* Client finished with buffer? */ 632 } drm_radeon_indices_t; 633 634 /* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices 635 * - allows multiple primitives and state changes in a single ioctl 636 * - supports driver change to emit native primitives 637 */ 638 typedef struct drm_radeon_vertex2 { 639 int idx; /* Index of vertex buffer */ 640 int discard; /* Client finished with buffer? */ 641 int nr_states; 642 drm_radeon_state_t *state; 643 int nr_prims; 644 drm_radeon_prim_t *prim; 645 } drm_radeon_vertex2_t; 646 647 /* v1.3 - obsoletes drm_radeon_vertex2 648 * - allows arbitrarily large cliprect list 649 * - allows updating of tcl packet, vector and scalar state 650 * - allows memory-efficient description of state updates 651 * - allows state to be emitted without a primitive 652 * (for clears, ctx switches) 653 * - allows more than one dma buffer to be referenced per ioctl 654 * - supports tcl driver 655 * - may be extended in future versions with new cmd types, packets 656 */ 657 typedef struct drm_radeon_cmd_buffer { 658 int bufsz; 659 char *buf; 660 int nbox; 661 struct drm_clip_rect *boxes; 662 } drm_radeon_cmd_buffer_t; 663 664 typedef struct drm_radeon_tex_image { 665 unsigned int x, y; /* Blit coordinates */ 666 unsigned int width, height; 667 const void *data; 668 } drm_radeon_tex_image_t; 669 670 typedef struct drm_radeon_texture { 671 unsigned int offset; 672 int pitch; 673 int format; 674 int width; /* Texture image coordinates */ 675 int height; 676 drm_radeon_tex_image_t *image; 677 } drm_radeon_texture_t; 678 679 typedef struct drm_radeon_stipple { 680 unsigned int *mask; 681 } drm_radeon_stipple_t; 682 683 typedef struct drm_radeon_indirect { 684 int idx; 685 int start; 686 int end; 687 int discard; 688 } drm_radeon_indirect_t; 689 690 /* enum for card type parameters */ 691 #define RADEON_CARD_PCI 0 692 #define RADEON_CARD_AGP 1 693 #define RADEON_CARD_PCIE 2 694 695 /* 1.3: An ioctl to get parameters that aren't available to the 3d 696 * client any other way. 697 */ 698 #define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */ 699 #define RADEON_PARAM_LAST_FRAME 2 700 #define RADEON_PARAM_LAST_DISPATCH 3 701 #define RADEON_PARAM_LAST_CLEAR 4 702 /* Added with DRM version 1.6. */ 703 #define RADEON_PARAM_IRQ_NR 5 704 #define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */ 705 /* Added with DRM version 1.8. */ 706 #define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */ 707 #define RADEON_PARAM_STATUS_HANDLE 8 708 #define RADEON_PARAM_SAREA_HANDLE 9 709 #define RADEON_PARAM_GART_TEX_HANDLE 10 710 #define RADEON_PARAM_SCRATCH_OFFSET 11 711 #define RADEON_PARAM_CARD_TYPE 12 712 #define RADEON_PARAM_VBLANK_CRTC 13 /* VBLANK CRTC */ 713 #define RADEON_PARAM_FB_LOCATION 14 /* FB location */ 714 #define RADEON_PARAM_NUM_GB_PIPES 15 /* num GB pipes */ 715 #define RADEON_PARAM_DEVICE_ID 16 716 #define RADEON_PARAM_NUM_Z_PIPES 17 /* num Z pipes */ 717 718 typedef struct drm_radeon_getparam { 719 int param; 720 void *value; 721 } drm_radeon_getparam_t; 722 723 /* 1.6: Set up a memory manager for regions of shared memory: 724 */ 725 #define RADEON_MEM_REGION_GART 1 726 #define RADEON_MEM_REGION_FB 2 727 728 typedef struct drm_radeon_mem_alloc { 729 int region; 730 int alignment; 731 int size; 732 int *region_offset; /* offset from start of fb or GART */ 733 } drm_radeon_mem_alloc_t; 734 735 typedef struct drm_radeon_mem_free { 736 int region; 737 int region_offset; 738 } drm_radeon_mem_free_t; 739 740 typedef struct drm_radeon_mem_init_heap { 741 int region; 742 int size; 743 int start; 744 } drm_radeon_mem_init_heap_t; 745 746 /* 1.6: Userspace can request & wait on irq's: 747 */ 748 typedef struct drm_radeon_irq_emit { 749 int *irq_seq; 750 } drm_radeon_irq_emit_t; 751 752 typedef struct drm_radeon_irq_wait { 753 int irq_seq; 754 } drm_radeon_irq_wait_t; 755 756 /* 1.10: Clients tell the DRM where they think the framebuffer is located in 757 * the card's address space, via a new generic ioctl to set parameters 758 */ 759 760 typedef struct drm_radeon_setparam { 761 unsigned int param; 762 __s64 value; 763 } drm_radeon_setparam_t; 764 765 #define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */ 766 #define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */ 767 #define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */ 768 #define RADEON_SETPARAM_NEW_MEMMAP 4 /* Use new memory map */ 769 #define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5 /* PCI GART Table Size */ 770 #define RADEON_SETPARAM_VBLANK_CRTC 6 /* VBLANK CRTC */ 771 /* 1.14: Clients can allocate/free a surface 772 */ 773 typedef struct drm_radeon_surface_alloc { 774 unsigned int address; 775 unsigned int size; 776 unsigned int flags; 777 } drm_radeon_surface_alloc_t; 778 779 typedef struct drm_radeon_surface_free { 780 unsigned int address; 781 } drm_radeon_surface_free_t; 782 783 #define DRM_RADEON_VBLANK_CRTC1 1 784 #define DRM_RADEON_VBLANK_CRTC2 2 785 786 /* 787 * Kernel modesetting world below. 788 */ 789 #define RADEON_GEM_DOMAIN_CPU 0x1 790 #define RADEON_GEM_DOMAIN_GTT 0x2 791 #define RADEON_GEM_DOMAIN_VRAM 0x4 792 793 struct drm_radeon_gem_info { 794 uint64_t gart_size; 795 uint64_t vram_size; 796 uint64_t vram_visible; 797 }; 798 799 #define RADEON_GEM_NO_BACKING_STORE 1 800 801 struct drm_radeon_gem_create { 802 uint64_t size; 803 uint64_t alignment; 804 uint32_t handle; 805 uint32_t initial_domain; 806 uint32_t flags; 807 }; 808 809 #define RADEON_TILING_MACRO 0x1 810 #define RADEON_TILING_MICRO 0x2 811 #define RADEON_TILING_SWAP_16BIT 0x4 812 #define RADEON_TILING_R600_NO_SCANOUT RADEON_TILING_SWAP_16BIT 813 #define RADEON_TILING_SWAP_32BIT 0x8 814 /* this object requires a surface when mapped - i.e. front buffer */ 815 #define RADEON_TILING_SURFACE 0x10 816 #define RADEON_TILING_MICRO_SQUARE 0x20 817 #define RADEON_TILING_EG_BANKW_SHIFT 8 818 #define RADEON_TILING_EG_BANKW_MASK 0xf 819 #define RADEON_TILING_EG_BANKH_SHIFT 12 820 #define RADEON_TILING_EG_BANKH_MASK 0xf 821 #define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT 16 822 #define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK 0xf 823 #define RADEON_TILING_EG_TILE_SPLIT_SHIFT 24 824 #define RADEON_TILING_EG_TILE_SPLIT_MASK 0xf 825 #define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT 28 826 #define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK 0xf 827 828 struct drm_radeon_gem_set_tiling { 829 uint32_t handle; 830 uint32_t tiling_flags; 831 uint32_t pitch; 832 }; 833 834 struct drm_radeon_gem_get_tiling { 835 uint32_t handle; 836 uint32_t tiling_flags; 837 uint32_t pitch; 838 }; 839 840 struct drm_radeon_gem_mmap { 841 uint32_t handle; 842 uint32_t pad; 843 uint64_t offset; 844 uint64_t size; 845 uint64_t addr_ptr; 846 }; 847 848 struct drm_radeon_gem_set_domain { 849 uint32_t handle; 850 uint32_t read_domains; 851 uint32_t write_domain; 852 }; 853 854 struct drm_radeon_gem_wait_idle { 855 uint32_t handle; 856 uint32_t pad; 857 }; 858 859 struct drm_radeon_gem_busy { 860 uint32_t handle; 861 uint32_t domain; 862 }; 863 864 struct drm_radeon_gem_pread { 865 /** Handle for the object being read. */ 866 uint32_t handle; 867 uint32_t pad; 868 /** Offset into the object to read from */ 869 uint64_t offset; 870 /** Length of data to read */ 871 uint64_t size; 872 /** Pointer to write the data into. */ 873 /* void *, but pointers are not 32/64 compatible */ 874 uint64_t data_ptr; 875 }; 876 877 struct drm_radeon_gem_pwrite { 878 /** Handle for the object being written to. */ 879 uint32_t handle; 880 uint32_t pad; 881 /** Offset into the object to write to */ 882 uint64_t offset; 883 /** Length of data to write */ 884 uint64_t size; 885 /** Pointer to read the data from. */ 886 /* void *, but pointers are not 32/64 compatible */ 887 uint64_t data_ptr; 888 }; 889 890 /* Sets or returns a value associated with a buffer. */ 891 struct drm_radeon_gem_op { 892 uint32_t handle; /* buffer */ 893 uint32_t op; /* RADEON_GEM_OP_* */ 894 uint64_t value; /* input or return value */ 895 }; 896 897 #define RADEON_GEM_OP_GET_INITIAL_DOMAIN 0 898 #define RADEON_GEM_OP_SET_INITIAL_DOMAIN 1 899 900 #define RADEON_VA_MAP 1 901 #define RADEON_VA_UNMAP 2 902 903 #define RADEON_VA_RESULT_OK 0 904 #define RADEON_VA_RESULT_ERROR 1 905 #define RADEON_VA_RESULT_VA_EXIST 2 906 907 #define RADEON_VM_PAGE_VALID (1 << 0) 908 #define RADEON_VM_PAGE_READABLE (1 << 1) 909 #define RADEON_VM_PAGE_WRITEABLE (1 << 2) 910 #define RADEON_VM_PAGE_SYSTEM (1 << 3) 911 #define RADEON_VM_PAGE_SNOOPED (1 << 4) 912 913 struct drm_radeon_gem_va { 914 uint32_t handle; 915 uint32_t operation; 916 uint32_t vm_id; 917 uint32_t flags; 918 uint64_t offset; 919 }; 920 921 #define RADEON_CHUNK_ID_RELOCS 0x01 922 #define RADEON_CHUNK_ID_IB 0x02 923 #define RADEON_CHUNK_ID_FLAGS 0x03 924 #define RADEON_CHUNK_ID_CONST_IB 0x04 925 926 /* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */ 927 #define RADEON_CS_KEEP_TILING_FLAGS 0x01 928 #define RADEON_CS_USE_VM 0x02 929 #define RADEON_CS_END_OF_FRAME 0x04 /* a hint from userspace which CS is the last one */ 930 /* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */ 931 #define RADEON_CS_RING_GFX 0 932 #define RADEON_CS_RING_COMPUTE 1 933 #define RADEON_CS_RING_DMA 2 934 #define RADEON_CS_RING_UVD 3 935 #define RADEON_CS_RING_VCE 4 936 /* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */ 937 /* 0 = normal, + = higher priority, - = lower priority */ 938 939 struct drm_radeon_cs_chunk { 940 uint32_t chunk_id; 941 uint32_t length_dw; 942 uint64_t chunk_data; 943 }; 944 945 /* drm_radeon_cs_reloc.flags */ 946 947 struct drm_radeon_cs_reloc { 948 uint32_t handle; 949 uint32_t read_domains; 950 uint32_t write_domain; 951 uint32_t flags; 952 }; 953 954 struct drm_radeon_cs { 955 uint32_t num_chunks; 956 uint32_t cs_id; 957 /* this points to uint64_t * which point to cs chunks */ 958 uint64_t chunks; 959 /* updates to the limits after this CS ioctl */ 960 uint64_t gart_limit; 961 uint64_t vram_limit; 962 }; 963 964 #define RADEON_INFO_DEVICE_ID 0x00 965 #define RADEON_INFO_NUM_GB_PIPES 0x01 966 #define RADEON_INFO_NUM_Z_PIPES 0x02 967 #define RADEON_INFO_ACCEL_WORKING 0x03 968 #define RADEON_INFO_CRTC_FROM_ID 0x04 969 #define RADEON_INFO_ACCEL_WORKING2 0x05 970 #define RADEON_INFO_TILING_CONFIG 0x06 971 #define RADEON_INFO_WANT_HYPERZ 0x07 972 #define RADEON_INFO_WANT_CMASK 0x08 /* get access to CMASK on r300 */ 973 #define RADEON_INFO_CLOCK_CRYSTAL_FREQ 0x09 /* clock crystal frequency */ 974 #define RADEON_INFO_NUM_BACKENDS 0x0a /* DB/backends for r600+ - need for OQ */ 975 #define RADEON_INFO_NUM_TILE_PIPES 0x0b /* tile pipes for r600+ */ 976 #define RADEON_INFO_FUSION_GART_WORKING 0x0c /* fusion writes to GTT were broken before this */ 977 #define RADEON_INFO_BACKEND_MAP 0x0d /* pipe to backend map, needed by mesa */ 978 /* virtual address start, va < start are reserved by the kernel */ 979 #define RADEON_INFO_VA_START 0x0e 980 /* maximum size of ib using the virtual memory cs */ 981 #define RADEON_INFO_IB_VM_MAX_SIZE 0x0f 982 /* max pipes - needed for compute shaders */ 983 #define RADEON_INFO_MAX_PIPES 0x10 984 /* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */ 985 #define RADEON_INFO_TIMESTAMP 0x11 986 /* max shader engines (SE) - needed for geometry shaders, etc. */ 987 #define RADEON_INFO_MAX_SE 0x12 988 /* max SH per SE */ 989 #define RADEON_INFO_MAX_SH_PER_SE 0x13 990 /* fast fb access is enabled */ 991 #define RADEON_INFO_FASTFB_WORKING 0x14 992 /* query if a RADEON_CS_RING_* submission is supported */ 993 #define RADEON_INFO_RING_WORKING 0x15 994 /* SI tile mode array */ 995 #define RADEON_INFO_SI_TILE_MODE_ARRAY 0x16 996 /* query if CP DMA is supported on the compute ring */ 997 #define RADEON_INFO_SI_CP_DMA_COMPUTE 0x17 998 /* CIK macrotile mode array */ 999 #define RADEON_INFO_CIK_MACROTILE_MODE_ARRAY 0x18 1000 /* query the number of render backends */ 1001 #define RADEON_INFO_SI_BACKEND_ENABLED_MASK 0x19 1002 /* max engine clock - needed for OpenCL */ 1003 #define RADEON_INFO_MAX_SCLK 0x1a 1004 /* version of VCE firmware */ 1005 #define RADEON_INFO_VCE_FW_VERSION 0x1b 1006 /* version of VCE feedback */ 1007 #define RADEON_INFO_VCE_FB_VERSION 0x1c 1008 #define RADEON_INFO_NUM_BYTES_MOVED 0x1d 1009 #define RADEON_INFO_VRAM_USAGE 0x1e 1010 #define RADEON_INFO_GTT_USAGE 0x1f 1011 1012 1013 struct drm_radeon_info { 1014 uint32_t request; 1015 uint32_t pad; 1016 uint64_t value; 1017 }; 1018 1019 /* Those correspond to the tile index to use, this is to explicitly state 1020 * the API that is implicitly defined by the tile mode array. 1021 */ 1022 #define SI_TILE_MODE_COLOR_LINEAR_ALIGNED 8 1023 #define SI_TILE_MODE_COLOR_1D 13 1024 #define SI_TILE_MODE_COLOR_1D_SCANOUT 9 1025 #define SI_TILE_MODE_COLOR_2D_8BPP 14 1026 #define SI_TILE_MODE_COLOR_2D_16BPP 15 1027 #define SI_TILE_MODE_COLOR_2D_32BPP 16 1028 #define SI_TILE_MODE_COLOR_2D_64BPP 17 1029 #define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP 11 1030 #define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP 12 1031 #define SI_TILE_MODE_DEPTH_STENCIL_1D 4 1032 #define SI_TILE_MODE_DEPTH_STENCIL_2D 0 1033 #define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA 3 1034 #define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA 3 1035 #define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA 2 1036 1037 #define CIK_TILE_MODE_COLOR_2D 14 1038 #define CIK_TILE_MODE_COLOR_2D_SCANOUT 10 1039 #define CIK_TILE_MODE_DEPTH_STENCIL_2D_TILESPLIT_64 0 1040 #define CIK_TILE_MODE_DEPTH_STENCIL_2D_TILESPLIT_128 1 1041 #define CIK_TILE_MODE_DEPTH_STENCIL_2D_TILESPLIT_256 2 1042 #define CIK_TILE_MODE_DEPTH_STENCIL_2D_TILESPLIT_512 3 1043 #define CIK_TILE_MODE_DEPTH_STENCIL_2D_TILESPLIT_ROW_SIZE 4 1044 #define CIK_TILE_MODE_DEPTH_STENCIL_1D 5 1045 1046 #endif 1047