1 //===- SIMachineFunctionInfo.h - SIMachineFunctionInfo interface -*- C++ -*-==// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 /// \file 11 // 12 //===----------------------------------------------------------------------===// 13 14 15 #ifndef LLVM_LIB_TARGET_R600_SIMACHINEFUNCTIONINFO_H 16 #define LLVM_LIB_TARGET_R600_SIMACHINEFUNCTIONINFO_H 17 18 #include "AMDGPUMachineFunction.h" 19 #include "SIRegisterInfo.h" 20 #include <map> 21 22 namespace llvm { 23 24 class MachineRegisterInfo; 25 26 /// This class keeps track of the SPI_SP_INPUT_ADDR config register, which 27 /// tells the hardware which interpolation parameters to load. 28 class SIMachineFunctionInfo : public AMDGPUMachineFunction { 29 // FIXME: This should be removed and getPreloadedValue moved here. 30 friend struct SIRegisterInfo; 31 void anchor() override; 32 33 unsigned TIDReg; 34 35 // Registers that may be reserved for spilling purposes. These may be the same 36 // as the input registers. 37 unsigned ScratchRSrcReg; 38 unsigned ScratchWaveOffsetReg; 39 40 // Input registers setup for the HSA ABI. 41 // User SGPRs in allocation order. 42 unsigned PrivateSegmentBufferUserSGPR; 43 unsigned DispatchPtrUserSGPR; 44 unsigned QueuePtrUserSGPR; 45 unsigned KernargSegmentPtrUserSGPR; 46 unsigned DispatchIDUserSGPR; 47 unsigned FlatScratchInitUserSGPR; 48 unsigned PrivateSegmentSizeUserSGPR; 49 unsigned GridWorkGroupCountXUserSGPR; 50 unsigned GridWorkGroupCountYUserSGPR; 51 unsigned GridWorkGroupCountZUserSGPR; 52 53 // System SGPRs in allocation order. 54 unsigned WorkGroupIDXSystemSGPR; 55 unsigned WorkGroupIDYSystemSGPR; 56 unsigned WorkGroupIDZSystemSGPR; 57 unsigned WorkGroupInfoSystemSGPR; 58 unsigned PrivateSegmentWaveByteOffsetSystemSGPR; 59 60 public: 61 // FIXME: Make private 62 unsigned LDSWaveSpillSize; 63 unsigned PSInputAddr; 64 std::map<unsigned, unsigned> LaneVGPRs; 65 unsigned ScratchOffsetReg; 66 unsigned NumUserSGPRs; 67 unsigned NumSystemSGPRs; 68 69 private: 70 bool HasSpilledSGPRs; 71 bool HasSpilledVGPRs; 72 73 // Feature bits required for inputs passed in user SGPRs. 74 bool PrivateSegmentBuffer : 1; 75 bool DispatchPtr : 1; 76 bool QueuePtr : 1; 77 bool DispatchID : 1; 78 bool KernargSegmentPtr : 1; 79 bool FlatScratchInit : 1; 80 bool GridWorkgroupCountX : 1; 81 bool GridWorkgroupCountY : 1; 82 bool GridWorkgroupCountZ : 1; 83 84 // Feature bits required for inputs passed in system SGPRs. 85 bool WorkGroupIDX : 1; // Always initialized. 86 bool WorkGroupIDY : 1; 87 bool WorkGroupIDZ : 1; 88 bool WorkGroupInfo : 1; 89 bool PrivateSegmentWaveByteOffset : 1; 90 91 bool WorkItemIDX : 1; // Always initialized. 92 bool WorkItemIDY : 1; 93 bool WorkItemIDZ : 1; 94 95 96 MCPhysReg getNextUserSGPR() const { 97 assert(NumSystemSGPRs == 0 && "System SGPRs must be added after user SGPRs"); 98 return AMDGPU::SGPR0 + NumUserSGPRs; 99 } 100 101 MCPhysReg getNextSystemSGPR() const { 102 return AMDGPU::SGPR0 + NumUserSGPRs + NumSystemSGPRs; 103 } 104 105 public: 106 struct SpilledReg { 107 unsigned VGPR; 108 int Lane; 109 SpilledReg(unsigned R, int L) : VGPR (R), Lane (L) { } 110 SpilledReg() : VGPR(0), Lane(-1) { } 111 bool hasLane() { return Lane != -1;} 112 }; 113 114 // SIMachineFunctionInfo definition 115 116 SIMachineFunctionInfo(const MachineFunction &MF); 117 SpilledReg getSpilledReg(MachineFunction *MF, unsigned FrameIndex, 118 unsigned SubIdx); 119 bool hasCalculatedTID() const { return TIDReg != AMDGPU::NoRegister; }; 120 unsigned getTIDReg() const { return TIDReg; }; 121 void setTIDReg(unsigned Reg) { TIDReg = Reg; } 122 123 // Add user SGPRs. 124 unsigned addPrivateSegmentBuffer(const SIRegisterInfo &TRI); 125 unsigned addDispatchPtr(const SIRegisterInfo &TRI); 126 unsigned addQueuePtr(const SIRegisterInfo &TRI); 127 unsigned addKernargSegmentPtr(const SIRegisterInfo &TRI); 128 129 // Add system SGPRs. 130 unsigned addWorkGroupIDX() { 131 WorkGroupIDXSystemSGPR = getNextSystemSGPR(); 132 NumSystemSGPRs += 1; 133 return WorkGroupIDXSystemSGPR; 134 } 135 136 unsigned addWorkGroupIDY() { 137 WorkGroupIDYSystemSGPR = getNextSystemSGPR(); 138 NumSystemSGPRs += 1; 139 return WorkGroupIDYSystemSGPR; 140 } 141 142 unsigned addWorkGroupIDZ() { 143 WorkGroupIDZSystemSGPR = getNextSystemSGPR(); 144 NumSystemSGPRs += 1; 145 return WorkGroupIDZSystemSGPR; 146 } 147 148 unsigned addWorkGroupInfo() { 149 WorkGroupInfoSystemSGPR = getNextSystemSGPR(); 150 NumSystemSGPRs += 1; 151 return WorkGroupInfoSystemSGPR; 152 } 153 154 unsigned addPrivateSegmentWaveByteOffset() { 155 PrivateSegmentWaveByteOffsetSystemSGPR = getNextSystemSGPR(); 156 NumSystemSGPRs += 1; 157 return PrivateSegmentWaveByteOffsetSystemSGPR; 158 } 159 160 bool hasPrivateSegmentBuffer() const { 161 return PrivateSegmentBuffer; 162 } 163 164 bool hasDispatchPtr() const { 165 return DispatchPtr; 166 } 167 168 bool hasQueuePtr() const { 169 return QueuePtr; 170 } 171 172 bool hasDispatchID() const { 173 return DispatchID; 174 } 175 176 bool hasKernargSegmentPtr() const { 177 return KernargSegmentPtr; 178 } 179 180 bool hasFlatScratchInit() const { 181 return FlatScratchInit; 182 } 183 184 bool hasGridWorkgroupCountX() const { 185 return GridWorkgroupCountX; 186 } 187 188 bool hasGridWorkgroupCountY() const { 189 return GridWorkgroupCountY; 190 } 191 192 bool hasGridWorkgroupCountZ() const { 193 return GridWorkgroupCountZ; 194 } 195 196 bool hasWorkGroupIDX() const { 197 return WorkGroupIDX; 198 } 199 200 bool hasWorkGroupIDY() const { 201 return WorkGroupIDY; 202 } 203 204 bool hasWorkGroupIDZ() const { 205 return WorkGroupIDZ; 206 } 207 208 bool hasWorkGroupInfo() const { 209 return WorkGroupInfo; 210 } 211 212 bool hasPrivateSegmentWaveByteOffset() const { 213 return PrivateSegmentWaveByteOffset; 214 } 215 216 bool hasWorkItemIDX() const { 217 return WorkItemIDX; 218 } 219 220 bool hasWorkItemIDY() const { 221 return WorkItemIDY; 222 } 223 224 bool hasWorkItemIDZ() const { 225 return WorkItemIDZ; 226 } 227 228 unsigned getNumUserSGPRs() const { 229 return NumUserSGPRs; 230 } 231 232 unsigned getNumPreloadedSGPRs() const { 233 return NumUserSGPRs + NumSystemSGPRs; 234 } 235 236 unsigned getPrivateSegmentWaveByteOffsetSystemSGPR() const { 237 return PrivateSegmentWaveByteOffsetSystemSGPR; 238 } 239 240 /// \brief Returns the physical register reserved for use as the resource 241 /// descriptor for scratch accesses. 242 unsigned getScratchRSrcReg() const { 243 return ScratchRSrcReg; 244 } 245 246 void setScratchRSrcReg(unsigned Reg) { 247 assert(Reg != AMDGPU::NoRegister && "Should never be unset"); 248 ScratchRSrcReg = Reg; 249 } 250 251 unsigned getScratchWaveOffsetReg() const { 252 return ScratchWaveOffsetReg; 253 } 254 255 void setScratchWaveOffsetReg(unsigned Reg) { 256 assert(Reg != AMDGPU::NoRegister && "Should never be unset"); 257 ScratchWaveOffsetReg = Reg; 258 } 259 260 bool hasSpilledSGPRs() const { 261 return HasSpilledSGPRs; 262 } 263 264 void setHasSpilledSGPRs(bool Spill = true) { 265 HasSpilledSGPRs = Spill; 266 } 267 268 bool hasSpilledVGPRs() const { 269 return HasSpilledVGPRs; 270 } 271 272 void setHasSpilledVGPRs(bool Spill = true) { 273 HasSpilledVGPRs = Spill; 274 } 275 276 unsigned getMaximumWorkGroupSize(const MachineFunction &MF) const; 277 }; 278 279 } // End namespace llvm 280 281 282 #endif 283