1 /************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 #ifndef LP_TEXTURE_H 29 #define LP_TEXTURE_H 30 31 32 #include "pipe/p_state.h" 33 #include "util/u_debug.h" 34 #include "lp_limits.h" 35 36 37 enum lp_texture_usage 38 { 39 LP_TEX_USAGE_READ = 100, 40 LP_TEX_USAGE_READ_WRITE, 41 LP_TEX_USAGE_WRITE_ALL 42 }; 43 44 45 /** Per-tile layout mode */ 46 enum lp_texture_layout 47 { 48 LP_TEX_LAYOUT_NONE = 0, /**< no layout for the tile data yet */ 49 LP_TEX_LAYOUT_TILED, /**< the tile data is in tiled layout */ 50 LP_TEX_LAYOUT_LINEAR, /**< the tile data is in linear layout */ 51 LP_TEX_LAYOUT_BOTH /**< the tile data is in both modes */ 52 }; 53 54 55 struct pipe_context; 56 struct pipe_screen; 57 struct llvmpipe_context; 58 59 struct sw_displaytarget; 60 61 62 /** 63 * We keep one or two copies of the texture image data: one in a simple 64 * linear layout (for texture sampling) and another in a tiled layout (for 65 * render targets). We keep track of whether each image tile is linear 66 * or tiled on a per-tile basis. 67 */ 68 69 70 /** A 1D/2D/3D image, one mipmap level */ 71 struct llvmpipe_texture_image 72 { 73 void *data; 74 }; 75 76 77 /** 78 * llvmpipe subclass of pipe_resource. A texture, drawing surface, 79 * vertex buffer, const buffer, etc. 80 * Textures are stored differently than othere types of objects such as 81 * vertex buffers and const buffers. 82 * The former are tiled and have per-tile layout flags. 83 * The later are simple malloc'd blocks of memory. 84 */ 85 struct llvmpipe_resource 86 { 87 struct pipe_resource base; 88 89 /** Row stride in bytes */ 90 unsigned row_stride[LP_MAX_TEXTURE_LEVELS]; 91 /** Image stride (for cube maps or 3D textures) in bytes */ 92 unsigned img_stride[LP_MAX_TEXTURE_LEVELS]; 93 unsigned tiles_per_row[LP_MAX_TEXTURE_LEVELS]; 94 unsigned tiles_per_image[LP_MAX_TEXTURE_LEVELS]; 95 /** Number of 3D slices or cube faces per level */ 96 unsigned num_slices_faces[LP_MAX_TEXTURE_LEVELS]; 97 98 /** 99 * Display target, for textures with the PIPE_BIND_DISPLAY_TARGET 100 * usage. 101 */ 102 struct sw_displaytarget *dt; 103 104 /** 105 * Malloc'ed data for regular textures, or a mapping to dt above. 106 */ 107 struct llvmpipe_texture_image tiled[LP_MAX_TEXTURE_LEVELS]; 108 struct llvmpipe_texture_image linear[LP_MAX_TEXTURE_LEVELS]; 109 110 /** 111 * Data for non-texture resources. 112 */ 113 void *data; 114 115 /** array [level][face or slice][tile_y][tile_x] of layout values) */ 116 enum lp_texture_layout *layout[LP_MAX_TEXTURE_LEVELS]; 117 118 boolean userBuffer; /** Is this a user-space buffer? */ 119 unsigned timestamp; 120 121 unsigned id; /**< temporary, for debugging */ 122 123 #ifdef DEBUG 124 /** for linked list */ 125 struct llvmpipe_resource *prev, *next; 126 #endif 127 }; 128 129 130 struct llvmpipe_transfer 131 { 132 struct pipe_transfer base; 133 134 unsigned long offset; 135 }; 136 137 138 /** cast wrappers */ 139 static INLINE struct llvmpipe_resource * 140 llvmpipe_resource(struct pipe_resource *pt) 141 { 142 return (struct llvmpipe_resource *) pt; 143 } 144 145 146 static INLINE const struct llvmpipe_resource * 147 llvmpipe_resource_const(const struct pipe_resource *pt) 148 { 149 return (const struct llvmpipe_resource *) pt; 150 } 151 152 153 static INLINE struct llvmpipe_transfer * 154 llvmpipe_transfer(struct pipe_transfer *pt) 155 { 156 return (struct llvmpipe_transfer *) pt; 157 } 158 159 160 void llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen); 161 void llvmpipe_init_context_resource_funcs(struct pipe_context *pipe); 162 163 static INLINE unsigned 164 llvmpipe_resource_stride(struct pipe_resource *resource, 165 unsigned level) 166 { 167 struct llvmpipe_resource *lpr = llvmpipe_resource(resource); 168 assert(level < LP_MAX_TEXTURE_2D_LEVELS); 169 return lpr->row_stride[level]; 170 } 171 172 173 void * 174 llvmpipe_resource_map(struct pipe_resource *resource, 175 unsigned level, 176 unsigned layer, 177 enum lp_texture_usage tex_usage, 178 enum lp_texture_layout layout); 179 180 void 181 llvmpipe_resource_unmap(struct pipe_resource *resource, 182 unsigned level, 183 unsigned layer); 184 185 186 void * 187 llvmpipe_resource_data(struct pipe_resource *resource); 188 189 190 unsigned 191 llvmpipe_resource_size(const struct pipe_resource *resource); 192 193 194 ubyte * 195 llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr, 196 unsigned face_slice, unsigned level, 197 enum lp_texture_layout layout); 198 199 void * 200 llvmpipe_get_texture_image(struct llvmpipe_resource *resource, 201 unsigned face_slice, unsigned level, 202 enum lp_texture_usage usage, 203 enum lp_texture_layout layout); 204 205 void * 206 llvmpipe_get_texture_image_all(struct llvmpipe_resource *lpr, 207 unsigned level, 208 enum lp_texture_usage usage, 209 enum lp_texture_layout layout); 210 211 ubyte * 212 llvmpipe_get_texture_tile_linear(struct llvmpipe_resource *lpr, 213 unsigned face_slice, unsigned level, 214 enum lp_texture_usage usage, 215 unsigned x, unsigned y); 216 217 ubyte * 218 llvmpipe_get_texture_tile(struct llvmpipe_resource *lpr, 219 unsigned face_slice, unsigned level, 220 enum lp_texture_usage usage, 221 unsigned x, unsigned y); 222 223 224 void 225 llvmpipe_unswizzle_cbuf_tile(struct llvmpipe_resource *lpr, 226 unsigned face_slice, unsigned level, 227 unsigned x, unsigned y, 228 uint8_t *tile); 229 230 void 231 llvmpipe_swizzle_cbuf_tile(struct llvmpipe_resource *lpr, 232 unsigned face_slice, unsigned level, 233 unsigned x, unsigned y, 234 uint8_t *tile); 235 236 extern void 237 llvmpipe_print_resources(void); 238 239 240 extern void 241 llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen); 242 243 extern void 244 llvmpipe_init_context_texture_funcs(struct pipe_context *pipe); 245 246 247 #define LP_UNREFERENCED 0 248 #define LP_REFERENCED_FOR_READ (1 << 0) 249 #define LP_REFERENCED_FOR_WRITE (1 << 1) 250 251 unsigned int 252 llvmpipe_is_resource_referenced( struct pipe_context *pipe, 253 struct pipe_resource *presource, 254 unsigned level, int layer); 255 256 #endif /* LP_TEXTURE_H */ 257