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    Searched defs:Layout (Results 1 - 25 of 160) sorted by null

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  /external/slf4j/log4j-over-slf4j/src/main/java/org/apache/log4j/
Layout.java 25 public class Layout {
  /external/slf4j/log4j-over-slf4j/src/main/java/org/apache/log4j/spi/
Layout.java 19 public class Layout {
  /external/clang/include/clang/Frontend/
LayoutOverrideSource.h 19 /// \brief An external AST source that overrides the layout of
23 /// to override the layout of record types. Its input is the output format
26 /// \brief The layout of a given record.
27 struct Layout {
39 llvm::StringMap<Layout> Layouts;
42 /// \brief Create a new AST source that overrides the layout of some
48 /// \brief If this particular record type has an overridden layout,
49 /// return that layout.
  /external/clang/lib/AST/
ItaniumCXXABI.cpp 130 const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
133 return Layout.getNonVirtualSize() == PointerSize;
VTTBuilder.cpp 1 //===--- VTTBuilder.cpp - C++ VTT layout builder --------------------------===//
10 // This contains code dealing with generation of the layout of virtual table
60 // Don't layout virtual bases.
67 const ASTRecordLayout &Layout = Ctx.getASTRecordLayout(RD);
69 Layout.getBaseClassOffset(BaseDecl);
71 // Layout the VTT for this base.
114 const ASTRecordLayout &Layout = Ctx.getASTRecordLayout(RD);
117 Layout.getBaseClassOffset(BaseDecl);
119 if (!Layout.isPrimaryBaseVirtual() &&
120 Layout.getPrimaryBase() == BaseDecl
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  /external/llvm/include/llvm/CodeGen/
StackProtector.h 38 ///< layout.
47 /// A mapping of AllocaInsts to their required SSP layout.
63 /// Layout - Mapping of allocations to the required SSPLayoutKind.
66 SSPLayoutMap Layout;
  /external/deqp/framework/opengl/
gluVarType.cpp 184 const char* getFormatLayoutName (FormatLayout layout)
203 return de::getSizedArrayElement<FORMATLAYOUT_LAST>(s_names, layout);
232 // Layout Implementation
234 Layout::Layout (int location_, int binding_, int offset_, FormatLayout format_, MatrixOrder matrixOrder_)
243 bool Layout::operator== (const Layout& other) const
252 bool Layout::operator!= (const Layout& other) const
259 VariableDeclaration::VariableDeclaration (const VarType& varType_, const std::string& name_, Storage storage_, Interpolation interpolation_, const Layout& layout_, deUint32 memoryAccessQualifierBits_
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  /frameworks/minikin/include/minikin/
Layout.h 61 // Internal state used during layout operation
75 // Lifecycle and threading assumptions for Layout:
79 // extend through the lifetime of the Layout object.
80 class Layout {
83 Layout() : mGlyphs(), mAdvances(), mCollection(0), mFaces(), mAdvance(0), mBounds() {
87 // Clears layout, ready to be used again
107 // Does not bump reference; ownership is still layout
136 // When layout is not null, layout info will be stored in the object.
140 const FontCollection* collection, Layout* layout, float* advances)
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  /external/clang/lib/CodeGen/
CodeGenTBAA.cpp 187 const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
193 Layout.getFieldOffset(idx) / Context.getCharWidth();
251 const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
265 FieldNode, Layout.getFieldOffset(idx) / Context.getCharWidth()));
CGCXXABI.cpp 170 auto &Layout = CGF.getContext().getASTRecordLayout(MD->getParent());
174 CGF.CXXABIThisAlignment = Layout.getAlignment();
176 CGF.CXXABIThisAlignment = Layout.getNonVirtualAlignment();
CodeGenTypes.cpp 688 // Layout fields.
689 CGRecordLayout *Layout = ComputeRecordLayout(RD, Ty);
690 CGRecordLayouts[Key] = Layout;
711 /// getCGRecordLayout - Return record layout info for the given record decl.
716 const CGRecordLayout *Layout = CGRecordLayouts.lookup(Key);
717 if (!Layout) {
722 Layout = CGRecordLayouts.lookup(Key);
725 assert(Layout && "Unable to find record layout information for type");
726 return *Layout;
    [all...]
CGRecordLayoutBuilder.cpp 64 /// layout. This introduces a somewhat awkward extra unnecessary clip stage.
103 /// The Microsoft bitfield layout rule allocates discrete storage
105 /// fields of the same formal type. We want to emit a layout with
113 /// The Itanium base layout rule allows virtual bases to overlap
114 /// other bases, which complicates layout in specific ways.
166 return Layout.getFieldOffset(FD->getFieldIndex());
168 // Layout routines.
198 const ASTRecordLayout &Layout;
220 Layout(Types.getContext().getASTRecordLayout(D)),
263 CharUnits Size = NVBaseType ? Layout.getNonVirtualSize() : Layout.getSize()
    [all...]
CGCall.cpp 121 /// Arrange the LLVM function layout for a value of the given function
    [all...]
CGExprConstant.cpp 367 const ASTRecordLayout &Layout = CGM.getContext().getASTRecordLayout(RD);
378 // Don't emit anonymous bitfields, they just affect layout.
396 AppendField(*Field, Layout.getFieldOffset(FieldNo), EltInit);
400 AppendBitField(*Field, Layout.getFieldOffset(FieldNo), CI);
430 const ASTRecordLayout &Layout = CGM.getContext().getASTRecordLayout(RD);
450 CharUnits BaseOffset = Layout.getBaseClassOffset(BD);
458 bool IsPrimaryBase = Layout.getPrimaryBase() == Base.Decl;
473 // Don't emit anonymous bitfields, they just affect layout.
486 AppendField(*Field, Layout.getFieldOffset(FieldNo) + OffsetBits, EltInit);
489 AppendBitField(*Field, Layout.getFieldOffset(FieldNo) + OffsetBits
    [all...]
  /cts/hostsidetests/theme/app/src/android/theme/app/
ThemeDeviceActivity.java 79 setContentView(R.layout.theme_test);
124 * Sets the next layout in the UI.
135 final Layout layout = LAYOUTS[mLayoutIndex++]; local
136 final String layoutName = String.format("%s_%s", mTheme.name, layout.name);
137 final View view = getLayoutInflater().inflate(layout.id, mViewGroup, false);
138 if (layout.modifier != null) {
139 layout.modifier.modifyView(view);
145 Log.v(TAG, "Rendering layout " + layoutName
341 * A class to encapsulate information about a layout
    [all...]
  /external/pdfium/xfa/src/fwl/src/basewidget/
fwl_checkboximp.cpp 103 Layout();
196 void CFWL_CheckBoxImp::Layout() {
fwl_scrollbarimp.cpp 140 Layout();
286 void CFWL_ScrollBarImp::Layout() {
  /external/skia/include/views/
SkView.h 281 /** \class Layout
287 class Layout : public SkRefCnt {
300 /** Return the layout attached to this view (or null). The layout's reference
303 Layout* getLayout() const;
304 /** Attach the specified layout (or null) to the view, replacing any existing
305 layout. If the new layout is not null, its reference count is incremented.
306 The layout parameter is returned.
308 Layout* setLayout(Layout*, bool invokeLayoutNow = true)
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  /external/llvm/lib/Target/AArch64/InstPrinter/
AArch64InstPrinter.cpp 227 static bool isTblTbxInstruction(unsigned Opcode, StringRef &Layout,
235 Layout = ".8b";
242 Layout = ".8b";
249 Layout = ".16b";
256 Layout = ".16b";
266 const char *Layout;
628 StringRef Layout, Mnemonic;
631 if (isTblTbxInstruction(MI->getOpcode(), Layout, IsTbx)) {
632 O << "\t" << (IsTbx ? "tbx" : "tbl") << Layout << '\t'
645 O << "\t" << LdStDesc->Mnemonic << LdStDesc->Layout << '\t'
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  /external/llvm/lib/Transforms/IPO/
ArgumentPromotion.cpp 154 const StructLayout *Layout = DL.getStructLayout(StructTy);
160 if (StartPos != Layout->getElementOffsetInBits(i))
    [all...]
  /external/skia/gm/
multipicturedraw.cpp 463 enum Layout {
472 MultiPictureDraw(Content content, Layout layout) : fContent(content), fLayout(layout) {
489 Layout fLayout;
  /frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
Layout.java 52 * The Layout used to create the system decor.
54 * The layout inflated will contain a content frame where the user's layout can be inflated.
82 class Layout extends RelativeLayout {
105 // layout params.
119 * This holds user's layout.
123 public Layout(@NonNull Builder builder) {
308 * A helper class to help initialize the Layout.
  /packages/apps/Messaging/src/com/android/messaging/ui/
MultiAttachmentLayout.java 48 * layout settings designed for holding 2, 3, 4+ attachments (these layout settings are
50 * following attachment layout:
62 * In the above example, the layout consists of four tiles, A-D. A is a large tile, B is a
64 * (2,0) and ends at (3,0), and so on. In our layout class we'd have these tiles in the order
79 * Represents a preview image tile in the layout
118 * A layout simply contains a list of tiles, in the order of top-left -> bottom-right.
120 private static class Layout {
122 public Layout(final Tile[] tilesArray) {
128 * List of predefined layout configurations w.r.t no. of attachments
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  /toolchain/binutils/binutils-2.25/gold/
layout.h 0 // layout.h -- lay out output file sections for gold -*- C++ -*-
169 // input objects, SYMTAB is the symbol table, LAYOUT is the layout
175 Layout* layout,
178 target_(target), layout_(layout), mapfile_(mapfile)
193 Layout* layout_;
231 // We need to support copies for the signature map in the Layout
488 class Layout
491 Layout(int number_of_input_files, Script_options*)
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  /external/clang/lib/StaticAnalyzer/Core/
MemRegion.cpp 1000 // Virtual base regions should not be layered, since the layout rules
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