1 /* 2 * Copyright 2006 The Android Open Source Project 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef SkFixed_DEFINED 9 #define SkFixed_DEFINED 10 11 #include "SkTypes.h" 12 13 /** \file SkFixed.h 14 15 Types and macros for 16.16 fixed point 16 */ 17 18 /** 32 bit signed integer used to represent fractions values with 16 bits to the right of the decimal point 19 */ 20 typedef int32_t SkFixed; 21 #define SK_Fixed1 (1 << 16) 22 #define SK_FixedHalf (1 << 15) 23 #define SK_FixedMax (0x7FFFFFFF) 24 #define SK_FixedMin (-SK_FixedMax) 25 #define SK_FixedPI (0x3243F) 26 #define SK_FixedSqrt2 (92682) 27 #define SK_FixedTanPIOver8 (0x6A0A) 28 #define SK_FixedRoot2Over2 (0xB505) 29 30 #define SkFixedToFloat(x) ((x) * 1.52587890625e-5f) 31 #if 1 32 #define SkFloatToFixed(x) ((SkFixed)((x) * SK_Fixed1)) 33 #else 34 // pins over/under flows to max/min int32 (slower than just a cast) 35 static inline SkFixed SkFloatToFixed(float x) { 36 int64_t n = x * SK_Fixed1; 37 return (SkFixed)n; 38 } 39 #endif 40 41 #ifdef SK_DEBUG 42 static inline SkFixed SkFloatToFixed_Check(float x) { 43 int64_t n64 = (int64_t)(x * SK_Fixed1); 44 SkFixed n32 = (SkFixed)n64; 45 SkASSERT(n64 == n32); 46 return n32; 47 } 48 #else 49 #define SkFloatToFixed_Check(x) SkFloatToFixed(x) 50 #endif 51 52 #define SkFixedToDouble(x) ((x) * 1.52587890625e-5) 53 #define SkDoubleToFixed(x) ((SkFixed)((x) * SK_Fixed1)) 54 55 /** Converts an integer to a SkFixed, asserting that the result does not overflow 56 a 32 bit signed integer 57 */ 58 #ifdef SK_DEBUG 59 inline SkFixed SkIntToFixed(int n) 60 { 61 SkASSERT(n >= -32768 && n <= 32767); 62 // Left shifting a negative value has undefined behavior in C, so we cast to unsigned before 63 // shifting. 64 return (unsigned)n << 16; 65 } 66 #else 67 // Left shifting a negative value has undefined behavior in C, so we cast to unsigned before 68 // shifting. Then we force the cast to SkFixed to ensure that the answer is signed (like the 69 // debug version). 70 #define SkIntToFixed(n) (SkFixed)((unsigned)(n) << 16) 71 #endif 72 73 #define SkFixedRoundToInt(x) (((x) + SK_FixedHalf) >> 16) 74 #define SkFixedCeilToInt(x) (((x) + SK_Fixed1 - 1) >> 16) 75 #define SkFixedFloorToInt(x) ((x) >> 16) 76 77 #define SkFixedRoundToFixed(x) (((x) + SK_FixedHalf) & 0xFFFF0000) 78 #define SkFixedCeilToFixed(x) (((x) + SK_Fixed1 - 1) & 0xFFFF0000) 79 #define SkFixedFloorToFixed(x) ((x) & 0xFFFF0000) 80 81 #define SkFixedAbs(x) SkAbs32(x) 82 #define SkFixedAve(a, b) (((a) + (b)) >> 1) 83 84 // Blink layout tests are baselined to Clang optimizing through undefined behavior in SkDivBits. 85 #if defined(SK_SUPPORT_LEGACY_DIVBITS_UB) 86 #define SkFixedDiv(numer, denom) SkDivBits(numer, denom, 16) 87 #else 88 // The divide may exceed 32 bits. Clamp to a signed 32 bit result. 89 #define SkFixedDiv(numer, denom) \ 90 SkToS32(SkTPin<int64_t>((SkLeftShift((int64_t)numer, 16) / denom), SK_MinS32, SK_MaxS32)) 91 #endif 92 93 ////////////////////////////////////////////////////////////////////////////////////////////////////// 94 // Now look for ASM overrides for our portable versions (should consider putting this in its own file) 95 96 inline SkFixed SkFixedMul_longlong(SkFixed a, SkFixed b) { 97 return (SkFixed)((int64_t)a * b >> 16); 98 } 99 #define SkFixedMul(a,b) SkFixedMul_longlong(a,b) 100 101 102 #if defined(SK_CPU_ARM32) 103 /* This guy does not handle NaN or other obscurities, but is faster than 104 than (int)(x*65536). When built on Android with -Os, needs forcing 105 to inline or we lose the speed benefit. 106 */ 107 SK_ALWAYS_INLINE SkFixed SkFloatToFixed_arm(float x) 108 { 109 int32_t y, z; 110 asm("movs %1, %3, lsl #1 \n" 111 "mov %2, #0x8E \n" 112 "sub %1, %2, %1, lsr #24 \n" 113 "mov %2, %3, lsl #8 \n" 114 "orr %2, %2, #0x80000000 \n" 115 "mov %1, %2, lsr %1 \n" 116 "it cs \n" 117 "rsbcs %1, %1, #0 \n" 118 : "=r"(x), "=&r"(y), "=&r"(z) 119 : "r"(x) 120 : "cc" 121 ); 122 return y; 123 } 124 inline SkFixed SkFixedMul_arm(SkFixed x, SkFixed y) 125 { 126 int32_t t; 127 asm("smull %0, %2, %1, %3 \n" 128 "mov %0, %0, lsr #16 \n" 129 "orr %0, %0, %2, lsl #16 \n" 130 : "=r"(x), "=&r"(y), "=r"(t) 131 : "r"(x), "1"(y) 132 : 133 ); 134 return x; 135 } 136 #undef SkFixedMul 137 #define SkFixedMul(x, y) SkFixedMul_arm(x, y) 138 139 #undef SkFloatToFixed 140 #define SkFloatToFixed(x) SkFloatToFixed_arm(x) 141 #endif 142 143 /////////////////////////////////////////////////////////////////////////////// 144 145 typedef int64_t SkFixed3232; // 32.32 146 147 #define SkIntToFixed3232(x) (SkLeftShift((SkFixed3232)(x), 32)) 148 #define SkFixed3232ToInt(x) ((int)((x) >> 32)) 149 #define SkFixedToFixed3232(x) (SkLeftShift((SkFixed3232)(x), 16)) 150 #define SkFixed3232ToFixed(x) ((SkFixed)((x) >> 16)) 151 #define SkFloatToFixed3232(x) ((SkFixed3232)((x) * (65536.0f * 65536.0f))) 152 153 #define SkScalarToFixed3232(x) SkFloatToFixed3232(x) 154 155 /////////////////////////////////////////////////////////////////////////////// 156 157 // 64bits wide, with a 16bit bias. Useful when accumulating lots of 16.16 so 158 // we don't overflow along the way 159 typedef int64_t Sk48Dot16; 160 161 #define Sk48Dot16FloorToInt(x) static_cast<int>((x) >> 16) 162 163 static inline float Sk48Dot16ToScalar(Sk48Dot16 x) { 164 return static_cast<float>(x * 1.5258789e-5); // x * (1.0f / (1 << 16)) 165 } 166 #define SkFloatTo48Dot16(x) (static_cast<Sk48Dot16>((x) * (1 << 16))) 167 168 #define SkScalarTo48Dot16(x) SkFloatTo48Dot16(x) 169 170 #endif 171