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  /frameworks/native/libs/input/tests/
StructLayout_test.cpp 27 PointerCoords coords; member in struct:android::Foo
31 CHECK_OFFSET(Foo, coords, 8);
InputEvent_test.cpp 37 PointerCoords coords; local
38 coords.clear();
40 ASSERT_EQ(0ULL, coords.bits);
45 PointerCoords coords; local
46 coords.clear();
49 ASSERT_EQ(0, coords.getAxisValue(0))
51 ASSERT_EQ(0, coords.getAxisValue(1))
55 ASSERT_EQ(OK, coords.setAxisValue(1, 5));
56 ASSERT_EQ(5, coords.values[0]);
57 ASSERT_EQ(0x4000000000000000ULL, coords.bits)
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  /external/mesa3d/src/gallium/state_trackers/vega/
path.h 44 /* all coords are absolute, even if segment is relative */
45 const VGfloat *coords; member in struct:path_for_each_data
vgu.c 44 const VGfloat *coords,
50 vg_float_to_datatype(path_datatype(p), common_data, coords, num_coords); local
59 VGfloat coords[4]; local
70 coords[0] = x0;
71 coords[1] = y0;
72 coords[2] = x1;
73 coords[3] = y1;
75 vgu_append_float_coords(path, cmds, 2, coords, 4);
86 VGfloat *coords; local
104 coords = malloc(sizeof(VGfloat) * count * 2)
138 VGfloat coords[5]; local
232 VGfloat coords[12]; local
267 VGfloat coords[40]; local
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  /cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/renderers/
Wedge.java 63 float[] coords; local
74 coords = verts.clone();
85 coords = verts.clone();
90 mFVertexBuffer.put(coords[i * 3 + j] * 2.0f);
96 mTexBuffer.put(coords[i * 3 + j] * 2.0f + 0.5f);
  /external/freetype/include/
ftmm.h 165 /* coords :: The design coordinates for this style. */
172 FT_Fixed* coords; member in struct:FT_Var_Named_Style_
288 /* coords :: An array of design coordinates. */
296 FT_Long* coords );
317 /* coords :: An array of design coordinates. */
325 FT_Fixed* coords );
346 /* coords :: The design coordinates array (each element must be */
355 FT_Fixed* coords );
369 FT_Fixed* coords );
  /external/pdfium/third_party/freetype/include/freetype/
ftmm.h 165 /* coords :: The design coordinates for this style. */
172 FT_Fixed* coords; member in struct:FT_Var_Named_Style_
288 /* coords :: An array of design coordinates. */
296 FT_Long* coords );
317 /* coords :: An array of design coordinates. */
325 FT_Fixed* coords );
346 /* coords :: The design coordinates array (each element must be */
355 FT_Fixed* coords );
369 FT_Fixed* coords );
  /packages/inputmethods/LatinIME/common/src/com/android/inputmethod/latin/common/
CoordinateUtils.java 35 public static int x(@Nonnull final int[] coords) {
36 return coords[INDEX_X];
39 public static int y(@Nonnull final int[] coords) {
40 return coords[INDEX_Y];
43 public static void set(@Nonnull final int[] coords, final int x, final int y) {
44 coords[INDEX_X] = x;
45 coords[INDEX_Y] = y;
78 final int[] coords = newInstance(); local
79 set(coords, xFromArray(coordsArray, index), yFromArray(coordsArray, index));
80 return coords;
    [all...]
  /prebuilts/misc/darwin-x86_64/freetype/include/freetype2/
ftmm.h 165 /* coords :: The design coordinates for this style. */
172 FT_Fixed* coords; member in struct:FT_Var_Named_Style_
288 /* coords :: An array of design coordinates. */
296 FT_Long* coords );
317 /* coords :: An array of design coordinates. */
325 FT_Fixed* coords );
346 /* coords :: The design coordinates array (each element must be */
355 FT_Fixed* coords );
369 FT_Fixed* coords );
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderReturnTests.cpp 50 inline void evalReturnAlways (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(0,1,2); }
51 inline void evalReturnNever (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(3,2,1); }
52 inline void evalReturnDynamic (ShaderEvalContext& c) { c.color.xyz() = (c.coords.x()+c.coords.y() >= 0.0f) ? c.coords.swizzle(0,1,2) : c.coords.swizzle(3,2,1); }
142 "layout(location = ${COORDLOC}) in ${COORDPREC} vec4 ${COORDS};\n"
147 " return vec4(${COORDS}.xyz, 1.0);\n"
148 " return vec4(${COORDS}.wzy, 1.0);\n"
156 const char* coords = isVertex ? "a_coords" : "v_coords" local
211 const char* coords = isVertex ? "a_coords" : "v_coords"; local
257 const char* coords = isVertex ? "a_coords" : "v_coords"; local
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  /external/deqp/modules/gles2/functional/
es2fReadPixelsTests.cpp 101 const float coords[] = local
118 GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, coords));
es2fShaderReturnTests.cpp 63 inline void evalReturnAlways (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(0,1,2); }
64 inline void evalReturnNever (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(3,2,1); }
65 inline void evalReturnDynamic (ShaderEvalContext& c) { c.color.xyz() = (c.coords.x()+c.coords.y() >= 0.0f) ? c.coords.swizzle(0,1,2) : c.coords.swizzle(3,2,1); }
157 "${COORDSTORAGE} ${COORDPREC} vec4 ${COORDS};\n"
162 " return vec4(${COORDS}.xyz, 1.0);\n"
163 " return vec4(${COORDS}.wzy, 1.0);\n"
171 const char* coords = isVertex ? "a_coords" : "v_coords" local
226 const char* coords = isVertex ? "a_coords" : "v_coords"; local
271 const char* coords = isVertex ? "a_coords" : "v_coords"; local
    [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderReturnTests.cpp 58 inline void evalReturnAlways (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(0,1,2); }
59 inline void evalReturnNever (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(3,2,1); }
60 inline void evalReturnDynamic (ShaderEvalContext& c) { c.color.xyz() = (c.coords.x()+c.coords.y() >= 0.0f) ? c.coords.swizzle(0,1,2) : c.coords.swizzle(3,2,1); }
131 "in ${COORDPREC} vec4 ${COORDS};\n"
136 " return vec4(${COORDS}.xyz, 1.0);\n"
137 " return vec4(${COORDS}.wzy, 1.0);\n"
145 const char* coords = isVertex ? "a_coords" : "v_coords" local
201 const char* coords = isVertex ? "a_coords" : "v_coords"; local
247 const char* coords = isVertex ? "a_coords" : "v_coords"; local
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  /external/skia/src/gpu/batches/
GrNinePatch.cpp 127 // Setup local coords
129 SkPoint* coords = reinterpret_cast<SkPoint*>(verts + kLocalOffset); variable
130 coords->setRectFan(srcR.fLeft, srcR.fTop, srcR.fRight, srcR.fBottom, vertexStride);
  /external/skia/src/gpu/effects/
GrTextureDomain.cpp 295 GrCoordSet coords = d->fRandom->nextBool() ? kLocal_GrCoordSet : kDevice_GrCoordSet; local
302 coords);
  /external/skia/src/gpu/gl/
GrGLPath.cpp 83 GrGLfloat coords[]) {
85 coords[i * 2] = SkScalarToFloat(points[first_point + i].fX);
86 coords[i * 2 + 1] = SkScalarToFloat(points[first_point + i].fY);
106 GrGLfloat coords[6]; local
113 points_to_coords(points, 0, 1, coords);
124 points_to_coords(points, 1, 1, coords);
134 points_to_coords(points, 1, 2, coords);
135 coords[4] = SkScalarToFloat(iter.conicWeight());
145 points_to_coords(points, 1, 2, coords);
156 points_to_coords(points, 1, 3, coords);
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  /frameworks/base/packages/DocumentsUI/src/com/android/documentsui/dirlist/
DocumentHolder.java 142 int[] coords = new int[2]; local
143 mSelectionHotspot.getLocationOnScreen(coords);
144 Rect rect = new Rect(coords[0], coords[1], coords[0] + mSelectionHotspot.getWidth(),
145 coords[1] + mSelectionHotspot.getHeight());
  /frameworks/base/packages/DocumentsUI/tests/src/com/android/documentsui/dirlist/
DocumentHolderTest.java 81 PointerCoords coords[] = new PointerCoords[] { local
87 coords[0].x = rect.left;
88 coords[0].y = rect.top;
96 coords, // pointer coords
  /frameworks/native/opengl/tests/gldual/src/com/android/gldual/
TriangleRenderer.java 133 float[] coords = { local
142 mFVertexBuffer.put(coords[i*3+j] * 2.0f);
  /packages/apps/UnifiedEmail/src/com/android/mail/ui/
CustomViewToolbar.java 140 final int[] coords = new int[2]; local
141 mCustomView.getLocationInWindow(coords);
144 newWidth = coords[0] + mCustomView.getWidth() - xEnd;
146 newWidth = xEnd - coords[0];
  /developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
TextureRenderer.java 159 float[] coords = new float[] { x0, y0, x1, y0, x0, y1, x1, y1 }; local
160 mPosVertices.put(coords).position(0);
  /developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
TextureRenderer.java 159 float[] coords = new float[] { x0, y0, x1, y0, x0, y1, x1, y1 }; local
160 mPosVertices.put(coords).position(0);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
StaticTriangleRenderer.java 231 float[] coords = { local
240 mFVertexBuffer.put(coords[i*3+j] * 2.0f);
246 mTexBuffer.put(coords[i*3+j] * 2.0f + 0.5f);
TriangleRenderer.java 199 float[] coords = { local
208 mFVertexBuffer.put(coords[i*3+j] * 2.0f);
214 mTexBuffer.put(coords[i*3+j] * 2.0f + 0.5f);
  /development/samples/HelloEffects/src/com/example/android/mediafx/
TextureRenderer.java 159 float[] coords = new float[] { x0, y0, x1, y0, x0, y1, x1, y1 }; local
160 mPosVertices.put(coords).position(0);

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