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      1 /*
      2  * Copyright (C) 2009-2010 Francisco Jerez.
      3  * All Rights Reserved.
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining
      6  * a copy of this software and associated documentation files (the
      7  * "Software"), to deal in the Software without restriction, including
      8  * without limitation the rights to use, copy, modify, merge, publish,
      9  * distribute, sublicense, and/or sell copies of the Software, and to
     10  * permit persons to whom the Software is furnished to do so, subject to
     11  * the following conditions:
     12  *
     13  * The above copyright notice and this permission notice (including the
     14  * next paragraph) shall be included in all copies or substantial
     15  * portions of the Software.
     16  *
     17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     20  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
     21  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
     22  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
     23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     24  *
     25  */
     26 
     27 #include <stdbool.h>
     28 #include "nouveau_driver.h"
     29 #include "nouveau_context.h"
     30 #include "nouveau_bufferobj.h"
     31 #include "nouveau_fbo.h"
     32 #include "nv_object.xml.h"
     33 
     34 #include "main/dd.h"
     35 #include "main/framebuffer.h"
     36 #include "main/fbobject.h"
     37 #include "main/light.h"
     38 #include "main/state.h"
     39 #include "main/version.h"
     40 #include "drivers/common/meta.h"
     41 #include "drivers/common/driverfuncs.h"
     42 #include "swrast/swrast.h"
     43 #include "swrast/s_context.h"
     44 #include "vbo/vbo.h"
     45 #include "tnl/tnl.h"
     46 #include "tnl/t_context.h"
     47 
     48 GLboolean
     49 nouveau_context_create(gl_api api,
     50 		       const struct gl_config *visual, __DRIcontext *dri_ctx,
     51 		       unsigned major_version,
     52 		       unsigned minor_version,
     53 		       uint32_t flags,
     54 		       unsigned *error,
     55 		       void *share_ctx)
     56 {
     57 	__DRIscreen *dri_screen = dri_ctx->driScreenPriv;
     58 	struct nouveau_screen *screen = dri_screen->driverPrivate;
     59 	struct nouveau_context *nctx;
     60 	struct gl_context *ctx;
     61 
     62 	switch (api) {
     63 	case API_OPENGL:
     64 		/* Do after-the-fact version checking (below).
     65 		 */
     66 		break;
     67 	case API_OPENGLES:
     68 		/* NV10 and NV20 can support OpenGL ES 1.0 only.  Older chips
     69 		 * cannot do even that.
     70 		 */
     71 		if ((screen->device->chipset & 0xf0) == 0x00) {
     72 			*error = __DRI_CTX_ERROR_BAD_API;
     73 			return GL_FALSE;
     74 		} else if (minor_version != 0) {
     75 			*error = __DRI_CTX_ERROR_BAD_VERSION;
     76 			return GL_FALSE;
     77 		}
     78 		break;
     79 	case API_OPENGLES2:
     80 	case API_OPENGL_CORE:
     81 		*error = __DRI_CTX_ERROR_BAD_API;
     82 		return GL_FALSE;
     83 	}
     84 
     85 	/* API and flag filtering is handled in dri2CreateContextAttribs.
     86 	 */
     87 	(void) flags;
     88 
     89 	ctx = screen->driver->context_create(screen, visual, share_ctx);
     90 	if (!ctx) {
     91 		*error = __DRI_CTX_ERROR_NO_MEMORY;
     92 		return GL_FALSE;
     93 	}
     94 
     95 	nctx = to_nouveau_context(ctx);
     96 	nctx->dri_context = dri_ctx;
     97 	dri_ctx->driverPrivate = ctx;
     98 
     99 	_mesa_compute_version(ctx);
    100 	if (ctx->Version < major_version * 10 + minor_version) {
    101 	   nouveau_context_destroy(dri_ctx);
    102 	   *error = __DRI_CTX_ERROR_BAD_VERSION;
    103 	   return GL_FALSE;
    104 	}
    105 
    106 	if (nouveau_bo_new(context_dev(ctx), NOUVEAU_BO_VRAM, 0, 4096,
    107 			   NULL, &nctx->fence)) {
    108 		nouveau_context_destroy(dri_ctx);
    109 		*error = __DRI_CTX_ERROR_NO_MEMORY;
    110 		return GL_FALSE;
    111 	}
    112 
    113 	*error = __DRI_CTX_ERROR_SUCCESS;
    114 	return GL_TRUE;
    115 }
    116 
    117 GLboolean
    118 nouveau_context_init(struct gl_context *ctx, struct nouveau_screen *screen,
    119 		     const struct gl_config *visual, struct gl_context *share_ctx)
    120 {
    121 	struct nouveau_context *nctx = to_nouveau_context(ctx);
    122 	struct dd_function_table functions;
    123 	int ret;
    124 
    125 	nctx->screen = screen;
    126 	nctx->fallback = HWTNL;
    127 
    128 	/* Initialize the function pointers. */
    129 	_mesa_init_driver_functions(&functions);
    130 	nouveau_driver_functions_init(&functions);
    131 	nouveau_bufferobj_functions_init(&functions);
    132 	nouveau_texture_functions_init(&functions);
    133 	nouveau_fbo_functions_init(&functions);
    134 
    135 	/* Initialize the mesa context. */
    136 	_mesa_initialize_context(ctx, API_OPENGL, visual,
    137                                  share_ctx, &functions, NULL);
    138 
    139 	nouveau_state_init(ctx);
    140 	nouveau_scratch_init(ctx);
    141 	_mesa_meta_init(ctx);
    142 	_swrast_CreateContext(ctx);
    143 	_vbo_CreateContext(ctx);
    144 	_tnl_CreateContext(ctx);
    145 	nouveau_span_functions_init(ctx);
    146 	_mesa_allow_light_in_model(ctx, GL_FALSE);
    147 
    148 	/* Allocate a hardware channel. */
    149 	ret = nouveau_object_new(&context_dev(ctx)->object, 0xbeef0000,
    150 				 NOUVEAU_FIFO_CHANNEL_CLASS,
    151 				 &(struct nv04_fifo){
    152 					.vram = 0xbeef0201,
    153 					.gart = 0xbeef0202
    154 				 }, sizeof(struct nv04_fifo), &nctx->hw.chan);
    155 	if (ret) {
    156 		nouveau_error("Error initializing the FIFO.\n");
    157 		return GL_FALSE;
    158 	}
    159 
    160 	/* Allocate a client (thread data) */
    161 	ret = nouveau_client_new(context_dev(ctx), &nctx->hw.client);
    162 	if (ret) {
    163 		nouveau_error("Error creating thread data\n");
    164 		return GL_FALSE;
    165 	}
    166 
    167 	/* Allocate a push buffer */
    168 	ret = nouveau_pushbuf_new(nctx->hw.client, nctx->hw.chan, 4,
    169 				  512 * 1024, true, &nctx->hw.pushbuf);
    170 	if (ret) {
    171 		nouveau_error("Error allocating DMA push buffer\n");
    172 		return GL_FALSE;
    173 	}
    174 
    175 	/* Allocate buffer context */
    176 	ret = nouveau_bufctx_new(nctx->hw.client, 16, &nctx->hw.bufctx);
    177 	if (ret) {
    178 		nouveau_error("Error allocating buffer context\n");
    179 		return GL_FALSE;
    180 	}
    181 
    182 	nctx->hw.pushbuf->user_priv = nctx->hw.bufctx;
    183 
    184 	/* Allocate NULL object */
    185 	ret = nouveau_object_new(nctx->hw.chan, 0x00000000, NV01_NULL_CLASS,
    186 				 NULL, 0, &nctx->hw.null);
    187 	if (ret) {
    188 		nouveau_error("Error allocating NULL object\n");
    189 		return GL_FALSE;
    190 	}
    191 
    192 	/* Enable any supported extensions. */
    193 	ctx->Extensions.EXT_blend_color = true;
    194 	ctx->Extensions.EXT_blend_minmax = true;
    195 	ctx->Extensions.EXT_fog_coord = true;
    196 	ctx->Extensions.EXT_framebuffer_blit = true;
    197 	ctx->Extensions.EXT_framebuffer_object = true;
    198 	ctx->Extensions.EXT_packed_depth_stencil = true;
    199 	ctx->Extensions.EXT_secondary_color = true;
    200 	ctx->Extensions.EXT_texture_filter_anisotropic = true;
    201 	ctx->Extensions.NV_blend_square = true;
    202 	ctx->Extensions.NV_texture_env_combine4 = true;
    203 
    204 	return GL_TRUE;
    205 }
    206 
    207 void
    208 nouveau_context_deinit(struct gl_context *ctx)
    209 {
    210 	struct nouveau_context *nctx = to_nouveau_context(ctx);
    211 
    212 	if (TNL_CONTEXT(ctx))
    213 		_tnl_DestroyContext(ctx);
    214 
    215 	if (vbo_context(ctx))
    216 		_vbo_DestroyContext(ctx);
    217 
    218 	if (SWRAST_CONTEXT(ctx))
    219 		_swrast_DestroyContext(ctx);
    220 
    221 	if (ctx->Meta)
    222 		_mesa_meta_free(ctx);
    223 
    224 	nouveau_bufctx_del(&nctx->hw.bufctx);
    225 	nouveau_pushbuf_del(&nctx->hw.pushbuf);
    226 	nouveau_client_del(&nctx->hw.client);
    227 	nouveau_object_del(&nctx->hw.chan);
    228 
    229 	nouveau_scratch_destroy(ctx);
    230 	_mesa_free_context_data(ctx);
    231 }
    232 
    233 void
    234 nouveau_context_destroy(__DRIcontext *dri_ctx)
    235 {
    236 	struct nouveau_context *nctx = dri_ctx->driverPrivate;
    237 	struct gl_context *ctx = &nctx->base;
    238 
    239 	nouveau_bo_ref(NULL, &nctx->fence);
    240 	context_drv(ctx)->context_destroy(ctx);
    241 }
    242 
    243 void
    244 nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw)
    245 {
    246 	struct gl_context *ctx = dri_ctx->driverPrivate;
    247 	struct nouveau_context *nctx = to_nouveau_context(ctx);
    248 	__DRIscreen *screen = dri_ctx->driScreenPriv;
    249 	struct gl_framebuffer *fb = draw->driverPrivate;
    250 	struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
    251 	unsigned int attachments[10];
    252 	__DRIbuffer *buffers = NULL;
    253 	int i = 0, count, ret;
    254 
    255 	if (draw->lastStamp == draw->dri2.stamp)
    256 		return;
    257 	draw->lastStamp = draw->dri2.stamp;
    258 
    259 	if (nfb->need_front)
    260 		attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
    261 	if (fb->Visual.doubleBufferMode)
    262 		attachments[i++] = __DRI_BUFFER_BACK_LEFT;
    263 	if (fb->Visual.haveDepthBuffer && fb->Visual.haveStencilBuffer)
    264 		attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
    265 	else if (fb->Visual.haveDepthBuffer)
    266 		attachments[i++] = __DRI_BUFFER_DEPTH;
    267 	else if (fb->Visual.haveStencilBuffer)
    268 		attachments[i++] = __DRI_BUFFER_STENCIL;
    269 
    270 	buffers = (*screen->dri2.loader->getBuffers)(draw, &draw->w, &draw->h,
    271 						     attachments, i, &count,
    272 						     draw->loaderPrivate);
    273 	if (buffers == NULL)
    274 		return;
    275 
    276 	for (i = 0; i < count; i++) {
    277 		struct gl_renderbuffer *rb;
    278 		struct nouveau_surface *s;
    279 		uint32_t old_name;
    280 		int index;
    281 
    282 		switch (buffers[i].attachment) {
    283 		case __DRI_BUFFER_FRONT_LEFT:
    284 		case __DRI_BUFFER_FAKE_FRONT_LEFT:
    285 			index = BUFFER_FRONT_LEFT;
    286 			break;
    287 		case __DRI_BUFFER_BACK_LEFT:
    288 			index = BUFFER_BACK_LEFT;
    289 			break;
    290 		case __DRI_BUFFER_DEPTH:
    291 		case __DRI_BUFFER_DEPTH_STENCIL:
    292 			index = BUFFER_DEPTH;
    293 			break;
    294 		case __DRI_BUFFER_STENCIL:
    295 			index = BUFFER_STENCIL;
    296 			break;
    297 		default:
    298 			assert(0);
    299 		}
    300 
    301 		rb = fb->Attachment[index].Renderbuffer;
    302 		s = &to_nouveau_renderbuffer(rb)->surface;
    303 
    304 		s->width = draw->w;
    305 		s->height = draw->h;
    306 		s->pitch = buffers[i].pitch;
    307 		s->cpp = buffers[i].cpp;
    308 
    309 		if (index == BUFFER_DEPTH && s->bo) {
    310 			ret = nouveau_bo_name_get(s->bo, &old_name);
    311 			/*
    312 			 * Disable fast Z clears in the next frame, the
    313 			 * depth buffer contents are undefined.
    314 			 */
    315 			if (!ret && old_name != buffers[i].name)
    316 				nctx->hierz.clear_seq = 0;
    317 		}
    318 
    319 		nouveau_bo_ref(NULL, &s->bo);
    320 		ret = nouveau_bo_name_ref(context_dev(ctx),
    321 					  buffers[i].name, &s->bo);
    322 		assert(!ret);
    323 	}
    324 
    325 	_mesa_resize_framebuffer(ctx, fb, draw->w, draw->h);
    326 }
    327 
    328 static void
    329 update_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
    330 		   int *stamp)
    331 {
    332 	struct gl_context *ctx = dri_ctx->driverPrivate;
    333 	struct gl_framebuffer *fb = draw->driverPrivate;
    334 
    335 	*stamp = draw->dri2.stamp;
    336 
    337 	nouveau_update_renderbuffers(dri_ctx, draw);
    338 	_mesa_resize_framebuffer(ctx, fb, draw->w, draw->h);
    339 
    340 	/* Clean up references to the old framebuffer objects. */
    341 	context_dirty(ctx, FRAMEBUFFER);
    342 	nouveau_bufctx_reset(to_nouveau_context(ctx)->hw.bufctx, BUFCTX_FB);
    343 	PUSH_KICK(context_push(ctx));
    344 }
    345 
    346 GLboolean
    347 nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *dri_draw,
    348 			     __DRIdrawable *dri_read)
    349 {
    350 	if (dri_ctx) {
    351 		struct nouveau_context *nctx = dri_ctx->driverPrivate;
    352 		struct gl_context *ctx = &nctx->base;
    353 
    354 		/* Ask the X server for new renderbuffers. */
    355 		if (dri_draw->driverPrivate != ctx->WinSysDrawBuffer)
    356 			update_framebuffer(dri_ctx, dri_draw,
    357 					   &dri_ctx->dri2.draw_stamp);
    358 
    359 		if (dri_draw != dri_read &&
    360 		    dri_read->driverPrivate != ctx->WinSysReadBuffer)
    361 			update_framebuffer(dri_ctx, dri_read,
    362 					   &dri_ctx->dri2.read_stamp);
    363 
    364 		/* Pass it down to mesa. */
    365 		_mesa_make_current(ctx, dri_draw->driverPrivate,
    366 				   dri_read->driverPrivate);
    367 		_mesa_update_state(ctx);
    368 
    369 	} else {
    370 		_mesa_make_current(NULL, NULL, NULL);
    371 	}
    372 
    373 	return GL_TRUE;
    374 }
    375 
    376 GLboolean
    377 nouveau_context_unbind(__DRIcontext *dri_ctx)
    378 {
    379 	/* Unset current context and dispatch table */
    380 	_mesa_make_current(NULL, NULL, NULL);
    381 
    382 	return GL_TRUE;
    383 }
    384 
    385 void
    386 nouveau_fallback(struct gl_context *ctx, enum nouveau_fallback mode)
    387 {
    388 	struct nouveau_context *nctx = to_nouveau_context(ctx);
    389 
    390 	nctx->fallback = MAX2(HWTNL, mode);
    391 
    392 	if (mode < SWRAST) {
    393 		nouveau_state_emit(ctx);
    394 #if 0
    395 		nouveau_bo_state_emit(ctx);
    396 #endif
    397 	} else {
    398 		PUSH_KICK(context_push(ctx));
    399 	}
    400 }
    401 
    402 static void
    403 validate_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
    404 		     int *stamp)
    405 {
    406 	struct gl_framebuffer *fb = draw->driverPrivate;
    407 	struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
    408 	GLboolean need_front =
    409 		(fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT ||
    410 		 fb->_ColorReadBufferIndex == BUFFER_FRONT_LEFT);
    411 
    412 	if (nfb->need_front != need_front) {
    413 		nfb->need_front = need_front;
    414 		dri2InvalidateDrawable(draw);
    415 	}
    416 
    417 	if (draw->dri2.stamp != *stamp)
    418 		update_framebuffer(dri_ctx, draw, stamp);
    419 }
    420 
    421 void
    422 nouveau_validate_framebuffer(struct gl_context *ctx)
    423 {
    424 	__DRIcontext *dri_ctx = to_nouveau_context(ctx)->dri_context;
    425 	__DRIdrawable *dri_draw = dri_ctx->driDrawablePriv;
    426 	__DRIdrawable *dri_read = dri_ctx->driReadablePriv;
    427 
    428 	if (_mesa_is_winsys_fbo(ctx->DrawBuffer))
    429 		validate_framebuffer(dri_ctx, dri_draw,
    430 				     &dri_ctx->dri2.draw_stamp);
    431 
    432 	if (_mesa_is_winsys_fbo(ctx->ReadBuffer))
    433 		validate_framebuffer(dri_ctx, dri_read,
    434 				     &dri_ctx->dri2.read_stamp);
    435 
    436 	if (ctx->NewState & _NEW_BUFFERS)
    437 		_mesa_update_state(ctx);
    438 }
    439