1 /* 2 ** Copyright 2007, The Android Open Source Project 3 ** 4 ** Licensed under the Apache License, Version 2.0 (the "License"); 5 ** you may not use this file except in compliance with the License. 6 ** You may obtain a copy of the License at 7 ** 8 ** http://www.apache.org/licenses/LICENSE-2.0 9 ** 10 ** Unless required by applicable law or agreed to in writing, software 11 ** distributed under the License is distributed on an "AS IS" BASIS, 12 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 ** See the License for the specific language governing permissions and 14 ** limitations under the License. 15 */ 16 17 #define __STDC_LIMIT_MACROS 1 18 19 #include <string.h> 20 21 #include "../egl_impl.h" 22 23 #include "egl_cache.h" 24 #include "egl_display.h" 25 #include "egl_object.h" 26 #include "egl_tls.h" 27 #include "Loader.h" 28 #include <cutils/properties.h> 29 30 // ---------------------------------------------------------------------------- 31 namespace android { 32 // ---------------------------------------------------------------------------- 33 34 static char const * const sVendorString = "Android"; 35 static char const * const sVersionString = "1.4 Android META-EGL"; 36 static char const * const sClientApiString = "OpenGL_ES"; 37 38 extern char const * const gBuiltinExtensionString; 39 extern char const * const gExtensionString; 40 41 extern void setGLHooksThreadSpecific(gl_hooks_t const *value); 42 43 // ---------------------------------------------------------------------------- 44 45 static bool findExtension(const char* exts, const char* name, size_t nameLen) { 46 if (exts) { 47 for (const char* match = strstr(exts, name); match; match = strstr(match + nameLen, name)) { 48 if (match[nameLen] == '\0' || match[nameLen] == ' ') { 49 return true; 50 } 51 } 52 } 53 return false; 54 } 55 56 egl_display_t egl_display_t::sDisplay[NUM_DISPLAYS]; 57 58 egl_display_t::egl_display_t() : 59 magic('_dpy'), finishOnSwap(false), traceGpuCompletion(false), refs(0), eglIsInitialized(false) { 60 } 61 62 egl_display_t::~egl_display_t() { 63 magic = 0; 64 egl_cache_t::get()->terminate(); 65 } 66 67 egl_display_t* egl_display_t::get(EGLDisplay dpy) { 68 uintptr_t index = uintptr_t(dpy)-1U; 69 return (index >= NUM_DISPLAYS) ? NULL : &sDisplay[index]; 70 } 71 72 void egl_display_t::addObject(egl_object_t* object) { 73 Mutex::Autolock _l(lock); 74 objects.add(object); 75 } 76 77 void egl_display_t::removeObject(egl_object_t* object) { 78 Mutex::Autolock _l(lock); 79 objects.remove(object); 80 } 81 82 bool egl_display_t::getObject(egl_object_t* object) const { 83 Mutex::Autolock _l(lock); 84 if (objects.indexOf(object) >= 0) { 85 if (object->getDisplay() == this) { 86 object->incRef(); 87 return true; 88 } 89 } 90 return false; 91 } 92 93 EGLDisplay egl_display_t::getFromNativeDisplay(EGLNativeDisplayType disp) { 94 if (uintptr_t(disp) >= NUM_DISPLAYS) 95 return NULL; 96 97 return sDisplay[uintptr_t(disp)].getDisplay(disp); 98 } 99 100 EGLDisplay egl_display_t::getDisplay(EGLNativeDisplayType display) { 101 102 Mutex::Autolock _l(lock); 103 104 // get our driver loader 105 Loader& loader(Loader::getInstance()); 106 107 egl_connection_t* const cnx = &gEGLImpl; 108 if (cnx->dso && disp.dpy == EGL_NO_DISPLAY) { 109 EGLDisplay dpy = cnx->egl.eglGetDisplay(display); 110 disp.dpy = dpy; 111 if (dpy == EGL_NO_DISPLAY) { 112 loader.close(cnx->dso); 113 cnx->dso = NULL; 114 } 115 } 116 117 return EGLDisplay(uintptr_t(display) + 1U); 118 } 119 120 EGLBoolean egl_display_t::initialize(EGLint *major, EGLint *minor) { 121 122 { 123 Mutex::Autolock _rf(refLock); 124 125 refs++; 126 if (refs > 1) { 127 if (major != NULL) 128 *major = VERSION_MAJOR; 129 if (minor != NULL) 130 *minor = VERSION_MINOR; 131 while(!eglIsInitialized) refCond.wait(refLock); 132 return EGL_TRUE; 133 } 134 135 while(eglIsInitialized) refCond.wait(refLock); 136 } 137 138 { 139 Mutex::Autolock _l(lock); 140 141 setGLHooksThreadSpecific(&gHooksNoContext); 142 143 // initialize each EGL and 144 // build our own extension string first, based on the extension we know 145 // and the extension supported by our client implementation 146 147 egl_connection_t* const cnx = &gEGLImpl; 148 cnx->major = -1; 149 cnx->minor = -1; 150 if (cnx->dso) { 151 EGLDisplay idpy = disp.dpy; 152 if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) { 153 //ALOGD("initialized dpy=%p, ver=%d.%d, cnx=%p", 154 // idpy, cnx->major, cnx->minor, cnx); 155 156 // display is now initialized 157 disp.state = egl_display_t::INITIALIZED; 158 159 // get the query-strings for this display for each implementation 160 disp.queryString.vendor = cnx->egl.eglQueryString(idpy, 161 EGL_VENDOR); 162 disp.queryString.version = cnx->egl.eglQueryString(idpy, 163 EGL_VERSION); 164 disp.queryString.extensions = cnx->egl.eglQueryString(idpy, 165 EGL_EXTENSIONS); 166 disp.queryString.clientApi = cnx->egl.eglQueryString(idpy, 167 EGL_CLIENT_APIS); 168 169 } else { 170 ALOGW("eglInitialize(%p) failed (%s)", idpy, 171 egl_tls_t::egl_strerror(cnx->egl.eglGetError())); 172 } 173 } 174 175 // the query strings are per-display 176 mVendorString.setTo(sVendorString); 177 mVersionString.setTo(sVersionString); 178 mClientApiString.setTo(sClientApiString); 179 180 mExtensionString.setTo(gBuiltinExtensionString); 181 char const* start = gExtensionString; 182 do { 183 // length of the extension name 184 size_t len = strcspn(start, " "); 185 if (len) { 186 // NOTE: we could avoid the copy if we had strnstr. 187 const String8 ext(start, len); 188 if (findExtension(disp.queryString.extensions, ext.string(), 189 len)) { 190 mExtensionString.append(ext + " "); 191 } 192 // advance to the next extension name, skipping the space. 193 start += len; 194 start += (*start == ' ') ? 1 : 0; 195 } 196 } while (*start != '\0'); 197 198 egl_cache_t::get()->initialize(this); 199 200 char value[PROPERTY_VALUE_MAX]; 201 property_get("debug.egl.finish", value, "0"); 202 if (atoi(value)) { 203 finishOnSwap = true; 204 } 205 206 property_get("debug.egl.traceGpuCompletion", value, "0"); 207 if (atoi(value)) { 208 traceGpuCompletion = true; 209 } 210 211 if (major != NULL) 212 *major = VERSION_MAJOR; 213 if (minor != NULL) 214 *minor = VERSION_MINOR; 215 216 mHibernation.setDisplayValid(true); 217 } 218 219 { 220 Mutex::Autolock _rf(refLock); 221 eglIsInitialized = true; 222 refCond.broadcast(); 223 } 224 225 return EGL_TRUE; 226 } 227 228 EGLBoolean egl_display_t::terminate() { 229 230 { 231 Mutex::Autolock _rl(refLock); 232 if (refs == 0) { 233 /* 234 * From the EGL spec (3.2): 235 * "Termination of a display that has already been terminated, 236 * (...), is allowed, but the only effect of such a call is 237 * to return EGL_TRUE (...) 238 */ 239 return EGL_TRUE; 240 } 241 242 // this is specific to Android, display termination is ref-counted. 243 refs--; 244 if (refs > 0) { 245 return EGL_TRUE; 246 } 247 } 248 249 EGLBoolean res = EGL_FALSE; 250 251 { 252 Mutex::Autolock _l(lock); 253 254 egl_connection_t* const cnx = &gEGLImpl; 255 if (cnx->dso && disp.state == egl_display_t::INITIALIZED) { 256 if (cnx->egl.eglTerminate(disp.dpy) == EGL_FALSE) { 257 ALOGW("eglTerminate(%p) failed (%s)", disp.dpy, 258 egl_tls_t::egl_strerror(cnx->egl.eglGetError())); 259 } 260 // REVISIT: it's unclear what to do if eglTerminate() fails 261 disp.state = egl_display_t::TERMINATED; 262 res = EGL_TRUE; 263 } 264 265 mHibernation.setDisplayValid(false); 266 267 // Reset the extension string since it will be regenerated if we get 268 // reinitialized. 269 mExtensionString.setTo(""); 270 271 // Mark all objects remaining in the list as terminated, unless 272 // there are no reference to them, it which case, we're free to 273 // delete them. 274 size_t count = objects.size(); 275 ALOGW_IF(count, "eglTerminate() called w/ %zu objects remaining", count); 276 for (size_t i=0 ; i<count ; i++) { 277 egl_object_t* o = objects.itemAt(i); 278 o->destroy(); 279 } 280 281 // this marks all object handles are "terminated" 282 objects.clear(); 283 } 284 285 { 286 Mutex::Autolock _rl(refLock); 287 eglIsInitialized = false; 288 refCond.broadcast(); 289 } 290 291 return res; 292 } 293 294 void egl_display_t::loseCurrent(egl_context_t * cur_c) 295 { 296 if (cur_c) { 297 egl_display_t* display = cur_c->getDisplay(); 298 if (display) { 299 display->loseCurrentImpl(cur_c); 300 } 301 } 302 } 303 304 void egl_display_t::loseCurrentImpl(egl_context_t * cur_c) 305 { 306 // by construction, these are either 0 or valid (possibly terminated) 307 // it should be impossible for these to be invalid 308 ContextRef _cur_c(cur_c); 309 SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL); 310 SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL); 311 312 { // scope for the lock 313 Mutex::Autolock _l(lock); 314 cur_c->onLooseCurrent(); 315 316 } 317 318 // This cannot be called with the lock held because it might end-up 319 // calling back into EGL (in particular when a surface is destroyed 320 // it calls ANativeWindow::disconnect 321 _cur_c.release(); 322 _cur_r.release(); 323 _cur_d.release(); 324 } 325 326 EGLBoolean egl_display_t::makeCurrent(egl_context_t* c, egl_context_t* cur_c, 327 EGLSurface draw, EGLSurface read, EGLContext /*ctx*/, 328 EGLSurface impl_draw, EGLSurface impl_read, EGLContext impl_ctx) 329 { 330 EGLBoolean result; 331 332 // by construction, these are either 0 or valid (possibly terminated) 333 // it should be impossible for these to be invalid 334 ContextRef _cur_c(cur_c); 335 SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL); 336 SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL); 337 338 { // scope for the lock 339 Mutex::Autolock _l(lock); 340 if (c) { 341 result = c->cnx->egl.eglMakeCurrent( 342 disp.dpy, impl_draw, impl_read, impl_ctx); 343 if (result == EGL_TRUE) { 344 c->onMakeCurrent(draw, read); 345 if (!cur_c) { 346 mHibernation.incWakeCount(HibernationMachine::STRONG); 347 } 348 } 349 } else { 350 result = cur_c->cnx->egl.eglMakeCurrent( 351 disp.dpy, impl_draw, impl_read, impl_ctx); 352 if (result == EGL_TRUE) { 353 cur_c->onLooseCurrent(); 354 mHibernation.decWakeCount(HibernationMachine::STRONG); 355 } 356 } 357 } 358 359 if (result == EGL_TRUE) { 360 // This cannot be called with the lock held because it might end-up 361 // calling back into EGL (in particular when a surface is destroyed 362 // it calls ANativeWindow::disconnect 363 _cur_c.release(); 364 _cur_r.release(); 365 _cur_d.release(); 366 } 367 368 return result; 369 } 370 371 bool egl_display_t::haveExtension(const char* name, size_t nameLen) const { 372 if (!nameLen) { 373 nameLen = strlen(name); 374 } 375 return findExtension(mExtensionString.string(), name, nameLen); 376 } 377 378 // ---------------------------------------------------------------------------- 379 380 bool egl_display_t::HibernationMachine::incWakeCount(WakeRefStrength strength) { 381 Mutex::Autolock _l(mLock); 382 ALOGE_IF(mWakeCount < 0 || mWakeCount == INT32_MAX, 383 "Invalid WakeCount (%d) on enter\n", mWakeCount); 384 385 mWakeCount++; 386 if (strength == STRONG) 387 mAttemptHibernation = false; 388 389 if (CC_UNLIKELY(mHibernating)) { 390 ALOGV("Awakening\n"); 391 egl_connection_t* const cnx = &gEGLImpl; 392 393 // These conditions should be guaranteed before entering hibernation; 394 // we don't want to get into a state where we can't wake up. 395 ALOGD_IF(!mDpyValid || !cnx->egl.eglAwakenProcessIMG, 396 "Invalid hibernation state, unable to awaken\n"); 397 398 if (!cnx->egl.eglAwakenProcessIMG()) { 399 ALOGE("Failed to awaken EGL implementation\n"); 400 return false; 401 } 402 mHibernating = false; 403 } 404 return true; 405 } 406 407 void egl_display_t::HibernationMachine::decWakeCount(WakeRefStrength strength) { 408 Mutex::Autolock _l(mLock); 409 ALOGE_IF(mWakeCount <= 0, "Invalid WakeCount (%d) on leave\n", mWakeCount); 410 411 mWakeCount--; 412 if (strength == STRONG) 413 mAttemptHibernation = true; 414 415 if (mWakeCount == 0 && CC_UNLIKELY(mAttemptHibernation)) { 416 egl_connection_t* const cnx = &gEGLImpl; 417 mAttemptHibernation = false; 418 if (mAllowHibernation && mDpyValid && 419 cnx->egl.eglHibernateProcessIMG && 420 cnx->egl.eglAwakenProcessIMG) { 421 ALOGV("Hibernating\n"); 422 if (!cnx->egl.eglHibernateProcessIMG()) { 423 ALOGE("Failed to hibernate EGL implementation\n"); 424 return; 425 } 426 mHibernating = true; 427 } 428 } 429 } 430 431 void egl_display_t::HibernationMachine::setDisplayValid(bool valid) { 432 Mutex::Autolock _l(mLock); 433 mDpyValid = valid; 434 } 435 436 // ---------------------------------------------------------------------------- 437 }; // namespace android 438 // ---------------------------------------------------------------------------- 439