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    Searched refs:Cos (Results 1 - 18 of 18) sorted by null

  /prebuilts/go/darwin-x86/src/math/
sin_amd64.s 10 TEXT ·Cos(SB),NOSPLIT,$0
11 JMP ·cos(SB)
sin_arm.s 10 TEXT ·Cos(SB),NOSPLIT,$0
11 B ·cos(SB)
sin_386.s 7 // func Cos(x float64) float64
8 TEXT ·Cos(SB),NOSPLIT,$0
10 FCOS // F0=cos(x) if -2**63 < x < 2**63
24 FCOS // F0=cos(reduced_x)
stubs_arm64.s 84 TEXT ·Cos(SB),NOSPLIT,$0
85 B ·cos(SB)
stubs_ppc64x.s 84 TEXT ·Cos(SB),NOSPLIT,$0
85 BR ·cos(SB)
  /prebuilts/go/linux-x86/src/math/
sin_amd64.s 10 TEXT ·Cos(SB),NOSPLIT,$0
11 JMP ·cos(SB)
sin_arm.s 10 TEXT ·Cos(SB),NOSPLIT,$0
11 B ·cos(SB)
sin_386.s 7 // func Cos(x float64) float64
8 TEXT ·Cos(SB),NOSPLIT,$0
10 FCOS // F0=cos(x) if -2**63 < x < 2**63
24 FCOS // F0=cos(reduced_x)
stubs_arm64.s 84 TEXT ·Cos(SB),NOSPLIT,$0
85 B ·cos(SB)
stubs_ppc64x.s 84 TEXT ·Cos(SB),NOSPLIT,$0
85 BR ·cos(SB)
  /external/webrtc/webrtc/modules/audio_coding/codecs/isac/main/source/
fft.c 148 # define COS72 0.30901699437494742 /* cos(72 deg) */
285 REAL *Cos = NULL; /* Cosine values */
289 REAL c72 = COS72; /* cos(72 deg) */
342 Cos = (REAL *) fftstate->Tmp2;
639 c1 = cos(s1);
644 Cos [jf - 1] = 1.0;
648 Cos [j - 1] = Cos [k - 1] * c1 + Sin [k - 1] * s1;
649 Sin [j - 1] = Cos [k - 1] * s1 - Sin [k - 1] * c1;
651 Cos [k - 1] = Cos [j - 1]
    [all...]
  /art/runtime/entrypoints/quick/
quick_entrypoints_list.h 89 V(Cos, double, double) \
  /external/eigen/Eigen/src/Core/
Assign_MKL.h 202 EIGEN_MKL_VML_DECLARE_UNARY_CALLS_LA(cos, Cos)
  /external/llvm/lib/Transforms/Utils/
SimplifyLibCalls.cpp     [all...]
  /art/compiler/dex/quick/
dex_file_method_inliner.cc 143 static_assert(kIntrinsicIsStatic[kIntrinsicCos], "Cos must be static");
244 "cos", // kNameCacheCos
538 INTRINSIC(JavaLangMath, Cos, D_D, kIntrinsicCos, 0),
    [all...]
  /art/runtime/interpreter/
unstarted_runtime_test.cc 825 TEST_F(UnstartedRuntimeTest, Cos) {
  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderBuiltinPrecisionTests.cpp 2333 ExprP<float> cos (const ExprP<float>& x) { return app<Cos>(x); } function in namespace:vkt::shaderexecutor::Functions
    [all...]
  /external/deqp/modules/glshared/
glsBuiltinPrecisionTests.cpp 2354 ExprP<float> cos (const ExprP<float>& x) { return app<Cos>(x); } function in namespace:deqp::gls::BuiltinPrecisionTests::Functions
    [all...]

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