/external/deqp/modules/gles31/functional/ |
es31fNegativeTextureApiTests.cpp | [all...] |
es31fInternalFormatQueryTests.cpp | 68 m_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY || 75 (m_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY); 78 if (!isES32 && m_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY && !m_context.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array")) 439 { "texture_2d_multisample_array", GL_TEXTURE_2D_MULTISAMPLE_ARRAY },
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es31fShaderTextureSizeTests.cpp | 351 case TEXTURE_FLOAT_2D_ARRAY: return GL_TEXTURE_2D_MULTISAMPLE_ARRAY; 353 case TEXTURE_INT_2D_ARRAY: return GL_TEXTURE_2D_MULTISAMPLE_ARRAY; 355 case TEXTURE_UINT_2D_ARRAY: return GL_TEXTURE_2D_MULTISAMPLE_ARRAY;
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es31fTextureStateQueryTests.cpp | 124 { "texture_2d_multisample_array", GL_TEXTURE_2D_MULTISAMPLE_ARRAY, true, }, // GL_OES_texture_storage_multisample_2d_array
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es31fTextureLevelStateQueryTests.cpp | 60 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return true; 78 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return true; 91 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return "GL_OES_texture_storage_multisample_2d_array"; 111 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: 357 if ((target == GL_TEXTURE_2D_MULTISAMPLE || target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) && !isRenderableFormat(format)) 371 return target == GL_TEXTURE_2D_MULTISAMPLE || target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY; 377 target != GL_TEXTURE_2D_MULTISAMPLE_ARRAY && 751 else if (spec.immutable && !spec.levels[levelNdx].compressed && spec.bindTarget == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) [all...] |
es31fTextureMultisampleTests.cpp | [all...] |
es31fIntegerStateQueryTests.cpp | 125 if (m_texTarget == GL_TEXTURE_2D_MULTISAMPLE_ARRAY && !m_context.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array")) 792 FOR_EACH_VERIFIER(new TexBindingCase(m_context, (std::string() + "texture_binding_2d_multisample_array_" + verifierSuffix).c_str(), "Test TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY", GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, verifier)) [all...] |
es31fGeometryShaderTests.cpp | [all...] |
es31fNegativeBufferApiTests.cpp | [all...] |
/external/deqp/framework/opengl/ |
gluStateReset.cpp | 285 gl.bindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, 0); 286 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_SWIZZLE_R, GL_RED); 287 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_SWIZZLE_G, GL_GREEN); 288 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_SWIZZLE_B, GL_BLUE); 289 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_SWIZZLE_A, GL_ALPHA); 290 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BASE_LEVEL, 0); 291 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LEVEL, 1000); [all...] |
gluStrUtil.inl | 636 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return "GL_TEXTURE_2D_MULTISAMPLE_ARRAY"; [all...] |
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES32Header.java-if | 159 public static final int GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102;
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/frameworks/base/opengl/java/android/opengl/ |
GLES32.java | 159 public static final int GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102; [all...] |
/external/deqp/modules/glshared/ |
glsTextureStateQueryTests.cpp | 343 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return RequiredExtensions("GL_OES_texture_storage_multisample_2d_array"); 451 target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY || [all...] |
/external/mesa3d/src/mesa/main/ |
texobj.c | 925 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwEnums.inl | [all...] |
/development/ndk/platforms/android-24/include/GLES2/ |
gl2ext.h | [all...] |
/development/ndk/platforms/android-24/include/GLES3/ |
gl32.h | [all...] |
/frameworks/native/opengl/include/GLES2/ |
gl2ext.h | [all...] |
/frameworks/native/opengl/include/GLES3/ |
gl32.h | [all...] |
/external/mesa3d/include/GL/ |
glext.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/ |
glext.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/ |
glext.h | [all...] |
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/ |
SDL_opengl.h | [all...] |