1 /* 2 * Copyright (C) 2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 18 19 typedef uint8_t uchar; 20 typedef uint16_t ushort; 21 typedef uint32_t uint; 22 23 typedef float float2 __attribute__((ext_vector_type(2))); 24 typedef float float3 __attribute__((ext_vector_type(3))); 25 typedef float float4 __attribute__((ext_vector_type(4))); 26 typedef uchar uchar2 __attribute__((ext_vector_type(2))); 27 typedef uchar uchar3 __attribute__((ext_vector_type(3))); 28 typedef uchar uchar4 __attribute__((ext_vector_type(4))); 29 typedef ushort ushort2 __attribute__((ext_vector_type(2))); 30 typedef ushort ushort3 __attribute__((ext_vector_type(3))); 31 typedef ushort ushort4 __attribute__((ext_vector_type(4))); 32 typedef uint uint2 __attribute__((ext_vector_type(2))); 33 typedef uint uint3 __attribute__((ext_vector_type(3))); 34 typedef uint uint4 __attribute__((ext_vector_type(4))); 35 typedef char char2 __attribute__((ext_vector_type(2))); 36 typedef char char3 __attribute__((ext_vector_type(3))); 37 typedef char char4 __attribute__((ext_vector_type(4))); 38 typedef short short2 __attribute__((ext_vector_type(2))); 39 typedef short short3 __attribute__((ext_vector_type(3))); 40 typedef short short4 __attribute__((ext_vector_type(4))); 41 typedef int int2 __attribute__((ext_vector_type(2))); 42 typedef int int3 __attribute__((ext_vector_type(3))); 43 typedef int int4 __attribute__((ext_vector_type(4))); 44 typedef long long2 __attribute__((ext_vector_type(2))); 45 typedef long long3 __attribute__((ext_vector_type(3))); 46 typedef long long4 __attribute__((ext_vector_type(4))); 47 48 enum IntrinsicEnums { 49 INTRINSIC_UNDEFINED, 50 INTRINSIC_CONVOLVE_3x3, 51 INTRINXIC_COLORMATRIX 52 53 }; 54 55 #define CVT_FUNC_2(typeout, typein) \ 56 static inline typeout##2 __attribute__((const, overloadable)) \ 57 convert_##typeout##2(typein##2 i) { \ 58 return __builtin_convertvector(i, typeout##2); \ 59 } \ 60 static inline typeout##3 __attribute__((const, overloadable)) \ 61 convert_##typeout##3(typein##3 i) { \ 62 return __builtin_convertvector(i, typeout##3); \ 63 } \ 64 static inline typeout##4 __attribute__((const, overloadable)) \ 65 convert_##typeout##4(typein##4 i) { \ 66 return __builtin_convertvector(i, typeout##4); \ 67 } 68 #define CVT_FUNC(type) CVT_FUNC_2(type, uchar) \ 69 CVT_FUNC_2(type, char) \ 70 CVT_FUNC_2(type, ushort) \ 71 CVT_FUNC_2(type, short) \ 72 CVT_FUNC_2(type, uint) \ 73 CVT_FUNC_2(type, int) \ 74 CVT_FUNC_2(type, float) 75 76 CVT_FUNC(char) 77 CVT_FUNC(uchar) 78 CVT_FUNC(short) 79 CVT_FUNC(ushort) 80 CVT_FUNC(int) 81 CVT_FUNC(uint) 82 CVT_FUNC(float) 83 84 85 static inline int4 clamp(int4 amount, int low, int high) { 86 int4 r; 87 r.x = amount.x < low ? low : (amount.x > high ? high : amount.x); 88 r.y = amount.y < low ? low : (amount.y > high ? high : amount.y); 89 r.z = amount.z < low ? low : (amount.z > high ? high : amount.z); 90 r.w = amount.w < low ? low : (amount.w > high ? high : amount.w); 91 return r; 92 } 93 94 static inline float4 clamp(float4 amount, float low, float high) { 95 float4 r; 96 r.x = amount.x < low ? low : (amount.x > high ? high : amount.x); 97 r.y = amount.y < low ? low : (amount.y > high ? high : amount.y); 98 r.z = amount.z < low ? low : (amount.z > high ? high : amount.z); 99 r.w = amount.w < low ? low : (amount.w > high ? high : amount.w); 100 return r; 101 } 102 103 static inline int2 clamp(int2 amount, int low, int high) { 104 int2 r; 105 r.x = amount.x < low ? low : (amount.x > high ? high : amount.x); 106 r.y = amount.y < low ? low : (amount.y > high ? high : amount.y); 107 return r; 108 } 109 110 static inline float2 clamp(float2 amount, float low, float high) { 111 float2 r; 112 r.x = amount.x < low ? low : (amount.x > high ? high : amount.x); 113 r.y = amount.y < low ? low : (amount.y > high ? high : amount.y); 114 return r; 115 } 116 117 static inline int clamp(int amount, int low, int high) { 118 return amount < low ? low : (amount > high ? high : amount); 119 } 120 121 static inline float clamp(float amount, float low, float high) { 122 return amount < low ? low : (amount > high ? high : amount); 123 } 124 125