/external/deqp/modules/gles3/performance/ |
es3pTextureCases.hpp | 50 const tcu::Mat3& coordTransform, 67 const tcu::Mat3 m_coordTransform;
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es3pTextureFilteringTests.cpp | 78 tcu::Mat3 minTransform = tcu::translationMatrix(tcu::Vec2(-0.3f, -0.6f)) * tcu::Mat3(tcu::Vec3(1.7f, 2.3f, 1.0f)); 79 tcu::Mat3 magTransform = tcu::translationMatrix(tcu::Vec2( 0.3f, 0.4f)) * tcu::Mat3(tcu::Vec3(0.3f, 0.2f, 1.0f));
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es3pTextureCountTests.cpp | 81 addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
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es3pTextureFormatTests.cpp | 118 addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
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/external/deqp/modules/gles2/performance/ |
es2pTextureCases.hpp | 46 const tcu::Mat3& coordTransform, 63 tcu::Mat3 m_coordTransform;
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es2pTextureFilteringTests.cpp | 77 tcu::Mat3 minTransform = tcu::translationMatrix(tcu::Vec2(-0.3f, -0.6f)) * tcu::Mat3(tcu::Vec3(1.7f, 2.3f, 1.0f)); 78 tcu::Mat3 magTransform = tcu::translationMatrix(tcu::Vec2( 0.3f, 0.4f)) * tcu::Mat3(tcu::Vec3(0.3f, 0.2f, 1.0f));
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es2pTextureCountTests.cpp | 80 addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
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es2pTextureFormatTests.cpp | 79 addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
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es2pTextureCases.cpp | 62 const tcu::Mat3& coordTransform,
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/external/ceres-solver/examples/ |
libmv_homography.cc | 70 typedef Eigen::Matrix<double, 3, 3> Mat3; 135 double SymmetricGeometricDistance(const Mat3 &H, 200 Mat3 *H, 253 typedef Eigen::Matrix<T, 3, 3> Mat3; 256 Mat3 H(homography_parameters); 283 Mat3 *H) 313 Mat3 *H_; 320 Mat3 *H) { 383 Mat3 homography_matrix; 401 Mat3 estimated_matrix [all...] |
libmv_bundle_adjuster.cc | 115 typedef Eigen::Matrix<double, 3, 3> Mat3; 139 Mat3 R; 335 Mat3 *matrix) {
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/external/opencv3/modules/core/include/opencv2/core/ |
affine.hpp | 65 typedef Matx<float_type, 3, 3> Mat3; 75 Affine3(const Mat3& R, const Vec3& t = Vec3::all(0)); 90 void rotation(const Mat3& R); 98 void linear(const Mat3& L); 101 Mat3 rotation() const; 102 Mat3 linear() const; 111 Affine3 rotate(const Mat3& R) const; 185 cv::Affine3<T>::Affine3(const Mat3& R, const Vec3& t) 236 void cv::Affine3<T>::rotation(const Mat3& R) 248 rotation(Mat3::eye()) [all...] |
/external/deqp/modules/gles2/scripts/ |
gen-swizzles.py | 89 "mat3": 9, 207 inMat3 = [Mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0), 208 Mat3(6.5, 12.5, -0.75, 32.0, 1.0/32.0, 1.0/64.0, 1.0/8.0, 1.0/16.0, 1.0/32.0), 209 #Mat3(-18.725, -0.5, -0.0125, 19.975, -0.25, -17.75, 9.25, 65.125, -21.425), 210 #Mat3(128.0, -4096.0, -8192.0, 192.0, 768.0, -1536.0, 8192.0, 6144.0, -6144.0) 236 "mat3": inMat3,
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gen-conversions.py | 53 # * type conversions are always allowed: mat3(ivec3, bvec3, bool, int, float) is valid! 251 inMat3 = [Mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0), 252 Mat3(6.5, 12.5, -0.75, 32.0, 1.0/32.0, 1.0/64.0, 1.0/8.0, 1.0/16.0, 1.0/32.0), 253 #Mat3(-18.725, -0.5, -0.0125, 19.975, -0.25, -17.75, 9.25, 65.125, -21.425), 254 #Mat3(128.0, -4096.0, -8192.0, 192.0, 768.0, -1536.0, 8192.0, 6144.0, -6144.0)
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/external/deqp/modules/gles3/scripts/ |
gen-swizzles.py | 89 "mat3": 9, 211 inMat3 = [Mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0), 212 Mat3(6.5, 12.5, -0.75, 32.0, 1.0/32.0, 1.0/64.0, 1.0/8.0, 1.0/16.0, 1.0/32.0), 213 #Mat3(-18.725, -0.5, -0.0125, 19.975, -0.25, -17.75, 9.25, 65.125, -21.425), 214 #Mat3(128.0, -4096.0, -8192.0, 192.0, 768.0, -1536.0, 8192.0, 6144.0, -6144.0) 240 "mat3": inMat3,
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/external/deqp/modules/gles2/functional/ |
es2fTextureUnitTests.cpp | 47 using tcu::Mat3; 149 matricesStr += "uniform mediump mat3 " + transformationName + ";\n"; 205 static Vec4 calculateLodDerivateParts(const Mat3& transformation) 254 vector<Mat3> m_transformations; 351 Mat3 transformation = 352 Mat3(tempOffsetData) * 353 Mat3(translationTransfData) * 354 Mat3(rotTransfData) * 355 Mat3(scaleTransfData) * 356 Mat3(xShearTransfData) [all...] |
es2fShaderMatrixTests.cpp | 66 using tcu::Mat3; 95 static const Mat3 s_constInMat3[2] = { tcu::translationMatrix(tcu::Vec2(0.2f, -0.3f)), tcu::Mat3(s_constInMat31) }; 161 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT3, tcu::Mat3); 343 template <> inline tcu::Mat3 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return s_constInMat3[inputNdx]; } 360 template <> inline tcu::Mat3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int inputNdx) 363 tcu::Mat3 m; 387 inline tcu::Vec3 reduceToVec3 (const tcu::Mat3& value) { return value.getColumn(0) + value.getColumn(1) + value.getColumn(2); } 879 case TYPE_FLOAT_MAT3: writeMatrixConstructor<3, 3>(op, Mat3(s_constInMat3[inNdx])); break; [all...] |
/external/deqp/modules/gles3/functional/ |
es3fVertexTextureTests.cpp | 50 using tcu::Mat3; 199 Mat3 transform; 201 TexTypeCoordParams (const Mat3& transform_) : transform(transform_) {} 207 Mat3 transform; 209 TexTypeCoordParams (const Mat3& transform_) : transform(transform_) {} [all...] |
es3fTextureUnitTests.cpp | 49 using tcu::Mat3; 184 static Mat4 matExtend3To4 (const Mat3& mat) 459 Mat4 transformation = matExtend3To4(Mat3(tempOffsetData) * 460 Mat3(translationTransfData) * 461 Mat3(rotTransfData) * 462 Mat3(scaleTransfData) * 463 Mat3(xShearTransfData) * 464 Mat3(yShearTransfData) * 465 (Mat3(tempOffsetData) * (-1.0f))); 489 Mat3 planarTrans (planarTransData); // Planar, face-agnostic transformation [all...] |
es3fShaderMatrixTests.cpp | 71 using tcu::Mat3; 272 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT3, tcu::Mat3); 505 template <> inline tcu::Mat3 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return tcu::Mat3(s_constInMat3x3[inputNdx]); } 553 template <> inline tcu::Mat3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int inputNdx) 556 tcu::Mat3 m; 615 inline tcu::Vec3 reduceToVec3 (const tcu::Mat3& value) { return value.getColumn(0) + value.getColumn(1) + value.getColumn(2); } 712 return + mat(0,0) * determinant(tcu::Mat3(minorMatrices[0])) 713 - mat(0,1) * determinant(tcu::Mat3(minorMatrices[1])) 714 + mat(0,2) * determinant(tcu::Mat3(minorMatrices[2]) [all...] |
es3fFboTestUtil.hpp | 130 tcu::Mat3 m_coordMat;
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/external/opencv3/modules/calib3d/test/ |
test_affine3.cpp | 89 cv::Affine3<T>::Mat3 u, vt, R;
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/external/deqp/modules/gles31/functional/ |
es31fFboTestUtil.hpp | 104 tcu::Mat3 m_coordMat;
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderMatrixTests.cpp | 67 using tcu::Mat3; 267 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT3, tcu::Mat3); 500 template <> inline tcu::Mat3 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return tcu::Mat3(s_constInMat3x3[inputNdx]); } 548 template <> inline tcu::Mat3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int inputNdx) 551 tcu::Mat3 m; 610 inline tcu::Vec3 reduceToVec3 (const tcu::Mat3& value) { return value.getColumn(0) + value.getColumn(1) + value.getColumn(2); } 707 return + mat(0,0) * determinant(tcu::Mat3(minorMatrices[0])) 708 - mat(0,1) * determinant(tcu::Mat3(minorMatrices[1])) 709 + mat(0,2) * determinant(tcu::Mat3(minorMatrices[2]) [all...] |
/external/deqp/framework/opengl/ |
gluShaderUtil.hpp | 241 template <> struct DataTypeTraits<tcu::Mat3> { enum { DATATYPE = TYPE_FLOAT_MAT3 }; };
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