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      1 #ifndef _ES2PTEXTURECASES_HPP
      2 #define _ES2PTEXTURECASES_HPP
      3 /*-------------------------------------------------------------------------
      4  * drawElements Quality Program OpenGL ES 2.0 Module
      5  * -------------------------------------------------
      6  *
      7  * Copyright 2014 The Android Open Source Project
      8  *
      9  * Licensed under the Apache License, Version 2.0 (the "License");
     10  * you may not use this file except in compliance with the License.
     11  * You may obtain a copy of the License at
     12  *
     13  *      http://www.apache.org/licenses/LICENSE-2.0
     14  *
     15  * Unless required by applicable law or agreed to in writing, software
     16  * distributed under the License is distributed on an "AS IS" BASIS,
     17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     18  * See the License for the specific language governing permissions and
     19  * limitations under the License.
     20  *
     21  *//*!
     22  * \file
     23  * \brief Texture format performance tests.
     24  *//*--------------------------------------------------------------------*/
     25 
     26 #include "tcuDefs.hpp"
     27 #include "tes2TestCase.hpp"
     28 #include "glsShaderPerformanceCase.hpp"
     29 #include "tcuMatrix.hpp"
     30 #include "gluTexture.hpp"
     31 
     32 namespace deqp
     33 {
     34 namespace gles2
     35 {
     36 namespace Performance
     37 {
     38 
     39 class Texture2DRenderCase : public gls::ShaderPerformanceCase
     40 {
     41 public:
     42 									Texture2DRenderCase			(Context& context, const char* name, const char* description,
     43 																 deUint32 format, deUint32 dataType,
     44 																 deUint32 wrapS, deUint32 wrapT,
     45 																 deUint32 minFilter, deUint32 magFilter,
     46 																 const tcu::Mat3& coordTransform,
     47 																 int numTextures, bool powerOfTwo);
     48 									~Texture2DRenderCase		(void);
     49 
     50 	void							init						(void);
     51 	void							deinit						(void);
     52 
     53 private:
     54 	void							setupProgram				(deUint32 program);
     55 	void							setupRenderState			(void);
     56 
     57 	deUint32						m_format;
     58 	deUint32						m_dataType;
     59 	deUint32						m_wrapS;
     60 	deUint32						m_wrapT;
     61 	deUint32						m_minFilter;
     62 	deUint32						m_magFilter;
     63 	tcu::Mat3						m_coordTransform;
     64 	int								m_numTextures;
     65 	bool							m_powerOfTwo;
     66 	std::vector<glu::Texture2D*>	m_textures;
     67 };
     68 
     69 } // Performance
     70 } // gles2
     71 } // deqp
     72 
     73 #endif // _ES2PTEXTURECASES_HPP
     74