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  /external/llvm/lib/Target/AMDGPU/
AMDGPUMachineFunction.cpp 13 ShaderType(ShaderType::COMPUTE),
19 ShaderType = AMDGPU::getShaderType(*MF.getFunction());
AMDGPUMachineFunction.h 23 unsigned ShaderType;
37 return ShaderType;
AMDGPUTargetTransformInfo.cpp 138 unsigned ShaderType = AMDGPU::getShaderType(*F);
141 if (ShaderType == ShaderType::COMPUTE)
AMDGPUAsmPrinter.cpp 290 case ShaderType::COMPUTE: RsrcReg = R_0288D4_SQ_PGM_RESOURCES_LS; break;
291 case ShaderType::GEOMETRY: RsrcReg = R_028878_SQ_PGM_RESOURCES_GS; break;
292 case ShaderType::PIXEL: RsrcReg = R_028844_SQ_PGM_RESOURCES_PS; break;
293 case ShaderType::VERTEX: RsrcReg = R_028860_SQ_PGM_RESOURCES_VS; break;
299 case ShaderType::GEOMETRY: // Fall through
300 case ShaderType::COMPUTE: // Fall through
301 case ShaderType::VERTEX: RsrcReg = R_028868_SQ_PGM_RESOURCES_VS; break;
302 case ShaderType::PIXEL: RsrcReg = R_028850_SQ_PGM_RESOURCES_PS; break;
312 if (MFI->getShaderType() == ShaderType::COMPUTE) {
523 static unsigned getRsrcReg(unsigned ShaderType) {
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  /external/deqp/modules/gles31/functional/
es31fProgramInterfaceDefinition.hpp 66 glu::ShaderType getType (void) const { return m_shaderType; }
74 Shader (glu::ShaderType type, glu::GLSLVersion version);
80 const glu::ShaderType m_shaderType;
93 Shader* addShader (glu::ShaderType type, glu::GLSLVersion version);
99 glu::ShaderType getFirstStage (void) const;
100 glu::ShaderType getLastStage (void) const;
101 bool hasStage (glu::ShaderType stage) const;
es31fBuiltinPrecisionTests.cpp 43 std::vector<glu::ShaderType> shaderTypes;
es31fNegativePreciseTests.cpp 53 static const glu::ShaderType s_shaderTypes[] =
63 std::string generateShaderSource (NegativeTestContext& ctx, glu::ShaderType shaderType, TestPrecise test)
83 switch (shaderType)
143 void generateAndVerifyShader (NegativeTestContext& ctx, glu::ShaderType shaderType, TestPrecise test)
145 glu::Shader shader (ctx.getRenderContext(), shaderType);
146 std::string shaderSource = generateShaderSource(ctx, shaderType, test);
es31fProgramInterfaceDefinitionUtil.hpp 89 static VariableSearchFilter createShaderTypeFilter (glu::ShaderType);
91 static VariableSearchFilter createShaderTypeStorageFilter (glu::ShaderType, glu::Storage);
174 glu::ShaderType getProgramTransformFeedbackStage (const ProgramInterfaceDefinition::Program* program);
es31fNegativeTestShared.hpp 74 bool isShaderSupported (glu::ShaderType shaderType);
es31fNegativeAtomicCounterTests.cpp 58 static const glu::ShaderType s_shaders[] =
68 std::string genShaderSource (NegativeTestContext& ctx, TestCase test, glu::ShaderType type)
  /external/deqp/modules/glshared/
glsBuiltinPrecisionTests.hpp 57 const std::vector<glu::ShaderType>& shaderTypes,
glsShaderExecUtil.hpp 102 ShaderExecutor* createExecutor (const glu::RenderContext& renderCtx, glu::ShaderType shaderType, const ShaderSpec& shaderSpec);
  /external/deqp/modules/gles2/functional/
es2fShaderApiTests.cpp 72 const char* getSimpleShaderSource (const glu::ShaderType shaderType)
77 switch (shaderType)
176 virtual std::string next (const glu::ShaderType shaderType) = 0;
177 virtual bool finished (const glu::ShaderType shaderType) const = 0;
186 bool finished (const glu::ShaderType shaderType) const { DE_UNREF(shaderType); return false;
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  /external/deqp/framework/opengl/
gluShaderProgram.hpp 48 ShaderType type; //!< Shader type.
84 Shader (const glw::Functions& gl, ShaderType shaderType);
85 Shader (const RenderContext& renderCtx, ShaderType shaderType);
94 glu::ShaderType getType (void) const { return getInfo().type; }
193 bool hasShader (glu::ShaderType shaderType) const { return !m_shaders[shaderType].empty(); }
194 int getNumShaders (glu::ShaderType shaderType) const { return (int)m_shaders[shaderType].size();
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gluShaderProgram.cpp 40 Shader::Shader (const RenderContext& renderCtx, ShaderType shaderType)
44 m_info.type = shaderType;
45 m_shader = m_gl.createShader(getGLShaderType(shaderType));
50 Shader::Shader (const glw::Functions& gl, ShaderType shaderType)
54 m_info.type = shaderType;
55 m_shader = m_gl.createShader(getGLShaderType(shaderType));
327 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++
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  /external/deqp/modules/gles3/functional/
es3fBuiltinPrecisionTests.cpp 43 std::vector<glu::ShaderType> shaderTypes;
es3fShaderApiTests.cpp 77 const char* getSimpleShaderSource (const glu::ShaderType shaderType)
94 switch (shaderType)
221 virtual std::string next (const glu::ShaderType shaderType) = 0;
222 virtual bool finished (const glu::ShaderType shaderType) const = 0;
231 bool finished (const glu::ShaderType shaderType) const { DE_UNREF(shaderType); return false;
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  /external/deqp/external/vulkancts/modules/vulkan/draw/
vktDrawTestCaseUtil.hpp 58 typedef std::map<glu::ShaderType, const char*> ShaderMap;
65 const std::map<glu::ShaderType, const char*> shaderPaths, const vk::VkPrimitiveTopology topology)
  /external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
vktDynamicStateTestCaseUtil.hpp 67 typedef std::map<glu::ShaderType, const char*> ShaderMap;
74 const std::map<glu::ShaderType, const char*> shaderPaths)
  /external/llvm/lib/Target/AMDGPU/Utils/
AMDGPUBaseInfo.cpp 109 static const char ShaderTypeAttribute[] = "ShaderType";
113 unsigned ShaderType = ShaderType::COMPUTE;
117 if (Str.getAsInteger(0, ShaderType)) {
122 return ShaderType;
  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderIntegerFunctionTests.cpp 113 inline int getShaderUintBitCount (glu::ShaderType shaderType, glu::Precision precision)
116 DE_UNREF(shaderType);
139 static void generateRandomInputData (de::Random& rnd, glu::ShaderType shaderType, glu::DataType dataType, glu::Precision precision, deUint32* dst, int numValues)
142 const deUint32 integerLength = (deUint32)getShaderUintBitCount(shaderType, precision);
209 static const char* getShaderTypePostfix (glu::ShaderType shaderType)
220 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
221 return s_postfix[shaderType];
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vktShaderPackingFunctionTests.cpp 80 static const char* getShaderTypePostfix (glu::ShaderType shaderType)
91 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
92 return s_postfix[shaderType];
102 ShaderPackingFunctionCase (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType);
113 const glu::ShaderType m_shaderType;
122 ShaderPackingFunctionCase::ShaderPackingFunctionCase (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType)
124 , m_shaderType (shaderType)
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  /external/deqp/modules/gles3/stress/
es3sLongShaderTests.cpp 82 const char* getConstShaderSource (const glu::ShaderType shaderType)
84 DE_ASSERT(shaderType == glu::SHADERTYPE_VERTEX || shaderType == glu::SHADERTYPE_FRAGMENT);
86 if (shaderType == glu::SHADERTYPE_VERTEX)
162 glu::ShaderType shaderType;
168 LongShaderSpec (const glu::ShaderType shaderTypeInit, const deUint32 opsTotalInit)
169 : shaderType (shaderTypeInit)
214 DE_ASSERT(m_spec.shaderType == glu::SHADERTYPE_VERTEX || m_spec.shaderType == glu::SHADERTYPE_FRAGMENT)
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  /external/deqp/external/vulkancts/framework/vulkan/
vkPrograms.cpp 212 glu::ShaderType getGluShaderType (VkShaderStageFlagBits shaderStage)
228 VkShaderStageFlagBits getVkShaderStage (glu::ShaderType shaderType)
240 return de::getSizedArrayElement<glu::SHADERTYPE_LAST>(s_shaderStages, shaderType);
vkPrograms.hpp 179 glu::ShaderType getGluShaderType (VkShaderStageFlagBits shaderStage);
180 VkShaderStageFlagBits getVkShaderStage (glu::ShaderType shaderType);

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