/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES32.spec | 25 void glFramebufferTexture ( GLenum target, GLenum attachment, GLuint texture, GLint level )
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/frameworks/base/opengl/java/android/opengl/ |
GLES32.java | 509 // C function void glFramebufferTexture ( GLenum target, GLenum attachment, GLuint texture, GLint level ) 511 public static native void glFramebufferTexture( [all...] |
/external/deqp/modules/gles31/functional/ |
es31fNegativeBufferApiTests.cpp | [all...] |
es31fGeometryShaderTests.cpp | [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwInitES32Direct.inl | 109 gl->framebufferTexture = &glFramebufferTexture;
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glwApi.inl | 174 #define glFramebufferTexture glwFramebufferTexture [all...] |
/frameworks/base/libs/hwui/debug/ |
unwrap_gles.h | 282 #undef glFramebufferTexture
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wrap_gles.h | 282 #define glFramebufferTexture wrap_glFramebufferTexture [all...] |
/external/deqp/framework/platform/null/ |
tcuNullRenderContextInitFuncs.inl | 174 gl->framebufferTexture = glFramebufferTexture; [all...] |
tcuNullRenderContextFuncs.inl | 1413 GLW_APICALL void GLW_APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level) [all...] |
/frameworks/base/core/jni/ |
android_opengl_GLES32.cpp | [all...] |
/external/mesa3d/include/GL/ |
gl_mangle.h | 543 #define glFramebufferTexture MANGLE(FramebufferTexture) [all...] |
glext.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/ |
gl_mangle.h | 503 #define glFramebufferTexture MANGLE(FramebufferTexture) [all...] |
glext.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/ |
gl_mangle.h | 543 #define glFramebufferTexture MANGLE(FramebufferTexture) [all...] |
glext.h | [all...] |
/external/deqp/framework/opengl/ |
gluCallLogWrapperApi.inl | 174 void glFramebufferTexture (glw::GLenum target, glw::GLenum attachment, glw::GLuint texture, glw::GLint level); [all...] |
gluCallLogWrapper.inl | [all...] |
/development/ndk/platforms/android-24/include/GLES3/ |
gl32.h | [all...] |
/frameworks/native/opengl/include/GLES3/ |
gl32.h | [all...] |
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/include/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/ |
SDL_opengl.h | [all...] |