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    Searched refs:glFramebufferTexture (Results 1 - 25 of 27) sorted by null

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  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES32.spec 25 void glFramebufferTexture ( GLenum target, GLenum attachment, GLuint texture, GLint level )
  /frameworks/base/opengl/java/android/opengl/
GLES32.java 509 // C function void glFramebufferTexture ( GLenum target, GLenum attachment, GLuint texture, GLint level )
511 public static native void glFramebufferTexture(
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  /external/deqp/modules/gles31/functional/
es31fNegativeBufferApiTests.cpp     [all...]
es31fGeometryShaderTests.cpp     [all...]
  /external/deqp/framework/opengl/wrapper/
glwInitES32Direct.inl 109 gl->framebufferTexture = &glFramebufferTexture;
glwApi.inl 174 #define glFramebufferTexture glwFramebufferTexture
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  /frameworks/base/libs/hwui/debug/
unwrap_gles.h 282 #undef glFramebufferTexture
wrap_gles.h 282 #define glFramebufferTexture wrap_glFramebufferTexture
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  /external/deqp/framework/platform/null/
tcuNullRenderContextInitFuncs.inl 174 gl->framebufferTexture = glFramebufferTexture;
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tcuNullRenderContextFuncs.inl 1413 GLW_APICALL void GLW_APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level)
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  /frameworks/base/core/jni/
android_opengl_GLES32.cpp     [all...]
  /external/mesa3d/include/GL/
gl_mangle.h 543 #define glFramebufferTexture MANGLE(FramebufferTexture)
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glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/
gl_mangle.h 503 #define glFramebufferTexture MANGLE(FramebufferTexture)
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glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
gl_mangle.h 543 #define glFramebufferTexture MANGLE(FramebufferTexture)
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glext.h     [all...]
  /external/deqp/framework/opengl/
gluCallLogWrapperApi.inl 174 void glFramebufferTexture (glw::GLenum target, glw::GLenum attachment, glw::GLuint texture, glw::GLint level);
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gluCallLogWrapper.inl     [all...]
  /development/ndk/platforms/android-24/include/GLES3/
gl32.h     [all...]
  /frameworks/native/opengl/include/GLES3/
gl32.h     [all...]
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengl.h     [all...]

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