/external/mesa3d/src/glsl/ |
program.h | 27 link_shaders(struct gl_context *ctx, struct gl_shader_program *prog); 30 linker_error(gl_shader_program *prog, const char *fmt, ...) 34 linker_warning(gl_shader_program *prog, const char *fmt, ...)
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linker.h | 30 link_function_calls(gl_shader_program *prog, gl_shader *main, 38 link_assign_uniform_locations(struct gl_shader_program *prog); 41 link_set_uniform_initializers(struct gl_shader_program *prog);
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ir_function_detect_recursion.cpp | 310 struct gl_shader_program *prog = 311 (struct gl_shader_program *) closure; 353 detect_recursion_linked(struct gl_shader_program *prog,
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link_functions.cpp | 39 call_link_visitor(gl_shader_program *prog, gl_shader *linked, 221 gl_shader_program *prog; 279 link_function_calls(gl_shader_program *prog, gl_shader *main,
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linker.cpp | 176 linker_error(gl_shader_program *prog, const char *fmt, ...) 190 linker_warning(gl_shader_program *prog, const char *fmt, ...) 264 validate_vertex_shader_executable(struct gl_shader_program *prog, 338 validate_fragment_shader_executable(struct gl_shader_program *prog, 388 cross_validate_globals(struct gl_shader_program *prog, 578 cross_validate_uniforms(struct gl_shader_program *prog) 589 interstage_cross_validate_uniform_blocks(struct gl_shader_program *prog) 631 cross_validate_outputs_to_inputs(struct gl_shader_program *prog, 966 struct gl_shader_program *prog, [all...] |
link_uniform_initializers.cpp | 81 set_uniform_initializer(void *mem_ctx, gl_shader_program *prog, 156 link_set_uniform_initializers(struct gl_shader_program *prog)
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/external/mesa3d/src/mesa/program/ |
sampler.h | 28 struct gl_shader_program *shader_program,
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ir_to_mesa.h | 34 struct gl_shader_program; 37 void _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); 39 GLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); 42 _mesa_generate_parameters_list_for_uniforms(struct gl_shader_program 49 struct gl_shader_program *shader_program,
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sampler.cpp | 43 struct gl_shader_program *shader_program) 98 struct gl_shader_program *shader_program; 108 struct gl_shader_program *shader_program,
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prog_cache.h | 65 struct gl_shader_program *program);
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/external/mesa3d/src/mesa/main/ |
texenvprogram.h | 32 extern struct gl_shader_program *
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shaderobj.h | 66 struct gl_shader_program **ptr, 67 struct gl_shader_program *shProg); 75 _mesa_init_shader_program(struct gl_context *ctx, struct gl_shader_program *prog); 77 extern struct gl_shader_program * 80 extern struct gl_shader_program * 86 struct gl_shader_program *shProg); 90 struct gl_shader_program *shProg);
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shaderobj.c | 143 /* Note that both gl_shader and gl_shader_program objects are kept 196 struct gl_shader_program **ptr, 197 struct gl_shader_program *shProg) 207 struct gl_shader_program *old = *ptr; 238 _mesa_init_shader_program(struct gl_context *ctx, struct gl_shader_program *prog) 259 * Allocate a new gl_shader_program object, initialize it. 262 static struct gl_shader_program * 265 struct gl_shader_program *shProg; 266 shProg = rzalloc(NULL, struct gl_shader_program); 280 struct gl_shader_program *shProg [all...] |
shaderapi.h | 40 struct gl_shader_program; 47 _mesa_use_program(struct gl_context *ctx, struct gl_shader_program *shProg); 50 _mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg, 58 _mesa_count_active_attribs(struct gl_shader_program *shProg); 61 _mesa_longest_attribute_name_length(struct gl_shader_program *shProg); 197 struct gl_shader_program *shProg);
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shader_query.cpp | 48 struct gl_shader_program *const shProg = 85 struct gl_shader_program *shProg; 138 struct gl_shader_program *const shProg = 186 _mesa_count_active_attribs(struct gl_shader_program *shProg) 212 _mesa_longest_attribute_name_length(struct gl_shader_program *shProg) 251 struct gl_shader_program *const shProg = 296 struct gl_shader_program *const shProg = 352 struct gl_shader_program *const shProg =
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uniforms.h | 187 _mesa_get_uniform_location(struct gl_context *ctx, struct gl_shader_program *shProg, 191 _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shader_program, 196 _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg, 222 _mesa_update_shader_textures_used(struct gl_shader_program *shProg, 226 _mesa_sampler_uniforms_are_valid(const struct gl_shader_program *shProg, 234 get_uniform_parameter(struct gl_shader_program *shProg, GLint index);
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shaderapi.c | 192 struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, name); 211 struct gl_shader_program *shProg; 278 struct gl_shader_program *shProg; 307 struct gl_shader_program *shProg; 343 struct gl_shader_program *shProg; 415 struct gl_shader_program *shProg = 455 struct gl_shader_program *shProg 648 struct gl_shader_program *shProg 749 struct gl_shader_program *shProg; 797 print_shader_info(const struct gl_shader_program *shProg [all...] |
uniform_query.cpp | 46 struct gl_shader_program *shProg = 85 struct gl_shader_program *shProg; 156 struct gl_shader_program *shProg, 267 struct gl_shader_program *shProg = 388 const struct gl_shader_program *shProg, 426 log_program_parameters(const struct gl_shader_program *shProg) 576 _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg, 828 _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg, 938 struct gl_shader_program *shProg, 1040 _mesa_sampler_uniforms_are_valid(const struct gl_shader_program *shProg [all...] |
shared.c | 219 struct gl_shader_program *shProg = (struct gl_shader_program *) data; 240 struct gl_shader_program *shProg = (struct gl_shader_program *) data;
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/external/mesa3d/src/mesa/state_tracker/ |
st_glsl_to_tgsi.h | 34 struct gl_shader_program; 66 struct gl_shader_program * 69 GLboolean st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_vs.h | 120 bool brw_vs_emit(struct gl_shader_program *prog, struct brw_vs_compile *c); 122 bool brw_vs_precompile(struct gl_context *ctx, struct gl_shader_program *prog); 124 struct gl_shader_program *prog,
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gen6_sol.c | 43 const struct gl_shader_program *shaderprog = 88 const struct gl_shader_program *shaderprog = 161 const struct gl_shader_program *vs_prog =
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brw_shader.cpp | 48 struct gl_shader_program * 66 brw_shader_precompile(struct gl_context *ctx, struct gl_shader_program *prog) 80 brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
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brw_wm.h | 316 struct gl_shader_program *prog); 471 GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); 473 struct gl_shader_program *brw_new_shader_program(struct gl_context *ctx, GLuint name); 481 struct gl_shader_program *prog, 485 struct gl_shader_program *prog,
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/external/mesa3d/src/glsl/tests/ |
set_uniform_initializer_tests.cpp | 32 set_uniform_initializer(void *mem_ctx, gl_shader_program *prog, 59 struct gl_shader_program *prog; 71 this->prog = rzalloc(NULL, struct gl_shader_program); 101 establish_uniform_storage(struct gl_shader_program *prog, unsigned num_storage, 150 verify_initialization(struct gl_shader_program *prog, unsigned actual_index) 162 non_array_test(void *mem_ctx, struct gl_shader_program *prog, 309 array_test(void *mem_ctx, struct gl_shader_program *prog,
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