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  /external/mesa3d/src/gallium/drivers/r300/
r300_flush.c 37 static void r300_flush_and_cleanup(struct r300_context *r300, unsigned flags)
41 r300_emit_hyperz_end(r300);
42 r300_emit_query_end(r300);
43 if (r300->screen->caps.is_r500)
44 r500_emit_index_bias(r300, 0);
46 r300->flush_counter++;
47 r300->rws->cs_flush(r300->cs, flags);
48 r300->dirty_hw = 0;
51 foreach_atom(r300, atom)
70 struct r300_context *r300 = r300_context(pipe); local
    [all...]
r300_render_stencilref.c 45 static boolean r300_stencilref_needed(struct r300_context *r300)
47 struct r300_dsa_state *dsa = (struct r300_dsa_state*)r300->dsa_state.state;
51 r300->stencil_ref.ref_value[0] != r300->stencil_ref.ref_value[1]);
55 static void r300_stencilref_begin(struct r300_context *r300)
57 struct r300_stencilref_context *sr = r300->stencilref_fallback;
58 struct r300_rs_state *rs = (struct r300_rs_state*)r300->rs_state.state;
59 struct r300_dsa_state *dsa = (struct r300_dsa_state*)r300->dsa_state.state;
64 sr->ref_value_front = r300->stencil_ref.ref_value[0];
69 r300_mark_atom_dirty(r300, &r300->rs_state)
106 struct r300_context *r300 = r300_context(pipe); local
    [all...]
r300_emit.h 33 void r300_emit_vertex_arrays(struct r300_context* r300, int offset,
36 void r300_emit_blend_state(struct r300_context* r300,
39 void r300_emit_blend_color_state(struct r300_context* r300,
42 void r300_emit_clip_state(struct r300_context* r300,
45 void r300_emit_dsa_state(struct r300_context* r300,
48 void r300_emit_hyperz_state(struct r300_context *r300,
51 void r300_emit_hyperz_end(struct r300_context *r300);
53 void r300_emit_fs(struct r300_context* r300, unsigned size, void *state);
55 void r300_emit_fs_constants(struct r300_context* r300, unsigned size, void *state);
57 void r300_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state)
    [all...]
r300_context.c 39 static void r300_release_referenced_objects(struct r300_context *r300)
42 (struct pipe_framebuffer_state*)r300->fb_state.state;
44 (struct r300_textures_state*)r300->textures_state.state;
56 if (r300->texkill_sampler) {
58 (struct pipe_sampler_view**)&r300->texkill_sampler,
63 pipe_resource_reference(&r300->dummy_vb.buffer, NULL);
64 pipe_resource_reference(&r300->vbo, NULL);
66 r300->context.delete_depth_stencil_alpha_state(&r300->context,
67 r300->dsa_decompress_zmask)
72 struct r300_context* r300 = r300_context(context); local
254 struct r300_context *r300 = r300_context(pipe); local
354 struct r300_context* r300 = CALLOC_STRUCT(r300_context); local
    [all...]
r300_blit.c 48 static void r300_blitter_begin(struct r300_context* r300, enum r300_blitter_op op)
50 if ((op & R300_STOP_QUERY) && r300->query_current) {
51 r300->blitter_saved_query = r300->query_current;
52 r300_stop_query(r300);
58 util_blitter_save_blend(r300->blitter, r300->blend_state.state);
59 util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state.state);
60 util_blitter_save_stencil_ref(r300->blitter, &(r300->stencil_ref))
224 struct r300_context* r300 = r300_context(pipe); local
355 struct r300_context *r300 = r300_context(pipe); local
372 struct r300_context *r300 = r300_context(pipe); local
456 struct r300_context *r300 = r300_context(pipe); local
    [all...]
r300_render.c 71 static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
74 struct r300_rs_state* rs = (struct r300_rs_state*)r300->rs_state.state;
116 void r500_emit_index_bias(struct r300_context *r300, int index_bias)
118 CS_LOCALS(r300);
126 static void r300_emit_draw_init(struct r300_context *r300, unsigned mode,
129 CS_LOCALS(r300);
135 r300_provoking_vertex_fixes(r300, mode));
148 static void r300_split_index_bias(struct r300_context *r300, int index_bias,
151 struct pipe_vertex_buffer *vb, *vbufs = r300->vertex_buffer;
152 struct pipe_vertex_element *velem = r300->velems->velem
795 struct r300_context* r300 = r300_context(pipe); local
857 struct r300_context* r300 = r300_context(pipe); local
884 struct r300_context* r300; member in struct:r300_render
908 struct r300_context* r300 = r300render->r300; local
918 struct r300_context* r300 = r300render->r300; local
943 struct r300_context* r300 = r300render->r300; local
966 struct r300_context* r300 = r300render->r300; local
982 struct r300_context* r300 = r300render->r300; local
1004 struct r300_context* r300 = r300render->r300; local
1043 struct r300_context* r300 = r300render->r300; local
1181 struct r300_context *r300 = r300_context(util_blitter_get_pipe(blitter)); local
1261 struct r300_context *r300 = r300_context(pipe); local
    [all...]
r300_resource.c 41 void r300_init_resource_functions(struct r300_context *r300)
43 r300->context.get_transfer = u_get_transfer_vtbl;
44 r300->context.transfer_map = u_transfer_map_vtbl;
45 r300->context.transfer_flush_region = u_default_transfer_flush_region;
46 r300->context.transfer_unmap = u_transfer_unmap_vtbl;
47 r300->context.transfer_destroy = u_transfer_destroy_vtbl;
48 r300->context.transfer_inline_write = u_default_transfer_inline_write;
49 r300->context.create_surface = r300_create_surface;
50 r300->context.surface_destroy = r300_surface_destroy;
r300_query.c 35 struct r300_context *r300 = r300_context(pipe); local
36 struct r300_screen *r300screen = r300->screen;
60 q->buf = r300->rws->buffer_create(r300->rws, 4096, 4096,
66 q->cs_buf = r300->rws->buffer_get_cs_handle(q->buf);
80 void r300_resume_query(struct r300_context *r300,
83 r300->query_current = query;
84 r300_mark_atom_dirty(r300, &r300->query_start);
90 struct r300_context* r300 = r300_context(pipe) local
116 struct r300_context* r300 = r300_context(pipe); local
140 struct r300_context* r300 = r300_context(pipe); local
183 struct r300_context *r300 = r300_context(pipe); local
    [all...]
r300_hyperz.c 35 3. on R300/400, HiZ is disabled if depth test is EQUAL
42 static enum r300_hiz_func r300_get_hiz_func(struct r300_context *r300)
44 struct r300_dsa_state *dsa = r300->dsa_state.state;
64 static unsigned r300_get_sc_hz_max(struct r300_context *r300)
66 struct r300_dsa_state *dsa = r300->dsa_state.state;
72 static boolean r300_is_hiz_func_valid(struct r300_context *r300)
74 struct r300_dsa_state *dsa = r300->dsa_state.state;
77 if (r300->hiz_func == HIZ_FUNC_NONE)
81 if (r300->hiz_func == HIZ_FUNC_MAX &&
86 if (r300->hiz_func == HIZ_FUNC_MIN &
    [all...]
r300_vs.h 59 void r300_init_vs_outputs(struct r300_context *r300,
62 void r300_translate_vertex_shader(struct r300_context *r300,
65 void r300_draw_init_vertex_shader(struct r300_context *r300,
r300_render_translate.c 28 void r300_translate_index_buffer(struct r300_context *r300,
40 u_upload_alloc(r300->uploader, 0, count * 2,
44 &r300->context, ib, index_offset,
54 u_upload_alloc(r300->uploader, 0, count * 2,
57 util_rebuild_ushort_elts_to_userptr(&r300->context, ib,
68 u_upload_alloc(r300->uploader, 0, count * 4,
71 util_rebuild_uint_elts_to_userptr(&r300->context, ib,
r300_state.c 50 * Gallium state objects into semi-native r300 state objects. */
55 r300_mark_atom_dirty(r300, &(atom)); \
379 /* Neither fglrx nor classic r300 ever set this, regardless of dithering
441 struct r300_context* r300 = r300_context(pipe); local
443 UPDATE_STATE(state, r300->blend_state);
460 * Setup both R300 and R500 registers, figure out later which one to write. */
464 struct r300_context* r300 = r300_context(pipe); local
465 struct pipe_framebuffer_state *fb = r300->fb_state.state;
467 (struct r300_blend_color_state*)r300->blend_color_state.state;
508 if (r300->screen->caps.is_r500)
543 struct r300_context* r300 = r300_context(pipe); local
728 struct r300_context* r300 = r300_context(pipe); local
750 struct r300_context* r300 = r300_context(pipe); local
862 struct r300_context* r300 = r300_context(pipe); local
1028 struct r300_context* r300 = r300_context(pipe); local
1291 struct r300_context* r300 = r300_context(pipe); local
1329 struct r300_context* r300 = r300_context(pipe); local
1401 struct r300_context* r300 = r300_context(pipe); local
1456 struct r300_context* r300 = r300_context(pipe); local
1589 struct r300_context* r300 = r300_context(pipe); local
1600 struct r300_context* r300 = r300_context(pipe); local
1651 struct r300_context* r300 = r300_context(pipe); local
1670 struct r300_context* r300 = r300_context(pipe); local
1692 struct r300_context* r300 = r300_context(pipe); local
1705 struct r300_context* r300 = r300_context(pipe); local
1808 struct r300_context *r300 = r300_context(pipe); local
1835 struct r300_context* r300 = r300_context(pipe); local
1854 struct r300_context* r300 = r300_context(pipe); local
1893 struct r300_context* r300 = r300_context(pipe); local
1913 struct r300_context* r300 = r300_context(pipe); local
1977 struct r300_context *r300 = r300_context(pipe); local
    [all...]
r300_emit.c 39 void r300_emit_blend_state(struct r300_context* r300,
44 (struct pipe_framebuffer_state*)r300->fb_state.state;
45 CS_LOCALS(r300);
59 void r300_emit_blend_color_state(struct r300_context* r300,
63 CS_LOCALS(r300);
68 void r300_emit_clip_state(struct r300_context* r300,
72 CS_LOCALS(r300);
77 void r300_emit_dsa_state(struct r300_context* r300, unsigned size, void* state)
81 (struct pipe_framebuffer_state*)r300->fb_state.state;
82 CS_LOCALS(r300);
    [all...]
r300_state_derived.c 53 static void r300_draw_emit_attrib(struct r300_context* r300,
58 struct r300_vertex_shader* vs = r300->vs_state.state;
62 output = draw_find_shader_output(r300->draw,
65 draw_emit_vertex_attr(&r300->vertex_info, emit, interp, output);
68 static void r300_draw_emit_all_attribs(struct r300_context* r300)
70 struct r300_vertex_shader* vs = r300->vs_state.state;
76 r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE,
84 r300_draw_emit_attrib(r300, EMIT_1F_PSIZE, INTERP_POS,
91 r300_draw_emit_attrib(r300, EMIT_4F, INTERP_LINEAR,
99 r300_draw_emit_attrib(r300, EMIT_4F, INTERP_LINEAR
    [all...]
r300_context.h 627 #define foreach_atom(r300, atom) \
628 for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++)
630 #define foreach_dirty_atom(r300, atom) \
631 for (atom = r300->first_dirty; atom != r300->last_dirty; atom++)
654 static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300)
656 return (struct r300_fragment_shader*)r300->fs.state;
659 static INLINE void r300_mark_atom_dirty(struct r300_context *r300,
664 if (!r300->first_dirty)
    [all...]
r300_screen_buffer.h 39 void r300_upload_index_buffer(struct r300_context *r300,
r300_vs.c 39 struct r300_context *r300,
84 fprintf(stderr, "r300 VP: cannot handle edgeflag output.\n");
90 if (r300->screen->caps.has_tcl) {
91 fprintf(stderr, "r300 VP: cannot handle clip vertex output.\n");
96 fprintf(stderr, "r300 VP: unknown vertex output semantic: %i.\n",
172 void r300_init_vs_outputs(struct r300_context *r300,
176 r300_shader_read_vs_outputs(r300, &vs->info, &vs->outputs);
180 struct r300_context* r300,
200 r300_init_vs_outputs(r300, shader);
201 r300_translate_vertex_shader(r300, shader)
    [all...]
r300_screen_buffer.c 35 void r300_upload_index_buffer(struct r300_context *r300,
44 u_upload_data(r300->uploader,
74 struct r300_context *r300 = r300_context(context); local
76 util_slab_alloc(&r300->pool_transfers);
95 struct r300_context *r300 = r300_context(pipe); local
96 util_slab_free(&r300->pool_transfers, transfer);
103 struct r300_context *r300 = r300_context(pipe); local
120 map = rws->buffer_map(rbuf->cs_buf, r300->cs, usage);
r300_fs.c 82 fprintf(stderr, "r300: FP: Unknown input semantic: %i\n",
146 struct r300_context* r300,
149 struct r300_textures_state *texstate = r300->textures_state.state;
222 struct r300_context* r300,
227 struct r300_context* r300,
246 r300_translate_fragment_shader(r300, shader, state.tokens);
252 struct r300_context *r300,
263 if (r300->screen->caps.is_r500) {
310 } else { /* r300 */
311 struct r300_fragment_program_code *code = &generic_code->code.r300;
    [all...]
r300_transfer.c 86 struct r300_context *r300 = r300_context(ctx); local
93 r300->rws->cs_is_buffer_referenced(r300->cs, tex->cs_buf, RADEON_USAGE_READWRITE);
98 r300->rws->buffer_is_busy(tex->buf, RADEON_USAGE_READWRITE);
115 if (r300->blitter->running) {
116 fprintf(stderr, "r300: ERROR: Blitter recursion in texture_get_transfer.\n");
172 "r300: Failed to create a transfer object, praise.\n");
229 struct r300_context *r300 = r300_context(ctx); local
238 return r300->rws->buffer_map(r300transfer->linear_texture->cs_buf,
239 r300->cs, transfer->usage)
    [all...]
r300_fs.h 78 boolean r300_pick_fragment_shader(struct r300_context* r300);
  /external/mesa3d/src/gallium/targets/dri-r300/
Makefile 12 $(TOP)/src/gallium/drivers/r300/libr300.a
  /external/mesa3d/src/gallium/targets/va-r300/
Makefile 10 $(TOP)/src/gallium/drivers/r300/libr300.a \
  /external/mesa3d/src/gallium/targets/xorg-r300/
Makefile 16 $(TOP)/src/gallium/drivers/r300/libr300.a \
  /external/mesa3d/src/gallium/targets/xvmc-r300/
Makefile 9 $(TOP)/src/gallium/drivers/r300/libr300.a \

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