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      1 /*
      2  * Copyright 2008 Corbin Simpson <MostAwesomeDude (at) gmail.com>
      3  * Copyright 2009 Marek Olk <maraeo (at) gmail.com>
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining a
      6  * copy of this software and associated documentation files (the "Software"),
      7  * to deal in the Software without restriction, including without limitation
      8  * on the rights to use, copy, modify, merge, publish, distribute, sub
      9  * license, and/or sell copies of the Software, and to permit persons to whom
     10  * the Software is furnished to do so, subject to the following conditions:
     11  *
     12  * The above copyright notice and this permission notice (including the next
     13  * paragraph) shall be included in all copies or substantial portions of the
     14  * Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
     20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     22  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
     23 
     24 #include "r300_context.h"
     25 #include "r300_reg.h"
     26 #include "r300_fs.h"
     27 
     28 #include "util/u_format.h"
     29 #include "util/u_mm.h"
     30 
     31 /*
     32   HiZ rules - taken from various docs
     33    1. HiZ only works on depth values
     34    2. Cannot HiZ if stencil fail or zfail is !KEEP
     35    3. on R300/400, HiZ is disabled if depth test is EQUAL
     36    4. comparison changes without clears usually mean disabling HiZ
     37 */
     38 /*****************************************************************************/
     39 /* The HyperZ setup                                                          */
     40 /*****************************************************************************/
     41 
     42 static enum r300_hiz_func r300_get_hiz_func(struct r300_context *r300)
     43 {
     44     struct r300_dsa_state *dsa = r300->dsa_state.state;
     45 
     46     switch (dsa->dsa.depth.func) {
     47     case PIPE_FUNC_NEVER:
     48     case PIPE_FUNC_EQUAL:
     49     case PIPE_FUNC_NOTEQUAL:
     50     case PIPE_FUNC_ALWAYS:
     51     default:
     52         /* Guess MAX for uncertain cases. */
     53     case PIPE_FUNC_LESS:
     54     case PIPE_FUNC_LEQUAL:
     55         return HIZ_FUNC_MAX;
     56 
     57     case PIPE_FUNC_GREATER:
     58     case PIPE_FUNC_GEQUAL:
     59         return HIZ_FUNC_MIN;
     60     }
     61 }
     62 
     63 /* Return what's used for the depth test (either minimum or maximum). */
     64 static unsigned r300_get_sc_hz_max(struct r300_context *r300)
     65 {
     66     struct r300_dsa_state *dsa = r300->dsa_state.state;
     67     unsigned func = dsa->dsa.depth.func;
     68 
     69     return func >= PIPE_FUNC_GREATER ? R300_SC_HYPERZ_MAX : R300_SC_HYPERZ_MIN;
     70 }
     71 
     72 static boolean r300_is_hiz_func_valid(struct r300_context *r300)
     73 {
     74     struct r300_dsa_state *dsa = r300->dsa_state.state;
     75     unsigned func = dsa->dsa.depth.func;
     76 
     77     if (r300->hiz_func == HIZ_FUNC_NONE)
     78         return TRUE;
     79 
     80     /* func1 is less/lessthan */
     81     if (r300->hiz_func == HIZ_FUNC_MAX &&
     82         (func == PIPE_FUNC_GEQUAL || func == PIPE_FUNC_GREATER))
     83         return FALSE;
     84 
     85     /* func1 is greater/greaterthan */
     86     if (r300->hiz_func == HIZ_FUNC_MIN &&
     87         (func == PIPE_FUNC_LESS   || func == PIPE_FUNC_LEQUAL))
     88         return FALSE;
     89 
     90     return TRUE;
     91 }
     92 
     93 static boolean r300_dsa_stencil_op_not_keep(struct pipe_stencil_state *s)
     94 {
     95     return s->enabled && (s->fail_op != PIPE_STENCIL_OP_KEEP ||
     96                           s->zfail_op != PIPE_STENCIL_OP_KEEP);
     97 }
     98 
     99 static boolean r300_hiz_allowed(struct r300_context *r300)
    100 {
    101     struct r300_dsa_state *dsa = r300->dsa_state.state;
    102     struct r300_screen *r300screen = r300->screen;
    103 
    104     if (r300_fragment_shader_writes_depth(r300_fs(r300)))
    105         return FALSE;
    106 
    107     if (r300->query_current)
    108         return FALSE;
    109 
    110     /* If the depth function is inverted, HiZ must be disabled. */
    111     if (!r300_is_hiz_func_valid(r300))
    112         return FALSE;
    113 
    114     /* if stencil fail/zfail op is not KEEP */
    115     if (r300_dsa_stencil_op_not_keep(&dsa->dsa.stencil[0]) ||
    116         r300_dsa_stencil_op_not_keep(&dsa->dsa.stencil[1]))
    117         return FALSE;
    118 
    119     if (dsa->dsa.depth.enabled) {
    120         /* if depth func is EQUAL pre-r500 */
    121         if (dsa->dsa.depth.func == PIPE_FUNC_EQUAL && !r300screen->caps.is_r500)
    122             return FALSE;
    123 
    124         /* if depth func is NOTEQUAL */
    125         if (dsa->dsa.depth.func == PIPE_FUNC_NOTEQUAL)
    126             return FALSE;
    127     }
    128     return TRUE;
    129 }
    130 
    131 static void r300_update_hyperz(struct r300_context* r300)
    132 {
    133     struct r300_hyperz_state *z =
    134         (struct r300_hyperz_state*)r300->hyperz_state.state;
    135     struct pipe_framebuffer_state *fb =
    136         (struct pipe_framebuffer_state*)r300->fb_state.state;
    137     struct r300_dsa_state *dsa = r300->dsa_state.state;
    138     struct r300_resource *zstex =
    139             fb->zsbuf ? r300_resource(fb->zsbuf->texture) : NULL;
    140 
    141     z->gb_z_peq_config = 0;
    142     z->zb_bw_cntl = 0;
    143     z->sc_hyperz = R300_SC_HYPERZ_ADJ_2;
    144     z->flush = 0;
    145 
    146     if (r300->cbzb_clear) {
    147         z->zb_bw_cntl |= R300_ZB_CB_CLEAR_CACHE_LINE_WRITE_ONLY;
    148         return;
    149     }
    150 
    151     if (!zstex || !r300->hyperz_enabled)
    152         return;
    153 
    154     /* Set the size of ZMASK tiles. */
    155     if (zstex->tex.zcomp8x8[fb->zsbuf->u.tex.level]) {
    156         z->gb_z_peq_config |= R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8;
    157     }
    158 
    159     /* R500-specific features and optimizations. */
    160     if (r300->screen->caps.is_r500) {
    161         z->zb_bw_cntl |= R500_PEQ_PACKING_ENABLE |
    162                          R500_COVERED_PTR_MASKING_ENABLE;
    163     }
    164 
    165     /* Setup decompression if needed. No other HyperZ setting is required. */
    166     if (r300->zmask_decompress) {
    167         z->zb_bw_cntl |= R300_FAST_FILL_ENABLE |
    168                          R300_RD_COMP_ENABLE;
    169         return;
    170     }
    171 
    172     /* Do not set anything if depth and stencil tests are off. */
    173     if (!dsa->dsa.depth.enabled &&
    174         !dsa->dsa.stencil[0].enabled &&
    175         !dsa->dsa.stencil[1].enabled) {
    176         assert(!dsa->dsa.depth.writemask);
    177         return;
    178     }
    179 
    180     /* Zbuffer compression. */
    181     if (r300->zmask_in_use && !r300->locked_zbuffer) {
    182         z->zb_bw_cntl |= R300_FAST_FILL_ENABLE |
    183                          R300_RD_COMP_ENABLE |
    184                          R300_WR_COMP_ENABLE;
    185     }
    186 
    187     /* HiZ. */
    188     if (r300->hiz_in_use && !r300->locked_zbuffer) {
    189         /* HiZ cannot be used under some circumstances. */
    190         if (!r300_hiz_allowed(r300)) {
    191             /* If writemask is disabled, the HiZ memory will not be changed,
    192              * so we can keep its content for later. */
    193             if (dsa->dsa.depth.writemask) {
    194                 r300->hiz_in_use = FALSE;
    195             }
    196             return;
    197         }
    198         DBG(r300, DBG_HYPERZ, "r300: Z-func: %i\n", dsa->dsa.depth.func);
    199 
    200         /* Set the HiZ function if needed. */
    201         if (r300->hiz_func == HIZ_FUNC_NONE) {
    202             r300->hiz_func = r300_get_hiz_func(r300);
    203         }
    204 
    205         /* Setup the HiZ bits. */
    206         z->zb_bw_cntl |= R300_HIZ_ENABLE |
    207                 (r300->hiz_func == HIZ_FUNC_MIN ? R300_HIZ_MIN : R300_HIZ_MAX);
    208 
    209         z->sc_hyperz |= R300_SC_HYPERZ_ENABLE |
    210                         r300_get_sc_hz_max(r300);
    211 
    212         if (r300->screen->caps.is_r500) {
    213             z->zb_bw_cntl |= R500_HIZ_EQUAL_REJECT_ENABLE;
    214         }
    215     }
    216 }
    217 
    218 /*****************************************************************************/
    219 /* The ZTOP state                                                            */
    220 /*****************************************************************************/
    221 
    222 static boolean r300_dsa_writes_stencil(
    223         struct pipe_stencil_state *s)
    224 {
    225     return s->enabled && s->writemask &&
    226            (s->fail_op  != PIPE_STENCIL_OP_KEEP ||
    227             s->zfail_op != PIPE_STENCIL_OP_KEEP ||
    228             s->zpass_op != PIPE_STENCIL_OP_KEEP);
    229 }
    230 
    231 static boolean r300_dsa_writes_depth_stencil(
    232         struct pipe_depth_stencil_alpha_state *dsa)
    233 {
    234     /* We are interested only in the cases when a depth or stencil value
    235      * can be changed. */
    236 
    237     if (dsa->depth.enabled && dsa->depth.writemask &&
    238         dsa->depth.func != PIPE_FUNC_NEVER)
    239         return TRUE;
    240 
    241     if (r300_dsa_writes_stencil(&dsa->stencil[0]) ||
    242         r300_dsa_writes_stencil(&dsa->stencil[1]))
    243         return TRUE;
    244 
    245     return FALSE;
    246 }
    247 
    248 static boolean r300_dsa_alpha_test_enabled(
    249         struct pipe_depth_stencil_alpha_state *dsa)
    250 {
    251     /* We are interested only in the cases when alpha testing can kill
    252      * a fragment. */
    253 
    254     return dsa->alpha.enabled && dsa->alpha.func != PIPE_FUNC_ALWAYS;
    255 }
    256 
    257 static void r300_update_ztop(struct r300_context* r300)
    258 {
    259     struct r300_ztop_state* ztop_state =
    260         (struct r300_ztop_state*)r300->ztop_state.state;
    261     uint32_t old_ztop = ztop_state->z_buffer_top;
    262 
    263     /* This is important enough that I felt it warranted a comment.
    264      *
    265      * According to the docs, these are the conditions where ZTOP must be
    266      * disabled:
    267      * 1) Alpha testing enabled
    268      * 2) Texture kill instructions in fragment shader
    269      * 3) Chroma key culling enabled
    270      * 4) W-buffering enabled
    271      *
    272      * The docs claim that for the first three cases, if no ZS writes happen,
    273      * then ZTOP can be used.
    274      *
    275      * (3) will never apply since we do not support chroma-keyed operations.
    276      * (4) will need to be re-examined (and this comment updated) if/when
    277      * Hyper-Z becomes supported.
    278      *
    279      * Additionally, the following conditions require disabled ZTOP:
    280      * 5) Depth writes in fragment shader
    281      * 6) Outstanding occlusion queries
    282      *
    283      * This register causes stalls all the way from SC to CB when changed,
    284      * but it is buffered on-chip so it does not hurt to write it if it has
    285      * not changed.
    286      *
    287      * ~C.
    288      */
    289 
    290     /* ZS writes */
    291     if (r300_dsa_writes_depth_stencil(r300->dsa_state.state) &&
    292            (r300_dsa_alpha_test_enabled(r300->dsa_state.state) ||  /* (1) */
    293             r300_fs(r300)->shader->info.uses_kill)) {              /* (2) */
    294         ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
    295     } else if (r300_fragment_shader_writes_depth(r300_fs(r300))) { /* (5) */
    296         ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
    297     } else if (r300->query_current) {                              /* (6) */
    298         ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
    299     } else {
    300         ztop_state->z_buffer_top = R300_ZTOP_ENABLE;
    301     }
    302     if (ztop_state->z_buffer_top != old_ztop)
    303         r300_mark_atom_dirty(r300, &r300->ztop_state);
    304 }
    305 
    306 void r300_update_hyperz_state(struct r300_context* r300)
    307 {
    308     r300_update_ztop(r300);
    309 
    310     if (r300->hyperz_state.dirty) {
    311         r300_update_hyperz(r300);
    312     }
    313 }
    314