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      1 /*
      2  * Copyright 2012 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 #include "PathOpsExtendedTest.h"
      8 #include "PathOpsThreadedCommon.h"
      9 #include "SkIntersections.h"
     10 #include "SkPathOpsLine.h"
     11 #include "SkPathOpsQuad.h"
     12 #include "SkReduceOrder.h"
     13 
     14 static int doIntersect(SkIntersections& intersections, const SkDQuad& quad, const SkDLine& line,
     15                        bool& flipped) {
     16     int result;
     17     flipped = false;
     18     if (line[0].fX == line[1].fX) {
     19         double top = line[0].fY;
     20         double bottom = line[1].fY;
     21         flipped = top > bottom;
     22         if (flipped) {
     23             SkTSwap<double>(top, bottom);
     24         }
     25         result = intersections.vertical(quad, top, bottom, line[0].fX, flipped);
     26     } else if (line[0].fY == line[1].fY) {
     27         double left = line[0].fX;
     28         double right = line[1].fX;
     29         flipped = left > right;
     30         if (flipped) {
     31             SkTSwap<double>(left, right);
     32         }
     33         result = intersections.horizontal(quad, left, right, line[0].fY, flipped);
     34     } else {
     35         intersections.intersect(quad, line);
     36         result = intersections.used();
     37     }
     38     return result;
     39 }
     40 
     41 static void testLineIntersect(skiatest::Reporter* reporter, const SkDQuad& quad,
     42                               const SkDLine& line, const double x, const double y) {
     43     char pathStr[1024];
     44     sk_bzero(pathStr, sizeof(pathStr));
     45     char* str = pathStr;
     46     str += sprintf(str, "    path.moveTo(%1.9g, %1.9g);\n", quad[0].fX, quad[0].fY);
     47     str += sprintf(str, "    path.quadTo(%1.9g, %1.9g, %1.9g, %1.9g);\n", quad[1].fX,
     48             quad[1].fY, quad[2].fX, quad[2].fY);
     49     str += sprintf(str, "    path.moveTo(%1.9g, %1.9g);\n", line[0].fX, line[0].fY);
     50     str += sprintf(str, "    path.lineTo(%1.9g, %1.9g);\n", line[1].fX, line[1].fY);
     51 
     52     SkIntersections intersections;
     53     bool flipped = false;
     54     int result = doIntersect(intersections, quad, line, flipped);
     55     bool found = false;
     56     for (int index = 0; index < result; ++index) {
     57         double quadT = intersections[0][index];
     58         SkDPoint quadXY = quad.ptAtT(quadT);
     59         double lineT = intersections[1][index];
     60         SkDPoint lineXY = line.ptAtT(lineT);
     61         if (quadXY.approximatelyEqual(lineXY)) {
     62             found = true;
     63         }
     64     }
     65     REPORTER_ASSERT(reporter, found);
     66 }
     67 
     68 // find a point on a quad by choosing a t from 0 to 1
     69 // create a vertical span above and below the point
     70 // verify that intersecting the vertical span and the quad returns t
     71 // verify that a vertical span starting at quad[0] intersects at t=0
     72 // verify that a vertical span starting at quad[2] intersects at t=1
     73 static void testQuadLineIntersectMain(PathOpsThreadState* data)
     74 {
     75     PathOpsThreadState& state = *data;
     76     REPORTER_ASSERT(state.fReporter, data);
     77     int ax = state.fA & 0x03;
     78     int ay = state.fA >> 2;
     79     int bx = state.fB & 0x03;
     80     int by = state.fB >> 2;
     81     int cx = state.fC & 0x03;
     82     int cy = state.fC >> 2;
     83     SkDQuad quad = {{{(double) ax, (double) ay}, {(double) bx, (double) by},
     84             {(double) cx, (double) cy}}};
     85     SkReduceOrder reducer;
     86     int order = reducer.reduce(quad);
     87     if (order < 3) {
     88         return;
     89     }
     90     for (int tIndex = 0; tIndex <= 4; ++tIndex) {
     91         SkDPoint xy = quad.ptAtT(tIndex / 4.0);
     92         for (int h = -2; h <= 2; ++h) {
     93             for (int v = -2; v <= 2; ++v) {
     94                 if (h == v && SkTAbs(h) != 1) {
     95                     continue;
     96                 }
     97                 double x = xy.fX;
     98                 double y = xy.fY;
     99                 SkDLine line = {{{x - h, y - v}, {x, y}}};
    100                 testLineIntersect(state.fReporter, quad, line, x, y);
    101                 state.fReporter->bumpTestCount();
    102                 SkDLine line2 = {{{x, y}, {x + h, y + v}}};
    103                 testLineIntersect(state.fReporter, quad, line2, x, y);
    104                 state.fReporter->bumpTestCount();
    105                 SkDLine line3 = {{{x - h, y - v}, {x + h, y + v}}};
    106                 testLineIntersect(state.fReporter, quad, line3, x, y);
    107                 state.fReporter->bumpTestCount();
    108             }
    109         }
    110     }
    111 }
    112 
    113 DEF_TEST(PathOpsQuadLineIntersectionThreaded, reporter) {
    114     initializeTests(reporter, "testQuadLineIntersect");
    115     PathOpsThreadedTestRunner testRunner(reporter);
    116     for (int a = 0; a < 16; ++a) {
    117         for (int b = 0 ; b < 16; ++b) {
    118             for (int c = 0 ; c < 16; ++c) {
    119                 *testRunner.fRunnables.append() = new PathOpsThreadedRunnable(
    120                         &testQuadLineIntersectMain, a, b, c, 0, &testRunner);
    121             }
    122             if (!reporter->allowExtendedTest()) goto finish;
    123         }
    124     }
    125 finish:
    126     testRunner.render();
    127 }
    128