/external/deqp/doc/testspecs/GLES3/ |
functional.fbo.invalidate.txt | 31 + Invalidating multisample framebuffer objects
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/external/deqp/modules/egl/ |
teglQuerySurfaceTests.cpp | 182 // Multisample resolve 188 log << TestLog::Message << " Fail, invalid multisample resolve value " << multisampleResolve << TestLog::EndMessage; 189 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid multisample resolve"); 194 log << TestLog::Message << " Fail, multisample resolve is reported as box filter but configuration does not support it." << TestLog::EndMessage; 195 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid multisample resolve"); 520 // Multisample resolve 528 log << TestLog::Message << " Fail, initial multisample resolve value should be EGL_MULTISAMPLE_RESOLVE_DEFAULT, is " 530 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid default multisample resolve"); 542 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Failed to set multisample resolve");
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/external/deqp/modules/gles3/functional/ |
es3fFboMultisampleTests.hpp | 23 * \brief FBO multisample tests.
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/external/deqp/modules/gles31/functional/ |
es31fMultisampleTests.hpp | 23 * \brief Multisample tests
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es31fShaderMultisampleInterpolationStateQueryTests.hpp | 23 * \brief Multisample interpolation state query tests
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es31fShaderMultisampleInterpolationTests.hpp | 23 * \brief Multisample interpolation tests
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es31fShaderTextureSizeTests.hpp | 23 * \brief Multisample texture size tests
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es31fTextureMultisampleTests.hpp | 23 * \brief Multisample texture tests
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es31fShaderMultisampleInterpolationStateQueryTests.cpp | 21 * \brief Multisample interpolation state query tests 150 : TestCaseGroup(context, "multisample_interpolation", "Test multisample interpolation states")
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es31fSampleVariableTests.cpp | 461 << " 1) 0 with non-multisample targets.\n" 462 << " 2) value N at sample index N of a multisample texture\n" 468 << "Expecting all output pixels to be partially (multisample) or fully (singlesample) colored.\n" 625 << " 1) With non-multisample targets: Expect the center of the pixel.\n" 626 << " 2) With multisample targets:\n" 637 << " 1) With non-multisample targets: Expect the center of the pixel.\n" 638 << " 2) With multisample targets:\n" [all...] |
es31fMultisampleShaderRenderCase.cpp | 21 * \brief Multisample shader render case 245 // fbo for resolving the multisample fbo 535 // rbo by blitting to non-multisample fbo 537 m_testCtx.getLog() << tcu::TestLog::Message << "Blitting result from fbo to single sample fbo. (Resolve multisample)" << tcu::TestLog::EndMessage; 563 m_testCtx.getLog() << tcu::TestLog::Message << "Using sampler shader to sample the multisample texture to single sample framebuffer." << tcu::TestLog::EndMessage; 570 // resolve multisample texture by averaging 615 m_testCtx.getLog() << tcu::TestLog::Message << "Reading multisample texture sample buffers." << tcu::TestLog::EndMessage;
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es31fMultisampleShaderRenderCase.hpp | 23 * \brief Multisample shader render case
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es31fShaderMultisampleInterpolationTests.cpp | 21 * \brief Multisample interpolation tests 670 TCU_THROW(NotSupportedError, "Non-multisample framebuffer required"); 675 << "Verifying that using interpolateAtSample with multisample buffers not available returns sample evaluated at the center of the pixel.\n" [all...] |
es31fTextureMultisampleTests.cpp | 21 * \brief Multisample texture test 210 m_testCtx.getLog() << tcu::TestLog::Message << "Creating multisample texture" << tcu::TestLog::EndMessage; 265 // generate multisample texture (and query the sample positions in it) 368 // Query sample positions of the multisample texture by querying the sample positions 369 // from an fbo which has the multisample texture as attachment. 637 m_testCtx.getLog() << tcu::TestLog::Message << "Creating multisample texture with sample count " << m_samples << tcu::TestLog::EndMessage; [all...] |
/external/mesa3d/src/gallium/auxiliary/util/ |
u_simple_shaders.c | 405 * fetched from a multisample texture. 419 * fetched from a multisample texture. 433 * fetched from a multisample texture. 447 * and stencil values fetched from two multisample textures / samplers.
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/external/mesa3d/src/mesa/main/ |
enable.c | 770 if (ctx->Multisample.Enabled == state) 773 ctx->Multisample.Enabled = state; 776 if (ctx->Multisample.SampleAlphaToCoverage == state) 779 ctx->Multisample.SampleAlphaToCoverage = state; 784 if (ctx->Multisample.SampleAlphaToOne == state) 787 ctx->Multisample.SampleAlphaToOne = state; 790 if (ctx->Multisample.SampleCoverage == state) 793 ctx->Multisample.SampleCoverage = state; 798 if (ctx->Multisample.SampleCoverageInvert == state) 801 ctx->Multisample.SampleCoverageInvert = state [all...] |
attrib.c | 47 #include "multisample.h" 315 attr->MultisampleEnabled = ctx->Multisample.Enabled; 316 attr->SampleAlphaToCoverage = ctx->Multisample.SampleAlphaToCoverage; 317 attr->SampleAlphaToOne = ctx->Multisample.SampleAlphaToOne; 318 attr->SampleCoverage = ctx->Multisample.SampleCoverage; 477 memcpy( attr, &ctx->Multisample, sizeof(struct gl_multisample_attrib) ); 604 TEST_AND_UPDATE(ctx->Multisample.Enabled, enable->MultisampleEnabled, 606 TEST_AND_UPDATE(ctx->Multisample.SampleAlphaToCoverage, 609 TEST_AND_UPDATE(ctx->Multisample.SampleAlphaToOne, 612 TEST_AND_UPDATE(ctx->Multisample.SampleCoverage [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen6_wm_state.c | 188 ctx->Multisample.SampleAlphaToCoverage) 200 if (ctx->Multisample.Enabled)
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gen7_wm_state.c | 73 ctx->Multisample.SampleAlphaToCoverage) 83 if (ctx->Multisample.Enabled)
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/external/libdrm/intel/tests/ |
gen6-3d.batch-ref.txt | 93 0x12300170: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 121 0x123001e0: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 216 0x1230035c: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0 244 0x123003cc: 0x00100000: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 302 0x123004b4: 0x00100000: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 346 0x12300564: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0 413 0x12300670: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode [all...] |
/external/deqp/modules/glshared/ |
glsRasterizationTestUtil.hpp | 111 * triangle should not be z-clipped. If multisample is false, the pixel 112 * center is compared against the triangle. If multisample is true, the 115 CoverageType calculateTriangleCoverage (const tcu::Vec4& p0, const tcu::Vec4& p1, const tcu::Vec4& p2, const tcu::IVec2& pixel, const tcu::IVec2& viewportSize, int subpixelBits, bool multisample);
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/external/mesa3d/docs/ |
relnotes-7.2.html | 61 <li>Fixed multisample enable/disable bug
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/external/mesa3d/src/mesa/state_tracker/ |
st_atom_rasterizer.c | 233 if (ctx->Multisample._Enabled || st->force_msaa) 234 raster->multisample = 1;
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/external/skia/include/gpu/ |
GrCaps.h | 220 // Will be 0 if raster multisample is not supported. Raster multisample is a special HW mode
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/external/deqp/android/cts/ |
AndroidTest.xml | 79 <option name="deqp-caselist-file" value="gles3-multisample.txt"/> 135 <option name="deqp-caselist-file" value="gles31-multisample.txt"/>
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