1 /* 2 * Copyright 2011 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24 #include <stdbool.h> 25 #include "brw_context.h" 26 #include "brw_state.h" 27 #include "brw_defines.h" 28 #include "brw_util.h" 29 #include "brw_wm.h" 30 #include "program/prog_parameter.h" 31 #include "program/prog_statevars.h" 32 #include "intel_batchbuffer.h" 33 34 static void 35 upload_wm_state(struct brw_context *brw) 36 { 37 struct intel_context *intel = &brw->intel; 38 struct gl_context *ctx = &intel->ctx; 39 const struct brw_fragment_program *fp = 40 brw_fragment_program_const(brw->fragment_program); 41 bool writes_depth = false; 42 uint32_t dw1, dw2; 43 44 /* _NEW_BUFFERS */ 45 bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1; 46 47 dw1 = dw2 = 0; 48 dw1 |= GEN7_WM_STATISTICS_ENABLE; 49 dw1 |= GEN7_WM_LINE_AA_WIDTH_1_0; 50 dw1 |= GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5; 51 52 /* _NEW_LINE */ 53 if (ctx->Line.StippleFlag) 54 dw1 |= GEN7_WM_LINE_STIPPLE_ENABLE; 55 56 /* _NEW_POLYGON */ 57 if (ctx->Polygon.StippleFlag) 58 dw1 |= GEN7_WM_POLYGON_STIPPLE_ENABLE; 59 60 /* BRW_NEW_FRAGMENT_PROGRAM */ 61 if (fp->program.Base.InputsRead & FRAG_BIT_WPOS) 62 dw1 |= GEN7_WM_USES_SOURCE_DEPTH | GEN7_WM_USES_SOURCE_W; 63 if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { 64 writes_depth = true; 65 dw1 |= GEN7_WM_PSCDEPTH_ON; 66 } 67 /* CACHE_NEW_WM_PROG */ 68 dw1 |= brw->wm.prog_data->barycentric_interp_modes << 69 GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT; 70 71 /* _NEW_COLOR, _NEW_MULTISAMPLE */ 72 if (fp->program.UsesKill || ctx->Color.AlphaEnabled || 73 ctx->Multisample.SampleAlphaToCoverage) 74 dw1 |= GEN7_WM_KILL_ENABLE; 75 76 /* _NEW_BUFFERS */ 77 if (brw_color_buffer_write_enabled(brw) || writes_depth || 78 dw1 & GEN7_WM_KILL_ENABLE) { 79 dw1 |= GEN7_WM_DISPATCH_ENABLE; 80 } 81 if (multisampled_fbo) { 82 /* _NEW_MULTISAMPLE */ 83 if (ctx->Multisample.Enabled) 84 dw1 |= GEN7_WM_MSRAST_ON_PATTERN; 85 else 86 dw1 |= GEN7_WM_MSRAST_OFF_PIXEL; 87 dw2 |= GEN7_WM_MSDISPMODE_PERPIXEL; 88 } else { 89 dw1 |= GEN7_WM_MSRAST_OFF_PIXEL; 90 dw2 |= GEN7_WM_MSDISPMODE_PERSAMPLE; 91 } 92 93 BEGIN_BATCH(3); 94 OUT_BATCH(_3DSTATE_WM << 16 | (3 - 2)); 95 OUT_BATCH(dw1); 96 OUT_BATCH(dw2); 97 ADVANCE_BATCH(); 98 } 99 100 const struct brw_tracked_state gen7_wm_state = { 101 .dirty = { 102 .mesa = (_NEW_LINE | _NEW_POLYGON | 103 _NEW_COLOR | _NEW_BUFFERS | 104 _NEW_MULTISAMPLE), 105 .brw = (BRW_NEW_FRAGMENT_PROGRAM | 106 BRW_NEW_BATCH), 107 .cache = CACHE_NEW_WM_PROG, 108 }, 109 .emit = upload_wm_state, 110 }; 111 112 static void 113 upload_ps_state(struct brw_context *brw) 114 { 115 struct intel_context *intel = &brw->intel; 116 struct gl_context *ctx = &intel->ctx; 117 uint32_t dw2, dw4, dw5; 118 const int max_threads_shift = brw->intel.is_haswell ? 119 HSW_PS_MAX_THREADS_SHIFT : IVB_PS_MAX_THREADS_SHIFT; 120 121 /* BRW_NEW_PS_BINDING_TABLE */ 122 BEGIN_BATCH(2); 123 OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_PS << 16 | (2 - 2)); 124 OUT_BATCH(brw->wm.bind_bo_offset); 125 ADVANCE_BATCH(); 126 127 /* CACHE_NEW_SAMPLER */ 128 BEGIN_BATCH(2); 129 OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS_PS << 16 | (2 - 2)); 130 OUT_BATCH(brw->sampler.offset); 131 ADVANCE_BATCH(); 132 133 /* CACHE_NEW_WM_PROG */ 134 if (brw->wm.prog_data->nr_params == 0) { 135 /* Disable the push constant buffers. */ 136 BEGIN_BATCH(7); 137 OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (7 - 2)); 138 OUT_BATCH(0); 139 OUT_BATCH(0); 140 OUT_BATCH(0); 141 OUT_BATCH(0); 142 OUT_BATCH(0); 143 OUT_BATCH(0); 144 ADVANCE_BATCH(); 145 } else { 146 BEGIN_BATCH(7); 147 OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (7 - 2)); 148 149 OUT_BATCH(ALIGN(brw->wm.prog_data->nr_params, 150 brw->wm.prog_data->dispatch_width) / 8); 151 OUT_BATCH(0); 152 /* Pointer to the WM constant buffer. Covered by the set of 153 * state flags from gen6_upload_wm_push_constants. 154 */ 155 OUT_BATCH(brw->wm.push_const_offset); 156 OUT_BATCH(0); 157 OUT_BATCH(0); 158 OUT_BATCH(0); 159 ADVANCE_BATCH(); 160 } 161 162 dw2 = dw4 = dw5 = 0; 163 164 /* CACHE_NEW_SAMPLER */ 165 dw2 |= (ALIGN(brw->sampler.count, 4) / 4) << GEN7_PS_SAMPLER_COUNT_SHIFT; 166 167 /* Use ALT floating point mode for ARB fragment programs, because they 168 * require 0^0 == 1. Even though _CurrentFragmentProgram is used for 169 * rendering, CurrentFragmentProgram is used for this check to 170 * differentiate between the GLSL and non-GLSL cases. 171 */ 172 if (intel->ctx.Shader.CurrentFragmentProgram == NULL) 173 dw2 |= GEN7_PS_FLOATING_POINT_MODE_ALT; 174 175 if (intel->is_haswell) 176 dw4 |= SET_FIELD(1, HSW_PS_SAMPLE_MASK); /* 1 sample for now */ 177 178 dw4 |= (brw->max_wm_threads - 1) << max_threads_shift; 179 180 /* CACHE_NEW_WM_PROG */ 181 if (brw->wm.prog_data->nr_params > 0) 182 dw4 |= GEN7_PS_PUSH_CONSTANT_ENABLE; 183 184 /* CACHE_NEW_WM_PROG | _NEW_COLOR 185 * 186 * The hardware wedges if you have this bit set but don't turn on any dual 187 * source blend factors. 188 */ 189 if (brw->wm.prog_data->dual_src_blend && 190 (ctx->Color.BlendEnabled & 1) && 191 ctx->Color.Blend[0]._UsesDualSrc) { 192 dw4 |= GEN7_PS_DUAL_SOURCE_BLEND_ENABLE; 193 } 194 195 /* BRW_NEW_FRAGMENT_PROGRAM */ 196 if (brw->fragment_program->Base.InputsRead != 0) 197 dw4 |= GEN7_PS_ATTRIBUTE_ENABLE; 198 199 if (brw->wm.prog_data->dispatch_width == 8) { 200 dw4 |= GEN7_PS_8_DISPATCH_ENABLE; 201 if (brw->wm.prog_data->prog_offset_16) 202 dw4 |= GEN7_PS_16_DISPATCH_ENABLE; 203 } else { 204 dw4 |= GEN7_PS_16_DISPATCH_ENABLE; 205 } 206 207 dw5 |= (brw->wm.prog_data->first_curbe_grf << 208 GEN7_PS_DISPATCH_START_GRF_SHIFT_0); 209 dw5 |= (brw->wm.prog_data->first_curbe_grf_16 << 210 GEN7_PS_DISPATCH_START_GRF_SHIFT_2); 211 212 BEGIN_BATCH(8); 213 OUT_BATCH(_3DSTATE_PS << 16 | (8 - 2)); 214 OUT_BATCH(brw->wm.prog_offset); 215 OUT_BATCH(dw2); 216 if (brw->wm.prog_data->total_scratch) { 217 OUT_RELOC(brw->wm.scratch_bo, 218 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 219 ffs(brw->wm.prog_data->total_scratch) - 11); 220 } else { 221 OUT_BATCH(0); 222 } 223 OUT_BATCH(dw4); 224 OUT_BATCH(dw5); 225 OUT_BATCH(0); /* kernel 1 pointer */ 226 OUT_BATCH(brw->wm.prog_offset + brw->wm.prog_data->prog_offset_16); 227 ADVANCE_BATCH(); 228 } 229 230 const struct brw_tracked_state gen7_ps_state = { 231 .dirty = { 232 .mesa = (_NEW_PROGRAM_CONSTANTS | 233 _NEW_COLOR), 234 .brw = (BRW_NEW_FRAGMENT_PROGRAM | 235 BRW_NEW_PS_BINDING_TABLE | 236 BRW_NEW_BATCH), 237 .cache = (CACHE_NEW_SAMPLER | 238 CACHE_NEW_WM_PROG) 239 }, 240 .emit = upload_ps_state, 241 }; 242