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  /external/skia/src/gpu/
SkGrPixelRef.cpp 102 // For surfaces that are both textures and render targets, the texture owns the
103 // render target but not vice versa. So we ref the texture to keep both alive for
140 // Note that when copying a render-target-backed pixel ref, we
142 // render-target pixel refs are usually created in conjunction with
  /external/skia/src/gpu/vk/
GrVkRenderPass.cpp 31 // Get attachment information from render target. This includes which attachments the render
36 // Attachment descriptions to be set on the render pass
41 // Refs to attachments on the render pass (as described by teh VkAttachmentDescription above),
  /external/skia/src/image/
SkSurface_Gpu.cpp 43 // Grab the render target *after* firing notifications, as it may get switched if CoW kicks in.
108 // Create a new render target and, if necessary, copy the contents of the old
109 // render target into it. Note that this flushes the SkGpuDevice but
113 // are we sharing our render target with the image? Note this call should never create a new
  /external/skia/src/ports/
SkScalerContext_win_dw.h 58 /** The text size to render with. */
  /external/skia/tests/
ClipBoundsTest.cpp 16 // to the render target
  /external/v8/src/wasm/
wasm-result.cc 24 default: // TODO(titzer): render error codes
  /external/webrtc/webrtc/common_video/
incoming_video_stream.cc 167 // Setting the incoming render thread to NULL marks that we're performing
211 // Get a new frame to render and the time for the frame after this one.
220 // Set timer for next frame to render.
242 // Render a timeout image.
  /external/webrtc/webrtc/modules/video_render/android/
video_render_opengles20.h 28 int32_t Render(const VideoFrame& frameToRender);
  /external/webrtc/webrtc/tools/e2e_quality/audio/
README 6 "render". To create these devices at machine startup, place the provided
  /external/webrtc/webrtc/
video_renderer.h 21 // time to render the frame.
  /frameworks/av/media/libstagefright/
FrameRenderTracker.cpp 128 // save render time
172 ALOGI("[%s] Render Queue: (last render time: %lldns)",
177 ALOGI(" RENDERED: handle: %p, media time: %lldus, index: %zd, render time: %lldns",
  /frameworks/av/media/libstagefright/include/
SoftwareRenderer.h 39 std::list<FrameRenderTracker::Info> render(
  /frameworks/base/libs/hwui/
PixelBuffer.h 74 * Returns the format of this render buffer.
127 * Returns the width of the render buffer in pixels.
134 * Returns the height of the render buffer in pixels.
192 * Creates a new render buffer in the specified format and dimensions.
  /frameworks/base/libs/hwui/font/
CachedGlyphInfo.h 32 // render to bitmap
  /frameworks/minikin/include/minikin/
MinikinFontFreeType.h 58 bool Render(uint32_t glyph_id,
  /frameworks/native/cmds/flatland/
Flatland.h 66 virtual bool render(EGLSurface surface) = 0;
  /frameworks/rs/java/tests/Refocus/src/com/android/rs/test/
DepthOfFieldOptions.java 21 * @param rgbz the {@code RGBZ} to render
  /packages/apps/Camera2/src/com/android/camera/one/v2/photo/
ImageRotationCalculator.java 25 * needs to be applied to render the resulting JPEG correctly.
  /packages/apps/Dialer/InCallUI/res/drawable/
btn_compound_dialpad.xml 17 <!-- Layers used to render the in-call "Dialpad" compound button. -->
btn_compound_hold.xml 17 <!-- Layers used to render the in-call "Hold" compound button. -->
btn_compound_mute.xml 17 <!-- Layers used to render the in-call "Mute" compound button. -->
btn_compound_video_off.xml 18 <!-- Layers used to render the in-call "Mute" compound button. -->
btn_compound_video_switch.xml 18 <!-- Layers used to render the in-call "Mute" compound button. -->
end_call_background.xml 17 <!-- Background drawable used to render the "end call" button. -->
  /packages/apps/TV/src/com/android/tv/menu/
SetupCardView.java 26 * A view to render a guide card.

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